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- For the
Legends of Runeterra card, see
1 Elixir of Wrath.
Elixir of Wrath is a consumable item in League of Legends. Level 9 required to purchase.
Cost Analysis
Gold Value
- 30 attack damage =
1050
- 15% physical vamp =
578.749995
Gold efficiency
- When consumed, 325.75% gold efficient. is
Similar items
Notes
- Elixir of Wrath is a
drain effect.
- There is a 5-second cooldown on purchasing any of the three Elixirs upon purchasing one.
- There is no limit to how many Elixirs can be in the inventory at a time (item slots permitting).
- Only one Elixir effect may be active at a time. Activating a new elixir will remove the previous buff.
- Elixirs are automatically applied when purchased (even while dead) if there are already 6 items in the inventory.
- Elixirs applied in this fashion while dead will perpetually reset their buff duration until the player respawns, and thus last for their normal duration afterwards.
Strategy
- The AD bonus works well with any champion that normally builds attack damage items, often
Marksmen, and some
Fighters or
Slayers.
- Elixirs are often bought towards the end of long games when builds are all completed and the extra gold continues to accumulate. They can also be bought mid game to give a temporary stat advantage during ganks and teamfights, especially ones around important objectives like .
- makes for a good alternative to this item when more survivability is needed.
Old icons
Media
Patch History
- V11.18 - September 13th Hotfix
- Bug Fix: Now properly grants physical vamp against champions.
- Updated icon.
- New Effect: Grants 30 bonus attack damage and 15% physical vamp against champions for 180 seconds.
- Old Effect: Grants 30 bonus attack damage and Bloodlust for 180 seconds. Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt. Area of effect physical damage only heals 5% for every unit affected.
- Drinking a different Elixir will replace the existing one's effects.
- Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
- Cost increased to
500 from
400.
- Bonus attack damage increased to 30 from 25.
- Bloodlust healing increased to 15% from 10%.
- Removed: Takedowns no longer extend the duration by 30 seconds.
- V4.20 - Added
- Requirement: Level 9 required to purchase.
- Consume: Grants 25 bonus attack damage and Bloodlust for 3 minutes.
- Bloodlust: Dealing physical damage to champions heals for 10% of the damage dealt. Scoring a kill or assist extends duration of this elixir by 30 seconds.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items