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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Ezreal
Ezreal (Universe)Ezreal (Universe)
Ezreal (League of Legends)Ezreal (League of Legends)
Ezreal (Esports)Ezreal (Esports)
Ezreal (Teamfight Tactics)Ezreal (Teamfight Tactics)
Ezreal (Legends of Runeterra)Ezreal (Legends of Runeterra)
Ezreal (Wild Rift)Ezreal (Wild Rift)
Ezreal (Development)Ezreal (Development)

Ezreal is a champion in League of Legends.[1]

Abilities[]

Edit

Rising Spell Force

Innate: Ezreal generates a stack of Rising Spell Force for each enemy hit by his abilities, lasting for 6 seconds, refreshing on subsequent hits, and stacking up to 5 times.

Rising Spell Force: For each stack, Ezreal gains  Champions hit with Martial Cadence (P)10% bonus attack speed, up to a maximum of inherit50%.

Info
  • Rising Spell Force will stack even if the abilities hit were blocked by spell shields.

Map-Specific Differences
Arena differences edit
  • Bonus attack speed per stack changed to 15%.

Edit

Mystic Shot

Active: Ezreal fires a bolt of energy in the target direction that deals Champions killed from outside standard Attack rangephysical damage to the first enemy hit and applies on-hit and on-attack effects at 100% effectiveness.

Physical Damage:
20 / 45 / 70 / 95 / 120 Champions stunned with Pyromania (P)(+ 130% AD) Multiple champions hit with Between Worlds (R)(+ 15% AP)

If Mystic Shot successfully hits an enemy, the  current cooldowns of Ezreal's abilities, including Mystic Shot's, are reduced by 1.5 seconds.

Info
  • Mystic Shot deals basic damage, but also triggers spell effects by dealing an additional 0 spell damage.
  • Mystic Shot benefits from life steal, omnivamp, and physical vamp, but not spell vamp.
  • Even if the ability is blocked by spell shield it will still trigger the cooldown reduction.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • Mystic Shot will be buffered and cast when the cooldown ends if the player attempts to cast it within 0.05 seconds of the cooldown ending.

Map-Specific Differences
Ultra Rapid Fire differences edit
Arena differences edit
  • Base damage changed to 30 / 55 / 80 / 105 / 130.
  • AD ratio changed to Champions stunned with Pyromania (P)140% AD.
  • AP ratio changed to Multiple champions hit with Between Worlds (R)20% AP.

Edit

Essence Flux

Active: Ezreal fires an orb in the target direction that marks the first enemy champion, epic monster, or structure hit for 4 seconds.

His next basic attack or ability against the target detonates the mark to deal them Damage mitigated with Shifting Sands (E)bonus magic damage.

Bonus Magic Damage:
80 / 135 / 190 / 245 / 300 Champions stunned with Pyromania (P)(+ 100% bonus AD) Multiple champions hit with Between Worlds (R)(+ 70 / 75 / 80 / 85 / 90% AP)

If the mark was detonated with an ability, Ezreal restores  Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range60 mana plus the Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana cost of that ability.

Info
  • The application of Essence Flux deals 0 proc damage.
  • Block and Dodge prevents the mark from being triggered by a basic attack.
  • Spell shield prevents the mark from being triggered by an ability. If the mark is triggered by a basic attack, spell shield will prevent Essence Flux's damage.
  • This ability will cast from wherever the caster is at the end of the cast time.

Map-Specific Differences
Arena differences edit
  • Base damage changed to 110 / 170 / 230 / 290 / 350.

Edit

Arcane Shift

Active: Ezreal blinks from his current location to up to 475 units towards the target location, then fires a homing bolt towards the nearest enemy that deals Damage mitigated with Shifting Sands (E)magic damage and reveals them for 1 second.

Magic Damage:
80 / 130 / 180 / 230 / 280 Champions stunned with Pyromania (P)(+ 50% bonus AD) Multiple champions hit with Between Worlds (R)(+ 75% AP)

Arcane Shift prioritizes firing at the nearest enemy marked by Essence Flux Essence Flux.

