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Notes

Trivia

Notes

  • Enforcers deprioritize stunning targets immune to crowd control or affected by Zephyr Zephyr.

Trivia


Patch History

V12.10
  • Bonus attack speed increased to 100% from 80%.
V12.9
  • New Effect: While 5 Enforcers are in play, Enforcers gain 80% bonus attack speed for the rest of combat.
V12.6
  • New Effect: While at least 3 Enforcers are in play, Enforcers Stun icon.png stun the enemy with the most health at the start of combat. The target breaks free after 4 seconds or after losing 40% of their maximum health. Enforcers will not try to stun enemies who are immune to crowd control effects.
  • Old Effect: Enforcers Stun icon.png stun an enemy at the start of combat. The target breaks free after 3 seconds or after losing 40% of their maximum health. Enforcers will not try to stun enemies who are immune to crowd control effects.
    • 2 Enforcers: Enemy with the most health.
    • 4 Enforcers: And the enemy who dealt the most damage last combat.
V12.5
  • Stun duration reduced to 3 seconds from 4.
  • Bug Fix: No longer stuns units affected by Quickestsilver Quickestsilver or Mistral Mistral.
V12.4 - Returning
  • New Enforcer: Sejuani Sejuani.
  • Removed Enforcer: Fiora Fiora.
  • Stun duration reduced to 4 seconds from 5.
V11.24
  • Bug Fix: Enforcer 4 now properly stuns the enemy with the highest damage dealt.
V11.23
  • New Effect: Enforcers now deprioritize stunning targets immune to crowd control or affected by Zephyr Zephyr.
V11.22 - Added
  • Synergy: Enforcers Stun icon.png stun an enemy at the start of combat. The target breaks free after 5 seconds or after losing 40% of their maximum health.
    • 2 Enforcers: Enemy with the most health
    • 4 Enforcers: Enemy who dealt the most damage last combat
  • Champions: Caitlyn Caitlyn, Fiora Fiora, Jayce Jayce, Vi Vi.
  • Item: Enforcer Emblem Enforcer Emblem.
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