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Happy Progress Day! is the fourth episode of the first season, and the fourth episode overall.

Official Synopsis[]

With Piltover prospering from their tech, Jayce Jayce and Viktor Viktor weigh their next move. A familiar face familiar face re-emerges from Zaun Crest icon Zaun to wreak havoc. [1]

Plot[]

Several years after the events of the previous episode, Jayce Jayce enters Heimerdinger Heimerdinger's office. They speak of the upcoming Progress Day, a holiday marking the anniversary of Piltover's founding. The city is about to turn 200 years old. Jayce inquires about a statue of a man named Stanwick Pididly, to which Heimerdinger explains that Stanwick is remembered not for his own work, but for the contributions of his students.

Heimerdinger informs Jayce that while typically, he is the one to give the Progress Day speech, he and the Council want Jayce to deliver it this year, opining on how Jayce's hexgates (devices that allow airships to travel at speeds previously thought impossible) have revolutionized the city. He wonders if Jayce has anything he could reveal at the ceremony, and Jayce invites Heimerdinger to his lab later that afternoon to see what he calls "the next chapter of hextech."

At the Progress Day festival, Mrs Mrs. Kiramman introduces Jayce, her "famous protégé," to a group of attendees. He excuses himself to banter with Caitlyn Caitlyn, now an enforcer, who is guarding her family's tent which she hated it because it was her mother's idea.

On a nearby airship dock, Silco Silco's henchmen (led by Sevika Sevika) prepare a large shipment of shimmer. They are attacked from above by Firelight Crest Firelights, a gang of masked vigilantes known for their flying hoverboards. The Firelights subdue the henchmen using grenades that imprison their target within a shell of amber-colored crystals. The Firelight leader starts a stopwatch, saying that the crystals will only hold for five minutes. Poring over the vast quantities of shimmer, the leader remarks that Silco's operations are expanding. He orders the Firelights to check for more shimmer below deck, and to "burn it all."

Two Firelights descend below deck and trigger a tripwire that locks the door shut behind them. Seeing a crude drawing of a monkey on the door, they realize that this is the work of a teenage Powder, now known as Jinx Jinx. Another device activates, dangling a doll in front of the Firelights which attaches several grenades to each of their bodies. They explode, killing the pair.

Jinx emerges onto the top deck and begins dispatching the remaining Firelights. One of them moves to set the shimmer ablaze with a flare, but Jinx grabs her arm and pistol-whips her, dislodging her mask. Revealed to be a human girl with pink hair, the Firelight bears a resemblance to Vi Vi, causing Jinx to become frozen stiff by a sudden surge of traumatic memories. In Jinx's stupor, the Firelight drops the flare, igniting the shimmer, and breaks free of Jinx's grasp. Jinx responds by firing her shock pistol, killing the girl. The Firelight leader cries out and rushes to shake the girl awake, but she doesn't move. He checks his stopwatch, realizing that his five minutes are almost up. Enraged, he makes a wild attack against Jinx, but is quickly grabbed and carried away by another Firelight on a hoverboard. Jinx erratically fires her minigun, Pow-Pow, at the fleeing Firelights, pincushioning the ship's hull with bullet holes and wounding one of her allies, but the Firelights escape unscathed. Sevika finally breaks free from the crystals and angrily confronts Jinx for failing to guard the cargo.

Heimerdinger arrives at Jayce's lab, where Jayce and Viktor Viktor display several new inventions. First is a newly fortified hex crystal: unlike normal crystals which are extremely volatile and dangerous, these smooth, marble-like crystals can withstand great force and are completely safe. This allows them to design portable devices, such as the Atlas gauntlets, a pair of robotic hands created to assist miners, granting the wielder strength enough to crush boulders. In addition, Viktor demonstrates the hex claw, a mechanical arm equipped with a powerful laser, designed to assist artificers. Heimerdinger is impressed, but estimates that these devices will need a "decade" of additional research before they can be released to the public, since putting that type of power in everyone's hands would be dangerous without safeguards. Viktor is disheartened, eager to start improving lives immediately.

Caitlyn sneaks aboard the nearly-destroyed airship where the Firelights attacked, now an active crime scene. She takes photographs and examines the wreckage carefully. Following a trail of blood below deck, she discovers the henchman Jinx mistakenly shot, collapsed on the ground. She uses a cloth to stem his still-open wound as she begins questioning him. Marcus Marcus arrives, now the sheriff, and reprimands Caitlyn for interfering in this investigation while she's supposed to be guarding her family's tent. He punishes her with a graveyard shift and orders his officers to take the wounded henchman to Stillwater Prison.

