League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
Image
Fiddlesticks OriginalCentered
Fiddlesticks
Fiddlesticks (Universe)Fiddlesticks (Universe)
Fiddlesticks (League of Legends)Fiddlesticks (League of Legends)
Fiddlesticks (Esports)Fiddlesticks (Esports)
Fiddlesticks (Teamfight Tactics)Fiddlesticks (Teamfight Tactics)
Fiddlesticks (Wild Rift)Fiddlesticks (Wild Rift)
Fiddlesticks (Development)Fiddlesticks (Development)
Fiddlesticks (Trivia)Fiddlesticks (Trivia)

Fiddlesticks is a champion in Wild Rift.[1]

Loadouts

Abilities[]

A Harmless Scarecrow

Fiddlesticks A Harmless Scarecrow

Innate Whenever a nearby enemy Champion icon champion or epic Monster icon monster dies, Fiddlesticks spawns a Scarecrow Effigy from their corpse.
Effigies are targetable to basic attacks and take 2 attacks to kill.

After 2 seconds, the Effigy detonates to Fear icon WR fear nearby enemies.

Info
  • Zombie icon Zombie state will not produce an 'Effigy until after the target leaves the state.

Terrify

Scarecrow Effigy item

Passive: While Fiddlesticks has been out of combat for at least 2.5 seconds and is either idle or not Sight icon visible to the enemy team, its next damaging ability will additionally Fear icon WR fear targets hit and Slow icon slow them by 90% for a duration.

Fear Duration:
1 / 1.1 / 1.2 / 1.3 seconds
Fiddlesticks Terrify

Active: Fiddlesticks throws a crow in the target direction that deals magic damage to enemies hit, which has a minimum damage threshold and is capped at 400 against Monster icon monsters.

Magic Damage:
4 / 5 / 6 / 7% (+ 1.5% per 100 AP) target's current health
Minimum Damage:
45 / 70 / 95 / 120

Targets feared by Fiddlesticks by any means cannot be affected by it again for a duration equal to Terrify's cooldown. Against these targets, Terrify's Successfully enhanced damage magic icon damage and minimum threshold are doubled.

Increased Magic Damage:
8 / 10 / 12 / 14% (+ 3% per 100 AP) target's current health
Increased Minimum Damage:
88 / 139 / 190 / 240

Info
  • The fear-immunity timer is not refreshed by subsequent attempts to fear the target.
  • Fiddlesticks is considered "seen" if it is visible and is inside an enemy champion's sight radius.
    • There is a very brief grace period after being seen or when entering combat. This can allow for multiple spells to inflict Fear icon WR fear.
  • Monster icon Monsters are feared by Fiddlesticks's abilities when Fiddlesticks is out of combat, with some exceptions.
    • If Fiddlesticks has recently damaged a monster from a camp with a basic attack or abilities (including Smite Smite but not item active abilities), monsters in that camp will not be feared by his other abilities.
    • Bountiful Harvest Bountiful Harvest will not fear monsters unless Fiddlesticks is idle or is not visible to them.
  • Minion icon Minions are always feared if Fiddlesticks is not attacking them and there is no enemy champion in its view.
  • The fear immunity applies even if the target is Cc-immune icon crowd control immune. It is not applied if it is blocked by Spell Shield spell shield.
  • Terrify will still cast and affect the target even if Fiddlesticks dies or loses Sight icon sight of them during the cast time.
    • Terrify will still cast but not affect the target if they die or become Playful untargetable during the cast time. There is no compensation.
  • Crowstorm Crowstorm will not fear enemy champions if cast while they have vision of Fiddlesticks, even if Fiddlesticks is idle.

Tips & Tricks
  • Nearsight icon Nearsight reduces an enemy Champion icon champion's Sight icon sight radius, thus allowing Fiddlesticks to utilize the fear.

Bountiful Harvest

Fiddlesticks Bountiful Harvest

Active: Fiddlesticks forms a Focused Resolve tether between itself and each nearby enemy over the cast time, then Channeling icon channels for up to 2 seconds to True Sight icon reveal them.

