6,470 Pages

Fiddlesticks OriginalCentered.jpg
Fiddlesticks
UniverseUniverse
League of LegendsLeague of Legends

Abilities

Edit
A Harmless Scarecrow
EFFECT RADIUS: 900
A Harmless Scarecrow.png

Innate - Scarecrow Effigy: Fiddlesticks begins the game with an exclusive Scarecrow Effigy Scarecrow Effigy, which permanently occupies the trinket slot. Fiddlesticks can pretend to be an Effigy by standing still and not acting nor being acted upon for 2 seconds, during which it adjusts its body into a scarecrow and extends its arm out to expose its lantern.

A Harmless Scarecrow 2.png

Innate - A Harmless Scarecrow: From level 6 onward, placing an Totem Ward icon.png Effigy also summons a demonic eyeball at the location that grants Sweeper Drone icon.png obscured vision of enemy units that are not Sight icon.png visible in the area for 6 seconds while also True Sight icon.png revealing and Disabled Ward icon.png disabling enemy Ward icon.png wards and Noxious Trap.png stealthed traps.

Info
Notes
  • The process of or the act of pretending to be an Effigy will be interrupted if Fiddlesticks:
    • Moves.
    • Takes damage.
    • Declares an attack.
    • Casts any ability or spell.
    • Is Channeling icon.png channeling.
    • Is hit by an ability.
    • Is affected by a Stun icon.png crowd control effect.
  • Effigies will mimic Fiddlesticks' idle animations and their health bars are hidden until they fake an action.
    • If Fiddlesticks pretends to be an Effigy, its health bar stays hidden until the pose is interrupted.
  • Effigies are considered Command Hallucinate.png clones.
  • The trinket slot can still be temporarily replaced by Eye of the Herald Eye of the Herald.
  • A Harmless Scarecrow Surprise Party.png - Surprise Party Fiddlesticks Surprise Party Fiddlesticks has a special icon for this ability.

Edit
Terrify
TARGET RANGE: 575
CAST TIME: 0.35
COST: 65 Mana
COOLDOWN: 15 / 14.5 / 14 / 13.5 / 13
TARGET IMMUNITY: 15 / 14.5 / 14 / 13.5 / 13

Passive: While Fiddlesticks has been out of combat for at least 2.5 seconds and is not Sight icon.png visible to the enemy team, or is pretending to be an Effigy Effigy, Fiddlesticks' next damaging ability causes all targets struck to Flee icon.png flee for a duration.

Fear Duration:
1 / 1.25 / 1.5 / 1.75 / 2

Targets feared by Fiddlesticks are placed on a cooldown equal to Terrify's cooldown, during which they cannot be feared by it again.

Terrify.png

Active: Fiddlesticks screeches at the target enemy, dealing magic damage and causing them to Flee icon.png flee for a duration. This has a minimum damage threshold and is capped at 400 against Monster icon.png monsters.

Magic Damage:
6 / 7 / 8 / 9 / 10% (+ 2% per 100 AP) of target's current health
Minimum Damage:
40 / 60 / 80 / 100 / 120

Against targets with a cooldown, Terrify instead will have its Critical strike magic icon.png damage and minimum threshold doubled.

Increased Magic Damage:
12 / 14 / 16 / 18 / 20% (+ 4% per 100 AP) of target's current health
Increased Minimum Damage:
80 / 120 / 160 / 200 / 240

Minion icon.png Minions are always feared if Fiddlesticks is not attacking them and there is no enemy champion in its view.

Feared enemies are Slow icon.png slowed by 90%.