Sevika returns to The Last Drop, transformed by Silco into a raucous nightclub. In Silco's office, she blames Jinx for the lost shimmer, but Silco defends Jinx, saying it was Sevika who failed in her responsibility. Sevika storms out in frustration. Silco asks Jinx, who had been listening from the rafters, for her side of the story. Jinx explains her trauma response to the pink-haired girl, and Silco stresses that she needs to move on from the past. He says that Sevika will "clean up today's mess" and instructs Jinx to take some time off and focus on her gadgetry. Just as Sevika did, Jinx storms off in a huff.

At a lavish cocktail party, Mel Mel is standing alone on a tall balcony. Elora Elora approaches, asking if she's tired of mingling. Mel bemoans that the only person worth her time is Jayce. As if on cue, Jayce arrives, asking to speak to Mel in private. After retreating to Mel's study, he explains that Heimerdinger thinks Jayce's inventions need more time and asks for her advice. Mel urges him to "give people a glimpse of the future," saying that investors and representatives from all over the world will be present at Jayce's speech and that Progress Day is the perfect time to reveal new creations.

Jinx returns to her lair, fashioned from the remnants of a massive engine hanging over a cavernous fissure. She vents her frustrations to crude effigies of Mylo and Claggor, complaining that Silco now thinks she's weak. However, her mood gradually improves as she starts to come up with a plan to prove herself.

Jayce prepares to deliver his Progress Day speech. He invites Viktor onstage with him, but Viktor declines due to the large crowd. After Mrs. Kiramman introduces him, he walks onstage to rambunctious applause. He compares his humble origins as a stonemason's scion to his current status as the creator of the hexgates, which have brought incredible prosperity to Piltover. Viktor prepares to unveil their latest inventions, but Jayce doubts himself and says that he'll be ready to reveal them at a later date, to which the crowd seems disappointed. However, he finishes by claiming that his creations will bring an end to the people's hardships, and that Piltover's future is bright. The crowd applauds once again, but Jayce sees that Mel and Elora have gotten up to leave.

Afterwards, Caitlyn and a group of enforcers relax on the steps of the capitol building as they guard the now-empty festival setup late at night. The others are teasing her for her background of wealth and refinement when a fire breaks out in a nearby building. They rush to the scene and hear the voice of a young girl crying for help from within. Some enforcers leave to notify the fire brigade, others start deploying extinguishers, and yet others begin searching for the child. However, they find that the child's voice is coming from a portable speaker hanging from the ceiling alongside numerous explosives. The artificial voice sours, becoming Jinx's voice, and Caitlyn sees a drawing of a monkey, nearly identical to the one she saw on the destroyed airship. She realizes that it's a trap, but it's too late, and the bombs detonate, collapsing the building. Six enforcers die in the blast, while others, including Caitlyn, are injured. Caitlyn sees Jinx leaving the scene before she loses consciousness.

The following morning, Jayce and Viktor inform Marcus and the Council that the perpetrator of this crime also stole one of the fortified hex crystals and some of their research papers. When asked if the undercity could create a weapon with the stolen crystal, Jayce admits that it's possible. He recommends suspending all hextech operations, including the hexgates, until the situation is resolved, but the Council is reluctant to halt foreign commerce. Mel proposes that Jayce be given a seat on the Council so that he'll have the resources to assist in this investigation as he chooses. Heimerdinger seconds the motion, prompting Mel to call a vote.

Back in her lair, Jinx is hard at work on new gadgets. Silco arrives, furiously reprimanding her for destroying a building and killing enforcers. However, she gives him the fortified hex crystal she stole, setting off a fireworks display and hugging Silco to earn his approval. Finally, he seems pleased.

In her bedroom, Caitlyn is attempting to make sense of recent events via a sprawling, interconnected display of evidence and photographs pinned to a map of Piltover and Zaun. Jayce arrives with flowers, but Caitlyn is uninterested, tossing them in with the many other flowers she's received during her recovery. She explains her findings: she believes that the perpetrators of the failed smuggling operation were also responsible for the recent attack. Nearly all of the undercity's ongoing violence, she reasons, can be traced back to a single source. Jayce is unsure if any of her theories can be proven. He reveals that he's been made a councilor and asks her to join his security team, since her parents have now had her discharged from the enforcers. She rejects his "charity" and tells him to leave.

