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{{infobox buff
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{{Buff header|Hand of Baron}}'''Hand of Baron''' is a team-wide neutral [[buff]] granted by slaying {{ui|Baron Nashor}}. It is available only on [[Summoner's Rift]].
|name = Exalted with Baron Nashor
 
|caption = This unit's health and mana are regenerating, and they enjoy increased attack damage and ability power.
 
|duration = 4:00
 
|masteryduration = 4:00 }}
 
__NOTOC__'''Exalted with Baron Nashor''' is a [[buff]] available only on [[Summoner's Rift]]. The buff can be identified by swirling violet runes around the champion.
 
   
The buff grants:
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It can be identified by swirling violet runes on the ground around the champion. The buff is lost upon a champion's [[death]] and cannot be transferred to another champion, unlike the {{bi|Crest of Insight}} and {{bi|Crest of Cinders}}, which are not team-wide buffs.
* Up to 40 [[ability power]]
 
* Up to 40 [[attack damage]]
 
* 3% of your maximum health in [[health regeneration]] per 5 sec.
 
* 1% of your maximum mana in [[mana regeneration]] per 5 sec.
 
   
Due to the large boost this buff gives, it can often turn the tide of a match. It can also put the team who has the buff in favor when poking around a [[turret]] as they have high amounts of regeneration while the other team does not.
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== How to obtain ==
  +
* By being alive while your team lands the killing blow on {{ui|Baron Nashor}}.
   
Notice that [[Runic Affinity]] doesn't affect this buff's duration.
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== Effects ==
  +
* The value of the bonus AD and AP is set at the moment your team kills {{ui|Baron Nashor}} and does not increase over time.
  +
* {{si|Empowered Recall}} - channel time is halved.
  +
* Empowered minions:
  +
** Gain '''bonus''' movement speed equal to 90% of the averaged movement speed of all nearby champions, capped at 500.
  +
** Gain [[slow resist]].
  +
** All minions, except for {{ui|Blue Super Minion|link=Super minion|super minions}}, receive 75% reduced damage from area of effect and damage over time abilities and attacks.
  +
{| class="wikitable"
  +
!Minion
  +
!Effects
  +
|-
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|{{ui|Blue Melee Minion|link=Melee minion|Melee minion}}
  +
|
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* {{sti|{{as|50% '''bonus''' movement speed}}}} when within 800 units of enemy minions or turrets.
  +
* {{sti|75 '''bonus''' attack range}}.
  +
* +30% [[size]].
  +
* {{passive progression/deprecated version|changedisplay=true|type=minutes|key=%|50;58;70|20 to 40|formula=Unknown}} damage reduction from champions.
  +
* 75% damage reduction from minions.
  +
|-
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|{{ui|Blue Caster Minion|link=Caster minion|Caster minion}}
  +
|
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* {{sti|{{as|20 '''bonus''' attack damage}}}}.
  +
* {{sti|100 '''bonus''' attack range}}.
  +
* 50% '''bonus''' {{tip|projectile|missile}} speed.
  +
* {{passive progression/deprecated version|changedisplay=true|type=minutes|key=%|50;58;70|20 to 40|formula=Unknown}} damage reduction from champions.
  +
|-
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|{{ui|Blue Siege Minion|link=Siege minion|Siege minion}}
  +
|
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* {{sti|{{as|50 '''bonus''' attack damage}}}}.
  +
* {{sti|750 '''bonus''' attack range}}.
  +
* {{as|50% reduced attack speed}}.
  +
* 100% '''bonus''' damage to turrets.
  +
* Basic attacks splash to deal damage in a 200-unit radius area of effect.
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* +30% [[size]].
  +
|-
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|{{ui|Blue Super Minion|link=Super minion|Super minion}}
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|
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* {{sti|{{as|50% '''bonus''' movement speed}}}} when within 800 units of enemy minions or turrets.
  +
* {{as|25% '''bonus''' attack speed}}.
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* +15% [[size]].
  +
|}
   
== How to get ==
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== Notes ==
* On [[Summoner's Rift]], by killing the {{ci|Baron Nashor}} (from which its name is derived). After Baron Nashor is slain, the buff is given to all living players on the team.
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* Cannon minions buffed by '''Hand of Baron''' will never enter turret range while attacking a turret and will instead remain outside of it.
* Unlike most other monster buffs, this buff is not transferrable: the buff is lost when a champion carrying it is killed.
 