Info
Notes
  • The fear-immunity timer is not refreshed by subsequent attempts to fear the target.
  • The Flee icon.png fear is applied at the end of the cast time, regardless of the target's distance or the missile landing.
    • The missile cannot be destroyed, either.
  • Fiddlesticks is considered "seen" if it is visible and is inside an enemy champion's sight radius. Vision from Minion icon.png minions, Ward icon.png wards, and Turret icon.png turrets will not prevent Fiddlesticks from Flee icon.png fearing if there are no nearby enemy champions.
    • There is a very brief grace period after being seen but not when entering combat.
  • Monster icon.png Monsters may be feared with the same condition as champions.
    • Vision from the enemy team will not prevent the fear from triggering versus neutral monsters, and vice versa.
  • The passive portion does not currently communicate any information to Fiddlesticks, its allies nor its enemies. There is no indicator to say that Fiddlesticks is out of combat; and no indicator or debuff icon on affected enemies.
    • A visual indicator will circle around all enemy champions while Fiddlesticks is channeling Crowstorm Crowstorm if it is unseen. This is only visible to Fiddlesticks.
  • The fear immunity applies even if the target is Cc-immune icon.png crowd control immune. It is not applied if it is blocked by Spell Shield.png spell shield.
  • Terrify will still cast and affect the target even if Fiddlesticks dies or loses Sight icon.png sight of them during the cast time.
    • Terrify will still cast but not affect the target if they die or become Playful.png untargetable during the cast time. There is no compensation.
  • The player's screen will have a visual effect when successfully Flee icon.png feared by Terrify.
  • Terrify Surprise Party.png - Surprise Party Fiddlesticks Surprise Party Fiddlesticks has a special icon for this ability.

Tips & Tricks
  • Nearsight icon.png Nearsight reduces an enemy Champion icon.png champion's Sight icon.png sight radius, thus allowing Fiddlesticks to utilize the passive portion of Terrify more effectively.

Map-Specific Differences
Mirror Mode profileicon.png One for All differences edit
  • The fear-immunity is shared across all Fiddlesticks.

Edit
Bountiful Harvest
EFFECT RADIUS: 575
TETHER RADIUS: 850
CAST TIME: 0.25
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
Bountiful Harvest.png

Active: Fiddlesticks forms a Focused Resolve.png tether between itself and each nearby enemy over the cast time, then Channeling icon.png channels for up to 2 seconds, Sight icon.png revealing itself and harvesting the souls of tethered targets.

While Fiddlesticks is channeling, tethered enemies are True Sight icon.png revealed and dealt magic damage every 0.25 seconds, with the last tick dealing additional magic damage. Total damage is reduced to 50% against Minion icon.png minions.

Magic Damage per Tick:
15 / 22.5 / 30 / 37.5 / 45 (+ 8.75% AP)
Last Tick of Damage:
15 / 22.5 / 30 / 37.5 / 45 (+ 8.75% AP) (+ 12 / 14.5 / 17 / 19.5 / 22% of target's missing health)
Total Magic Damage:
120 / 180 / 240 / 300 / 360 (+ 70% AP) (+ 12 / 14.5 / 17 / 19.5 / 22% of target's missing health)

Fiddlesticks Heal power icon.png heals itself for a percentage of the pre-mitigation damage dealt, reduced to 15% against minions.

Heal Percentage:
30 / 35 / 40 / 45 / 50%
Total Heal per Non-Minion:
36 / 63 / 96 / 135 / 180 (+ 21 / 24.5 / 28 / 31.5 / 35% AP) (+ 7.2 / 9.45 / 12 / 14.85 / 18% of target's missing health)
Total Heal per Minion:
9 / 13.5 / 18 / 22.5 / 27 (+ 5.25% AP) (+ 1.8 / 2.025 / 2.25 / 2.475 / 2.7% of target's missing health)

Bountiful Harvest ends if all targets have died or broken their tethers. If the channel was not interrupted, 60% of the remaining Cooldown reduction icon.png cooldown is refunded.

A nearby enemy is required to cast this ability. Fiddlesticks does not need Sight icon.png sight of a target to tether itself to them.

Info
Notes
Type Channel
Attacking Interrupts
Abilities Interrupts
Movement Interrupts
Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled N/A
Interrupted by Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Interrupted by
  • Death
  • Silence icon.png Cast-inhibiting effects
  • Edit
    Reap
    TARGET RANGE: 850
    CAST TIME: 0.4
    COST: 40 / 45 / 50 / 55 / 60 Mana
    COOLDOWN: 10 / 9 / 8 / 7 / 6
    Reap.png

    Active: Fiddlesticks slashes the target location with its scythe, dealing magic damage to enemies within the area and Slow icon.png slowing them for 1.25 seconds.

