The Eye of the Herald is a neutral buff dopped by the Rift HeraldSquare Rift Herald when it dies. It is available only on Summoner's Rift. Only members of the team that killed the Rift Herald can pick it up. If nobody picks it up it disappears after 40 seconds.

The Eye of the Herald replaces the trinket item in your trinket slot. You can break the Eye to summon Rift HeraldSquare Rift Herald to aid your team.

Enemies hear an audio cue when the Rift Herald is summoned.

Media

Patch history

V8.24
  • New Effect: Now goes on a 3-second cooldown during combat with non-minions.
V7.24
  • Pinging the item now messages its remaining duration in team chat.
V7.9 Rework
  • Rift HeraldSquare Rift Herald now drops the Eye of the Herald when killed.
  • Glimpse of the Void effect changed to granting Empowered Recall Empowered Recall and no longer grants combat-related buffs.
V6.9 Rework
  • Renamed Glimpse of the Void from Doom's Eve.
  • While there are no allies nearby, you take 5% damage reduction from enemy champions and generate X / Y (based on level) Corruption stacks per second. At 100 stacks, your next basic attack consumes all stacks to deal 15 / 270 (based on level) bonus magic damage. Works versus structures, damage halved for ranged champions.
  • Lasts for 20 minutes and is retained even if slain.
V5.22 Added
  • Self
    • Grants 10% increased damage
    • Reduces recall time by 4 seconds.
    • A successful recall restores 50% of your champion's maximum health / mana and grants +50% movement speed for 8 seconds.
  • Minion Aura
    • All minions
      • Increase speed to match 90% of average movement speed of nearby champions, capped at 500 movement speed
      • Gain resistance to slow effects
      • Non-super minions have 75% damage reduction versus area of effect, damage over time, and persistent effects
    • Melee minions
      • Gain +50% movement speed when within 800 units of enemy minions or turrets
      • Increased size
      • +75 attack range
      • +75% damage reduction versus champions and minions
      • +30% damage reduction versus turrets (similar to cannon minions)
    • Caster minions
      • +20 attack damage
      • +50% missile speed
      • +100 attack range
    • Cannon minions (beyond turret range)
      • +600 attack range
      • +50 attack damage, but attack speed is halved
      • Attacks are now Area of Effect (200 range) and deal double damage to turrets
    • Super minions
      • +25% attack speed
      • Gain +50% movement speed when within 800 units of enemy minion or turret

References

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