The target does not have to be visible to be hit by this ability. Arcane Shift will cast at max range if cast beyond that.

Info
  • If Ezreal is moved during the cast time, his range to blink will update accordingly. This does not exceed the maximum target range.
  • The target is revealed as soon as Ezreal fires the missile at them.

Map-Specific Differences
Arena differences edit
  • Base damage changed to 90 / 140 / 190 / 240 / 290.
  • AP ratio changed to Multiple champions hit with Between Worlds (R)90% AP.
  • Cooldown changed to 18 / 16 / 14 / 12 / 10 seconds.

Edit

Trueshot Barrage

Active: Ezreal fires an arc of energy in the target direction that briefly grants sight of its surroundings and deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit.

Magic Damage:
350 / 550 / 750 Champions stunned with Pyromania (P)(+ 100% bonus AD) Multiple champions hit with Between Worlds (R)(+ 90% AP)

Minions and non-epic monsters take 50% reduced damage.

Reduced Damage:
175 / 275 / 375 Champions stunned with Pyromania (P)(+ 50% bonus AD) Multiple champions hit with Between Worlds (R)(+ 45% AP)

Info
  • Trueshot Barrage's projectile has an icon on the mini-map while it is in flight. It can be seen by only Ezreal and his allies.
  • This ability will cast from wherever the caster is at the start of the cast time.

