Elixir of Sorcery is a consumable item in League of Legends. Level 9 required to purchase.
Cost Analysis
Gold Value
- 50 ability power = 1000
- 15 flat mana regeneration = 900
Gold efficiency
- After consuming 380% gold efficient. , it becomes
Similar items
Notes
- The user can enter combat with an enemy champion or turret by dealing damage to them in order to trigger Elixir of Sorcery's bonus true damage.
- This includes effects that deal 0 damage such as hitting enemy champions with and attachment.
- Turrets only receive the bonus true damage from damage that applies either on-hit or spell effects (excluding pet damage).
- Abilities that can affect turrets and deal damage in multiple instances that each apply on-hit or spell effects, such as , will trigger the true damage more than once.
- Purchasing an Elixir prevents other Elixirs from being purchased for 5 seconds.
- There is no limit to how many Elixirs can be in the inventory at a time (item slots permitting).
- Only one Elixir effect may be active at a time. Consuming an Elixir will override the existing Elixir's buff, or refresh it if it is the same Elixir.
- Elixirs are automatically consumed if the inventory is full upon being purchased.
- This occurs even if the user is dead.
- Consuming an Elixir while dead refreshes its buff duration until respawn.
- The duration will not pause if the user dies while the buff is active.
Strategy
- is best used by casters or other champions that scale with ability power.
- Since this damage is applied from basic attacks, increased attack speed helps to apply it at a faster rate thus destroying the tower quicker.
bonus damage against turrets is beneficial for sieging.
- Elixirs are often purchased by champions once there are no remaining item slots from completing their item build; the elixir is automatically consumed if the inventory is full. Excess gold will accumulate even after the build is completed and that gold can be used to buy elixirs.
- They do not have to be purchased in this manner however. Elixirs can be bought in the mid-game to give a temporary stat advantage for an important fight.
Old icons
Media
Sound Effects
- Consumed
- ▶️ Active SFX
Patch History
- Bug Fix: Buying multiple Elixirs no longer causes the cooldown timer to visually reset even if the cooldown was not incurred.
- Updated icon.
- Effect during elixir is no longer called Sorcery.
- Drinking a different Elixir will replace the existing one's effects.
- Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
- V4.20 - Added
- Requirement: Level 9 required to purchase.
- Consume: Grants +40 ability power, 15 bonus mana regen and Sorcery for 3 minutes.
- Sorcery: Damaging a champion or tower deals bonus 25 true damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items