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This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V8.2.

Eye of the Oasis was a legendary item in League of Legends icon League of Legends. It was exclusive to Summoner's Rift icon Classic Summoner's Rift 5v5.

Recipe

Eye of the Oasis item
Eye of the Oasis
1900 Gold 1900 (250 Gold 250)
Sightstone item
800 Gold 800 (400 Gold 400)
Nomad's Medallion item
850 Gold 850 (300 Gold 300)

Cost Analysis

Gold Value

Gold efficiency

  • Eye of the Oasis' Eye of the Oasis' base stats were 61.84% gold efficient.
  • Eye of the Oasis Eye of the Oasis becomes gold efficient in about 19 gold coin.
  • Without Favor, Eye of the Oasis Eye of the Oasis becomes gold efficient in 60 minutes and 25 seconds.
  • Its gold efficiency increases by 3.95% for every Stealth Ward icon Stealth Ward deployed, becoming gold efficient after deploying 10 wards and increasing indefinitely with each ward deployed afterwards.
  • If you're only buying Eye of the Oasis Eye of the Oasis for the wards (although you might want to consider just Sightstone Sightstone instead), it pays for itself in 26 wards:
    • 1900 Gold 1900 ÷ 75 = 25.33

Similar items

Notes

  • The quest reward can only be obtained after being out-of-combat for 5 seconds.

Trivia

Patch History

V8.2 - Removed
V7.23
  • Bug Fix: The Bandit mastery 2016 Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
V7.22
  • New Effect: Grants Bandit mastery 2016 Bandit.
  • New Effect: Bandit mastery 2016 Bandit counts toward the quest goal.
  • Quest gold required to upgrade increased to 750 Gold 750 from 650 Gold 650.
V7.20
  • Favor mana coin restoration reduced to 6% of missing mana from 10%.
  • Favor minimum mana restored from mana coin reduced to 10 from 15.
V7.16
  • Favor mana coin restoration reduced to 10% of missing mana from 15% of missing mana.
V7.14
  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
V7.13
  • Favor gold coin bonus increased to 40 Gold 40 from 30 Gold 30.
  • Favor mana coin restoration increased to 15% of missing mana from 8% of missing mana.
V7.12
  • New Effect: Champions no longer pick up mana coins if they're at full mana.
  • New Effect: Coins now have visual indicators when they're about to expire.
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
V7.11
  • Total cost reduced to 1900 Gold 1900 from 1925 Gold 1925.
  • Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
V7.10
  • Base health regeneration increased to 125% from 100%.
  • Total cost increased to 1925 Gold 1925 from 1900 Gold 1900.
  • New Effect: Cannon minions now always drop coins.
  • New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
V7.9
  • Undocumented: Base mana regeneration reduced to 0% from 100%.
  • Gold per 10 seconds increased to 2 Gold 2 from 0 Gold 0.
  • Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either 30 Gold 30 or restore 8% missing mana (minimum 15).
  • Removed: Unique Passive - Favor: Grants 6 Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • New Effect: Quest.
    • Quest: Earn 650 Gold 650 using this item.
    • Reward: Favor is upgraded to Emperor's Favor and you receive an Elixir of Skill that instantly grants a skill point when consumed (max 18 skills).
      • Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either 30 Gold 30 or restore 8% missing mana (minimum 15). Champion takedowns grant both the gold and mana.
V6.22
  • Combine cost reduced to 250 Gold 250 from 550 Gold 550.
  • Total cost reduced to 1900 Gold 1900 from 2200 Gold 2200.
  • Base health regeneration reduced to 100% from 150%.
V6.1
  • Mana regeneration reduced to 100% from 150%.
  • Now grants 10% cooldown reduction.
V5.22 Added
  • Recipe: Nomad's Medallion Nomad's Medallion + Sightstone Sightstone + 550 Gold 550 = 2200 Gold 2200
  • Grants +200 health, +2 gold generation, +150% base health regeneration and +150% base mana regeneration.
  • Unique Passive – Favor: Grants 6 Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • Unique Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.

References[]

List of Items

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