Map-Specific Differences
Arena differences edit
  • Base damage changed to 390 / 540 / 690.
  • AP ratio changed to Multiple champions hit with Between Worlds (R)110% AP.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Ezreal (Collection).
Original
RP 880
16.03.2010
A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mystical Shuriman gauntlet, which he uses to unleash devastating arcane blasts. One thing is for sure—whenever Ezreal is around, trouble isn’t too far behind. Or ahead. Probably everywhere.
Daniel Amerman
Suke 'hugehugesword' Su
Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.17
  • Stats
    • Base attack damage reduced to 60 from 62.
V14.15
  • Mystic Shot Mystic Shot
    • AD ratio reduced to Champions stunned with Pyromania (P)130% AD from Champions stunned with Pyromania (P)140% AD.
V14.12
  • Stats
    • Attack damage growth increased to 2.75 from 2.5.
  • Mystic Shot Mystic Shot
    • AD ratio increased to Champions stunned with Pyromania (P)140% AD from Champions stunned with Pyromania (P)130% AD.
  • Trueshot Barrage Trueshot Barrage
    • Base damage increased to 350 / 550 / 750 from 325 / 500 / 675.
V14.3
  • Mystic Shot Mystic Shot
    • AD ratio reduced to Champions stunned with Pyromania (P)130% AD from Champions stunned with Pyromania (P)135% AD.
  • Trueshot Barrage Trueshot Barrage
    • Base damage reduced to 325 / 500 / 675 from 350 / 525 / 700.
    • Bonus AD ratio reduced to Champions stunned with Pyromania (P)100% bonus AD from inherit120%.
V14.2
  • Mystic Shot Mystic Shot
    • AD ratio increased to Champions stunned with Pyromania (P)135% AD from Champions stunned with Pyromania (P)130% AD.
  • Essence Flux Essence Flux
    • Bonus AD ratio increased to Champions stunned with Pyromania (P)100% bonus AD from inherit60%.
  • Trueshot Barrage Trueshot Barrage
    • Base damage increased to 350 / 525 / 700 from 350 / 500 / 650.
    • Bonus AD ratio increased to Champions stunned with Pyromania (P)120% bonus AD from inherit100%.
V14.1 - January 12th Hotfix
V13.21
  • General
    • Bug Fix: Voice lines for when he scores First Blood or attacks epic monsters have been restored.
V13.18
  • Essence Flux Essence Flux
    • Bug Fix: Mark is now properly triggered when hitting a target with an ability that doesn't apply on-hit effects even if they are under the effect of a dodging ability.
V13.8
  • Stats
    • Base attack damage increased to 62 from 60.
V13.6
V13.5
V13.4
  • General
    • Bug Fix: Critical strike hit VFX now properly play for some skins.
    • Bug Fix: Skins with capes now play the correct animations for their cape.
V13.1b
  • Stats
    • Mana regeneration growth increased to 1 from 0.65.
V13.1
V12.17
  • Arcane Shift Arcane Shift
    • Cooldown reduced to 26 / 23 / 20 / 17 / 14 seconds from 28 / 25 / 22 / 19 / 16.
V12.10
  • Stats
    • Base health increased to 600 from 530.
    • Health growth increased to 102 from 88.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.8
  • Trueshot Barrage Trueshot Barrage
    • Cooldown reduced to 120 / 105 / 90 seconds from 120 at all ranks.
V11.21
V11.12
V11.11
  • General
    • Bug Fix: Voice lines for opening the shop plays once again.
  • Stats
    • Health regeneration growth increased to 0.65 from 0.55.
    • Base armor increased to 24 from 22.
V11.5
  • Mystic Shot Mystic Shot
    • Bug Fix: Fixed a bug where this attack would not trigger Runaan's Hurricane's Runaan's Hurricane's Wind's Fury if he casted it and turned around before it hit.
      • This was done by making Ezreal's Ezreal's current facing direction turn towards Mystic Shot's victim if the hit triggered Runaan's Hurricane's Runaan's Hurricane's Wind's Fury.
V11.3
  • Mystic Shot Mystic Shot
    • AD ratio increased to Champions stunned with Pyromania (P)130% AD from Champions stunned with Pyromania (P)120% AD.
V11.1
V10.23
  • Stats
    • Mana growth increased 70 from 50.
V10.16
V10.14
  • Arcane Shift Arcane Shift
    • Cooldown increased to 28 / 25 / 22 / 19 / 16 seconds 25 / 22 / 19 / 16 / 13.
V10.11
  • Stats
    • Base health increased to 530 from 500.
    • Health growth increased to 88 from 86.
V10.4
  • Essence Flux Essence Flux
    • Bug Fix: Orb now has a debuff icon when it attaches to a target.
V10.3
  • Stats
    • Mana growth increased to 50 from 42.
    • Attack speed growth increased to 2.5% from 1.5%.
  • Mystic Shot Mystic Shot
V9.24b
  • Mystic Shot Mystic Shot
    • AD ratio increased to Champions stunned with Pyromania (P)120% AD from Champions stunned with Pyromania (P)110% AD.
V9.23 - November 21st Hotfix
  • Stats
    • Base health increased to 500 from 491.
    • Base mana increased to 375 from 360.
    • Base mana regeneration increased to 8.5 from 8.092.
  • Mystic Shot Mystic Shot