While Fiddlesticks is channeling, the tethered enemies are dealt magic damage every 0.25 seconds, with the final tick at the end of the channel dealing additional magic damage. Bountiful Harvest deals 160% damage against Monster icon monsters and 50% damage against Minion icon minions.

Magic Damage per Tick:
12.5 / 20 / 27.5 / 35 (+ 6.25% AP)
Last Tick of Damage:
10 / 11.5 / 13 / 14.5% target's missing health
Total Magic Damage:
100 / 160 / 220 / 280 (+ 50% AP) (+ 10 / 11.5 / 13 / 14.5% target's missing health)

Fiddlesticks Heal power icon heals itself for a percentage of the pre-mitigation damage dealt against Champion icon champions, modified to 45% against Monster icon monsters and 15% against Minion icon minions.

Champion Heal Percentage:
35 / 40 / 45 / 50%
Total Heal per Champion:
35 / 64 / 99 / 140 (+ 8.75 / 10 / 11.25 / 12.5% AP) (+ 3.5 / 4.6 / 5.85 / 7.25% target's missing health)

Bountiful Harvest ends if all targets have died or broken their tethers.

A nearby enemy is required to cast this ability. The target does not have to be Sight icon visible to be tethered by this ability.

Info
  • Spell Shield Spell shield will block the tether's application but not the damage of one already applied.

Reap

Fiddlesticks Reap

Active: Fiddlesticks slashes the target location, dealing magic damage to enemies within and Slow icon slowing them for 1.25 seconds.

Magic Damage:
70 / 120 / 170 / 220 (+ 50% AP)
Slow:
35 / 40 / 45 / 50%

Enemies hit in the center of the slash are also Silence icon WR silenced for 1.25 seconds.

Info
  • No additional details.

Crowstorm

Fiddlesticks Crowstorm

Active: Fiddlesticks Channeling icon channels for 1.5 seconds and slowly moves forward. Upon completion, it Flash blinks to the target location surrounded by murder of crows flying wildly for 5 seconds, dealing magic damage every 0.25 seconds to nearby enemies.

Magic Damage per Tick:
25 / 42.5 / 60 (+ 10% AP)
Total Magic Damage:
500 / 850 / 1200 (+ 200% AP)

Info

Patch history[]

For the expanded patch notes, see here.
V4.4d
  • Terrify Terrify
    • Fear duration reduced from 1 / 1.2 / 1.4 / 1.6 seconds to 1 / 1.1 / 1.2 / 1.3.
  • Bountiful Harvest Bountiful Harvest
    • Damage against monsters reduced from 185% to 160%.
V4.4 - November 2 Hotfix
  • Terrify Terrify
    • Health ratio reduced from 7 / 8 / 9 / 10% target's current health to 4 / 5 / 6 / 7%.
    • AP health ratio reduced from 2% target's current health per 100 AP to 1.5%.
  • Bountiful Harvest Bountiful Harvest
    • Base damage per 0.25 seconds reduced from 15 / 25 / 35 / 45 to 12.5 / 20 / 27.5 / 35.
      • Total base damage reduced from 120 / 200 / 280 / 360 to 100 / 160 / 220 / 280.
    • AP ratio per 0.25 seconds reduced from 7.5% AP to 6.25%.
      • Total AP ratio reduced from 60% AP to 50%.
    • Final tick base damage reduced from 12 / 14 / 16 / 18% target's missing health to 10 / 11.5 / 13 / 14.5%.
    • Damage against monsters increased from 150% to 185%.
  • Crowstorm Crowstorm
    • Base damage per 0.25 seconds reduced from 32.5 / 52.5 / 72.5 to 25 / 42.5 / 60.
      • Total base damage reduced from 650 / 1050 / 1450 to 500 / 850 / 1200.
    • AP ratio per 0.25 seconds reduced from 11% AP to 10%.
      • Total AP ratio reduced from 220% AP to 200%.
V4.4 - Added
  • Released October 25, 2023 (00:01 UTC).

See also[]

References[]

Advertisement