Caitlyn takes a ferry to Stillwater Prison and asks to speak with the henchman she found aboard the airship, inmate 2135. The warden reveals that the inmate was assaulted and is unable to speak due to his injuries. Instead, Caitlyn goes to talk with the prisoner who attacked him. Alone in a cell on the fortieth basement level, she finds this prisoner: Vi.

Contributions[]

Based on the game

League of Legends icon League of Legends

Look Development

Jerome Combe

Head of Production, Riot

Melinda Wunsch Dilger

Head of Production, Fortiche

Herve Dupont

Cast
VO Director

David Lyerly

VO Manager

Kathy Cavaiola

Additional Casting by

Meredith Layne, CSA

Production Managers
  • Isabelle Boningre
  • Rafael Curulla
  • Matt Salkin
  • Dave "DUBZ" Wong
Production Supervisors
  • Oliver Espallargas
  • Diane Moscet
  • Jeremie Winslow
  • Nicolas Nepveu
  • David Portner
  • Alyssa Roberts
Post Production Supervisor

Eric Bergman

Post Production Supervisor (Tencent Edit)

David Lyerly

CG Supervisor

Sebastien Rossi

Production Finance

Rob Hollocks

Production Consultant

Mark Taylor

Production Coordinators
  • Romane Belaisch
  • Eloide Capo-ChiChi
  • Prescillia Catel
  • Alice Champut
  • Margaux Courtois
  • Lola Delmas
  • Cassie Jo Dull
  • Pauline Dupuy
  • Caesar Feliz
  • Pauline Fleury
  • Marie-Lou Gely
  • Michael Harding
  • Ethan Hubbert
  • Mattheu Leenhardt
  • Celine Le Therisien
  • Bleuenn Mallat
  • Kiahna Manker
  • Elodie Moncelet
  • Cecile Rastoul
  • Marlene Torest
Production Assistants
  • Messaline Agarico
  • Antoine Deprez
  • Clementine Drouineau
  • Lucile Gely
  • Tom Kurcz
  • Theo Lemonnier
  • Yvann Makele
  • Alice Sammut
  • Nicolas Yoeurp
Script Manager

Kathy Cavaiola

Executive Story Editor

Amanda Overton

Writers Assistant

Andrew Zuber

First Assistant Directors
  • Morgane Dupre
  • Mathieu Roumegoux
Second Assistant Directors
  • Melissa Idri
  • Zoe Nerot
Art Directon

Julien Georgel

Desing Technical Supervisor

Matthieu Gouget de Landres

Production Designers
  • Arnaud-Loris Baudry
  • Aymeric Kevin
Senior Concept Artist

Charles Lee

Concept Artists
  • Mads Ahm
  • Nick Carver
Senior Character Designers
Character Designers

Thibaub B'Orlandi

Prop Designers
  • Mariana Galiano
  • Fanny Marguerie
  • Julie Marguerie
Background Designers
  • Bruno Couchinho
  • Maxime Braslavski
  • Christophe Oliver
  • Guitty Mojabi


Color Script Arists
  • Julien Georgel
  • Kevin Le Moigne
  • Anne-Laure To
Storyboard Supervisor

Simon Andriveau

Lead Storyboard Artist

Romain Barriaux

Storyboard Artists
  • Thomas Fourniret
  • Philippe Guyenne
  • Rony Hotin
  • Etienne Mattera
  • Chloe Nicolay
  • Clement Pierre
  • Marietta Ren
  • Manon Serda
Pre-Visual Layout Supervisors

Pauline Motard

Editor

Nazim Meslem

Assistant Editors
  • Jean Barrucand
  • Noemie Esteller
  • Melanie Moulin
Pipeline Supervisor

Charles Bouet

Lead Pipeline Developer

Melissa Goudjil

Pipeline Developers
  • Maxime Binetruy
  • Cyrill Calbac
  • Sebastien Courtois
  • Marion Debrick
  • Florent Godin
  • William Loew
  • Alexy Long
  • Bettina Migot
Lead Technical Director

Benoit Delaunay

Technical Directors
  • Julien Chastaing
  • Oceane Froment
  • Lucie Goiran
  • Manon Goliot
  • Arthur Marx
  • Remi Viette
Assets Supervisor

