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+ | {{Item header|Entropy}} |
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− | {{infobox item |
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− | |type = [[Legendary item|Legendary]] |
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− | |effects = +55 [[attack damage]]<br />+275 [[health]] |
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− | |mode = CH |
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− | |passive = UNIQUE Passive - [[Named item effect#Rage|Rage]]: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds |
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− | |active = UNIQUE: For 5 seconds, your attacks reduce your target's movement speed by 30% and deal 80 [[true damage]] over {{fd|2.5}} seconds. 60 second cooldown. |
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− | |menu = Attack > Damage<br />Defense > Health |
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− | |buy = 2700g (500g) |
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− | |sell = 1890g |
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− | |code = 3184 |
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− | '''Entropy''' is a [[Legendary item|legendary]] [[item]] in [[League of Legends]].<ref>[http://na.leagueoflegends.com/items#3184 Entropy's item page] at [[LeagueofLegends.com]]</ref> |
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+ | |description= |
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− | {{Recipe |
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− | |result = {{PAGENAME}} |
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− | |cost = 500 |
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− | |total = 2700 |
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− | |t1 = {{Recipe|result=Phage|cost=565|total=1325|t1={{Recipe/item|Ruby Crystal|400}}|t2={{Recipe/item|Long Sword|360}}}} |
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}} |
}} |
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− | * 55 [[attack damage]] = 1980g |
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− | * 275 [[health]] = 733g |
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− | ** '''Total Gold Value''' = 2706g |
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− | |||
− | {{gold value|Gold Value (with Passive buff)|nolink=}} |
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− | * 20 [[movement speed]] = 260g |
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− | |||
− | '''''Complete Combined Gold Value:''''' 2973g |
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− | |||
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==Similar Items== |
==Similar Items== |
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+ | {{Column|2| |
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− | {{Recipe/item| |
+ | {{Recipe/item|Frozen Mallet}} |
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== Notes == |
== Notes == |
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− | * |
+ | * {{iis|Entropy}} active deat damage every {{fd|1.25}} seconds, total of two times. |
== Strategy == |
== Strategy == |
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− | * {{ii|Entropy}} |
+ | * {{ii|Entropy}} was designed for a front-line fighter to stick to his target on the smaller maps, where short-range dashes and blinks are very strong. The active effect deals damage over time, which can secure a kill on an enemy with an escape. |
− | ** {{ii|Frozen Mallet}} |
+ | ** {{ii|Frozen Mallet}} was an alternate Legendary item which performs a similar function. It has less damage but a strong slow and more health, making it better on melee fighter champions who need more health to survive being in close-range and a consistent slow to lock down an enemy. |
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+ | <gallery captionalign="center"> |
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+ | Entropy item old.png|Entropy |
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+ | </gallery> |
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== Trivia == |
== Trivia == |
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− | * {{ |
+ | * {{iis|Entropy}} active ability was intended to replicate the effects of {{bi|Crest of Cinders}}, which was not available in [[Dominion]]. |
* {{ci|Veigar|Veigar's}} innate ability was originally called "Entropy" until it was replaced to {{ai|Equilibrium|Veigar}}. |
* {{ci|Veigar|Veigar's}} innate ability was originally called "Entropy" until it was replaced to {{ai|Equilibrium|Veigar}}. |
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− | * Until season three, {{ii|Entropy}} was the only item that |
+ | * Until season three, {{ii|Entropy}} was the only item that gave the ability to deal [[true damage]]. It remains one of three items, along with {{ii|Skirmisher's Sabre}} and {{ii|Stalker's Blade}}. |
==Patch History== |
==Patch History== |
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− | {{scroll box| |
+ | {{scroll box|content= |
− | + | ;[[V6.12]] - Removed |
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+ | * Removed from the game. |
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+ | * Replaced by {{ii|Guardian's Hammer}}. |
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− | * Item cost decreased to 2700g from 3475g. |
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+ | |||
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+ | ;[[V5.22]] |
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+ | * Total cost reduced to {{g|2600}} from {{g|2700}}. |
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+ | |||
+ | ;[[V4.1]] |
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+ | ** {{sbc|Old Recipe:}} {{ii|Phage}} + {{ii|B. F. Sword}} + {{g|600}} = {{g|3475}}. |
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* Attack damage reduced to 55 from 70. |
* Attack damage reduced to 55 from 70. |
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− | * |
+ | * Item icon updated. |
− | + | ;[[V3.14]] |
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− | * Item cost |
+ | * Item cost reduced to {{g|3475}} from {{g|3500}}. |
+ | ** Combine cost unchanged. |
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− | + | ;[[V3.12]] |
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− | * Item cost increased to |
+ | * Item cost increased to {{g|3500}} from {{g|3400}}. |
+ | ** Combine cost unchanged. |
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− | + | ;[[V3.10a]] |
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* {{sbc|Unique Passive - Icy}} removed |
* {{sbc|Unique Passive - Icy}} removed |
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* New {{sbc|Unique Passive - Rage}}: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. |
* New {{sbc|Unique Passive - Rage}}: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. |
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− | * |
+ | * Item cost reduced to {{g|3400}} from {{g|3615}}. |
− | + | ;[[V1.0.0.152]] |
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− | * Item cost increased to |
+ | * Item cost increased to {{g|3615}} from {{g|3565}}. |
+ | ** Combine cost unchanged. |
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+ | |||
+ | ; Dominion release |
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+ | * Added |
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}} |
}} |
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== References == |
== References == |
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{{Reflist}} |
{{Reflist}} |
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− | |||
{{Items}} |
{{Items}} |
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[[cs:Entropy]] |
[[cs:Entropy]] |
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[[de:Entropie]] |
[[de:Entropie]] |
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+ | [[es:Entropía]] |
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[[fr:Entropie]] |
[[fr:Entropie]] |
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[[pl:Entropia]] |
[[pl:Entropia]] |
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+ | [[ru:Entropy]] |
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[[zh:Entropy]] |
[[zh:Entropy]] |
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− | [[Category:Attack damage items]] |
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− | [[Category:Health items]] |
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− | [[Category:Items with active abilities]] |
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− | [[Category:Dominion items]] |
Revision as of 19:49, 13 May 2018
Template:Item data EntropyEntropy was an advanced item in League of Legends for .
Recipe
Template:Item data Entropy
Cost Analysis
Template:Gold value math
Gold efficiency
- 102.24% gold efficient, without the passive and active. was
Similar Items
Notes
- active deat damage every 1.25 seconds, total of two times.
Strategy
- was an alternate Legendary item which performs a similar function. It has less damage but a strong slow and more health, making it better on melee fighter champions who need more health to survive being in close-range and a consistent slow to lock down an enemy.
was designed for a front-line fighter to stick to his target on the smaller maps, where short-range dashes and blinks are very strong. The active effect deals damage over time, which can secure a kill on an enemy with an escape.
Old Icon
Trivia
- Dominion. active ability was intended to replicate the effects of , which was not available in
- innate ability was originally called "Entropy" until it was replaced to .
- Until season three, true damage. It remains one of three items, along with and . was the only item that gave the ability to deal
Patch History
- V6.12 - Removed
- Removed from the game.
- Replaced by .
- Unique Passive - Icy removed
- New Unique Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds.
- Item cost reduced to 3400 from 3615.
- Dominion release
- Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items