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− | {{ |
+ | {{Item header|Eye of the Equinox}} |
{{Cost Analysis |
{{Cost Analysis |
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{{gold efficiency}} |
{{gold efficiency}} |
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− | * {{ii|Eye of the Equinox}} is {{gec|Eye of the Equinox| |
+ | * {{ii|Eye of the Equinox}} is {{gec|Eye of the Equinox|2200}} gold efficient without its passive and active. |
− | * Without {{nie|Spoils of War}}, {{ii|Eye of the Equinox}} becomes gold efficient in {{tt| |
+ | * Without {{nie|Spoils of War}}, {{ii|Eye of the Equinox}} becomes gold efficient in {{tt|8 minutes 20 seconds|100 gold deficit / 0.2 gold per second}}. |
− | * Its gold efficiency increases by {{tt|{{fd|3. |
+ | * Its gold efficiency increases by {{tt|{{fd|3.26}}%|+75g}} for every {{tip|Stealth Ward}} deployed, becoming gold efficient after deploying '''2 wards''' and increasing indefinitely with each ward deployed afterwards. |
− | * If you're only buying {{ii|Eye of the Equinox}} for the wards (although you might want to consider just {{ii|Sightstone}} instead), it pays for itself in ''' |
+ | * If you're only buying {{ii|Eye of the Equinox}} for the wards (although you might want to consider just {{ii|Sightstone}} instead), it pays for itself in '''31 wards''': |
− | **{{g| |
+ | ** {{g|2300}}{{divided by}}75{{equals}}{{fd|30.67}} |
}} |
}} |
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{{Recipe/item|Face of the Mountain}} |
{{Recipe/item|Face of the Mountain}} |
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{{Recipe/item|Ruby Sightstone}} |
{{Recipe/item|Ruby Sightstone}} |
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+ | {{Recipe/item|Tracker's Knife}} |
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+ | {{Recipe/item|Warding Totem}} |
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}} |
}} |
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== Notes == |
== Notes == |
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+ | * The quest reward can only be obtained after being out-of-combat for 5 seconds. |
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− | * Triggering the Spoils of War passive adds +1 to the [[creep score]] of the allied champion who receives the bonus gold. |
+ | * Triggering the Spoils of War passive adds +1 to the [[farming|creep score]] of the allied champion who receives the bonus gold. |
− | * The execute health threshold is affected by the bonus damage from |
+ | * The execute health threshold is affected by the bonus damage from {{tip|critical strike|critical strikes}} and other basic attack modifiers (like {{cai|Parrrley|Gangplank}}), but not from {{ii|Sheen}}. |
− | * The Spoils of War |
+ | * The Spoils of War passive is triggered no matter what method is used to [[farming|kill]] the [[minion]], but the execute can only be applied with melee [[basic attack]]s. |
− | * On |
+ | * On {{tip|Summoner's Rift}}, assuming {{iis|Eye of the Equinox}} user kills the most valuable minions available, it provides: |
− | ** {{tt|{{g|8.9}} per 10 seconds|2 melee minions (20 + 20) and 1 siege minion (40) per 3 minion waves is 80g per 90 sec. 80 / 9 is 8.9 gold per 10 sec.}} to the user, while also sharing that same gold with the [[lanes|lane]] partner. |
||
− | ** |
+ | ** {{tt|{{g|13.125}} per 10 seconds|9 melee minions (20+20+20+20+20+20+20+20+20) and 3 siege minions (45+45+45) per 8 minion waves is 315g per 240 sec. 315 / 24 is 13.125 gold per 10 sec.}} to the user, while also sharing that same gold with the [[lanes|lane]] partner. |
− | ** |
+ | ** Between 20 and 35 minutes, this is increased to {{tt|{{g|15.83}} per 10|8 melee minions (22+22+22+22+22+22+22+22) and 4 siege minions (51+51+51+51) per 8 minion waves is 380g per 240 sec. 380 / 24 is 15.83 gold per 10 sec.}}. |
+ | ** After 35 minutes, this is futher increased to {{tt|{{g|22.5}} per 10|4 melee minions (23+23+23+23) and 8 siege minions (56+56+56+56+56+56+56+56) per minion wave is 540g per 240 sec. 540 / 24 is 22.5 gold per 10 sec.}}. |
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− | * |
+ | * Assuming {{iis|Eye of the Equinox}} user kills one minion every 20 seconds, it provides at least {{fd|12.5}} health regen per 5 seconds to the user and to the lane partner, not taking into account the missing health ratio. |
+ | |||
+ | == Trivia == |
||
+ | * This item was an older iteration of {{ii|Eye of the Aspect}}. Unlike the [[Summoner's Rift]] variant, it has a unique quest reward, but was replaced with the warding component from {{ii|Sightstone}} to allow champions to obtain more diverse build paths. |
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+ | [[File:Mount Targon Crest icon.png|link=Mount Targon#Trivia|100px|center]] |
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{{clr}} |
{{clr}} |
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+ | |||
== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V8.2]] - Removed |
