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League of Legends Wiki
"You belong in a museum!"

This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V12.22.

Emberknife was a starter item in League of Legends. Can only be purchased if you have Smite Smite.

Cost Analysis

Gold Value

Gold efficiency

  • Emberknife's Emberknife's base stats were 0% gold efficient.
  • Emberknife Emberknife becomes 765.05% - 1622.19% gold efficient while affected by Recoup.

Similar items

Hailblade Hailblade

Notes

Old icons

Trivia

Media

Sound Effects

Challenging Smite received

Patch History

V12.22 - Removed
V12.10
  • Omnivamp against monsters reduced to 7% from 8%.
V11.10
  • Omnivamp reduced to 8% from 10%.
  • New Effect: Now increases Smite's Smite's damage to 900 once it's consumed.
  • New Effect: If you are at least 2 levels below the average level of the game, large monster kills grant 50 bonus experience per level below the average level of all players in the game.
V11.8 - April 13th Hotfix
  • Bug Fix: Fixed a bug where the monster omnivamp was healing against champions and minions.
V11.2
  • Bug Fix: Fixed a bug where jungle items would be removed from the Recommended items tab if the player purchased a Refillable Potion Refillable Potion.
  • Bug Fix: Fixed a bug where Smiting Smiting five times would not consume the jungle item, allowing the player to sell it for gold.
V10.25
  • Enabled on Nexus Blitz.
  • Removed: Basic attacks no longer apply one tick of damage.
V10.24
  • Updated icon.
  • Omnivamp reduced to 10% from 12%.
  • New Effect: Monster omnivamp is no longer reduced by AoE damage.
V10.23 - November 16th Hotfix
  • Bug Fix: Can no longer buy a support item after the item is consumed.
V10.23 - November 12th Hotfix
  • Burn AP ratio increased to Multiple champions hit with Between Worlds (R)30% AP from Multiple champions hit with Between Worlds (R)10% AP.
  • Bug Fix: Fixed a bug where moving your jungle item in your inventory as it was being consumed to upgrade your Smite Smite allowed you to keep the item to sell back for gold.
V10.23 - Added
  • Replaces Hunter's Machete Hunter's Machete and Hunter's Talisman Hunter's Talisman.
  • Requires Smite Smite to buy.
  • Cost: 350 Gold 350.
  • Stats: 12% omnivamp against monsters.
  • Unique Passive - Sear: Damaging monsters burns them for Champions killed with Comeuppance (R)60 Multiple champions hit with Between Worlds (R)(+ 10% AP) Champions stunned with Pyromania (P)(+ 5% bonus AD) Champions killed with Comeuppance (R)(+ 2% bonus health) magic damage over 5 seconds, basic attacks apply one tick on-hit.
  • Unique Passive - Challenging Path: Using Smite Smite 5 times consumes this item to upgrade your Smite into Challenging Smite Challenging Smite and grants all item effects permanently.
  • Unique Passive - Huntsman: Killing large monsters grants Champions killed with Trueshot Barrage (R)60 bonus experience. The first large monster killed grants Champions killed with Trueshot Barrage (R)150 bonus experience instead.
  • Unique Passive - Recoup: Regenerate up to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range8 − 18 (based on level) mana per second when in the jungle or river, based on Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemissing mana.
  • If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. This penalty is removed at 20 minutes.
  • Limited to 1 Jungle or Support item.


References

List of Items