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Elise OriginalCentered.jpg
Elise
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Abilities

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Spider Queen
Spider Queen.png

Innate - Human Form: When Elise's abilities hit a target she gains one dormant Spiderling, up to 2 / 3 / 4 / 5 (based on Elise OriginalSquare.png Human Form's Rank).

Innate - Spider Form: Elise's basic attacks against non-Turret icon.png structures deal 10 / 20 / 30 / 40 (based on Spider Form.png Spider Form's Rank) (+ 30% AP) bonus magic damage and Heal power.png heal her for 4 / 6 / 8 / 10 (based on Spider Form.png Spider Form's Rank) (+ 10% AP) on-hit.

Info
Notes
  • Elise will always begin the game and respawn with maximum available Spiderlings stored.
  • Elise's Human Form Human Form ability casts can only store one Spiderling each.
  • The Spiderlings have a leash range.
  • Spider Form's basic attacks will apply other on-hit effects and can Critical strike icon.png critically strike as normal (the bonus damage does not).
  • Applies Wit's End item.png proc damage on the bonus magic damage on-hit in spider form.
  • The Spiderlings apply Death Lotus.png area damage.

Video

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Neurotoxin
TARGET RANGE: Range center.png 625
CAST TIME: 0.25
COST: 80 / 85 / 90 / 95 / 100 Mana
COOLDOWN: 6
Neurotoxin.png

Active: Elise fires toxin at the target enemy, dealing magic damage, capped against Monster icon.png monsters.

Magic Damage:
40 / 75 / 110 / 145 / 180 (+ 4% (+ 3% per 100 AP) of target's current health)
Max. Monster Damage:
115 / 175 / 235 / 295 / 355

Info
Notes
  • No additional details.

Video

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Volatile Spiderling
TARGET RANGE: 950
COLLISION RADIUS: X
EFFECT RADIUS: X
SPEED: X
CAST TIME: 0.125
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 12
Volatile Spiderling.png

Active: Elise summons an Playful.png untargetable venom-gorged spider for 3 seconds, which moves to the target location and navigates its path upon encountering terrain.

The spider explodes upon contact with an enemy unit or at the end of its lifespan, dealing magic damage to nearby enemies.

Magic Damage:
60 / 105 / 150 / 195 / 240 (+ 95% AP)

If the spider does not hit an enemy before reaching the target location, it chases down a nearby enemy, prioritizing Champion icon.png champions. The spider gains Movement speed icon.png bonus movement speed based on its proximity to its target.

Info
Notes
  • If Volatile Spiderling dashes to a target due to Venomous Bite Venomous Bite, it will not expire before finishing its jump.
    • It can still collide with enemies while dashing, but since this proximity check is repeated only every so often, it might phase through an enemy on its way without detecting the collision if dashing quickly enough.

Video

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Cocoon
TARGET RANGE: Range center.png 1100
WIDTH: Range model.png 110
SPEED: 1600
CAST TIME: 0.25
COST: 50 Mana
COOLDOWN: 12 / 11.5 / 11 / 10.5 / 10
Cocoon.png

Active: Elise fires a web in the target direction, Stun icon.png stunning and Sight icon.png revealing the first enemy hit for a few seconds.

Stun and Reveal Duration:
1.6 / 1.7 / 1.8 / 1.9 / 2

Info
Notes
  • Cocoon will always cast from the original casting position.
  • Cocoon deals no damage and thus does not trigger Turret icon.png turret aggro, or effects such as Elixir of Sorcery Elixir of Sorcery and Sudden Impact's Sudden Impact's activation.

Video

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Venomous Bite
TARGET RANGE: 475
CAST TIME: 0.25
COOLDOWN: 6
Venomous Bite.png

Active: Elise Dash.png pounces at the target enemy with her fangs and bites them, dealing magic damage, capped against Monster icon.png monsters, and applying On-hit icon.png on-hit effects.

Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 8% (+ 3% per 100 AP) of target's missing health)
Max. Monster Damage:
145 / 210 / 275 / 340 / 405

If there are active Spiderlings Spiderlings or Volatile Spiderlings Volatile Spiderlings nearby, they will Dash.png dash alongside Elise towards Venomous Bite's target and reprioritize them.

Info
Notes
  • Venomous Bite cannot be used to cross walls or impassable terrain.
    • The target will be damaged regardless.
      • Spiderlings Spiderlings can cross walls and terrain to reach Venomous Bite's target and will attack provided Elise stays within their leash range.
  • There is a maximum range in which Spiderlings or Volatile Spiderlings can dash to the target.
  • Spiderlings Spiderlings will dash even if they are Stun icon.png crowd controlled.
  • Elise will not dash if the target is within basic attack range.
  • Venomous Bite will still deal its damage but not apply on-hit effects if it is Spirit's Refuge.png blocked or Counter Strike.png dodged. It cannot be missed while Elise is Blind icon.png blinded.

