(patch 4.7 changes) |
|||
(39 intermediate revisions by 24 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{removed|type=items}} |
||
− | {{infobox item |
||
+ | {{Infobox item old |
||
− | |type = [[ |
+ | |type = [[Legendary item|Legendary]] |
⚫ | |||
|effects = +30% [[attack speed]]<br/>+12 [[attack damage]] |
|effects = +30% [[attack speed]]<br/>+12 [[attack damage]] |
||
|passive = {{sbc|Unique - [[Named item effect#Maim|Maim]]:}} Champion kills, assists and large monsters slain will grant Feral stacks. Basic attacks deal 25 (+1 per Feral stack) bonus [[magic damage]] and restore 10 [[health]]. Minions and monsters take triple the bonus magic damage.<br/>{{sbc|Unique}}: Gain 30% increased [[gold]] from monsters<br/>{{sbc|Unique - [[Named item effect#Gold Income|Gold Income]]:}} You may only be in possession of 1 Gold Income item. |
|passive = {{sbc|Unique - [[Named item effect#Maim|Maim]]:}} Champion kills, assists and large monsters slain will grant Feral stacks. Basic attacks deal 25 (+1 per Feral stack) bonus [[magic damage]] and restore 10 [[health]]. Minions and monsters take triple the bonus magic damage.<br/>{{sbc|Unique}}: Gain 30% increased [[gold]] from monsters<br/>{{sbc|Unique - [[Named item effect#Gold Income|Gold Income]]:}} You may only be in possession of 1 Gold Income item. |
||
− | |active = {{sbc|Unique}}: Places a {{ |
+ | |active = {{sbc|Unique}}: Places a {{tip|Stealth Ward}} at target location that lasts for 180 seconds. 180 seconds cooldown (~1000 cast range). |
|menu = Attack > Attack Speed<br /> Attack > Attack Damage |
|menu = Attack > Attack Speed<br /> Attack > Attack Damage |
||
− | |buy |
+ | |buy = 1800g (This item cannot be bought) |
|sell = 720g |
|sell = 720g |
||
− | |code = |
+ | |code = 3160 |
⚫ | |||
}} |
}} |
||
− | '''Feral Flare''' |
+ | '''Feral Flare''' was a [[finished item|finished]] [[item]] in [[League of Legends]]. |
== Recipe == |
== Recipe == |
||
{{Recipe |
{{Recipe |
||
− | |result = |
+ | |result = Feral Flare |
|cost = 0 |
|cost = 0 |
||
|total = 1800 |
|total = 1800 |
||
+ | |t1 = |
||
− | |t1 = {{Recipe|result=Wriggle's Lantern|cost=290|total=1800|t1={{Recipe|result=Madred's Razors|cost=50|total=750|t1={{Recipe/item|Hunter's Machete|300}}|t2={{Recipe/item|Dagger|400}}}}|t2={{Recipe/item|Long Sword|360}}|t3={{Recipe/item|Dagger|400}}}} |
||
+ | {{Recipe|result=Wriggle's Lantern|cost=215|total=1800 |
||
+ | |t1={{Recipe|result=Madred's Razors|cost=0|total=775 |
||
+ | |t1={{Recipe/item|Hunter's Machete|325}} |
||
+ | |t2={{Recipe/item|Dagger|450}}}} |
||
+ | |t2={{Recipe/item|Long Sword|360}} |
||
+ | |t3={{Recipe/item|Dagger|450}}}} |
||
}} |
}} |
||
⚫ | {{ii|Wriggle's Lantern}} automatically transforms into Feral Flare upon gaining '''30''' Feral stacks. Champions kills, assists and large or epic [[monster]]s kills all grant Feral stacks. The counter begins upon purchasing {{ii|Hunter's Machete}}, and becomes visible upon purchasing {{ii|Madred's Razors}}. |
||
− | |||
− | |||
⚫ | |||
== Cost Analysis == |
== Cost Analysis == |
||
− | {{gold value}} |
+ | {{gold value}} |
* 12 [[attack damage]] = 432g |
* 12 [[attack damage]] = 432g |
||
− | * 30% [[attack speed]] = |
+ | * 30% [[attack speed]] = 900g |
− | ** Total Gold Value = |
+ | ** Total Gold Value = 1332g |
{{gold efficiency}} |
{{gold efficiency}} |
||
− | * {{ii|Feral Flare}} is {{tt| |
+ | * {{ii|Feral Flare}} is {{tt|74%|-468g}} gold efficient without the passive and active. The item can be considered 100% gold efficient or higher with the following(s): |
− | ** The Maim passive has at least a gold value of |
