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== Notes == |
== Notes == |
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[[File:Elixir of Wrath screenshot.png|thumb|Item VFX]] |
[[File:Elixir of Wrath screenshot.png|thumb|Item VFX]] |
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− | * Elixirs require level 9 to purchase. |
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* Elixirs are automatically applied when purchased (even while dead) if there are already 6 items in the inventory. |
* Elixirs are automatically applied when purchased (even while dead) if there are already 6 items in the inventory. |
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** Elixirs applied in this fashion while dead will still last for the entire listed duration once the player has respawned. |
** Elixirs applied in this fashion while dead will still last for the entire listed duration once the player has respawned. |
Revision as of 19:56, 15 February 2020
- For the Legends of Runeterra card see Template:Card
Template:Item data Elixir of WrathElixir of Wrath was an advanced item in League of Legends for .
Recipe
Template:Item data Elixir of Wrath
Cost Analysis
Gold Value
- 30 attack damage = 1050
Gold efficiency
- When consumed, 210% gold efficient without its passive effect. is
Similar Items
Notes
- Elixirs are automatically applied when purchased (even while dead) if there are already 6 items in the inventory.
- Elixirs applied in this fashion while dead will still last for the entire listed duration once the player has respawned.
- Only one Elixir effect may be active at a time. Activating a new elixir will remove the old effect.
Strategy
- The AD bonus works well with any champion that normally builds attack damage items, be that fighters, ADCs, or AD assassins.
- Elixirs are often bought towards the end of long games when builds are all completed and the extra gold continues to accumulate. They can also be bought mid game to give a temporary stat advantage during ganks and teamfights, especially ones around important objectives like .
Patch History
- Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
- Cost increased to 500 from 400.
- Bonus attack damage increased to 30 from 25.
- Bloodlust healing increased to 15% from 10%.
- Removed: Takedowns no longer extend the duration by 30 seconds.
- V4.20 - Added
- Requirement: Level 9 required to purchase.
- Consume: Grants 25 bonus attack damage and Bloodlust for 3 minutes.
- Bloodlust: Dealing physical damage to champions heals for 10% of the damage dealt. Scoring a kill or assist extends duration of this elixir by 30 seconds.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items