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Abilities

Shadow Walk

Passive: When out of combat for 6 seconds, Evelynn enters stealth only being able to be seen by enemy champions within 700 range or true sight. Evelynn regenerates 1% of her maximum mana every second while stealthed. Casting spells, taking damage or dealing damage reveals Evelynn for 6 seconds.

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Hate Spike

Active: Evelynn fires a line of spikes through a nearby enemy, dealing magic damage to all enemy units in its path.

  • Magic Damage: 40 / 60 / 80 / 100 / 120 (+ 45% AP) (+ 50% Bonus AD)

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Dark Frenzy

Passive: Evelynn's spell hits on enemy champions grant her a flat movement speed bonus for 3 seconds. This effect stacks up to 4 times.

  • Flat Movement Speed per Stack: 4 / 8 / 12 / 16 / 20

Active: Evelynn removes all slows affecting her, gains increased movement speed for 3 seconds and ignores unit collision. Champion kills and assists refresh Dark Frenzy's cooldown.

  • Movement Speed: 30 / 40 / 50 / 60 / 70%

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Ravage

Active: Evelynn slashes a target twice, dealing physical damage with each strike. Evelynn then gains bonus attack speed for 3 seconds.

  • Physical Damage per Hit: 35 / 55 / 75 / 95 / 115 (+ 50% AP) (+ 50% bonus AD)
  • Total Physical Damage: 70 / 110 / 150 / 190 / 230 (+ 100% AP) (+ 100% bonus AD)
  • Attack Speed: 60 / 75 / 90 / 105 / 120%

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Agony's Embrace

Active: Evelynn impales all enemy units in target 250-radius area, dealing magic damage equal to a percentage of their current health and slowing their movement speed for 2 seconds.

  • Magic Damage: 15 / 20 / 25% (+ 1% per 100 AP) of enemies' current health
  • Slow: 30 / 50 / 70%

Evelynn siphons their pain, gaining a shield that grows in strength for each enemy champion hit and lasts up to 6 seconds.

  • Shield Strength per champion hit: 150 / 225 / 300
  • Max Shield Strength: 750 / 1125 / 1500

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References

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