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Ezreal OriginalCentered.jpg
Ezreal
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
Legends of RuneterraLegends of Runeterra
Wild RiftWild Rift

Abilities

Edit
Rising Spell Force
Rising Spell Force.png

Innate: Ezreal's abilities generate a stack of Rising Spell Force for every enemy they hit, stacking up to 5 times and lasting for 6 seconds, refreshing on subsequent ability hits. Each stack grants him Attack speed icon.png 10% bonus attack speed, up to 50% at 5 stacks.

Info
Notes
  • Rising Spell Force will stack even if the abilities hit were blocked by Spell Shield.png spell shields.

Video

Edit
Mystic Shot
TARGET RANGE: 1200
WIDTH: 120
SPEED: 2000
CAST TIME: 0.25
COST: 28 / 31 / 34 / 37 / 40 Mana
COOLDOWN: 5.5 / 5.25 / 5 / 4.75 / 4.5
Mystic Shot.png

Active: Ezreal fires a bolt of energy in a line in the target direction, dealing physical damage to the first enemy hit and applying On-hit icon.png on-hit and Pix, Faerie Companion.png on-attack effects at 100% effectiveness.

Physical Damage:
20 / 45 / 70 / 95 / 120 (+ 130% AD) (+ 15% AP)

If Mystic Shot successfully hits an enemy, Ezreal's abilities' Cooldown reduction icon.png cooldowns are reduced by 1.5 seconds (including Mystic Shot's).

Info
Notes
  • Mystic Shot deals Basic Attack.png basic damage, but also triggers spell effects by dealing an additional 0 Disintegrate.png spell damage.
  • Mystic Shot benefits from life steal, omnivamp, and physical vamp, but not spell vamp.
  • Even if the ability is blocked by Spell Shield.png spell shield it will still trigger the cooldown reduction.
  • Mystic Shot is fired from wherever Ezreal is at the end of the cast time.
  • Mystic Shot will be buffered and cast when the cooldown ends if the player attempts to cast it within 0.05 seconds of the cooldown ending.

Map-Specific Differences
The Thinking Manatee profileicon.png Ultra Rapid Fire differences edit
  • Cooldown reduction on W/E/R reduced to 0.333 seconds from 1.5. *

Video

Edit
Essence Flux
TARGET RANGE: 1200
WIDTH: 160
SPEED: 1700
CAST TIME: 0.25
COST: 50 Mana
COOLDOWN: 12
Essence Flux.png

Active: Ezreal fires an orb in the target direction that sticks onto first enemy Champion icon.png champion, epic Monster icon.png monster, or structure hit for 4 seconds.

His next basic attack or ability against the target detonates the orb, dealing them magic damage.

Magic Damage:
80 / 135 / 190 / 245 / 300 (+ 60% bonus AD) (+ 70 / 75 / 80 / 85 / 90% AP)

Detonating with an ability fully refunds the cost of that ability and restores Mana icon.png 60 mana.

Info
Notes
  • The application of Essence Flux deals 0 Wit's End item.png proc damage ( 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : damage type?), triggering in-combat effects such as drawing turret aggro and monster aggression, Sudden Impact Sudden Impact or applying Elixir of Sorcery Elixir of Sorcery.
  • Essence Flux cannot be triggered by an ability that was blocked by a Spell Shield.png spell shield.
    • If triggered by a basic attack, Spell Shield.png spell shield will prevent the damage dealt by Essence Flux only.
  • Essence Flux will be triggered even if the attack is Spirit's Refuge.png blocked (the orb will still deal damage).
  • Essence Flux will not be triggered via basic attack if the attack is Counter Strike.png dodged, or missed because Ezreal was Blind icon.png blinded.
  • Essence Flux is fired from wherever Ezreal is at the end of the cast time.

Video

Edit
Arcane Shift
TARGET RANGE: 475
EFFECT RADIUS: Range center.png 750
SPEED: 2000
CAST TIME: 0.25
COST: 90 Mana
COOLDOWN: 28 / 25 / 22 / 19 / 16
Arcane Shift.png

Active: After the cast time, Ezreal Flash.png blinks from his current location up-to 475 units towards the target location, firing a homing bolt that deals magic damage to the nearest enemy and briefly Sight icon.png reveals them.