    • Base damage increased to 20 / 45 / 70 / 95 / 120 from 15 / 40 / 65 / 90 / 115.
V9.16
  • Mystic Shot Mystic Shot
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)15% AP from Multiple champions hit with Between Worlds (R)30% AP.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 25 / 22 / 19 / 16 / 13 seconds from 19 / 17.5 / 16 / 14.5 / 13.
V9.13
  • General
    • Bug Fix: Ability VO lines will play less frequently.
V9.12
V8.24
  • Mystic Shot Mystic Shot
    • Bug Fix: Corrected interaction when casting Flash Flash mid-cast. Skillshot now fires toward target position.
  • Essence Flux Essence Flux
    • Bug Fix: Corrected interaction when casting Flash Flash mid-cast. Skillshot now fires toward target position.
  • Pulsefire Ezreal Pulsefire Ezreal
    • Bug Fix: Recall VO has been restored.
V8.23
  • Essence Flux Essence Flux
    • Base damage increased to 80 / 135 / 190 / 245 / 300 from 75 / 125 / 175 / 225 / 275.
    • AP ratio increased to Multiple champions hit with Between Worlds (R)70 / 75 / 80 / 85 / 90% AP from Multiple champions hit with Between Worlds (R)70% AP at all ranks.
  • Trueshot Barrage Trueshot Barrage
    • Removed: The total damage is no longer reduced to 100% − 30% (based on enemy hit).
    • New Effect: The total damage is now reduced by 50% against minions and non-epic monsters.
V8.21
  • General
    • Bug Fix: Double-pressing Ezreal's abilities no longer cancels movement commands.
  • Essence Flux Essence Flux
    • Base damage increased to 75 / 125 / 175 / 225 / 275 from 75 / 120 / 165 / 210 / 255.
V8.20 - Visual Update
  • General
  • Rising Spell Force Rising Spell Force
    • New ability icon.
  • Mystic Shot Mystic Shot
    • New ability icon.
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)30% AP from Multiple champions hit with Between Worlds (R)40% AP.
  • Essence Flux Essence Flux - Reworked W
    • Active: Ezreal fires an orb that sticks to first champion, epic monster, turret, inhibitor, or nexus hit for 4 seconds.
    • Hitting the orb with an ability or attack detonates it dealing 75 / 120 / 165 / 210 / 255 Champions stunned with Pyromania (P)(+ 60% bonus AD) Multiple champions hit with Between Worlds (R)(+ 70% AP) magic damage. Detonating with an ability refunds the cost of that ability plus Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range60 mana.
    • Range: 1150.
    • Mana Cost: 50.
    • Cooldown: 12 seconds.
  • Arcane Shift Arcane Shift
    • New Effect: Now prioritizes target hit by Essence Flux Essence Flux.
    • New ability icon.
  • Trueshot Barrage Trueshot Barrage
    • New ability icon.
V8.19
  • SSG Ezreal SSG Ezreal
    • Bug Fix: Ability VFX have received a clarity pass.
V8.17
V8.15
  • SSG Ezreal SSG Ezreal
    • Bug Fix: Now properly listed as World Champions: 2017 in the Skins Collections tab.
V8.14
V8.12
  • Stats
    • Base armor reduced to 22 from 25.
V8.11 - June 1st Hotfix
  • Stats
    • Attack damage growth reduced to 2.5 from 3.11.
  • Rising Spell Force Rising Spell Force
    • Bonus attack speed per stack reduced to 10% at all levels from 10 / 12 / 14 (based on level)%.
V8.11
  • Stats
    • Base health increased to 491 from 484.4.
    • Health growth increased to 86 from 80.
    • Base armor reduced to 25 from 31.
    • Base health regeneration reduced to 4 from 6.5.
    • Base attack damage reduced to 60 from 64.
    • Attack damage growth increased to 3.11 from 2.41.
V8.3
  • Stats
    • Base health regeneration increased to 6.5 from 6.424.
V8.2
  • Mystic Shot Mystic Shot
    • Base damage reduced to 15 / 40 / 65 / 90 / 115 from 35 / 55 / 75 / 95 / 115.
V7.24b
  • Stats
    • Attack speed growth reduced to 1.5% from 2.8%.
V7.24
  • Mystic Shot Mystic Shot
    • AD ratio reduced to Champions stunned with Pyromania (P)110% AD from Champions stunned with Pyromania (P)125% AD.
V7.22
  • Stats
    • Base attack damage increased to 64 from 55.66.
    • Base armor increased to 31 from 21.88.
  • Arcane Shift Arcane Shift
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 75 / 125 / 175 / 225 / 275.
V7.19
V7.17
  • Mystic Shot Mystic Shot
    • AD ratio increased to Champions stunned with Pyromania (P)125% AD from Champions stunned with Pyromania (P)110% AD.
V7.15
  • Mystic Shot Mystic Shot
    • Cooldown reduced to 5.5 / 5.25 / 5 / 4.75 / 4.5 seconds from 6.5 / 6 / 5.5 / 5 / 4.5.
  • Pulsefire Ezreal Pulsefire Ezreal
    • Essence Flux Essence Flux
      • Bug Fix: On-hit SFX have been restored.
    • Trueshot Barrage Trueshot Barrage
      • Bug Fix: The on-hit SFX volume has been turned up to be equivalent to all other Ezreal skins.
V7.11
  • Pulsefire Ezreal Pulsefire Ezreal
    • Rising Spell Force Rising Spell Force