    Magic Damage:
    70 / 105 / 140 / 175 / 210 (+ 50% AP)
    Slow:
    30 / 35 / 40 / 45 / 50%

    Enemies hit in the center of the area are also Silence icon.png silenced for 1.25 seconds.

     
       "Reap!"

    Info
    Notes

    Edit
    Crowstorm
    TARGET RANGE: 800
    EFFECT RADIUS: 600
    CAST TIME: none
    COST: 100 Mana
    COOLDOWN: 140 / 110 / 80
    Crowstorm.png

    Active: Fiddlesticks Channeling icon.png channels for 1.5 seconds, then Flash.png blinks to the target location upon completion with a murder of crows flying wildly around it for 5 seconds, dealing magic damage every 0.25 seconds to nearby enemies.

    Magic Damage per Tick:
    31.25 / 56.25 / 81.25 (+ 11.25% AP)
    Total Magic Damage:
    625 / 1125 / 1625 (+ 225% AP)
     
       "Fear!"

    Info
    Notes
    Type Channel
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death
  • Grounded icon.png Grounding effects
  • Silence icon.png Cast-inhibiting effects
  • Patch history

    See here for the complete patch history.
    V11.4
    V11.1
    • Stats
      • Attack damage growth increased to 2.63 from 2.625.
    • Bountiful Harvest Bountiful Harvest
      • Cooldown increased to 10 / 9.5 / 9 / 8.5 / 8 seconds from 9 / 8.5 / 8 / 7.5 / 7.
    • Scarecrow Effigy Scarecrow Effigy
      • Undocumented: Can no longer be targeted by Teleport Teleport.
    V10.16
    • Crowstorm Crowstorm
      • Bug Fix: No longer continues to deal full damage if it dies right after blinking to the target location.
    V10.15
    V10.13
    • Reap Reap
      • Bug Fix: Tooltip now properly contains information about increasing mana cost.
    V10.12
    V10.11
    V10.10
    • A Harmless Scarecrow A Harmless Scarecrow
      • New Effect: Now has a buff icon to show when pose is active.
    • Bountiful Harvest Bountiful Harvest
      • Undocumented: Minion healing increased to 25% from 15%.
      • Bug Fix: Is no longer able to walk while channeling if his target goes into an untargetable state.
    V10.9
    • Reap Reap
      • Base damage increased to 70 / 105 / 140 / 175 / 210 from 70 / 100 / 130 / 160 / 190.
    V10.7 - April 3rd Hotfix
    • Bountiful Harvest Bountiful Harvest
      • Base damage increased to 120 / 180 / 240 / 300 / 360 from 100 / 160 / 220 / 280 / 340.
      • Health ratio increased to 12 / 13.5 / 15 / 16.5 / 18% of the target's missing health from 12 / 13 / 14 / 15 / 16%.
    V10.7 - Full Relaunch
    • General
    • Stats
      • Base attack damage increased to 55.36 from 48.36.
      • Base armor increased to 34 from 30.
      • Base health increased to 580.4 from 524.4.
      • Health growth increased to 92 from 80.
    • A Harmless Scarecrow A Harmless Scarecrow (Innate)
      • Innate - Scarecrow Effigy: Fiddlesticks starts each game with an exclusive Scarecrow Effigy Scarecrow Effigy, which permanently occupies his trinket slot.
        • Scarecrow Effigy Scarecrow Effigy: Consume a charge to place a visible Totem Ward icon.png Effigy at the target location (X range), which reveals the surrounding area. The effigy visually appears exactly as Fiddlesticks Fiddlesticks does to enemies. Enemy Champion icon.png champions that approach an effigy will activate it, causing the effigy to fake a random action, after which the effigy will deal 1 damage to itself. Stores one charge every 115 − 30 (based on level) seconds, up to 2 maximum charges.
      • Innate - A Harmless Scarecrow: Starting from level 6, placing an Totem Ward icon.png effigy grants Sweeper Drone icon.png obscured vision of the revealed area as well as True Sight icon.png reveal and Disabled Ward icon.png disable enemy Ward icon.png wards near it for 6 seconds.