Magic Damage:
80 / 130 / 180 / 230 / 280 (+ 50% bonus AD) (+ 75% AP)

Arcane Shift prioritizes targets hit by Essence Flux Essence Flux.

The bolt does not require the target to be Sight icon.png visible.

Info
Notes
  • If Ezreal is moved during the cast time, his range to blink will update accordingly. This does not exceed the maximum target range.

Video

Edit
Trueshot Barrage
TARGET RANGE: Global
WIDTH: Range model.png 320
SPEED: 2000
CAST TIME: 1
COST: 100 Mana
COOLDOWN: 120
Trueshot Barrage.png

Active: Ezreal fires an energy projectile in the target direction, which briefly grants Sight icon.png sight of the area it flies through and deals magic damage to all enemies it passes through.

Magic Damage:
350 / 500 / 650 (+ 100% bonus AD) (+ 90% AP)
Trueshot Barrage Minimap.png

Minion icon.png Minions and non-epic Monster icon.png monsters take 50% reduced damage.

Reduced Damage:
175 / 250 / 325 (+ 50% bonus AD) (+ 45% AP)

Info
Notes
  • The minimap icon of Trueshot Barrage can be seen by Ezreal and all his allies.
  • Trueshot Barrage will fire from wherever Ezreal was at the start of the cast time.