Michel Pecqueur

Modeling Supervisor

Edouard Cellura

Character Modeling Artists
  • Eloidie Dos Santos
  • Thomas Vuillier
  • Thibaut Granet
  • Ladislas Gueros
Prop Modeling Artists
  • Delphine Jobin
  • Alexis Dumortier
  • Tony Lebrun
  • Lea Rocton
Crowd Simulation Artists

Reynald Bayeux

Grooming Supervisors

Christophe Gigot

Grooming Artist
  • Flora Andrivon
  • Camille Canonne
  • Macha Nater
  • Juliete Dominguez
  • Gautier Froehly
Texturing Supervisors
  • Candice Theuillon
  • Benedicte Battesti
Texturing Artists
  • Yani Beldjaodene
  • Solene Chan-Lam
  • Celine Giglio
  • Simon Goeneutte-Lefevre
  • Thibaut Granet
  • Julie Marguerie
  • Romain Mazevet
  • Sarah Musson
  • Thibaud D'Orlandi
  • Maena Paillet
  • Gilles Roman
  • Wenkai Wang
Rigging Supervisor

Michel Pecqueur

Riggers
  • Arthur Bodart
  • Juline Breton
  • Pascal Burtin
  • Edgard Cros
  • Olmo Riedinger
  • Sarah Vigneron
Blendshapes Supervisor

Alexandre Bourlet

Blendshapes Artists
  • Benoit Bernos
  • Solena Frehel
Layout Supervisor

Pauline Motard

Layout Artists
  • Antoine Collet
  • Theo Coriton
  • Benjamin Prive
  • Guillaume Robert
  • Florian Salivage
  • Quentin Sur
  • Benjamin Tussiot
  • Eline Zhang
Layout Intern

Whitney Atanley

CG Environment Supervisor

Claude Chabot

CG Environment Leads
  • Jennifer Archen
  • Simon Magnan
CG Environment Artists
  • Maxime Blin
  • Florence Charbonnel
  • Chams Chitou
  • Pierre Debras
  • Nazli Doale
  • Alexia Perry
  • Jessica Ferry
  • Pulkita Mathur
  • Florian Pasquier
  • William Rima
  • Maud Rolland
  • Aymeric Rondol
  • Florian Vernet
  • Magali Vidal
Matte Painting Supervisor

Julien Georgel

Matte Painting Leads
  • Kevin Le Moigne
  • Anne-Laure To
Matte Painters
  • Joy Afaryan
  • Martin Bailly
  • Fanny Branet
  • Romain Couderette
  • Guilhem Deckers
  • Aloïs Desoubries-Brinet
  • Faustine Dumontier
  • Robin Lhebrard
  • Celine Lorthiois
  • Oliver Mootoo
  • Tomas Muir
  • Charlotte O'Neill
  • Ivan Pozdnyakov
  • Annie Raffin
  • Oliver Ryan
  • Geoffroy Thoorens
  • Bastien Thuillot
  • Ermel Vialet
Animation Director

Barthelemy Maunoury

Lead Animators
  • Sebastein Asensio
  • Daniel Callaby
  • Jean-Charles Gonin
  • Alexandre Henri
  • Stephane Mangin
  • Caroline Renault
  • Claude Ricros
  • Remy Terreaux
  • Alexis Wanneroy
Animators
  • Loïc Baton
  • Pierre Bottai
  • Claire Broodelle
  • Fanny Brotot
  • Agathe Bulik
  • Lorenzo Buzzi
  • Boris Cailly
  • Carlos Carvajal
  • Yann Caussat
  • Erh Lei Chan
  • Remi Comtois
  • Claudia Coviello
  • Jean-Baptiste Cumont
  • Nicolas Debon
  • Leo Dediot
  • Eric de Fromont
  • Juliana de Lucca
  • Hugo Desmarchelier
  • Vincent Donaz
  • Thais Dubois
  • Moïse Essame
  • Alexis Fernandez
  • Jeremy Fromentin
  • Benoit Gautier
  • Tom Gouill
  • Aline Hananel
  • Michael Hu
  • Julien Jamme
  • Cedric Jault
  • Louisa Kerrache
  • Olga Kolomitskaya
  • Oliver Lafay
  • Quentin Laville
  • Vincent Le Ster
  • Nicolas Lorente
  • Alexis Macia Ortuzar
  • Ugo Masutti
  • Sara Matta
  • Matheo Mercier
  • David Mourato
  • David Nasser
  • Jonathan Perez
  • Clement Pierre
  • Sophie Zourane
  • Kevin Phou
  • Vincent Plagniol
  • Jean-Michael Ponthieux
  • Daniel Quintero
  • Matthieu Razungles
  • Come Roy-Girard
  • Natacha Rollin-Abastado
  • Clarisse Rubini
  • Jean-Vincent Sales
  • Emilie Scaps
  • Jeremy Taburet
  • Yohan Thireau
  • David Thomas
  • Florian Titone
  • Maxime Voidey
  • Yu-Ting Zhou
  • Sophie Zourane
Fix Animation Supervisors
  • Fanny Lhotellier
  • Maximilein Ly
Fix Animations
  • Ka-Leung Chan
  • Severine Cordier
  • Hugo Durand
  • Leo Pieri
  • Dimitri James
  • Morgane Lau
  • Estelle Parein
Crowd Simulation Artists
  • Reynald Bayeux
  • Williuam Bobant
Cloth Supervisors
  • Matthieu Gouget De Landres
  • Julien Lefebvre
Hair Supervisor

