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League of Legends Wiki
(Reverted edits by Kolibre (talk | block) to last version by Jr Mime)
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{{FandomVideo}}
{{redirect|Ezreal|the Riot Games employee|Colt 'Ezreal' Hallam}}
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{{redirect|Ezreal|game designer|Colt 'Ezreal' Hallam}}
{{C-top}}{{Champion info|{{PAGENAME}}}}
 
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{{Champion header|Ezreal}}
 
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{{Champion tabview}}
== Abilities ==
 
  +
{{Champions}}
{{Ability|I
 
|name = Rising Spell Force
 
|icon = Rising Spell Force.png
 
|description = '''Ezreal''' gains {{as|10% bonus attack speed}} for 6 seconds every time he hits an enemy or ally with his [[abilities]], stacking up to 5 times.
 
|targeting='''Rising Spell Force''' is a [[spell effect]].
 
|damagetype=
 
|spelleffects=
 
|onhiteffects=
 
|spellshield=will not prevent Ezreal from gaining ''Rising Spell Force'' stacks.
 
|additional=*[[Summoner spells]] do not grant any ''Rising Spell Force'' stacks.
 
*''Rising Spell Force'' stacks are acquired per target hit, not per spell that hits a target.
 
*{{ai|Essence Flux|Ezreal}} does not affect [[minion]]s or [[monster]]s,and will not accrue ''Rising Spell Force'' stacks.
 
*Ezreal will also gain ''Rising Spell Force'' stacks from hitting allied champion (include himself) with {{ai|Essence Flux|Ezreal}}.
 
|video=
 
}}
 
{{Ability|Q
 
|name = Mystic Shot
 
|icon = Mystic Shot.png
 
|description = {{sbc|Active:}} '''Ezreal''' fires a bolt of energy in a line, dealing [[physical damage]] to the first enemy hit, and applying [[on-hit effect]]s. If ''Mystic Shot'' successfully hits an enemy, all of '''Ezreal's''' [[ability|abilities']] [[cooldown]]s are refreshed by 1.5 seconds.
 
|leveling = {{lcaps|Physical Damage|35|55|75|95|115|(+ 110% AD)}} {{as|(+ 40% AP)}}
 
|cooldown = {{ap|6.5|6|5.5|5|4.5}}
 
|cost = {{ap|28|31|34|37|40}}
 
|costtype = Mana
 
|range = 1150
 
|speed = 2000
 
|targeting='''Mystic Shot''' is a colliding linear [[skill shot]].
 
|damagetype=physical
 
|projectile=true
 
|spelleffects=false
 
|onhiteffects=''Mystic Shot'' will apply [[on-hit effects]] as a ranged attack, including [[life steal]], {{ii|Sheen}}, and the reduced slow from {{ii|Frozen Mallet}}.
 
**''Mystic Shot'' cannot [[critical strike|critically strike]].
 
***However, {{iis|Statikk Shiv}} {{nie|Energized Strike}} '''can''' critically strike from ''Mystic Shot'' (Probable Bug).
 
****{{ii|Essence Reaver}} will not regenerate [[mana]] if {{iis|Statikk Shiv}} {{nie|Energized Strike}} critically strikes from ''Mystic Shot''. This is normal as {{iis|Essence Reaver}} mana regenerating passive is strictly tied to [[Auto attack|auto attacks]].
 
**''Mystic Shot'' will not affect structures.
 
**''Mystic Shot's'' damage will be mitigated if the attack is {{ai|Counter Strike|Jax|dodged}}, {{ai|Riposte|Fiora|parried}}, {{ai|Aegis Protection|Pantheon|blocked}} or [[blind|misses]].
 
|spellshield=will block the damage.
 
|additional=
 
*''Mystic Shot's'' inbuilt cooldown reduction will also apply to itself. With maximum [[cooldown reduction]], it will have a [[cooldown]] of 2.475 seconds, or 0.975 seconds when striking a target.
 
|video=Ezreal QVideo
 
}}
 
{{Ability|W
 
|name = Essence Flux
 
|icon = Essence Flux.png
 
|description = {{sbc|Active:}} '''Ezreal''' fires a wave of energy in a line, dealing [[magic damage]] to enemy [[champion]]s struck, and granting all allied [[champion]]s struck {{as|bonus attack speed}} for 5 seconds.
 
|description2 = If the circumstances permit, '''Ezreal''' can boost himself with ''Essence Flux''.
 
|leveling = {{lcaps|Magic Damage|70|115|160|205|250|(+ 80% AP)}}
 
{{lcap|Attack Speed|20|25|30|35|40%}}
 
|cooldown = 9
 
|cost = {{ap|50|60|70|80|90}}
 
|costtype = Mana
 
|range = 1000
 
|speed = 1550
 
|targeting='''Essence Flux''' is a pass-through linear [[skill shot]].
 
|damagetype=magic
 
|projectile=true
 
|spelleffects=area
 
|onhiteffects=
 
|spellshield=will block the damage. Allied spell shields are not affected.
 
|additional=
 
*''Essence Flux'' does not affect [[minion]]s or [[monster]]s it passes through in any way.
 
