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− | : ''For the |
+ | : ''For the skins alternate universe, see [[Eclipse (Universe)]].'' |
+ | {{Item info |
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− | <tabber> |
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+ | |mgv = |
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− | Eclipse= |
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+ | |goldvalue = |
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− | {{Item header|Eclipse}} |
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+ | |goldefficiency = |
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− | {{Cost Analysis |
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+ | |goldvalue2 = |
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− | |description= |
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+ | |goldefficiency2 = |
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− | {{gold value math}} |
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+ | |similaritems = Serylda's Grudge;Immortal Shieldbow;Maw of Malmortius;Blade of the Ruined King |
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− | * 18 [[Armor penetration#Lethality|lethality]] = {{g|90}} |
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+ | |notes = |
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− | ** '''Total Gold Value''' = {{g|2480}} |
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+ | * {{sbc|Ever Rising Moon}} deals {{tip|default damage}}, and thus will not trigger [[spell effects]]. |
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+ | * {{sbc|Ever Rising Moon}} is not blocked by {{tip|spell shield}}. |
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+ | * {{tip|Blind}}, {{tip|Cripple}}, {{tip|Drowsy}}, {{tip|Kinematics}}, {{tip|Nearsight}}, and {{tip|Stasis}} do not count as valid crowd control for triggering stacks of {{sbc|Ever Rising Moon}}. |
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+ | * Spells that only deal {{tip|default damage}} do not trigger a stack of {{sbc|Ever Rising Moon}}. |
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+ | * {{sbc|Ever Rising Moon}} will deal its bonus damage to the closest enemy champion if multiple champions are hit at the same time. |
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⚫ | |||
+ | |strategy = |
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+ | |trivia = |
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+ | * ''Syzygy'' was chosen as a name with the reasoning that "Fantasy should teach people cool new words.".<ref>AzuBK. (2020, December 15). ''[https://www.reddit.com/r/leagueoflegends/comments/kdsz4x/today_i_learned_what_a_syzygy_was/gfyzvkf/?context=3 Today I learned what a Syzygy was]'' (Comment). Reddit.</ref> |
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+ | * {{ii|Eclipse}} has the same stack trigger conditions as {{ri|Electrocute}} and {{ri|Phase Rush}}. |
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⚫ | |||
+ | |media = |
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+ | <gallery captionalign="center" orientation="square" spacing="small"> |
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⚫ | |||
⚫ | |||
+ | Eclipse item screenshot.png|Item VFX |
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+ | </gallery> |
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+ | |sfx = |
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+ | ;Passive Ready |
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+ | * {{sm2|Eclipse passive SFX 4.ogg}} Passive SFX |
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+ | ;Passive Triggered |
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− | {{gold efficiency}} |
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− | * {{ |
+ | * {{sm2|Eclipse passive SFX.ogg}} Shield Activate SFX |
+ | * {{sm2|Eclipse passive SFX 3.ogg}} Shield Activate SFX |
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− | }} |
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− | |-|Syzygy= |
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− | {{Item header|Syzygy|Can only be forged by {{ci|Ornn}}.}} |
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− | {{Cost Analysis |
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− | |description= |
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− | {{gold value math|Syzygy}} |
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− | * 26 [[Armor penetration#Lethality|lethality]] = {{g|130}} |
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− | ** '''Total Gold Value''' = {{g|3313}} |
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+ | ;Passive Ends |
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− | {{gold efficiency}} |
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+ | * {{sm2|Eclipse passive SFX 2.ogg}} Shield End SFX |
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− | * {{ii|Syzygy}} is {{gec|Syzygy|3313}} gold efficient without its passive. |
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+ | |revisions = |
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− | * The raw stats gained from upgrading {{ii|Eclipse}} into {{ii|Syzygy}} are worth {{g|833}} (20 attack damage, 8 lethality, and 2% omnivamp). |