Christophe Gigot

CFX Artists
  • Clemence Barros
  • Antoine Beaumier
  • Clotilde Bonnotte
  • Sebastien Caenen
  • Sergio Cayuela
  • Frederic Din Ebongue
  • Lea Gagno
  • Laura Gimenez
  • Camille Poulian
  • Anthony Laggabe
  • Leire Perez
  • Loïc Peze
  • Guillaume Poignant
3D Effects Supervisor

Herni Morain

3D Effects Artists
  • Charles Guerton
  • Bertrand Piot
  • Laszlo Trachsel
2D Effects Supervisor

Guillaume Degroote

2D Effects Lead Animator

Aurelien Rassencourt

2D Effects Animators
  • Jerome Dupre
  • Stephane Chung
  • Martin Touze
  • Frederic Mace
  • Ines Scheiber
Lighting & Rendering Supervisor

Nicolas Millecamps

Lighting & Rendering Artists
  • Thomas Cailliez
  • Antoine Laroye
  • Philippe Lucini
  • David Musique
Confo Rendering Artist
  • Chloe Gomez
  • Guillaume Letourneur
Compositing Supervisors

Yann Leroy

Compositing Leads
  • Alexis Charles
  • Eva Virlouvet
Compositing Artists
  • Francois Barbut
  • Maimiti Chave
  • Quientin Collet
  • Mathilde Dourdy
  • Mickael Forrett
  • Carla Gharbi
  • Mathilde Girard
  • Marie-Alix Hoffmann
  • Marine Sailland
  • Benjamin Jean
  • Thibault Lebret
  • Maxime Temple
  • Agathe Trebosc
Final Compositing Artists
  • Julien Baret
  • Damien Gaillardon
Sound Supervision & Design
  • Brad Beaumont, MPSE
  • Eliot Connors, MPSE
Foley Artists
  • Dan O'Connell
  • John Cucci
Foley Mixers
  • Jack Cucci
  • Richard Duarte
  • Tavish Grade
Dialogue / ADR Editors
  • Shannon Beaumont
  • Brad Beaumont, MPSE
ADR Supervisor

Shannon Beaumont

Sound Editors
  • Eliot Connors, MPSE
  • Brad Beaumont, MPSE
Foley Editor

Alexander Ephraim, MPSE

1st Assistant Sound Editor

Pernell Salinas

Assistant Dialogue Editor

Jeff Picarello

ADR Voice Casting

Terri Douglas

ADR Mixer

Michael Miller

Additional Voices
  • Terri Douglas
  • Kiberly Bailey
  • Janell Lenfert
  • Shane Sweet
  • Alba Ponce de Leon
  • Robin Atkin Downes
  • Arthur Ortiz
Pre-Recording Mixers
  • Penny Harold
  • Andrew Garrett Lange
Pre-Recording Mix Tech

Nick Jimenez

Dialogue / ADR Recording Services

Formosa Group

Sound Re-Recording Services Provided by

Formosa Broadcast

Dialogue / ADR Recording Services

Liquid Violet

Lead Composer

Alexander Temple

Composer

Alex Seaver of Mako

Music Consultant

Ray Chen

Orchestrator

Michael Barry

Conductors

Bernhard Wünsch

Vocalists

Kelci Hahn

Featured Soloist

Ray Chen

Cellist

Cameron Stone

Copyist

Thanh Tran

Music Assistant

Andrew Kierszenbaum

Flutist

Gina Luciani

Score Coordinator
  • Tzu Yang Jack Chou
  • Noah Gladstone
Musician Contractor

Hollywood Scoring - Los Angeles

Orchestra Contractor

Scoring Berlin

Score Performed by

Scoring Berlin - The Berlin Orchestra

Music Scoring Mixer

Adam Michalak


Recording Engineers
  • Tso Hsing
  • Tobias Lehmann
  • Tom Russbueldt
Pro Tools Editors