Video

Patch history

See here for the complete patch history.
V11.5
  • Mystic Shot Mystic Shot
    • Bug Fix: Fixed a bug where this attack would not trigger Runaan's Hurricane's Runaan's Hurricane's Wind's Fury if he casted it and turned around before it hit.
      • This was done by making Ezreal's Ezreal's current facing direction turn towards Mystic Shot's victim if the hit triggered Runaan's Hurricane's Runaan's Hurricane's Wind's Fury.
V11.3
  • Mystic Shot Mystic Shot
    • AD ratio increased to 130% AD from 120% AD.
V11.1
V10.23
  • Stats
    • Mana growth increased 70 from 50.
V10.16
V10.14
  • Arcane Shift Arcane Shift
    • Cooldown increased to 28 / 25 / 22 / 19 / 16 seconds 25 / 22 / 19 / 16 / 13.
V10.11
  • Stats
    • Base health increased to 530 from 500.
    • Health growth increased to 88 from 86.
V10.4
  • Essence Flux Essence Flux
    • Bug Fix: Orb now has a debuff icon when it attaches to a target.
V10.3
  • Stats
    • Mana growth increased to 50 from 42.
    • Attack speed growth increased to 2.5% from 1.5%.
  • Mystic Shot Mystic Shot
V9.24b
  • Mystic Shot Mystic Shot
    • AD ratio increased to 120% AD from 110% AD.
V9.23 - November 21st Hotfix
  • Stats
    • Base health increased to 500 from 491.
    • Base mana increased to 375 from 360.
    • Base mana regeneration increased to 8.5 from 8.092.
  • Mystic Shot Mystic Shot
    • Base damage increased to 20 / 45 / 70 / 95 / 120 from 15 / 40 / 65 / 90 / 115.
V9.16
  • Mystic Shot Mystic Shot
    • AP ratio reduced to 15% AP from 30% AP.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 25 / 22 / 19 / 16 / 13 seconds from 19 / 17.5 / 16 / 14.5 / 13.
V9.13
  • General
    • Bug Fix: Ability VO lines will play less frequently.
V9.12
V8.24
  • Mystic Shot Mystic Shot
    • Bug Fix: Corrected interaction when casting Flash Flash mid-cast. Skillshot now fires toward target position.
  • Essence Flux Essence Flux
    • Bug Fix: Corrected interaction when casting Flash Flash mid-cast. Skillshot now fires toward target position.
  • Pulsefire Ezreal Pulsefire Ezreal
    • Bug Fix: Recall VO has been restored.
V8.23
  • Essence Flux Essence Flux
    • Base damage increased to 80 / 135 / 190 / 245 / 300 from 75 / 125 / 175 / 225 / 275.
    • AP ratio increased to 70 / 75 / 80 / 85 / 90% AP from 70% AP at all ranks.
  • Trueshot Barrage Trueshot Barrage
    • Removed: The total damage is no longer reduced to 100% − 30% (based on enemy hit).
    • New Effect: The total damage is now reduced by 50% against minions and non-epic monsters.
V8.21
  • General
    • Bug Fix: Double-pressing Ezreal's abilities no longer cancels movement commands.
  • Essence Flux Essence Flux
    • Base damage increased to 75 / 125 / 175 / 225 / 275 from 75 / 120 / 165 / 210 / 255.
V8.20 - Visual Update
V8.19
  • SSG Ezreal SSG Ezreal
    • Bug Fix: Ability VFX have received a clarity pass.
V8.17
V8.15
  • SSG Ezreal SSG Ezreal
    • Bug Fix: Now properly listed as World Champions: 2017 in the Skins Collections tab.
V8.14
V8.12
  • Stats
    • Base armor reduced to 22 from 25.
V8.11 - June 1st Hotfix
  • Stats
    • Attack damage growth reduced to 2.5 from 3.11.
  • Rising Spell Force Rising Spell Force
    • Bonus attack speed per stack reduced to 10% at all levels from 10 / 12 / 14 (based on level)%.
V8.11
  • Stats
    • Base health increased to 491 from 484.4.
    • Health growth increased to 86 from 80.
    • Base armor reduced to 25 from 31.
    • Base health regeneration reduced to 4 from 6.5.
    • Base attack damage reduced to 60 from 64.
    • Attack damage growth increased to 3.11 from 2.41.
V8.3
  • Stats
    • Base health regeneration increased to 6.5 from 6.424.
V8.2
  • Mystic Shot Mystic Shot
    • Base damage reduced to 15 / 40 / 65 / 90 / 115 from 35 / 55 / 75 / 95 / 115.
V7.24b
  • Stats
    • Attack speed growth reduced to 1.5% from 2.8%.
V7.24
V7.22
  • Stats
    • Base attack damage increased to 64 from 55.66.
    • Base armor increased to 31 from 21.88.
  • Arcane Shift Arcane Shift
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 75 / 125 / 175 / 225 / 275.
V7.19
V7.17
  • Mystic Shot Mystic Shot
    • AD ratio increased to 125% AD from 110% AD.
V7.15
  • Mystic Shot Mystic Shot
    • Cooldown reduced to 5.5 / 5.25 / 5 / 4.75 / 4.5 seconds from 6.5 / 6 / 5.5 / 5 / 4.5.