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+ | |patchhistory = |
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− | }} |
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+ | ;[[V14.1]] |
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− | </tabber> |
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+ | * {{sbc|New:}} |
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+ | ** {{sbc|Recipe:}} {{ii|Caulfield's Warhammer}} + {{ii|Pickaxe}} + {{ii|Long Sword}} + {{g|475}} = {{g|2800}}. |
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+ | ** {{sbc|Stats:}} 70 attack damage, 15 ability haste. |
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+ | ** {{sbc|Unique Passive - Ever Rising Moon:}} Hitting an enemy champion with 2 separate attacks or abilities within 2 seconds deals {{as|'''bonus''' physical damage}} equal to {{as|{{rd|8%|4%}} of target's '''maximum''' health}} and grants you a {{tip|shield}} for {{rd|160|80}} {{as|(+ {{rd|40%|20%}} '''bonus''' AD)}} for 2 seconds (6 second cooldown). |
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+ | ** Limited to 1 '''Eclipse'''. |
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+ | ** {{cai|Living Forge|Ornn|Masterwork}} item: {{ii|Syzygy}}. |
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+ | *** {{sbc|Stats:}} 90 attack damage, 25 ability haste. |
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+ | * {{sbc|Old:}} |
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+ | ** {{sbc|Recipe:}} {{ii|Serrated Dirk}} + {{ii|Caulfield's Warhammer}} + {{g|900}} = {{g|3100}}. |
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+ | ** {{sbc|Stats:}} 60 attack damage, 15 ability haste, 12 lethality. |
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+ | ** {{sbc|Unique Passive - Ever Rising Moon:}} Hitting an enemy champion with 2 separate attacks or abilities within {{fd|1.5}} seconds deals {{as|'''bonus''' physical damage}} equal to {{as|{{rd|6%|3%}} of target's '''maximum''' health}} and grants you {{as|15% '''bonus''' movement speed}} and a {{tip|shield}} for {{rd|160|80}} {{as|(+ {{rd|35%|{{fd|17.5}}%}} '''bonus''' AD)}} for 2 seconds ({{rd|6|12}} second cooldown). |
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+ | ** {{sbc|Mythic Passive:}} Empowers each of your other Legendary items with {{as|4% armor penetration}} and {{as|5 '''bonus''' movement speed}}. |
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+ | ** Limited to 1 {{sbc|Mythic}} item. |
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+ | ** {{cai|Living Forge|Ornn|Masterwork}} item: {{ii|Syzygy}}. |
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+ | *** {{sbc|Stats:}} 80 attack damage, 20 ability haste, 20 lethality. |
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+ | ;[[V13.4]] |
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− | == Similar items == |
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+ | * {{sbc|Bug Fix:}} Ever Rising Moon VFX no longer plays even after the item was sold. |
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− | {{column|2| |
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− | {{Recipe/item|Duskblade of Draktharr}} |
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− | {{Recipe/item|Edge of Night}} |
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− | {{Recipe/item|Sanguine Blade}} |
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− | {{Recipe/item|Umbral Glaive}} |
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− | {{Recipe/item|Youmuu's Ghostblade}} |
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− | }} |
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+ | ;[[V13.1b]] |
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− | == Notes == |
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+ | * {{sbc|New Recipe:}} {{ii|Serrated Dirk}} + {{ii|Caulfield's Warhammer}} + {{g|900}} = {{g|3100}}. |
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⚫ | |||
+ | ** {{sbc|Old Recipe:}} {{ii|Serrated Dirk}} + {{ii|Long Sword}} + {{ii|Vampiric Scepter}} + {{g|750}} = {{g|3100}}. |
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⚫ | |||
+ | * Ability haste increased to 15 from 0. |
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⚫ | |||
+ | * Omnivamp reduced to 0% from 7%. |
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− | {{clr}} |
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+ | * Ever Rising Moon cooldown reduced to {{rd|6|12}} seconds from {{rd|8|16}}. |
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⚫ | |||
+ | * {{ii|Syzygy}} ability haste increased to 20 from 0. |
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+ | * {{ii|Syzygy}} omnivamp reduced to 0% from 8%. |
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+ | |||
+ | ;[[V12.19]] |
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+ | * Attack damage increased to 60 from 55. |
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+ | * Lethality reduced to 12 from 18. |
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+ | * {{ii|Syzygy}} attack damage increased to 80 from 75. |
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+ | * {{ii|Syzygy}} lethality reduced to 20 from 26. |