Milton Gutierrez

Assistant Engineers
  • Cornelius Dürst
  • Sergej Marx
Recording Facility

Teldex Studio Berlin

Main Title Theme - "Enemy"
  • Enemy (from Arcane: Season 1 Original Soundtrack) - Imagine Dragons ft. JID, Arcane
  • Written by: Dan Reynolds, Wayne Sermon, Ben Mckee, Daniel Platzman, Robin Fredriksson, Mattias Larsson, Justin Tranter, Dustin Route p/k/a J.I.D
  • Published by; Imagine Dragons Publishing (BMI) / Universal/KIDinaKORNER, Wolf Cousins (STIM) / Warner Chappelli, Music SCAND (STIM), Justin's School for Girls (BMI) WARNER-TAMERLANE PUBLISHING CORP, Route Way LLC/Reservoir Media (BMI)
  • Imagine Dragons appears Courtesy of KIDinaKORNER/Interscope Records.
  • JID Appears Courtesy of Dreamville/Interscope Records
Original Song - "Dirty Little Animals"
  • Dirty Little Animals (from Arcane: Season 1 Original Soundtrack) - Bones UK, Arcane
  • Written by: Sebastien Najand, Rosie Oddie, Carmen Vandenberg
  • Published by: Songs by Riot Games Music Publishing (BMI), Songs of Sally Jean (Rosie) (BMI), Carmen Vandenberd Music (BMI)
  • Bones UK appears courtesy of Sumerian Records
Music Supervisor

Andre Marsh

A&R
  • Andre Marsh
  • Bob Debelina
Soundtrack Project Manager

Kerianne Pinkstaff

A&R Coordinator

Daniel Gerber

Main Title Concept by

Elastic

Main Title Animation by

Fortiche Production

Titling by

Bond Creative Inc.

Supervising Producer

Chris Neuhahn

Co-Producers
  • Ash Brannon
  • David Dunne
  • Molly St. John
  • Ben St. John
  • Nick Luddington
  • Amanda Overton
Showrunner Consultant
  • Monica Macer
  • Brian Ryan
S&P Consultant

George Lentino

Fortiche Studio Team
  • Pascal Charrue
  • Jerome Combe
  • Arnaud Delord
Chef Financial Officer

Bruno Le Sassier

Production Administrator

Pethia Dahenane

Cost Controller

Emna Mezghani

Administrative Officers
  • Laurence Ferali
  • Loretta Holmeier
  • Claire Varin
Human Resources Officers
  • Emmanuelle Aubeau
  • Lionel Bechara
  • Jimena Cabrera
Satellites Consultant

Annelyse Vieilledent

Head of Operations

Helene Waniowski

Office Managers
  • Monique Mamo
  • Ophelie Senac
  • Aurelie Sylvain
  • Romain Zamet
Office Coordinators
  • Marion Berrube
  • Anna Carraud
  • Matthieu Ferrandez
  • Julien Nadiras
Daily Sunshine

Damares Lharidon

IT Managers
  • Yann Moriaud
  • Jean-Bernard Vassard
IT Administrators
  • David Bovorasmy
  • Christophe Peretti
IT Technician

Florian Moreau

IT Intern

Lucas Kieffer

IT Consultant

D-NS - Anthony Bousselier

Digital Intermediate Provided by Mikros
Digital Colorist

Nicolas Guibert

Digital Intermediate Producer

Fabrice Van Nieuwenhove

Head of Digital Intermediate

Mathiewu Leclerq

Digital Intermediate Coordinator

Anais Meuzeret

Digital Intermediate IO & QC
  • Karim Berkane
  • David Vertueux
  • Stephane Gestin
  • Mathieu Cavillon
Third Party Services
R&D On Guerrila Render Software