  • Pulsefire Ezreal Pulsefire Ezreal
    • Essence Flux Essence Flux
      • Bug Fix: On-hit SFX have been restored.
    • Trueshot Barrage Trueshot Barrage
      • Bug Fix: The on-hit SFX volume has been turned up to be equivalent to all other Ezreal skins.
V7.11
  • Pulsefire Ezreal Pulsefire Ezreal
    • Rising Spell Force Rising Spell Force
      • Bug Fix: Hand-glowy particles for effects like Sheen Sheen and Rising Spell Force no longer slip to his elbow during his Recall Recall.
    • Mystic Shot Mystic Shot
      • Bug Fix: Fixed a bug where, when Statikk Shiv's Statikk Shiv's chain lighting was proc'd by Mystic Shot, it wasn't properly critting at 100% crit chance.
      • Bug Fix: On-hit particles now properly display when killing jungle monsters.
    • Trueshot Barrage Trueshot Barrage
      • Bug Fix: On-hit particles now properly display when killing jungle monsters.
V7.10
  • General
    • Pulsefire Ezreal Pulsefire Ezreal has been updated with a new VO, recall and new texture for all of his forms.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
V7.3
  • Pulsefire Ezreal Pulsefire Ezreal
    • Bug Fix: Fixed a bug where the flying animation stopped, but the audio didn't.
V6.21
V6.17
  • Rising Spell Force Rising Spell Force
    • Bonus attack speed increased to 10 / 12 / 14 (based on level)% from 10% at all levels.
V6.15
V6.4
V5.22
  • Stats
    • Base attack damage increased to 55.66 from 50.24.
    • Attack damage growth reduced to 2.41 from 3.
    • Base mana increased to 360.6 from 310.6.
    • Mana growth reduced to 42 from 45.
  • Mystic Shot Mystic Shot
    • On-hit cooldown reduction increased to 1.5 seconds from 1 second.
    • Cooldown increased to 6.5 / 6 / 5.5 / 5 / 4.5 seconds from 6 / 5.5 / 5 / 4.5 / 4.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 19 / 17.5 / 16 / 14.5 / 13 from 19 / 17 / 15 / 13 / 11.
V5.20
V5.18
V5.13
  • Pulsefire Ezreal Pulsefire Ezreal
    • Updated basic attack animation and visual effects to feel more responsive.
    • Mystic Shot Mystic Shot
      • Updated animation to feel more responsive.
V5.11
V4.20
  • General
    • Texture update to Classic, Explorer, Frosted, Nottingham and Striker Ezreal.
V4.19
V4.18
  • Mystic Shot Mystic Shot
    • AD ratio increased to 110% AD from 100% AD
V4.16
  • General.
    • New lore.
V4.12
  • Essence Flux Essence Flux
    • New Effect: Can now benefit from the attack speed increase if he places himself within the wave.
V4.5
  • Stats
    • Base armor increased to 16 from 12.
V4.4
V3.10
  • Mystic Shot Mystic Shot
    • Undocumented: Animation changed to match auto-attack animation.
V3.6
  • Pulsefire Ezreal Pulsefire Ezreal
    • Bug Fix: Fixed a bug where he would occasionally not see gold popups for some of his last hits on targets in plain view.
    • Bug Fix: Fixed a bug where he would play his death animation a second time if Trueshot Barrage Trueshot Barrage was leveled up while dead.
V3.01
  • Stats
    • Base movement speed reduced to 325 from 330.
  • Rising Spell Force Rising Spell Force
    • Duration reduced to 5 seconds from 6.
  • Trueshot Barrage Trueshot Barrage
    • Damage falloff per target hit increased to 10% from 8%.
V1.0.0.154
  • Stats
    • Base attack speed reduced to 0.625 from 0.665.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.150
  • Essence Flux Essence Flux
    • No longer reduces enemy champion attack speed.
V1.0.0.146
  • Mystic Shot Mystic Shot
    • Mana cost reduced to 28 / 31 / 34 / 37 / 40 from 30 / 35 / 40 / 45 / 50.
  • Essence Flux Essence Flux
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
    • AP ratio increased to 80% AP from 60% AP.
    • Missile width reduced to 80 from 120.
V1.0.0.144
V1.0.0.142
  • Mystic Shot Mystic Shot
    • Bug Fix: Fixed a bug where it had different ranges at different levels.
V1.0.0.140b
V1.0.0.133
  • General.
    • Bug Fix: Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now grants vision while in flight.
V1.0.0.129
  • Essence Flux Essence Flux
    • Bug Fix: Now correctly flagged as an area effect spell.
V1.0.0.125
V1.0.0.122
  • Mystic Shot Mystic Shot
    • Bug Fix: Fixed a bug where it did not interact with spell shields.
V1.0.0.121
  • General
    • Adjusted auto attack animation to be more responsive.
  • Essence Flux Essence Flux
