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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Teemo LittleDevilSkin
Fiddlesticks
Fiddlesticks (Universe)Fiddlesticks (Universe)
Fiddlesticks (League of Legends)Fiddlesticks (League of Legends)
Fiddlesticks (Esports)Fiddlesticks (Esports)
Fiddlesticks (Teamfight Tactics)Fiddlesticks (Teamfight Tactics)
Fiddlesticks (Wild Rift)Fiddlesticks (Wild Rift)
Fiddlesticks (Development)Fiddlesticks (Development)

Fiddlesticks is a champion in Wild Rift.[1]

Loadouts

Abilities[]

A Harmless Scarecrow

Fiddlesticks A Harmless Scarecrow

Innate Whenever a nearby enemy Champion icon champion or epic Monster icon monster dies, Fiddlesticks spawns a Scarecrow Effigy from their corpse.
Effigies are targetable to basic attacks and take 2 attacks to kill.

After 2 seconds, the Effigy detonates to Fear icon WR fear nearby enemies.

Info
  • Zombie icon Zombie state will not produce an 'Effigy until after the target leaves the state.

Terrify

Scarecrow Effigy item

Passive: While Fiddlesticks has been out of combat for at least 2.5 seconds and is either idle or not Sight icon visible to the enemy team, its next damaging ability will additionally Fear icon WR fear targets hit and Slow icon slow them by 90% for a duration.

Fear Duration:
1 / 1.1 / 1.2 / 1.3 seconds
Fiddlesticks Terrify

Active: Fiddlesticks throws a crow in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit, which has a minimum damage threshold and is capped at 400 against Monster icon monsters.

Magic Damage:
Champions killed with Comeuppance (R)4 / 5 / 6 / 7% (+ 1.5% Multiple champions hit with Between Worlds (R)per 100 AP) target's current health
Minimum Damage:
45 / 70 / 95 / 120

Targets feared by Fiddlesticks by any means cannot be affected by it again for a duration equal to Terrify's cooldown. Against these targets, Terrify's Successfully enhanced damage magic icon damage and minimum threshold are doubled.

Increased Magic Damage:
Champions killed with Comeuppance (R)8 / 10 / 12 / 14% (+ 3% Multiple champions hit with Between Worlds (R)per 100 AP) target's current health
Increased Minimum Damage:
88 / 139 / 190 / 240

Info
  • The fear-immunity timer is not refreshed by subsequent attempts to fear the target.
  • Fiddlesticks is considered "seen" if it is visible and is inside an enemy champion's sight radius.
    • There is a very brief grace period after being seen or when entering combat. This can allow for multiple spells to inflict Fear icon WR fear.
  • Monster icon Monsters are feared by Fiddlesticks's abilities when Fiddlesticks is out of combat, with some exceptions.
    • If Fiddlesticks has recently damaged a monster from a camp with a basic attack or abilities (including Smite Smite but not item active abilities), monsters in that camp will not be feared by his other abilities.
    • Bountiful Harvest Bountiful Harvest will not fear monsters unless Fiddlesticks is idle or is not visible to them.
  • Minion icon Minions are always feared if Fiddlesticks is not attacking them and there is no enemy champion in its view.
  • The fear immunity applies even if the target is Cc-immune icon crowd control immune. It is not applied if it is blocked by Sivir Spell Shield spell shield.
  • Terrify will still cast and affect the target even if Fiddlesticks dies or loses Sight icon sight of them during the cast time.
    • Terrify will still cast but not affect the target if they die or become Fizz Playful untargetable during the cast time. There is no compensation.
  • Crowstorm Crowstorm will not fear enemy champions if cast while they have vision of Fiddlesticks, even if Fiddlesticks is idle.

Tips & Tricks
  • Nearsight icon Nearsight reduces an enemy Champion icon champion's Sight icon sight radius, thus allowing Fiddlesticks to utilize the fear.

Bountiful Harvest

Fiddlesticks Bountiful Harvest

Active: Fiddlesticks forms a Karma Focused Resolve tether between itself and each nearby enemy over the cast time, then Channeling icon channels for up to 2 seconds to True Sight icon reveal them.

While Fiddlesticks is channeling, the tethered enemies are dealt Damage mitigated with Shifting Sands (E)magic damage every 0.25 seconds, with the final tick at the end of the channel dealing additional Damage mitigated with Shifting Sands (E)magic damage. Bountiful Harvest deals 160% damage against Monster icon monsters and 50% damage against Minion icon minions.

