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* {{ii|Farsight Ward}} grants {{g|15}} and {{as|15 experience}} when destroyed. |
* {{ii|Farsight Ward}} grants {{g|15}} and {{as|15 experience}} when destroyed. |
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* Using the {{ii|Farsight Alteration}} is visible to the other team through the Fog of War (if they happen to have the camera near the area) but not on their minimap. |
* Using the {{ii|Farsight Alteration}} is visible to the other team through the Fog of War (if they happen to have the camera near the area) but not on their minimap. |
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− | * {{ii|Farsight Ward}} does not count towards your maximum ward limit and similar to a {{ii|Control Ward}} has no limit for how long it can last, so using this could theoretically allow you to place infinite wards on the map. |
+ | * {{ii|Farsight Ward}} does not count towards your maximum ward limit and similar to a {{ii|Control Ward}} has no limit for how long it can last, so using this could theoretically allow you to place infinite wards on the map. |
+ | ** In [[Practice Tool]] only, the player can have a maximum of 10 {{ii|Farsight Ward}}s. When placing another, the oldest one will be destroyed. This is to prevent the game from crashing by extensively flooding it with units. |
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+ | [[File:Farsight Alteration Fog of War screenshot.jpg|thumb|Enemy using Farsight Alteration in the Fog of War]] |
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Revision as of 09:21, 17 November 2019
Template:Item data Farsight AlterationFarsight Alteration was an advanced item in League of Legends for .
Recipe
Template:Item data Farsight Alteration
Exchangeable with
Notes
- cannot be targeted by allies, so it cannot be used as a target or for the purposes of 'ward jumping' such as with .
- 1 health. has a lower (500) vision range than other wards (900) and only
- 15 and 15 experience when destroyed. grants
- Using the is visible to the other team through the Fog of War (if they happen to have the camera near the area) but not on their minimap.
- In Practice Tool only, the player can have a maximum of 10 s. When placing another, the oldest one will be destroyed. This is to prevent the game from crashing by extensively flooding it with units.
does not count towards your maximum ward limit and similar to a has no limit for how long it can last, so using this could theoretically allow you to place infinite wards on the map.
Patch history
- Cooldown now scales with the average level of all champions instead of the owner's level.
- New Effect: Swapping between trinkets now sets your new trinket to the same percentage remaining cooldown as your old one rather than flat 120 second cooldown on swap.
- New Effect: Tooltip now displays Vision Score.
- Attacking wards will not trigger in-combat status for the purpose of , , or .
- New Effect: Now grant 15 experience when killed.
- Cooldown increased to Error: Parameter '3' is not accepted. seconds from Error: Parameter '3' is not accepted. seconds.
- Is now smaller and more lightly tinted than a regular ward icon.
- now shares similar behavior with other warding actives. Your targeting cursor will now turn green when over brush and red when in terrain.
- Cooldown increased to Error: Parameter '3' is not accepted. seconds from Error: Parameter '3' is not accepted. seconds.
- Cooldown reduction versus
- Cooldown increased to Error: Parameter '3' is not accepted. seconds from Error: Parameter '3' is not accepted. seconds.
changed to 60 flat from 60%.
- Area vision reduced to 500 from 900.
- V5.22 Added
- Recipe: + level 9
- Grants the following compared to
- + Cast range is increased by 650%.
- + Farsight Wards lasts until killed and do not count toward ward limit. Not specified if Farsight Wards have a limit.
- + Recharge time reduced by 60%.
- – Ward is visible, has only 1 health and cannot be targeted by allies. No teleporting!
- – Charge limit reduced to 1.
:
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items