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
  • Trueshot Barrage Trueshot Barrage
    • Cooldown reduced to 80 seconds from 100.
V1.0.0.116
  • Mystic Shot Mystic Shot
    • New Effect: Now additionally scales with 20% AP.
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now scales additively with both attack damage and ability power instead of just the higher of the two.
V1.0.0.115
V1.0.0.114
  • Arcane Shift Arcane Shift
    • Bug Fix: Fixed a bug where it could target unseen minions such as wards.
V1.0.0.112
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now scales with the higher of a 100% bonus AD ratio OR the existing 90% AP ratio.
V1.0.0.110
  • Rising Spell Force Rising Spell Force
    • New Effect: Now has a particle to indicate the amount of stacks.
    • Bug Fix: Fixed a tooltip bug that stated Ezreal was gaining 15% attack speed per stack instead of 10%.
    • Bug Fix: Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast.
V1.0.0.107
  • Stats
    • Base damage increased to 47.6 from 45.
    • Damage per level increased to 3 from 2.6.
    • Base attack speed increased to 0.665 from 0.658.
V1.0.0.104
  • Essence Flux Essence Flux
    • Changed the attack speed increase to be additive rather than multiplicative.
    • Cooldown reduced to 9 seconds from 10.
  • Trueshot Barrage Trueshot Barrage
    • AP ratio increased to 90% AP from 80% AP.
V1.0.0.103
V1.0.0.100
  • Stats
    • Base damage reduced to 45 from 47.6.
    • Damage per level reduced to 2.6 from 3.
    • Attack speed per level reduced to 2.8 from 3.22.
  • Arcane Shift Arcane Shift
    • Can no longer be cast while rooted.
  • Mystic Shot Mystic Shot
    • Base damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140.
  • Essence Flux Essence Flux
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
V1.0.0.99
V1.0.0.98
  • Trueshot Barrage Trueshot Barrage
    • Bug Fix: Fixed a bug where Ezreal's voice would play at the target location instead of where Ezreal was.
V1.0.0.97
  • Essence Flux Essence Flux
    • Bug Fix: Fixed a discrepancy in its level-up tooltip that incorrectly mentioned a heal.
V1.0.0.94(b)
  • Mystic Shot Mystic Shot
    • Range reduced to 1100 from 1200.
    • AD ratio reduced to 110% AD from 120% AD.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 19 / 17 / 15 / 13 / 11 seconds from 17 / 15 / 13 / 11 / 9 seconds.
V1.0.0.94
  • Essence Flux Essence Flux
    • Attack speed buff/debuff increased to 20 / 23 / 26 / 29 / 32% from 5 / 10 / 15 / 20 / 25%.
    • Removed the heal component.
V1.0.0.87
  • Mystic Shot Mystic Shot
    • AD ratio increased to 120% AD from 100% AD.
  • Essence Flux Essence Flux
    • Heal amount reduced to 50% of the damage value from 70%.
    • Attack speed buff/debuff reduced to 5 / 10 / 15 / 20 / 25% from 20 / 25 / 30 / 35 / 40%.
  • Trueshot Barrage Trueshot Barrage
    • AP ratio reduced to 70% AP from 100% AP.
V1.0.0.85
  • Essence Flux Essence Flux
    • Heal reduced to 70% of the damage value from 100%.
V1.0.0.81
  • Stats
    • Base armor increased to 12 from 9.
    • Base damage increased to 49 from 47.
    • Base mana regeneration increased to .9 from .8.
    • Movement speed increased to 305 from 300.
  • Rising Spell Force Rising Spell Force
    • Duration increased to 6 seconds from 5.
  • Mystic Shot Mystic Shot
    • Base damage increased to 40 / 65 / 90 / 115 / 140 from 40 / 60 / 80 / 100 / 120.
  • Essence Flux Essence Flux
    • Missile width increased to 120 from 100.
  • Arcane Shift Arcane Shift
    • Closest unit targeting range increased to 750 from 650.
    • Mana cost reduced to 90 from 100.
V1.0.0.79 Added
  • Rising Spell Force Rising Spell Force (Innate)
    • Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds, up to 75%.
  • Mystic Shot Mystic Shot (Q)
    • Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
  • Essence Flux Essence Flux (W)
    • Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
  • Arcane Shift Arcane Shift (E)
    • Ezreal teleports to a target nearby location and fires a homing arrow which strikes the nearest enemy unit.
  • Trueshot Barrage Trueshot Barrage (Ultimate)
    • Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 8% less damage to each unit it passes through).

See also

References

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