      • Bug Fix: Hand-glowy particles for effects like Sheen Sheen and Rising Spell Force no longer slip to his elbow during his Recall Recall.
    • Mystic Shot Mystic Shot
      • Bug Fix: Fixed a bug where, when Statikk Shiv's Statikk Shiv's chain lighting was proc'd by Mystic Shot, it wasn't properly critting at 100% crit chance.
      • Bug Fix: On-hit particles now properly display when killing jungle monsters.
    • Trueshot Barrage Trueshot Barrage
      • Bug Fix: On-hit particles now properly display when killing jungle monsters.
V7.10
  • General
    • Pulsefire Ezreal Pulsefire Ezreal has been updated with a new VO, recall and new texture for all of his forms.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
V7.3
  • Pulsefire Ezreal Pulsefire Ezreal
    • Bug Fix: Fixed a bug where the flying animation stopped, but the audio didn't.
V6.21
V6.17
  • Rising Spell Force Rising Spell Force
    • Bonus attack speed increased to 10 / 12 / 14 (based on level)% from 10% at all levels.
V6.15
V6.4
V5.22
  • Stats
    • Base attack damage increased to 55.66 from 50.24.
    • Attack damage growth reduced to 2.41 from 3.
    • Base mana increased to 360.6 from 310.6.
    • Mana growth reduced to 42 from 45.
  • Mystic Shot Mystic Shot
    • On-hit cooldown reduction increased to 1.5 seconds from 1 second.
    • Cooldown increased to 6.5 / 6 / 5.5 / 5 / 4.5 seconds from 6 / 5.5 / 5 / 4.5 / 4.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 19 / 17.5 / 16 / 14.5 / 13 from 19 / 17 / 15 / 13 / 11.
V5.20
V5.18
  • Arcane Shift Arcane Shift
    • New Effect: Now has a scales of Champions stunned with Pyromania (P)50% bonus AD.
V5.13
  • Pulsefire Ezreal Pulsefire Ezreal
    • Updated basic attack animation and visual effects to feel more responsive.
    • Mystic Shot Mystic Shot
      • Updated animation to feel more responsive.
V5.11
V4.20
  • General
    • Texture update to Classic, Explorer, Frosted, Nottingham and Striker Ezreal.
V4.19
V4.18
  • Mystic Shot Mystic Shot
    • AD ratio increased to Champions stunned with Pyromania (P)110% AD from Champions stunned with Pyromania (P)100% AD
V4.16
  • General.
    • New lore.
V4.12
  • Essence Flux Essence Flux
    • New Effect: Can now benefit from the attack speed increase if he places himself within the wave.
V4.5
  • Stats
    • Base armor increased to 16 from 12.
V4.4
  • Mystic Shot Mystic Shot
    • AP ratio increased to Multiple champions hit with Between Worlds (R)40% AP from Multiple champions hit with Between Worlds (R)20% AP.
V3.10
  • Mystic Shot Mystic Shot
    • Undocumented: Animation changed to match auto-attack animation.
V3.6
  • Pulsefire Ezreal Pulsefire Ezreal
    • Bug Fix: Fixed a bug where he would occasionally not see gold popups for some of his last hits on targets in plain view.
    • Bug Fix: Fixed a bug where he would play his death animation a second time if Trueshot Barrage Trueshot Barrage was leveled up while dead.
V3.01
  • Stats
    • Base movement speed reduced to 325 from 330.
  • Rising Spell Force Rising Spell Force
    • Duration reduced to 5 seconds from 6.
  • Trueshot Barrage Trueshot Barrage
    • Damage falloff per target hit increased to 10% from 8%.
V1.0.0.154
  • Stats
    • Base attack speed reduced to 0.625 from 0.665.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.150
  • Essence Flux Essence Flux
    • No longer reduces enemy champion attack speed.
V1.0.0.146
  • Mystic Shot Mystic Shot
    • Mana cost reduced to 28 / 31 / 34 / 37 / 40 from 30 / 35 / 40 / 45 / 50.
  • Essence Flux Essence Flux
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
    • AP ratio increased to Multiple champions hit with Between Worlds (R)80% AP from Multiple champions hit with Between Worlds (R)60% AP.
    • Missile width reduced to 80 from 120.
V1.0.0.144
V1.0.0.142
  • Mystic Shot Mystic Shot
    • Bug Fix: Fixed a bug where it had different ranges at different levels.
V1.0.0.140b
V1.0.0.133
  • General.
    • Bug Fix: Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now grants vision while in flight.
V1.0.0.129
  • Essence Flux Essence Flux
    • Bug Fix: Now correctly flagged as an area effect spell.
V1.0.0.125
V1.0.0.122
  • Mystic Shot Mystic Shot
    • Bug Fix: Fixed a bug where it did not interact with spell shields.
V1.0.0.121
  • General
    • Adjusted auto attack animation to be more responsive.
  • Essence Flux Essence Flux
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
  • Trueshot Barrage Trueshot Barrage
    • Cooldown reduced to 80 seconds from 100.
V1.0.0.116
  • Mystic Shot Mystic Shot
    • New Effect: Now additionally scales with Multiple champions hit with Between Worlds (R)20% AP.
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now scales additively with both attack damage and ability power instead of just the higher of the two.