   
 
== Trivia ==
 
== Trivia ==
  +
* Its icon was recycled from {{ai|Astral Beam|Averdrian}}, an ability of the scrapped champion {{ui|Averdrian}}, and was also used by {{cai|Null Sphere|Kassadin|variant2=old}} in the past.
   
* This buff's in-game icon is the same as the one used for {{cai|Null Sphere|Kassadin}}.
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{{clr}}
* The name Nashor may be derived from the similar boss in DotA named Roshan with the pronounciation reversed and the letters rearranged.
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== Patch History ==
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{{Scroll box|content=
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;[[V9.23]]
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* New buff VFX.
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* Buff duration reduced to 180 seconds from 210.
   
== See also ==
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;[[V9.2]]
* {{bi|Crest of the Ancient Golem}}
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* Scaling for bonus attack damage, ability power and damage reduction on minions now accelerates over time and increments every second.
* {{bi|Blessing of the Lizard Elder}}
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* Bonus attack damage reduced to {{passive progression/deprecated version|21|type=minutes|12 to 48|20 to 40|formula=12 at 20 minutes, plus 1.8 per minute. ''This is capped at 40 minutes.''}} from {{passive progression/deprecated version|21|type=minutes|24 to 48|20 to 40|formula=24 at 20 minutes, plus 1.2 per minute. ''This is capped at 40 minutes.''}}.
  +
* Ability power reduced to {{passive progression/deprecated version|21|type=minutes|20 to 80|20 to 40|formula=20 at 20 minutes, plus 3 per minute. ''This is capped at 40 minutes.''}} from {{passive progression/deprecated version|21|type=minutes|40 to 80|20 to 40|formula=40 at 20 minutes, plus 2 per minute. ''This is capped at 40 minutes.''}}.
  +
* Melee and caster minion damage reduction against champions reduced to {{passive progression/deprecated version|21|type=minutes|key=%|50 to 70|20 to 40|formula=50% at 20 minutes, plus 1% per minute. ''This is capped at 40 minutes.''}} from 70% at all times.
   
== Patch history ==
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;[[V8.23]]
{{scroll box|content=
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* Melee minion incoming champion damage reduction reduced to 70% from 75%.
'''[[V1.0.0.63]]:'''
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* {{sbc|Removed:}} Melee minion no longer take 30% reduced damage from turrets.
* Max damage / ability power granted by {{bi|Exalted with Baron Nashor}} reduced to 40 from 50.
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* Caster minion incoming champion damage reduction increased to 70% from 50%.
   
'''[[V1.0.0.61]]:'''
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;[[V8.4]]
* No longer given to dead players.
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* Bonus attack damage changed to {{passive progression/deprecated version|21|type=minutes|24|25|26|27|29|30|31|32|33|34|35|37|38|39|40|41|42|43|45|46|48|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=24 at 20 minutes, plus 1.14 per minute. ''This is capped at 40 minutes.''}} from {{passive progression/deprecated version|8|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}.
  +
* Ability power increased to {{passive progression/deprecated version|21|type=minutes|40|42|44|46|48|50|51|53|55|57|59|61|63|65|67|69|70|72|74|76|80|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=40 at 20 minutes, plus 1.9 per minute. ''This is capped at 40 minutes.''}} from {{passive progression/deprecated version|8|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}.
  +
* {{sbc|Bug Fix:}} Fixed a bug where bonus attack damage (e.g. '''Hand of Baron's''' +50 and {{iis|Banner of Command}} +100) wasn't affecting empowered siege minion attacks against structures at all.
  +
* {{sbc|New Effect:}} Caster minions now take 50% less damage from champions.
  +
* {{sbc|Bug Fix:}} Area-of-effect damage reduction buff on minions now properly reduces damage from {{ii|Runaan's Hurricane}} bolts.
  +
  +
;[[V6.9]]
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* Duration increased to 210 seconds from 180.
  +
  +
;[[V4.21]]
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* Duration reduced to 180 seconds from 240.
  +
  +
;[[V4.20]] Reworked
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* Renamed to {{bi|Hand of Baron}} from {{bi|Exalted with Baron Nashor}}.
  +
* Health and mana regeneration removed.
  +
* Now grants an aura that empowers nearby minions:
  +
** All minions have their movement speed set to 90% of your own up to 500 movement speed and are resistant to slows.
  +
** Non-super minions take 75% reduced damage from area of effect damage and damage over time.
  +
** Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets.
  +
** Melee minions gain increased size, 75% damage reduction versus champions and minions, and 30% damage reduction from turrets.
  +
** Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed.
  +
** Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved.
  +
** Super minions gain 25% attack speed.
  +
* {{si|Recall}} is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds.
  +
  +
;[[V1.0.0.63]]
  +
* Maximum bonus attack damage reduced to 40 from 50.
  +
* Maximum ability power reduced to 40 from 50.
  +
  +
;[[V1.0.0.61]]
  +
* No longer granted to dead players.
 