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+ | * Removed from the game. |
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+ | * Replaced by {{ii|Remnant of the Aspect}}. |
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+ | |||
+ | ;[[V7.23]] |
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+ | * {{sbc|Bug Fix:}} The {{tip|Bandit}} passive no longer incorrectly grants gold for nearby minion deaths while you're dead. |
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+ | |||
+ | ;[[V7.22]] |
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+ | * {{sbc|New Effect:}} Grants {{tip|Bandit}}. |
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+ | * {{sbc|New Effect:}} {{tip|Bandit}} counts toward the quest goal. |
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+ | * Quest gold required to upgrade increased to {{g|750}} from {{g|650}}. |
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+ | * {{sbc|New Effect:}} Spoils of War heal now scales with {{as|2% of '''missing''' health}}. |
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+ | * Spoils of War recharge duration reduced to 20 seconds from 30. |
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+ | |||
+ | ;[[V7.12]] |
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+ | * {{sbc|Bug Fix:}} Quest reward shield now properly benefits from effects that modify heal and shield values (ex. {{ii|Forbidden Idol}} line, {{mi6|Windspeaker's Blessing}}). |
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+ | * {{sbc|New Effect:}} Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting. |
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+ | * {{sbc|New Effect:}} Quest reward shield VFX have been updated to be more Targonian. |
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+ | * Quest progression VFX displays every third of the way from every fifth of the way toward completion. |
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+ | |||
+ | ;[[V7.10]] |
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+ | * {{sbc|New Effect:}} Grants melee champions 150 bonus attack range and slightly increased attack speed against minions that can be executed by Spoils of War. |
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+ | |||
+ | ;[[V7.9]] |
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+ | * {{sbc|New Effect:}} Quest. |
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+ | ** {{sbc|Quest:}} Earn {{g|650}} using this item. |
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+ | ** {{sbc|Reward:}} '''Shield Battery''', a permanent shield that regenerates slowly outside of combat. |
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+ | *** {{sbc|Shield Battery:}} Grants a permanent shield for {{pp|255 to 340}}. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates {{pp|64 to 85}} shield value. |
||
+ | |||
+ | ;[[V7.2]] |
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+ | * Total cost increased to {{g|2300}} from {{g|2200}}. |
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+ | ** Combine cost increased to {{g|650}} from {{g|550}}. |
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+ | * {{sbc|New Effect:}} +10% cooldown reduction. |
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+ | |||
+ | ;[[V6.22]] |
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+ | * Base health regeneration increased to 200% from 100%. |
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+ | |||
+ | ;[[V6.18]] |
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+ | * {{sbc|Bug Fix:}} Fixed a bug where execute proc was healing nearby allies for less than the intended amount. |
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+ | |||
;[[V6.13]] |
;[[V6.13]] |
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− | * Minion execute changed to {{ |
+ | * Minion execute changed to {{pp|340 to 680}} health from 400 health. |
;[[V5.24]] |
;[[V5.24]] |
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{{Items}} |
{{Items}} |
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+ | |||
+ | [[de:Auge der Sonnenwende]] |
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+ | [[fr:Œil de l'Équinoxe]] |
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[[pl:Oko Ekwinokcjum]] |
[[pl:Oko Ekwinokcjum]] |
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− | [[Category:Gold income items]] |
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− | [[Category:Health items]] |
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− | [[Category:Health regeneration items]] |
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− | [[Category:Items with active abilities]] |
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− | [[Category:Legendary items]] |
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− | [[Category:Ward items]] |
Revision as of 21:00, 5 December 2018
Template:Item data Eye of the EquinoxEye of the Equinox was an advanced item in League of Legends for .