    • Terrify Terrify (Q)
      • Active: Passive: All enemy units are afflicted with Dread when Fiddlesticks is out of combat for 2.5 seconds and is unseen by enemy champions. Fiddlestick's next damaging ability against an enemy affected by Dread will Flee icon.png fear them for 1 / 1.25 / 1.5 / 1.75 / 2 seconds. This effect can trigger against multiple enemies for area of effect abilities.
      • Active: Fiddlesticks shrieks at the target enemy, which, after a 0.4 seconds delay, deal 6 / 7 / 8 / 9 / 10% (+ 2% per 100 AP) of target's current health magic damage and Flee icon.png fears them for 1 / 1.25 / 1.5 / 1.75 / 2 seconds, Slow icon.png slowing them by 90% . Terrify has a minimum damage threshold of 40 / 60 / 80 / 100 / 120, and is capped at 400 against monsters.
      • Enemies can only be Flee icon.png feared by Terrify once every few seconds. If the target of Terrify's active has recently been feared, Terrify's damage and minimum damage threshold are doubled.
      • Mana Cost: 65.
      • Cooldown: 15 / 14.5 / 14 / 13.5 / 13 seconds.
      • On-Target Cooldown: 15 / 14.5 / 14 / 13.5 / 13 seconds.
      • Target Range: 575.
      • Cast Time: 0.4 seconds.
    • Bountiful Harvest Bountiful Harvest (W)
      • Active: Fiddlesticks Focused Resolve.png tethers itself to all nearby enemies and Channeling icon.png channels for up to 2 seconds. While channeling, tethered enemies are True Sight icon.png revealed as it siphons their souls, dealing magic damage to them every 0.25 seconds, with the last tick dealing 12.5 / 20 / 27.5 / 35 / 42.5 (+ 8.25% AP) (+ 12 / 13 / 14 / 15 / 16% of target's missing health) magic damage. Deals a total of 100 / 160 / 220 / 280 / 340 (+ 70% AP) (+ 12 / 13 / 14 / 15 / 16% of target's missing health) magic damage. Total damage is reduced to 40% against minions.
      • Fiddlesticks Heal power icon.png heals itself for 30 / 35 / 40 / 45 / 50% of the pre-mitigation damage dealt, reduced to 15% against Minion icon.png minions.
      • If all targets break their tethers by moving out of range, the ability ends immediately. If the ability is fully channeled or all targets are slain, 60% of the remaining cooldown is refunded.
      • Mana Cost: 60 / 65 / 70 / 75 / 80.
      • Cooldown: 9 / 8.5 / 8 / 7.5 / 7 seconds.
      • Effect Radius: 575.
      • Tether Radius: 850.
      • Cast Time: 0.1 seconds.
    • Reap Reap (E)
      • Active: Fiddlesticks swings with its scythe in a crescent-shaped area on the target location, dealing 70 / 100 / 130 / 160 / 190 (+ 50% AP) magic damage and Slow icon.png slowing enemies hit by 30 / 35 / 40 / 45 / 50% for 1.25 seconds.
      • Enemies hit in the center of the area are also Silence icon.png silenced for 1.25 seconds.
      • Mana Cost: 40 / 45 / 50 / 55 / 60.
      • Cooldown: 10 / 9 / 8 / 7 / 6 seconds.
      • Target Range: 850.
    • Crowstorm Crowstorm (R)
      • Active: After Channeling icon.png channeling for 1.5 seconds, Fiddlesticks Flash.png blinks to the target location with a murder of crows flying wildly around it for 5 seconds, dealing magic damage to nearby enemies every 0.25 seconds. Deals a maximum of 625 / 1125 / 1625 (+ 225% AP) magic damage.
      • Mana Cost: 100.
      • Cooldown: 140 / 110 / 80 seconds.
      • Target Range: 800.
      • Effect Radius: 600.

    See also

    References

    Community content is available under CC-BY-SA unless otherwise noted.