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League of Legends Wiki
League of Legends Wiki
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"Some things must remain buried."

Strategy is highly subjective and may become outdated without any notice. Because of this, the League of Legends Wiki has decided to retire strategy pages and would recommend using other platforms (such as YouTube) to find guides. For more information visit this thread.

  • This page continues to exist for archive purposes.


Champion Spotlight[]

Recommended Items[]

Summoner's Rift
Starting The Dark Seal item Refillable Potion item Warding Totem item
Early Boots of Speed item Aether Wisp item Fiendish Codex item
Essential Sorcerer's Shoes item Luden's Echo item Liandry's Torment item
Standard Lich Bane item Zhonya's Hourglass item Void Staff item
Situational Dead Man's Plate item Banshee's Veil item Hextech Protobelt-01 item
Consumables Health Potion item Control Ward item Elixir of Sorcery item
Summoner's Rift (Jungler)
Starting Hunter's Talisman item Refillable Potion item Warding Totem item
Early Stalker's Blade item Aether Wisp item Boots of Speed item
Essential Stalker's Blade (Runic Echoes) item Haunting Guise item Sorcerer's Shoes item
Standard Lich Bane item Liandry's Torment item Void Staff item
Situational Zhonya's Hourglass item Banshee's Veil item Hextech Protobelt-01 item
Consumables Hunter's Potion item Control Ward item Elixir of Sorcery item
Twisted Treeline
Starting Doran's Ring item Boots of Speed item Refillable Potion item
Early Boots of Mobility item
Essential Lich Bane item Liandry's Torment item Hextech Protobelt-01 item
Standard Wooglet's Witchcap item Luden's Echo item
Situational Void Staff item Rylai's Crystal Scepter item
Consumables Health Potion item Elixir of Sorcery item
Twisted Treeline (Jungler)
Starting Hunter's Talisman item Hunter's Machete item Refillable Potion item
Early Stalker's Blade item Boots of Speed item Aether Wisp item
Essential Stalker's Blade (Runic Echoes) item Boots of Mobility item Lich Bane item
Standard Wooglet's Witchcap item Liandry's Torment item Hextech Protobelt-01 item
Situational Abyssal Mask item Dead Man's Plate item Banshee's Veil item
Consumables Health Potion item Elixir of Sorcery item
Howling Abyss
Starting Guardian's Orb item Boots of Speed item Health Potion item3
Essential Sorcerer's Shoes item Lich Bane item Luden's Echo item
Offensive Hextech Protobelt-01 item Liandry's Torment item Void Staff item
Defensive Abyssal Mask item Banshee's Veil item Zhonya's Hourglass item
Consumables Oracle's Extract item Health Potion item Corrupting Potion item

Tips[]

Playing As Evelynn Evelynn
  • While stealthed stealthed, pay attention to when you are (near) being detected by enemy champions. This is identified by the glowing yellow eye over nearby enemy champions.
  • You are far more reliant on your level six power spike than most junglers. Focus more on farming instead of ganking until you reach that point.
  • Running after marked marked targets to use Whiplash Whiplash is ill-advised. Unless you are unable to line up a clear shot through their minions, Hate Spike Hate Spike is the better option.
Playing Against Evelynn Evelynn
  • Purchasing Control Wards Control Wards can help you detect Evelynn's location in order to prepare for her ambushes ambushes.
  • Evelynn's stealth stealth is not available to her until level 6, and Allure Allure needs time to set up. this makes her susceptible to early invades.
  • If you suspect Evelynn is about to ambush ambush one of your teammates, let them know by pinging the minimap and typing in chat.
  • Demon Shade Demon Shade is an out-of- combat effect, so when she casts Allure Allure (indicating she is nearby and preparing to attack) you can fire large area spells like Volley Volley into her possible gank paths to cripple her.
  • Evelynn can still be affected by wards as long as you place them in areas where she will enter combat i.e. next to her jungle camps.

Playstyle[]

Ability Usage
  • Demon Shade Demon Shade
    • When low on health, wait for the passive health regeneration of Demon Shade to heal you as much as possible before using your potions. It is really effective on low levels (as it will cause you to regen enough health to clear a camp just by waiting) and on high ones as it will be able to heal you for (almost) whole health.
  • Hate Spike Hate Spike
    • This ability deals good damage to a target marked by Hate Spike, and is also your main tool to clear jungle camps.
  • Allure Allure
    • This ability is good for ganking a pushed lane. Unless the target has a lot of mobility, triggering Allure shouldn't be too difficult.
    • Trigger Allure with Hate Spike Hate Spike, which has more range, instead of Whiplash Whiplash.
    • This ability deals huge damage to monsters after marking them for 2.5 seconds. Use this ability on the camp's main monster, wait 2.5 seconds and trigger the mark, the monster will also be charmed for a longer duration.
    • Pay attention to the heart and the sounds. You will hear characteristic sound after the heart fills.
  • Whiplash Whiplash
    • This ability should always be used as its empowered empowered version, as it deals about 50% more damage and allows Evelynn to dash to her target.
    • Whiplash is most effective while using its full range - possibly hitting all the targets on its way which is very useful while clearing camps like Krugs or Raptors or during teamfights. Remember it only works for its empowered version.
  • Last Caress Last Caress
    • This ability can be used to either espace, chase a target down or execute a low-health target.
    • If you trying to kill your target, always use it when they're marked as Champions killed with Comeuppance (R)below 30% health, as the ability will deal twice as much damage.
    • Last Caress is a great option when you wanna steal the dragon/baron or when enemies are trying to steal yours. Smite + ultimate combo will deal great damage and allow you to escape easily after taking the objective.

Runes[]

  • Electrocute Electrocute can easily be triggered with Spikes Spikes, it will add to your burst damage.
  • Sudden Impact Sudden Impact is further increasing your burst damage. It may be triggered:
  1. with Empowered Whiplash Empowered Whiplash;
  2. by dealing damage to enemy champions after appearing from passive passive Ambush 2 camouflage;
  3. by dealing damage to enemy champions after using ultimate ultimate.
  • Cheap Shot Cheap Shot is a situational rune to be picked instead of Sudden Impact Sudden Impact, that can be triggered by expunging a marked marked enemy champion.
  • Eyeball Collection Eyeball Collection is what you usually wanna go for as you want to get as much damage as possible.
  • Ravenous Hunter Ravenous Hunter increases sustain in the jungle.
  • Relentless Hunter Relentless Hunter increases your mobility, and helps you track down your targets.
  • Ultimate Hunter Ultimate Hunter greatly decreases Last Caress Last Caress' cooldown which is very important during mid and late game and allows you to gank more often and more easily.
  • Waterwalking Waterwalking helps in roaming between lanes for an ambush.
  • Absolute Focus Absolute Focus will increase your damage as your passive will heal you for needed 70%. Assuming no bonus health, it will take 129 AP (+26 AP per level) from other sources for the passive passive to heal Evelynn till 70% hp. Remember that you want to go for one shots during mid or late game. This rune makes it easier and will allow you to use it all the time. Note that, combined with Demon Shade Demon Shade, this rune indirectly discourages getting any bonus health.

Items[]

Synergies & Counterpicks[]

Works well with: Struggles against:

References[]

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