Recipe
Template:Item data Eye of the Equinox
Cost Analysis
Template:Gold value math
Gold efficiency
- 95.65% gold efficient without its passive and active. is
- Without Spoils of War, becomes gold efficient in 8 minutes 20 seconds.
- Its gold efficiency increases by 3.26% for every Stealth Ward deployed, becoming gold efficient after deploying 2 wards and increasing indefinitely with each ward deployed afterwards.
- If you're only buying for the wards (although you might want to consider just instead), it pays for itself in 31 wards:
Similar Items
Notes
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
- The execute health threshold is affected by the bonus damage from critical strikes and other basic attack modifiers (like ), but not from .
- The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execute can only be applied with melee basic attacks.
- On Summoner's Rift, assuming user kills the most valuable minions available, it provides:
- 13.125 per 10 seconds to the user, while also sharing that same gold with the lane partner.
- Between 20 and 35 minutes, this is increased to 15.83 per 10.
- After 35 minutes, this is futher increased to 22.5 per 10.
- Assuming user kills one minion every 20 seconds, it provides at least 12.5 health regen per 5 seconds to the user and to the lane partner, not taking into account the missing health ratio.
Trivia
- This item was an older iteration of Summoner's Rift variant, it has a unique quest reward, but was replaced with the warding component from to allow champions to obtain more diverse build paths. . Unlike the
Patch History
- V8.2 - Removed
- Removed from the game.
- Replaced by .
- Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
- New Effect: Grants Bandit.
- New Effect: Bandit counts toward the quest goal.
- Quest gold required to upgrade increased to 750 from 650.
- New Effect: Spoils of War heal now scales with 2% of missing health.
- Spoils of War recharge duration reduced to 20 seconds from 30.
- Bug Fix: Quest reward shield now properly benefits from effects that modify heal and shield values (ex. line, ).
- New Effect: Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting.
- New Effect: Quest reward shield VFX have been updated to be more Targonian.
- Quest progression VFX displays every third of the way from every fifth of the way toward completion.
- New Effect: Grants melee champions 150 bonus attack range and slightly increased attack speed against minions that can be executed by Spoils of War.
- New Effect: Quest.
- Quest: Earn 650 using this item.
- Reward: Shield Battery, a permanent shield that regenerates slowly outside of combat.
- Shield Battery: Grants a permanent shield for 255 − 340 (based on level). The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 − 85 (based on level) shield value.
- Base health regeneration increased to 200% from 100%.
- Bug Fix: Fixed a bug where execute proc was healing nearby allies for less than the intended amount.
- Minion execute changed to 340 − 680 (based on level) health from 400 health.
- Bug Fix: Spoils of War could execute champion clones.
- V5.22 Added
- Recipe: + + 550 = 2200
- Grants +500 health, +100% base health regeneration and +2 gold per 10 seconds.
- Unique Passive – Spoils of War: Melee basic attacks execute minions below 400 health. Killing a minion by any means heals yourself and the nearest allied champion for 50 health and grants them kill gold. These effects require a nearby allied champion and consume a charge. Recharges every 30 seconds for a maximum of 4 charges.
- Unique Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items