Khepris

Aquarium Software Development

Fatfish

Stock Footage Provided by

Mitch Martinez

Translation

Passport English Language Services

Accounting by

Emargence

Auditing by

Hermesiane

Insurance

Risk Media Assurances

Bank

BNP Paribas

Mastered in Dolby Vision
Special Thanks
  • Ari Arad
  • Ivan Bilancio
  • Skip Brittenham
  • Bruce Daitch
  • Jonathan Eirich
  • Eric Heisserer
  • David Heyman
  • Jack Hsu
  • Michael Laus
  • Roy Lee
  • Dan Lin
  • Jamie Moss
  • Sue Naegle
  • Mac Reynolds
  • Terry Rossio
  • Eric Scott
  • Terran Seifert
  • Greg Silverman
  • Jocelyn Stamat
  • Riot Audio
  • Riot China IP Team
  • Riot Franchise Dev Team
  • Riot Games Music
  • Riot Legal Team
  • Riot Narrative Team
  • Riot Worldbuilding Team
Thanks to All Past & Present League of Legends Players
Animation Produced by Fortiche Productions
Co-President by
  • Mark Ren
  • Steven Ma
  • Thirty Sun
from TENCENT
This Series has benefited from the French Tax Rebate for International Production
Copyright 2021 Riot Games, Inc.

Trivia[]

  • Heimerdinger Heimerdinger mentions that Piltover Crest icon Piltover will celebrate 200 years of its foundation.
    • Even though the completion of the Sun Gates occurred in 772 AN, due to the unforeseen destruction caused by the creation of the canal, it would take several years for the Sun Gates to officially open. The anniversary of the opening of the Sun Gates as well as the renaming of the topside settlement of Zaun into Piltover is named LoR Spell Non-Slow Indicator8 Progress Day, an event celebrated each year afterwards.
    • Heimerdinger mentions to Jayce that the statue to the right of the balcony door was to his friend and co-founder of Piltover, Stanwick Pididly. This character is a reference to Viktor's Viktor's old original lore. In it, Stanwick Pididly was a contemporary professor who stole the credit for Viktor's creation of Blitzcrank Blitzcrank.
  • When the massive Hexgates were about to transport an airship, the location marked on the map was Basilich in Noxus Crest icon Noxus.
    • It is unclear if the map is the complete charted globe of Runeterra Crest icon Runeterra, as such some locations may not be present.
  • At the Progress Day fair, several things can be seen:
    • Children playing around with miniature airships which Jinx Jinx would later obtain and swap the Hexite gem with.
    • A more automaton robot similar to the one Orianna Orianna would stumble upon in the short story, Fieram.
    • A prototype steam car that would later be perfected and used by LoR Non-Champion Non-Spell Indicator2 Reggie Ferros.
    • Mechanized butterflies based on the clockwork mechanism that Jinx Jinx used to create detonator-driven fake Firelight.
    • Several Vastaya of different appearances are present during the Kiramman Clan Crest Kiramman Clan exhibition (some are even part of the Kiramman Clan).
    • In a later scene the items such as the diving helmet might be a reference to Jayce's and Viktor's old lore where they constructed diving suits for underwater workers.
    • There is a stand with a poster image of something that resembles Vel'Koz Vel'Koz. However this might be a reference to the creatures of the deep and the diver getting snatched by them.
  • Caitlyn's Caitlyn's Warden uniform is a reference to her pre-ASU appearance, donning a short dress and large hat.
    • This design change in female Warden uniforms happens during Marcus' Marcus' time as Sheriff of Piltover, as Sheriff Grayson Grayson (and later Sheriff Caitlyn) would wear uniforms very similar to the ones male wardens would use.
  • The drunk man with the glasses or punk that appeared at the brothel in the first episode of the show also appears on a passing airship.
    • Fans have speculated that the three characters on that airship are a reference to the founders of Fortiche Productions, the animation studio responsible for creating the Arcane show.
  • During the airship cargo transport scene, the barrels used to transport Shimmer had the image of Gragas Gragas on them. This is likely a reference to Gragas' famous brew from lore, Graggy Ice Graggy Ice.
  • The devices Jayce and Viktor showcase to Heimerdinger are the Atlas Gauntlets Atlas Gauntlets (later used by Vi Vi) and the Hexclaw Hexclaw (later used by augmented Viktor augmented Viktor).
    • While the original lore, inventor of the Atlas gauntlets is Vaido Violante, Jayce stabilized them with hexite gems in Arcane logo icon Arcane.
    • Heimerdinger's Poro debuted in the RiotX Arcane online visual novel before appearing in the show.
    • The first instance of Heimerdinger wearing his iconic goggles iconic goggles happens during this scene.
  • Zaun Crest icon Zaun's transformation during the time skip is apparent in several ways:
    • An increase of Zaun gray that would facilitate the creation of Cultivairs (greenhouses where clean air is made), some of which are used specifically by the wealthy as a showcase of status (cultivair with cherry blossom pureair).
    • Increase of neon lights and other artificial lighting.
    • Larger and more wilder cityscape with more emphasized art nouveau aesthetic.
    • Larger wealth and class divide.
    • The birth of a new religion called the Church of the Gloriously Evolved.
    • Rich people with several animals, a Poro, a Shuriman sauren, and a Crow.
      • This is the first instance of a Crow appearing in both Act 2 and Act 3. In folklore, the crow symbolizes transformation/change, a theme constantly present throughout the series.
    • Heralds Palace is a possible reference to the Rift Herald.
  • The tattoo artist is the same one that would later tattoo Urgot Urgot as it appears in his League of Legends icon League of Legends splash art.
    • The specific image he is tattooing in the scene is the Pentakill Mordekaiser Pentakill Mordekaiser logo (non-canonical easter egg).
  • The music that plays in The Last Drop bar, "Bones UK - Dirty Little Animals", was the music used for the teaser trailer for Arcane.
  • During the initial scene with Silco Silco, Sevika Sevika and Jinx Jinx, the first appearance of a Piltover map in lore appears on Silco's desk (later in Caitlyn's bedroom).
    • Aside from Caitlyn's Caitlyn's room, she's investigating unsolved cases during his early years as Piltover Wardens officer. More details in its Council Archive.
  • Mel's Mel's fundraiser party has several Noxus Crest icon Noxian decorations, such as the fire pit at the center of the room, war drum music, as well as several guests wearing red and black clothing.
  • In Jinx's lair, she still has all her childhood toys, including a doll of Claggor Claggor and a mannequin of Mylo Mylo.
    • In a later scene with Silco, the music played in the background record player is the same one from the music video Get Jinxed. Followed by a dismantled dangling missile that also has the same design as her music video.
  • During the Arcane event, the Council Archives showcased Vi's Vi's arrest warrant as well as some information during her time in prison.