+ | ** The Maim passive has at least a gold value of 468g. |
− | ** Acquiring at least |
+ | ** Acquiring at least 468g from the gold-generating passive. |
− | ** The player places |
+ | ** The player places 7 or more {{tip|Stealth Ward|Stealth Wards}} from this item. |
− | |||
− | == Similar Items == |
||
− | |||
− | * {{Ii|Muramana}} |
||
− | * {{ii|Blade of the Ruined King}} |
||
− | * {{ii|Warding Totem}} |
||
− | * {{ii|Sightstone}} |
||
== Notes == |
== Notes == |
||
− | *The upgrade from {{ii|Wriggle's Lantern}} to {{ii|Feral Flare}} removes the monster-only restriction on Maim in addition to the new stacking effect, and substantially increases the cast range on the active. |
+ | *The upgrade from {{ii|Wriggle's Lantern}} to {{ii|Feral Flare}} removes the monster-only restriction on Maim in addition to the new stacking effect, and substantially increases the cast range on the active. |
− | *Unlike [[life steal]], on-hit healing is not countered by [[armor]] and [[invulnerability]]. As such, Feral Flare is a strong sustain option when facing high-armor targets such as {{ci|Rammus}}, {{ci|Malphite}} and {{ |
+ | *Unlike [[life steal]], on-hit healing is not countered by [[armor]] and [[invulnerability]]. As such, Feral Flare is a strong sustain option when facing high-armor targets such as {{ci|Rammus}}, {{ci|Malphite}} and {{ui|Baron Nashor}}. |
− | *Maim's bonus damage does not take into account any kills, assists or large monsters slain prior to obtaining Feral Flare - i.e. the bonus damage will always begin at |
+ | *Maim's bonus damage does not take into account any kills, assists or large monsters slain prior to obtaining Feral Flare - i.e. the bonus damage will always begin at 75.<ref>[http://forums.na.leagueoflegends.com/board/showthread.php?t=4325700&page=5#post45501998 Solcrushed commenting on Feral Flare]</ref> |
== Trivia == |
== Trivia == |
||
− | *The name "Feral Flare" is possibly derived from "FeralPony" (Riot game designer). |
+ | *The name "Feral Flare" is possibly derived from "FeralPony" (Riot game designer). The Feral stack buff's tooltip also alludes to this. |
− | ** However note that "feral" is also a |
+ | ** However note that "feral" is also a synonym to "wild", thus Feral Flare could simply be a reference to both the jungle and jungling. |
− | * During the Season 4 Preseason, this item's passive was originally going to be given to a remade {{ii|Madred's Bloodrazor}}. |
+ | * During the Season 4 Preseason, this item's passive was originally going to be given to a remade {{ii|Madred's Bloodrazor}}. |
− | **For comparison, Feral Flare's magic damage |
+ | **For comparison, Feral Flare's magic damage equal to 4% of the target's maximum health against champions with 625 (+25 per Feral Stack) health. For example: at 95 kills/assists/large monsters slain you will be doing 120 bonus magic damage to champions (4% of a target with 3000 health). |
− | {{ |
+ | {{clr}} |
== Patch History == |
== Patch History == |
||
{{scroll box|content= |
{{scroll box|content= |
||
+ | '''[[V4.20]]:''' |
||
+ | *Removed. |
||
+ | * Replaced by {{ii|Devourer|Enchantment: Devourer}}. |
||
+ | '''[[V4.7]]:''' |
||
+ | *Attack speed reduced to 30% from 35%. |
||
+ | *Attack damage reduced to 12 from 15. |
||
+ | *Tooltip now shows the versus-champion damage (increased versus minions and monsters) instead of versus-monsters damage (reduced versus champions). |
||
+ | *Maim's base damage lowered to 25 from 33. |
||
+ | *Healing is a fixed 10 instead of 12 (+ 1 per Feral stack). |
||
'''[[V4.6]]:''' |
'''[[V4.6]]:''' |
||
