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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Eye of the HeraldEye of the Herald was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Eye of the Herald OriginalSquare.png|20xpx|border|link=Template:Item data Eye of the Herald/LoL|Template:Item data Eye of the Herald]] [[Template:Item data Eye of the Herald/LoL|Template:Item data Eye of the Herald]].

Recipe

Template:Item data Eye of the Herald

How to obtain

  • On Summoner's Rift, by being on the slayer's team of the Template:Moi and by looting the Eye of the Herald that the Template:Moi dropped.

Notes

  • The Eye of the Herald replaces the trinket item in your trinket slot. You can break the Eye to summon Template:Moi.
  • Enemies will hear an audial cue when the eye is crushed successfully.
  • While dropped by one of Summoner's Rift's Buff monsters, the effect granted is not comparable to other buffs.

See also

Patch history

V7.9 Rework
  • Template:Moi now drops the Eye of the Herald when killed.
V6.9 Rework
  • Renamed Glimpse of the Void from Doom's Eve.
  • While there are no allies nearby, you take 5% damage reduction from enemy champions and generate Error: Parameter '3' is not accepted. Corruption stacks per second. At 100 stacks, your next basic attack consumes all stacks to deal Error: Parameter '3' is not accepted. bonus magic damage. Works versus structures, damage halved for ranged champions.
  • Lasts for 20 minutes and is retained even if slain.
V5.22 Added
  • Self
    • Grants 10% increased damage
    • Reduces recall time by 4 seconds.
    • A successful recall restores 50% of your champion's maximum health / mana and grants +50% movement speed for 8 seconds.
  • Minion Aura
    • All minions
      • Increase speed to match 90% of average movement speed of nearby champions, capped at 500 movement speed
      • Gain resistance to slow effects
      • Non-super minions have 75% damage reduction versus area of effect, damage over time, and persistent effects
    • Melee minions
      • Gain +50% movement speed when within 800 units of enemy minions or turrets
      • Increased size
      • +75 attack range
      • +75% damage reduction versus champions and minions
      • +30% damage reduction versus turrets (similar to cannon minions)
    • Caster minions
      • +20 attack damage
      • +50% missile speed
      • +100 attack range
    • Cannon minions (beyond turret range)
      • +600 attack range
      • +50 attack damage, but attack speed is halved
      • Attacks are now Area of Effect (200 range) and deal double damage to turrets
    • Super minions
      • +25% attack speed
      • Gain +50% movement speed when within 800 units of enemy minion or turret

References

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