Video

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Skittering Frenzy
CAST TIME: none
COOLDOWN: 10
Skittering Frenzy.png

Passive: Elise's Spiderlings Spiderlings gain Attack speed icon.png bonus attack speed.

Passive Attack Speed:
5 / 10 / 15 / 20 / 25%

Active: Elise and her Spiderlings Spiderlings gain Attack speed icon.png bonus attack speed for 3 seconds.

Active Attack Speed:
60 / 80 / 100 / 120 / 140%

Skittering Frenzy Bladework.png resets Elise's basic attack timer.

Elise loses Skittering Frenzy immediately when she switches to Human Form Human Form.

Info
Notes
  • No additional details.

Video

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Rappel
EFFECT RADIUS: Range model.png 700
CAST TIME: none
COOLDOWN: 22 / 21 / 20 / 19 / 18
Rappel.png

Active: Elise and her Spiderlings Spiderlings lift up into the air, Hallucinate.png vanishing for up to 2 seconds and Sight icon.png revealing the area for the duration. Rappel can be recast on an enemy unit at any time within its duration. After the duration, Elise and her Spiderlings Spiderlings descend back down to their current position.

Recast: Elise and her Spiderlings Spiderlings instantly Flash.png descend upon her target.

If cast directly on an enemy, Elise and her Spiderlings Spiderlings automatically Flash.png descend upon them after 1 second. Upon landing this way, Elise's Spider Queen Spider Queen bonuses are increased for 5 seconds.

Spider Effects Increase:
40 / 50 / 70 / 85 / 100%

Info
Notes
  • When Elise casts Rappel, a circle outlines the area in which a target can be selected to descend upon.
    • She cannot descend outside the bounds of this circle.
  • The buff granted from casting directly on an enemy is not lost if Elise switches to Human Form.
  • Rappel can be cast on any targetable enemy unit (Champion icon.png champions, Minion icon.png minions, Monster icon.png monsters, Ward icon.png wards, Noxious Trap.png traps, and jungle plants).
  • Elise will attempt to position behind her target if she descends closer than Rappel's max range.
  • Without additional vision, Elise cannot Rappel to Rift Herald Rift Herald from the other side of the Baron Nashor's Baron Nashor's pit, but can Rappel to Dragon Dragon by standing near the Scryer's Bloom Scryer's Bloom spawn locations. This is a result of Sight icon.png sight being granted in a smaller circle than the target range limit for descending and the Summoner's Rift icon.png Summoner's Rift map having height variations. With sight of the target, both can be accessible with Rappel from behind the pits.
  • Elise cannot cast abilities or item actives during Rappel. She may buffer item actives if the effect was auto-targeted or quick cast is turned on for the item slot. This includes trinkets.
  • Elise has a smaller range for ground-targeting. Elise will walk into range and then perform Rappel if this ability is cast while targeting a location outside of this range.
  • If Elise enters Revival icon.png resurrection during Rappel, she will descend back down immediately.

Video

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Spider Form / Human Form
CAST TIME: none
COOLDOWN: 4
Spider Form.png

Passive: Spider Queen's Spider Queen's bonuses are increased.

Human Form Human Form - Active: Elise transforms into a menacing spider, gaining Movement speed icon.png 25 bonus movement speed, Melee role.png melee basic attacks with 125 Range icon.png range, and access to her arachnid abilities. Additionally, Elise unleashes all stored Spiderlings.

Spider Form Spider Form - Active: Elise transforms into her human form, gaining Ranged role.png ranged basic attacks, and access to her human abilities. Additionally, Elise stores all unleashed Spiderlings.

Elise begins with one rank in Spider Form / Human Form and can increase it at levels 6, 11, and 16.

Info
Notes
  • Transformations do not count as ability activations for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
  • If Spider Form is cast during a basic attack windup, Elise will perform a Spider Form basic attack that benefits from the bonus damage and healing from Spider Queen Spider Queen, but remain at Human Form basic attack range, despite not using a projectile. This basic attack is considered a melee attack and will trigger Tiamat Tiamat's Cleave but not Runaan's Hurricane Runaan's Hurricane's Wind's Fury bolts.
    • Spider Form and Human Form have separate cooldowns.

Video

Pets

Control type Prioritize Elise's most recently attacked target
Target type Minion icon.png Minion, does not count towards the minion kill tracking score
On-hit effects Attacks can be mitigated by Counter Strike Counter Strike, Spirit's Refuge Spirit's Refuge, and Blind icon.png blinds, as well as stopped by Disarm icon.png Disarm.
Spell effects Basic attacks apply Death Lotus.png area damage.

Abilities

Vile Cluster

The Spiderling benefits from Skittering Frenzy's Skittering Frenzy's active, and will Hallucinate.png vanish with Elise when she activates Rappel Rappel.

Nest

The Spiderling regenerates health over time, and is instantly restored to full health if Elise switches to Human Form Human Form with maximum Spiderlings.

Pounce

The Spiderling Dash.png dashes to enemies targeted by Venomous Bite Venomous Bite.



References

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