*Ezreal can hit himself with ''Essence Flux'' and benefit from its bonus attack speed by [[blink]]ing into the spell's path.
 
|video=Ezreal WVideo
 
}}
 
{{Ability|E
 
|name = Arcane Shift
 
|icon = Arcane Shift.png
 
|description = {{sbc|Active:}} '''Ezreal''' [[blink]]s to the target location, firing a homing bolt that deals [[magic damage]] to the nearest enemy.
 
|leveling = {{lcaps|Magic Damage|75|125|175|225|275|(+ 50% Bonus AD)}} {{as|(+ 75% AP)}}
 
|cooldown = {{ap|19|17.5|16|14.5|13}}
 
|range = {{ap|{{tt|475|Cast range}}|{{tt|750|Bolt range}}}}
 
|cost = 90
 
|costtype = Mana
 
|targeting='''Arcane Shift''' is a ground targeted [[blink]] with an autotargeted projectile component.
 
|damagetype=magic
 
|projectile=true
 
|spelleffects=single
 
|onhiteffects=
 
|spellshield=will block the damage.
 
|additional=
 
*''Arcane Shift's'' cast time cannot be interrupted by anything other than Ezreal's own death. He will still suffer any [[crowd control]] effects, duration permitting, after it ends.
 
*''Arcane Shift's'' homing projectile can target and hit [[stealth]]ed units and units hidden in the fog of war. It will not grant sight of the [[stealth]]ed units however it will grant sight of the units hidden in the fog of war for a brief duration.
 
*''Arcane Shift's'' homing projectile does not prioritize champions.
 
|video=Ezreal EVideo
 
}}
 
{{Ability|R
 
|name = Trueshot Barrage
 
|icon = Trueshot Barrage.png
 
|description = {{sbc|Active:}} After gathering energy for 1 second, '''Ezreal''' fires an [[File:Trueshot Barrage Minimap.png|20px|link=]] energy missile in the target direction, dealing [[magic damage]] to enemies it passes through. Each enemy hit reduces the missile's [[damage]] by 10%, down to a minimum 30% [[damage]].
 
|leveling = {{ft|{{lc|Magic Damage|nolist=}} {{ap|350|500|650}} {{as|(+ 100% Bonus AD)}} {{as|(+ 90% AP)}}|{{lc|Minimum Magic Damage|nolist=}} {{ap|105|150|195}} {{as|(+ 30% Bonus AD)}} {{as|(+ 27% AP)}}}}
 
|cooldown = 120
 
|cost = 100
 
|costtype = Mana
 
|range = Global
 
|speed = 2000
 
|targeting='''Trueshot Barrage''' is a pass-through linear [[skill shot]].
 
|damagetype=magic
 
|projectile=true
 
|spelleffects=area
 
|onhiteffects=
 
|spellshield=will block the damage.
 
|additional=
 
*''Trueshot Barrage's'' cast time cannot be interrupted by anything other than Ezreal's own death. He will still suffer any [[crowd control]] effects, duration permitting, after it ends.
 
*If Ezreal is moved by knockbacks or pulls such as {{ai|Rocket Grab|Blitzcrank}} mid-cast, the projectile will still fire from Ezreal's original position at the time of casting.
 
*''Trueshot Barrage's'' projectile grants [[sight]] in a small radius around its current location.
 
|video=Ezreal RVideo
 
}}
 
 
== References ==
 
{{reflist}}
 
{{C-bot}}
 
 
 
   
 
[[cs:Ezreal]]
 
[[cs:Ezreal]]
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[[ru:Ezreal]]
 
[[ru:Ezreal]]
 
[[zh:伊泽瑞尔]]
 
[[zh:伊泽瑞尔]]
[[Category:Global champion]]
 
[[Category:2010 release]]
 
 
[[Category:Pre-Season One release]]
 
[[Category:Pre-Season One release]]
[[Category:Released champion]]
 
[[Category:Marksman champion]]
 
[[Category:Mage champion]]
 
 
[[Category:Blink champion]]
 
[[Category:Blink champion]]
[[Category:Ranged champion]]
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[[Category:Global champion]]
[[Category:4800 IP champion]]
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[[Category:Human]]
[[Category:880 RP champion]]
 

Revision as of 14:47, 29 December 2019

Ezreal OriginalCentered
Ezreal OriginalSquare
Ezreal
the Prodigal Explorer
Role(s):
Marksman icon Marksman
Secondary attributes:
Mana resource Mana | Ranged role Ranged | Rune shard Adaptive Force Physical
Price:
BE icon 1350 | RP icon 585
Release Date:
2010-03-16 [1]
Last Changed:
V14.3

Template:Champion tabview