* No longer absorbed by {{ai|Black Shield|Morgana}}.
 
* No longer absorbed by {{ai|Black Shield|Morgana}}.
* Max damage/ability power reduced to 50 from 60.
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* Maximum bonus attack damage reduced to 50 from 60.
  +
* Maximum ability power reduced to 50 from 60.
 
* Bonus damage / ability power reduced by 5 for the first 35 minutes.
 
* Bonus damage / ability power reduced by 5 for the first 35 minutes.
* Health regeneration per 5 reduced to 3% from 3.5%.
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* Health regeneration per 5 reduced to 3% from {{fd|3.5%}}.
* Mana regeneration per 5 reduced to 15 from 17.5.
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* Mana regeneration per 5 reduced to 15 from {{fd|17.5}}.
   
'''[[V0.9.25.34]]:'''
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;[[V0.9.25.34]]
 
* New particle.
 
* New particle.
   
'''[[V0.9.22.15]]:'''
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;[[V0.9.22.15]]
* Now increases your health regeneration by 5% per 5.
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* {{sbc|New Effect:}} Now increases your health regeneration by 5% per 5 seconds.
* Now increases mana regeneration by 25 per 5.
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* {{sbc|New Effect:}} Now increases mana regeneration by 25 per 5 seconds.
* Bonus Damage/Ability Power reduced to 50.
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* Bonus attack damage reduced to 50 from 90.
  +
* Ability power reduced to 50 from 90.
   
'''[[V0.8.22.115]]:'''
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;[[V0.8.22.115]]
* Damage/ability power bonus increased to 90 from 60.
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* Bonus attack damage increased to 90 from 60.
  +
* Ability power increased to 90 from 60.
   
'''[[V0.8.21.110]]:'''
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;[[V0.8.21.110]]
* Duration increased to 4 minutes from 3 minutes.
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* Duration increased to 240 seconds from 180.
   
'''[[April 25, 2009 Patch]]:'''
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;[[April 25, 2009 Patch]]
* Removed {{bi|Exalted with Baron Nashor}} from the {{ci|Dragon}}.
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* Removed {{bi|Exalted with Baron Nashor}} from the {{ui|Dragon}}.
   
'''[[April 18, 2009 Patch]]:'''
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;[[April 18, 2009 Patch]] Added
* Added a Global Buff to the team that kills {{ci|Baron Nashor}} {{bi|Exalted with Baron Nashor}}, which increases your champion's attack damage and ability power by 60.
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* {{bi|Exalted with Baron Nashor}}:
  +
** Global buff that lasts for 180 seconds granted upon killing {{ui|Baron Nashor}}.
  +
** Grants 60 '''bonus''' attack damage and 60 ability power.
 
}}
 
}}
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== References ==
[[Category:Summoner's Rift Buffs]]
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{{Reflist}}
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{{Neutral buff}}
  +
[[de:Hand des Barons]]
  +
[[fr:Main du Baron]]
  +
[[pl:Pogromca Barona Nashora]]
  +
[[ru:Длань Барона]]
  +
[[zh:Exalted with Baron Nashor]]
  +
[[Category:Summoner's Rift buffs]]

Latest revision as of 22:25, July 31, 2020

Hand of Baron is a team-wide neutral buff granted by slaying Baron NashorSquare Baron Nashor. It is available only on Summoner's Rift.

It can be identified by swirling violet runes on the ground around the champion. The buff is lost upon a champion's death and cannot be transferred to another champion, unlike the Crest of Insight buff Crest of Insight and Crest of Cinders buff Crest of Cinders, which are not team-wide buffs.

How to obtain Edit

  • By being alive while your team lands the killing blow on Baron NashorSquare Baron Nashor.

