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Eye of the Herald is a trinket item in League of Legends. It is exclusive to Summoner's Rift.

The Eye of the Herald is a neutral buff dropped by the Rift HeraldSquare Rift Herald when it dies. It is available only on Summoner's Rift. Only members of the team that killed the Rift Herald can pick it up by walking on it. If nobody picks it up, it disappears after 20 seconds.

The Eye also replaces the trinket item in your trinket slot. You can break the Eye to summon the Rift Herald to aid your team.

Enemies hear the Rift Herald's cry as an audio cue when the Rift Herald is summoned.


Notes

  • It is disabled while in Mordekaiser OriginalSquare Mordekaiser's Realm of Death Realm of Death.
  • The channel will always occur in front of the champion, where the Rift HeraldSquare Rift Herald is summoned.
  • The player's screen will flash purple and play an audio cue to indicate the Eye is going to expire in 15 seconds.
  • The active does not break Guerrilla Warfare stealth.


Media


Patch history

V9.23
  • Pick-up window reduced to 20 seconds from 40.
  • Channel time reduced to 1 second from 4.
V9.22
  • Bug Fix: Now properly has the 1 second lockout period that all trinkets have to prevent accidental usage.
V9.21
  • Bug Fix: Only champions can pick up Eye of the Herald. Dashing as Yasuo OriginalSquare Yasuo through it with Last Breath Last Breath or having the living shadow from Shadow Assassin OriginalSquare Shadow Assassin's Blade's Reach A Blade's Reach stand on it no longer has those non-champion entities pick it up.
V8.24
  • New Effect: Now goes on a 3-second cooldown during combat with non-minions.
V7.24
  • Pinging the item now messages its remaining duration in team chat.
V7.9 Rework
  • Rift HeraldSquare Rift Herald now drops the Eye of the Herald when killed.
  • Glimpse of the Void effect changed to granting Empowered Recall Empowered Recall and no longer grants combat-related buffs.
V6.9 Rework
  • Renamed Glimpse of the Void from Doom's Eve.
  • While there are no allies nearby, you take 5% damage reduction from enemy champions and generate X / Y (based on level) Corruption stacks per second. At 100 stacks, your next basic attack consumes all stacks to deal 15 / 270 (based on level) bonus magic damage. Works versus structures, damage halved for ranged champions.
  • Lasts for 20 minutes and is retained even if slain.
V5.22 Added
  • Self
    • Grants 10% increased damage
    • Reduces recall time by 4 seconds.
    • A successful recall restores 50% of your champion's maximum health / mana and grants +50% movement speed for 8 seconds.
  • Minion Aura
    • All minions
      • Increase speed to match 90% of average movement speed of nearby champions, capped at 500 movement speed
      • Gain resistance to slow effects
      • Non-super minions have 75% damage reduction versus area of effect, damage over time, and persistent effects
    • Melee minions
      • Gain +50% movement speed when within 800 units of enemy minions or turrets
      • Increased size
      • +75 attack range
      • +75% damage reduction versus champions and minions
      • +30% damage reduction versus turrets (similar to cannon minions)
    • Caster minions
      • +20 attack damage
      • +50% missile speed
      • +100 attack range
    • Cannon minions (beyond turret range)
      • +600 attack range
      • +50 attack damage, but attack speed is halved
      • Attacks are now Area of Effect (200 range) and deal double damage to turrets
    • Super minions
      • +25% attack speed
      • Gain +50% movement speed when within 800 units of enemy minion or turret

List of Items

References

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