V1.0.0.115
V1.0.0.114
  • Arcane Shift Arcane Shift
    • Bug Fix: Fixed a bug where it could target unseen minions such as wards.
V1.0.0.112
  • Trueshot Barrage Trueshot Barrage
    • New Effect: Now scales with the higher of a Champions stunned with Pyromania (P)100% bonus AD ratio OR the existing Multiple champions hit with Between Worlds (R)90% AP ratio.
V1.0.0.110
  • Rising Spell Force Rising Spell Force
    • New Effect: Now has a particle to indicate the amount of stacks.
    • Bug Fix: Fixed a tooltip bug that stated Ezreal was gaining 15% attack speed per stack instead of 10%.
    • Bug Fix: Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast.
V1.0.0.107
  • Stats
    • Base damage increased to 47.6 from 45.
    • Damage per level increased to 3 from 2.6.
    • Base attack speed increased to 0.665 from 0.658.
V1.0.0.104
  • Essence Flux Essence Flux
    • Changed the attack speed increase to be additive rather than multiplicative.
    • Cooldown reduced to 9 seconds from 10.
  • Trueshot Barrage Trueshot Barrage
    • AP ratio increased to Multiple champions hit with Between Worlds (R)90% AP from Multiple champions hit with Between Worlds (R)80% AP.
V1.0.0.103
  • Essence Flux Essence Flux
    • AP ratio increased to Multiple champions hit with Between Worlds (R)70% AP from Multiple champions hit with Between Worlds (R)60% AP.
  • Trueshot Barrage Trueshot Barrage
    • AP ratio increased to Multiple champions hit with Between Worlds (R)80% AP from Multiple champions hit with Between Worlds (R)70% AP.
V1.0.0.100
  • Stats
    • Base damage reduced to 45 from 47.6.
    • Damage per level reduced to 2.6 from 3.
    • Attack speed per level reduced to 2.8 from 3.22.
  • Arcane Shift Arcane Shift
    • Can no longer be cast while rooted.
  • Mystic Shot Mystic Shot
    • Base damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140.
  • Essence Flux Essence Flux
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
V1.0.0.99
  • Mystic Shot Mystic Shot
    • AD ratio reduced to Champions stunned with Pyromania (P)100% AD from Champions stunned with Pyromania (P)110% AD.
V1.0.0.98
  • Trueshot Barrage Trueshot Barrage
    • Bug Fix: Fixed a bug where Ezreal's voice would play at the target location instead of where Ezreal was.
V1.0.0.97
  • Essence Flux Essence Flux
    • Bug Fix: Fixed a discrepancy in its level-up tooltip that incorrectly mentioned a heal.
V1.0.0.94(b)
  • Mystic Shot Mystic Shot
    • Range reduced to 1100 from 1200.
    • AD ratio reduced to Champions stunned with Pyromania (P)110% AD from Champions stunned with Pyromania (P)120% AD.
  • Arcane Shift Arcane Shift
    • Cooldown increased to 19 / 17 / 15 / 13 / 11 seconds from 17 / 15 / 13 / 11 / 9 seconds.
V1.0.0.94
  • Essence Flux Essence Flux
    • Attack speed buff/debuff increased to 20 / 23 / 26 / 29 / 32% from 5 / 10 / 15 / 20 / 25%.
    • Removed the heal component.
V1.0.0.87
  • Mystic Shot Mystic Shot
    • AD ratio increased to Champions stunned with Pyromania (P)120% AD from Champions stunned with Pyromania (P)100% AD.
  • Essence Flux Essence Flux
    • Heal amount reduced to 50% of the damage value from 70%.
    • Attack speed buff/debuff reduced to 5 / 10 / 15 / 20 / 25% from 20 / 25 / 30 / 35 / 40%.
  • Trueshot Barrage Trueshot Barrage
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)70% AP from Multiple champions hit with Between Worlds (R)100% AP.
V1.0.0.85
  • Essence Flux Essence Flux
    • Heal reduced to 70% of the damage value from 100%.
V1.0.0.81
  • Stats
    • Base armor increased to 12 from 9.
    • Base damage increased to 49 from 47.
    • Base mana regeneration increased to .9 from .8.
    • Movement speed increased to 305 from 300.
  • Rising Spell Force Rising Spell Force
    • Duration increased to 6 seconds from 5.
  • Mystic Shot Mystic Shot
    • Base damage increased to 40 / 65 / 90 / 115 / 140 from 40 / 60 / 80 / 100 / 120.
  • Essence Flux Essence Flux
    • Missile width increased to 120 from 100.
  • Arcane Shift Arcane Shift
    • Closest unit targeting range increased to 750 from 650.
    • Mana cost reduced to 90 from 100.
V1.0.0.79 Added
  • Rising Spell Force Rising Spell Force (Innate)
    • Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds, up to 75%.
  • Mystic Shot Mystic Shot (Q)
    • Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
  • Essence Flux Essence Flux (W)
    • Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
  • Arcane Shift Arcane Shift (E)
    • Ezreal teleports to a target nearby location and fires a homing arrow which strikes the nearest enemy unit.
  • Trueshot Barrage Trueshot Barrage (Ultimate)
    • Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 8% less damage to each unit it passes through).

