Cost Analysis
Similar Items
Notes
- Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
- The execute health threshold is affected by the bonus damage from critical strikes and other autoattack modifiers (like ), but not from .
- The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execute can only be applied with melee autoattacks.
- On Summoner's Rift, assuming user kills the most valuable minions available, it provides:
- 8.9 per 10 seconds to the user, while also sharing that same gold with the lane partner.
- Between 20 and 35 minutes, it provides 10 per 10 to the user, while also sharing that same gold with the lane partner.
- After 35 minutes, it provides 13.3 per 10 to the user, while also sharing that same gold with the lane partner.
- On Summoner's Rift, assuming user kills one minion every 30 seconds, it provides 8.3 health regen per 5 seconds to the user and lane partner.
Patch History
- Bug Fix: Spoils of War could execute champion clones.
V5.22: Added
- Recipe: + + 550 = 2200
- Grants +500 health, +100% base health regeneration and +2 gold per 10 seconds.
- Unique Passive – Spoils of War: Melee basic attacks execute minions below 400 + (100% AD) health. Killing a minion by any means heals yourself and the nearest allied champion for 50 health and grants them kill gold. These effects require a nearby allied champion and consume a charge. Recharges every 30 seconds for a maximum of 4 charges.
- Unique Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items