Media[]

'Dirty Little Animals' Lyrics

Dirty Little Animals
Taste what fell from grace
Wanna taste what fell from grace
Run away from the faith
Let's race if you wanna taste
You wanna mess around
They gonna take you down down down
Wanna slide and turn
Such a lovely way to burn burn burn

I never felt like this before
I think I might just want some more
I never felt like this before
I think I might just

SLIDE - shake your bones out if you wanna
RIDE - throw your head back make you feel
ALIVE - the kind of bad that make you feel good, good, good
GOD - the kinda wrong that make you feel
RIGHT - the little death that makes you feel
ALIVE - the kinda shouldn’t that mean that you should, should, should

DIRTY LITTLE ANIMALS

I don't want to talk about the things that make you never
know you never get until you get go

It makes your blood run hot
It makes your spit taste sweet
It makes you feel more alive
Than you have ever been
Throw it into your mouth
Gets stuck between your teeth
Why would you die up there
When you can live underneath

DIRTY LITTLE ANIMALS
BEAUTIFUL CANNIBALS

SLIDE - shake your bones out if you wanna
RIDE - throw your head back make you feel
ALIVE - the kind of bad that make you feel good, good, good
GOD - the kinda wrong that make you feel
RIGHT - the little death that makes you feel
ALIVE - the kinda shouldn’t that mean that you should, should, should

DIRTY LITTLE ANIMALS
The kind of bad that make you feel good, good, good

DIRTY LITTLE ANIMALS
the kinda shouldn’t that mean that you should, should, should

Novicane
Never same
Giving local luck
But when you go under you will never go back up
Novicane
Never same
Never going up
Cos when you go under you will never go back up, up
Novicane
Never same
Never going up
Cos when you go under you will never go back up

HEY. What you say
Wanna find a place to play?
HEY. Hey what you say
Wanna find a place to play?

SLIDE - shake your bones out if you wanna
RIDE - throw your head back make you feel
ALIVE - the kind of bad that make you feel good, good, good
GOD - the kinda wrong that make you feel
RIGHT - the little death that makes you feel
ALIVE - the kinda shouldn’t that mean that you should, should, should

SLIDE - shake your bones out if you wanna
RIDE - throw your head back make you feel
ALIVE - the kind of bad that make you feel good, good, good
GOD - the kinda wrong that make you feel
RIGHT - the little death that makes you feel
ALIVE - the kinda shouldn’t that mean that you should, should, should


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References

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