Effects Edit

  • The value of the bonus AD and AP is set at the moment your team kills Baron NashorSquare Baron Nashor and does not increase over time.
  • Empowered Recall Empowered Recall - channel time is halved.
  • Empowered minions:
    • Gain bonus movement speed equal to 90% of the averaged movement speed of all nearby champions, capped at 500.
    • Gain slow resist.
    • All minions, except for Blue Super MinionSquare super minions, receive 75% reduced damage from area of effect and damage over time abilities and attacks.
Minion Effects
Blue Melee MinionSquare Melee minion
  • Movement speed icon 50% bonus movement speed when within 800 units of enemy minions or turrets.
  • Range icon 75 bonus attack range.
  • +30% size.
  • 50% − 70% (based on minutes) damage reduction from champions.
  • 75% damage reduction from minions.
Blue Caster MinionSquare Caster minion
  • Attack damage icon 20 bonus attack damage.
  • Range icon 100 bonus attack range.
  • 50% bonus Projectile missile speed.
  • 50% − 70% (based on minutes) damage reduction from champions.
Blue Siege MinionSquare Siege minion
  • Attack damage icon 50 bonus attack damage.
  • Range icon 750 bonus attack range.
  • 50% reduced attack speed.
  • 100% bonus damage to turrets.
  • Basic attacks splash to deal damage in a 200-unit radius area of effect.
  • +30% size.
Blue Super MinionSquare Super minion
  • Movement speed icon 50% bonus movement speed when within 800 units of enemy minions or turrets.
  • 25% bonus attack speed.
  • +15% size.

Notes Edit

  • Cannon minions buffed by Hand of Baron will never enter turret range while attacking a turret and will instead remain outside of it.

Trivia Edit

Patch History Edit

V9.23
  • New buff VFX.
  • Buff duration reduced to 180 seconds from 210.
V9.2
  • Scaling for bonus attack damage, ability power and damage reduction on minions now accelerates over time and increments every second.
  • Bonus attack damage reduced to 12 − 48 (based on minutes) from 24 − 48 (based on minutes).
  • Ability power reduced to 20 − 80 (based on minutes) from 40 − 80 (based on minutes).
  • Melee and caster minion damage reduction against champions reduced to 50% − 70% (based on minutes) from 70% at all times.
V8.23
  • Melee minion incoming champion damage reduction reduced to 70% from 75%.
  • Removed: Melee minion no longer take 30% reduced damage from turrets.
  • Caster minion incoming champion damage reduction increased to 70% from 50%.
V8.4
  • Bonus attack damage changed to 24 − 48 (based on minutes) from 26 − 40 (based on minutes).
  • Ability power increased to 40 − 80 (based on minutes) from 26 − 40 (based on minutes).
  • Bug Fix: Fixed a bug where bonus attack damage (e.g. Hand of Baron's +50 and Banner of Command item Banner of Command's +100) wasn't affecting empowered siege minion attacks against structures at all.
  • New Effect: Caster minions now take 50% less damage from champions.
  • Bug Fix: Area-of-effect damage reduction buff on minions now properly reduces damage from Runaan's Hurricane item Runaan's Hurricane bolts.
V6.9
  • Duration increased to 210 seconds from 180.
V4.21
  • Duration reduced to 180 seconds from 240.
V4.20 Reworked
  • Renamed to Hand of Baron buff Hand of Baron from Hand of Baron buff Exalted with Baron Nashor.
  • Health and mana regeneration removed.
  • Now grants an aura that empowers nearby minions:
    • All minions have their movement speed set to 90% of your own up to 500 movement speed and are resistant to slows.
    • Non-super minions take 75% reduced damage from area of effect damage and damage over time.
    • Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets.
    • Melee minions gain increased size, 75% damage reduction versus champions and minions, and 30% damage reduction from turrets.
    • Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed.
    • Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved.
    • Super minions gain 25% attack speed.
  • Recall Recall is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds.
V1.0.0.63
  • Maximum bonus attack damage reduced to 40 from 50.
  • Maximum ability power reduced to 40 from 50.
V1.0.0.61
  • No longer granted to dead players.
  • No longer absorbed by Black Shield Black Shield.
  • Maximum bonus attack damage reduced to 50 from 60.
  • Maximum ability power reduced to 50 from 60.
  • Bonus damage / ability power reduced by 5 for the first 35 minutes.
  • Health regeneration per 5 reduced to 3% from 3.5%.
  • Mana regeneration per 5 reduced to 15 from 17.5.
V0.9.25.34
  • New particle.
V0.9.22.15
  • New Effect: Now increases your health regeneration by 5% per 5 seconds.
  • New Effect: Now increases mana regeneration by 25 per 5 seconds.
  • Bonus attack damage reduced to 50 from 90.
  • Ability power reduced to 50 from 90.
V0.8.22.115
  • Bonus attack damage increased to 90 from 60.
  • Ability power increased to 90 from 60.
V0.8.21.110
  • Duration increased to 240 seconds from 180.
April 25, 2009 Patch
April 18, 2009 Patch Added

References Edit

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