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League of Legends Wiki

Elixir of Wrath is a consumable item in League of Legends icon League of Legends. Level 9 required to purchase.

Cost Analysis

Gold Value

Gold efficiency

  • After consuming Elixir of Wrath Elixir of Wrath, it becomes 210% gold efficient.

Similar items


  • Elixir of Wrath is a Ravenous Hunter rune drain effect.
  • Purchasing an Elixir prevents other Elixirs from being purchased for 5 seconds.
  • There is no limit to how many Elixirs can be in the inventory at a time (item slots permitting).
  • Only one Elixir effect may be active at a time. Consuming an Elixir will override the existing Elixir's buff, or refresh it if it is the same Elixir.
  • Elixirs are automatically consumed if the inventory is full upon being purchased.
    • This occurs even if the user is dead.
  • Consuming an Elixir while dead refreshes its buff duration until respawn.
    • The duration will not pause if the user dies while the buff is active.


  • Elixir of Wrath's Elixir of Wrath's is best used by champions that scale with attack damage.
  • Elixirs are often purchased by champions once there are no remaining item slots from completing their item build; the elixir is automatically consumed if the inventory is full. Excess gold will accumulate even after the build is completed and that gold can be used to buy elixirs.
    • They do not have to be purchased in this manner however. Elixirs can be bought in the mid-game to give a temporary stat advantage for an important fight.
  • Elixir of Iron Elixir of Iron makes for a good alternative to this item when more survivability is needed.

Old icons


Noxus Crest icon


Sound Effects


Patch History

  • Bug Fix: Buying multiple Elixirs no longer causes the cooldown timer to visually reset even if the cooldown was not incurred.
  • Physical vamp reduced to 12% from 15%.
V11.18 - September 13th Hotfix
  • Bug Fix: Now properly grants physical vamp against champions.
  • Updated icon.
  • New Effect: Grants 30 bonus attack damage and 15% physical vamp against champions for 180 seconds.
    • Old Effect: Grants 30 bonus attack damage and Bloodlust for 180 seconds. Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt. Area of effect physical damage only heals 5% for every unit affected.
  • Drinking a different Elixir will replace the existing one's effects.
  • Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
  • Cost increased to 500 Gold 500 from 400 Gold 400.
  • Bonus attack damage increased to 30 from 25.
  • Bloodlust healing increased to 15% from 10%.
  • Removed: Takedowns no longer extend the duration by 30 seconds.
V4.20 - Added
  • Requirement: Level 9 required to purchase.
  • Consume: Grants 25 bonus attack damage and Bloodlust for 3 minutes.
    • Bloodlust: Dealing physical damage to champions heals for 10% of the damage dealt. Scoring a kill or assist extends duration of this elixir by 30 seconds.


List of Items