Trivia[]

  • Ezreal was the first to have a 'Champion Spotlight'.
    • He is one of few to feature in multiple ones due to significant gameplay changes (the others being Lee Sin Lee Sin, Karma Karma, Katarina Katarina, and Sivir Sivir).
      • He was also the first 6300 IP 6300 champion released after the game's official launch on 27-Oct-2009.
  • He was named after Colt 'Ezreal' Hallam.
  • His dance both before and after his visual update references the dance from the 'Hare Hare Yukai' ED of the The Melancholy of Haruhi Suzumiya anime.
    • According to a forum post by Colt 'Ezreal' Hallam, the idea for him to have this dance came from Miyuki 'Shurelia' Mitsuhashi.[2]
    • A side-by-side comparison from before his update can be seen here.
    • A side-by-side comparison from after his update can be seen here.
  • Much like Akali's Akali's Visual Gameplay Update, Ezreal's previous iteration is still considered canon.[3][4]
  • Ezreal is the first champion to have 13 skins and one of the first to have 12 skins.
  • Ezreal is the first champion to have a skillshot ability that can give buffs to allies with his Essence Flux Essence Flux, but it was reworked from V8.20.
    • Ezreal is also the first champion to have a skillshot ability that can heal to allies with his Essence Flux Essence Flux, but its heal component was removed from V1.0.0.94.
  • There is a Runescape NPC based on and named after Ezreal.


See also[]

References[]

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