Unique – Sear:
Damaging monsters burns them for
60 (+ 30% AP) (+ 5% bonus AD) (+ 2% magic damage bonus health)
over 5 seconds. Basic attacks apply one tick on-hit. Omnivamp against monsters provided by this item is not reduced by
area of effect
Unique – Challenging Path:
Using 5 times
consumes this item
to upgrade your Smite into and grants all item effects permanently.
Unique – Huntsman:
Killing large or epic
+60 bonus experience
. The first large monster killed grants
instead. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience.
This penalty is removed at 20 minutes.
Unique – Recoup:
Regenerate up to
8 − 18 (based on level) mana
per second when in the jungle or river, based on
Can only be purchased if you have
Emberknife is a starter item in . It is exclusive to League of Legends Summoner's Rift. It can only be purchased if you have as a summoner spell.
* is 0% gold efficient, but 818. - 57% 1675. gold efficient while in the jungle or river against monsters. 71%
will not trigger the burn, unless special cased to do so.
「 deal or default damage 」 proc damage 「 do not trigger on-hit or spell effects 」 For instance,
Hunter's Talisman does not trigger on the damage dealt by to secondary targets. Similarly, neither do and .
is special cased to trigger it despite being . proc damage Other special cased interactions are not listed here. The Sear damage does not deal lethal damage to large jungle monsters with buffs (i.e. and ). This is so that the burn does not accidentally steal a buff that's being donated.
Omnivamp reduced to 10% from 12%.
New Effect: Monster omnivamp is no longer reduced by AoE damage.
V10.23 - November 16th Hotfix
Bug Fix: Can no longer buy a support item after the item is consumed.
V10.23 - November 12th Hotfix
Burn AP ratio increased to
30% AP from 10% AP. Bug Fix: Fixed a bug where moving your jungle item in your inventory as it was being consumed to upgrade your allowed you to keep the item to sell back for gold.
V10.23 - Added
Replaces and . Requires
Cost: . 350
Stats: 12% omnivamp against monsters.
Unique Passive - Sear: Damaging monsters burns them for 60 over 5 seconds, basic attacks apply one tick on-hit. (+ 10% AP) (+ 5% bonus AD) (+ 2% magic damage bonus health)
Unique Passive - Challenging Path: Using 5 times consumes this item to upgrade your Smite into and grants all item effects permanently.
Unique Passive - Huntsman: Killing large monsters grants 60 . The first large monster killed grants bonus experience 150 instead. bonus experience
Unique Passive - Recoup: Regenerate up to per second when in the jungle or river, based on 8 − 18 (based on level) mana . missing mana If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience.
This penalty is removed at 20 minutes. Limited to 1 Jungle or Support item.