* Now upgrades from {{ii|Wriggle's Lantern}} upon killing 30 large monsters, up from 25. |
* Now upgrades from {{ii|Wriggle's Lantern}} upon killing 30 large monsters, up from 25. |
||
Line 71: | Line 78: | ||
== References == |
== References == |
||
{{Reflist}} |
{{Reflist}} |
||
− | |||
{{Items}} |
{{Items}} |
||
Line 77: | Line 83: | ||
[[de:Wilde Fackel]] |
[[de:Wilde Fackel]] |
||
[[es:Llamarada Salvaje]] |
[[es:Llamarada Salvaje]] |
||
+ | [[pl:Dzika Flara]] |
||
− | [[Category:Attack damage items]] |
||
+ | [[ru:Feral Flare]] |
||
− | [[Category:Attack speed items]] |
||
− | [[Category:Gold income items]] |
||
− | [[Category:Mythical items]] |
||
− | [[Category:Items with active abilities]] |
Revision as of 14:02, 16 October 2018
Feral Flare was a finished item in League of Legends.
Recipe
monsters kills all grant Feral stacks. The counter begins upon purchasing , and becomes visible upon purchasing .
automatically transforms into Feral Flare upon gaining 30 Feral stacks. Champions kills, assists and large or epicCost Analysis
Gold Value
- 12 attack damage = 432g
- 30% attack speed = 900g
- Total Gold Value = 1332g
Gold efficiency
- 74% gold efficient without the passive and active. The item can be considered 100% gold efficient or higher with the following(s):
- The Maim passive has at least a gold value of 468g.
- Acquiring at least 468g from the gold-generating passive.
- The player places 7 or more Stealth Wards from this item.
is
Notes
- The upgrade from to removes the monster-only restriction on Maim in addition to the new stacking effect, and substantially increases the cast range on the active.
- Unlike life steal, on-hit healing is not countered by armor and invulnerability. As such, Feral Flare is a strong sustain option when facing high-armor targets such as , and .
- Maim's bonus damage does not take into account any kills, assists or large monsters slain prior to obtaining Feral Flare - i.e. the bonus damage will always begin at 75.[1]
Trivia
- The name "Feral Flare" is possibly derived from "FeralPony" (Riot game designer). The Feral stack buff's tooltip also alludes to this.
- However note that "feral" is also a synonym to "wild", thus Feral Flare could simply be a reference to both the jungle and jungling.
- During the Season 4 Preseason, this item's passive was originally going to be given to a remade
- For comparison, Feral Flare's magic damage equal to 4% of the target's maximum health against champions with 625 (+25 per Feral Stack) health. For example: at 95 kills/assists/large monsters slain you will be doing 120 bonus magic damage to champions (4% of a target with 3000 health).
.
Patch History
- Removed.
- Replaced by .
V4.7:
- Attack speed reduced to 30% from 35%.
- Attack damage reduced to 12 from 15.
- Tooltip now shows the versus-champion damage (increased versus minions and monsters) instead of versus-monsters damage (reduced versus champions).
- Maim's base damage lowered to 25 from 33.
- Healing is a fixed 10 instead of 12 (+ 1 per Feral stack).
V4.6:
- Now upgrades from upon killing 30 large monsters, up from 25.
V4.5: Added
- +15 attack damage
- +35% attack speed
- Builds from upon killing 25 large monsters. Stats: 15 attack damage and 35% attack speed.
- Retains the 30% bonus gold passive.
- Unique Passive - Maim: Champion kills, assists and large monsters slain will grant Feral stacks. Basic attacks deal 100 (+3 per Feral stack) bonus magic damage and restore 10 (+1 per Feral stack) health. Enemy champions take 33% of the bonus magic damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items