Farsight Alteration is a trinket item in League of Legends. Level 9 required to purchase.
Notes
- Farsight Ward:
- Is untargetable to allies, so it is not a valid target to allied unit-targeted effects.
- Has a smaller sight radius (500 units) than Totem, Control, and Stealth Wards (900 units), and has 1 health compared to 3 for those ward types.
- Grants 15 and 19 / 24.8 experience to the enemy that destroys it.
- Does not count towards the maximum ward limit and lasts forever.
- Placing the ward displays a brief VFX which is visible to the enemy team through the fog of war but not on their minimap.
- Trinkets count as active items and their cooldowns will be affected by item haste.
- Enemy champions revealed by the ward are automatically pinged on the mini-map.
Exchangeable with
Old icons
Trivia
- In Practice Tool only, the player may only place up to 20 . When placing another, the oldest one will be destroyed. This limit was likely added in order to prevent the game from crashing from too many wards being present on the map at a time.
Media
Sound Effects
- Activation
- Trinket Placed
Patch History
- Bug Fix: Placement SFX is no longer audible through the Fog of War.
- New Effect: Now grants vision over terrain and through brushes.
- New Effect: Now pings enemy champions revealed on the mini-map.
- New Effect: Upon detecting an enemy champion, the ward expands its vision radius to 800 units and destroys itself after 3 seconds.
- Removed: No longer reveals enemy champions within its larger vision radius at the time of placement for 5 seconds.
- Increased vision radius reduced to 800 units from 900.
- Updated icon.
- Updated icon.
- Limited to 1 Trinket item.
- Cooldown when swapping trinkets is now based on time since you last used any trinket.
- Cooldown now scales with the average level of all champions instead of the owner's level.
- New Effect: Swapping between trinkets now sets your new trinket to the same percentage remaining cooldown as your old one rather than flat 120 second cooldown on swap.
- New Effect: Tooltip now displays Vision Score.
- Attacking wards will not trigger in-combat status for the purpose of , , or .
- New Effect: Now grant 15 experience when killed.
- Cooldown increased to 148 − 99 (based on level) seconds from 92 − 60 (based on level) seconds.
- Is now smaller and more lightly tinted than a regular ward icon.
- now shares similar behavior with other warding actives. Your targeting cursor will now turn green when over brush and red when in terrain.
- Cooldown increased to 92 − 60 (based on level) seconds from 76 − 60 (based on level) seconds.
- Cooldown reduction versus
- Cooldown increased to 92 − 60 (based on level) seconds from 61 − 48 (based on level) seconds.
changed to 60 flat from 60%.
- Area vision reduced to 500 from 900.
- V5.22 Added
- Recipe: + level 9
- Grants the following compared to
- + Cast range is increased by 650%.
- + Farsight Wards lasts until killed and do not count toward ward limit. Not specified if Farsight Wards have a limit.
- + Recharge time reduced by 60%.
- – Ward is visible, has only 1 health and cannot be targeted by allies. No teleporting!
- – Charge limit reduced to 1.
:
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items