Magic Damage per Tick:
12.5 / 20 / 27.5 / 35 Multiple champions hit with Between Worlds (R)(+ 6.25% AP)
Last Tick of Damage:
Champions killed with Comeuppance (R)10 / 11.5 / 13 / 14.5% target's missing health
Total Magic Damage:
100 / 160 / 220 / 280 Multiple champions hit with Between Worlds (R)(+ 50% AP) Champions killed with Comeuppance (R)(+ 10 / 11.5 / 13 / 14.5% target's missing health)

Fiddlesticks Heal power icon heals itself for a percentage of the pre-mitigation damage dealt against Champion icon champions, modified to 45% against Monster icon monsters and 15% against Minion icon minions.

Champion Heal Percentage:
35 / 40 / 45 / 50%
Total Heal per Champion:
35 / 64 / 99 / 140 Multiple champions hit with Between Worlds (R)(+ 8.75 / 10 / 11.25 / 12.5% AP) Champions killed with Comeuppance (R)(+ 3.5 / 4.6 / 5.85 / 7.25% target's missing health)

Bountiful Harvest ends if all targets have died or broken their tethers.

A nearby enemy is required to cast this ability. The target does not have to be Sight icon visible to be tethered by this ability.

Info
  • Sivir Spell Shield Spell shield will block the tether's application but not the damage of one already applied.

Reap

Fiddlesticks Reap

Active: Fiddlesticks slashes the target location, dealing Damage mitigated with Shifting Sands (E)magic damage to enemies within and Slow icon slowing them for 1.25 seconds.

Magic Damage:
70 / 120 / 170 / 220 Multiple champions hit with Between Worlds (R)(+ 50% AP)
Slow:
35 / 40 / 45 / 50%

Enemies hit in the center of the slash are also Silence icon WR silenced for 1.25 seconds.

Info
  • No additional details.

Crowstorm

Fiddlesticks Crowstorm

Active: Fiddlesticks Channeling icon channels for 1.5 seconds and slowly moves forward. Upon completion, it Flash blinks to the target location surrounded by murder of crows flying wildly for 5 seconds, dealing Damage mitigated with Shifting Sands (E)magic damage every 0.25 seconds to nearby enemies.

Magic Damage per Tick:
25 / 42.5 / 60 Multiple champions hit with Between Worlds (R)(+ 10% AP)
Total Magic Damage:
500 / 850 / 1200 Multiple champions hit with Between Worlds (R)(+ 200% AP)

Info

Patch history[]

For the expanded patch notes, see here.
V4.4d
  • Terrify Terrify
    • Fear duration reduced from 1 / 1.2 / 1.4 / 1.6 seconds to 1 / 1.1 / 1.2 / 1.3.
  • Bountiful Harvest Bountiful Harvest
    • Damage against monsters reduced from 185% to 160%.
V4.4 - November 2 Hotfix
  • Terrify Terrify
    • Health ratio reduced from Champions killed with Comeuppance (R)7 / 8 / 9 / 10% target's current health to inherit4 / 5 / 6 / 7%.
    • AP health ratio reduced from Champions killed with Comeuppance (R)2% target's current health Multiple champions hit with Between Worlds (R)per 100 AP to inherit1.5%.
  • Bountiful Harvest Bountiful Harvest
    • Base damage per 0.25 seconds reduced from 15 / 25 / 35 / 45 to 12.5 / 20 / 27.5 / 35.
      • Total base damage reduced from 120 / 200 / 280 / 360 to 100 / 160 / 220 / 280.
    • AP ratio per 0.25 seconds reduced from Multiple champions hit with Between Worlds (R)7.5% AP to inherit6.25%.
      • Total AP ratio reduced from Multiple champions hit with Between Worlds (R)60% AP to inherit50%.
    • Final tick base damage reduced from Champions killed with Comeuppance (R)12 / 14 / 16 / 18% target's missing health to inherit10 / 11.5 / 13 / 14.5%.
    • Damage against monsters increased from 150% to 185%.
  • Crowstorm Crowstorm
    • Base damage per 0.25 seconds reduced from 32.5 / 52.5 / 72.5 to 25 / 42.5 / 60.
      • Total base damage reduced from 650 / 1050 / 1450 to 500 / 850 / 1200.
    • AP ratio per 0.25 seconds reduced from Multiple champions hit with Between Worlds (R)11% AP to inherit10%.
      • Total AP ratio reduced from Multiple champions hit with Between Worlds (R)220% AP to inherit200%.
V4.4 - Added
  • Released October 25, 2023 (00:01 UTC).

See also[]

References[]