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+ | |||
+ | ;[[V12.14]] |
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+ | * {{sbc|Bug Fix:}} Damage dealt tracker now properly tracks damage. |
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+ | |||
+ | ;[[V12.13#July 13th Hotfix|V12.13]] - July 13th Hotfix |
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+ | * {{sbc|Bug Fix:}} Boots no longer override bonus movement speed gained from mythic passives if they are placed in an item slot lower than the Mythic item. |
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+ | |||
+ | ;[[V12.13]] |
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+ | * Ever Rising Moon damage on {{tip|ranged}} champions reduced to {{as|3% of target's '''maximum''' health}} from {{as|6%|health}}. |
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+ | * {{sbc|New Effect:}} Mythic passive now also grants 5 '''bonus''' movement speed. |
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+ | |||
+ | ;[[V12.10]] |
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+ | * Omnivamp reduced to 7% from 8%. |
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+ | * Base shield reduced to {{rd|160|80}} from {{rd|180|90}}. |
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+ | * Shield AD ratio reduced to {{as|{{rd|35%|{{fd|17.5}}%}}|AD}} {{as|'''bonus''' AD}} from {{as|{{rd|40%|20%}} '''bonus''' AD}}. |
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+ | * {{ii|Syzygy}} omnivamp reduced to 8% from 10%. |
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+ | |||
+ | ;[[V12.2]] |
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+ | * {{sbc|Bug Fix:}} Fixed a bug where triggering {{ri|Glacial Augment}} would incorrectly count toward triggering Ever Rising Moon. |
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+ | |||
+ | ;[[V12.1]] |
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+ | * Ever Rising Moon cooldown for {{tip|melee}} champions increased to 8 seconds from 6. |
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+ | |||
+ | ;[[V11.23]] |
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+ | * Total cost reduced to {{g|3100}} from {{g|3200}}. |
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+ | ** Combine cost reduced to {{g|750}} from {{g|850}}. |
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+ | * Ever Rising Moon cooldown for {{tip|melee}} champions reduced to 6 seconds from 8. |
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+ | |||
+ | ;[[V11.22]] |
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+ | * {{sbc|Undocumented/Bug Fix:}} {{iis|Syzygy}} base shield strength and duration are now 180 (melee) and 2 seconds, instead of 0.1 and 0.1 seconds. |
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+ | |||
+ | ;[[V11.19]] |
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+ | * {{sbc|Bug Fix:}} Ever Rising Moon's omnivamp no longer applies to damage dealt to champion summoned objects such as {{ai|Noxious Trap|Teemo}} and {{ai|Powder Keg|Gangplank}}. |
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+ | |||
+ | ;[[V11.6]] |
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+ | * {{sbc|Bug Fix:}} {{iis|Syzygy}} Ever Rising Moon now properly goes on cooldown if the user is basic attacking while owning {{ii|Black Cleaver}}. |
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+ | |||
+ | ;[[V11.3]] |
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+ | * Omnivamp reduced to 8% from 10%. |
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+ | * Base shield increased to 180 from 150. |
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+ | * Base shield on {{tip|ranged}} champions increased to 90 from 75. |
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+ | * {{ii|Syzygy}} omnivamp reduced to 10% from 12%. |
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+ | * {{sbc|Bug Fix:}} Omnivamp now properly applies to damage dealt even after being upgraded to {{ii|Syzygy}}. |
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+ | |||
+ | ;[[V11.1]] |
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+ | * {{sbc|Bug Fix:}} Passive cooldown no longer ignores item haste granted from {{ri|Ingenious Hunter}}. |
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+ | * {{sbc|Undocumented:}} {{ii|Syzygy}} no longer unintentionally has 12% {{stil|life steal}} and 12% {{stil|spell vamp}} in addition to its [[omnivamp]]. |
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+ | |||
+ | ;[[V10.25]] |
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+ | * Base shield on {{tip|ranged}} champions reduced to 75 from 100. |
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+ | * Shield bonus AD ratio on {{tip|ranged}} champions reduced to {{as|20% '''bonus''' AD}} from {{as|30%|AD}}. |
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+ | * {{sbc|Bug Fix:}} Champions' health bars will now accurately reflect the shield health even after activating the passive while another shield is active. |
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+ | |||
+ | ;[[V10.24]] |
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+ | * Updated icon. |
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+ | * Cooldown increased to {{rd|8|16}} seconds from {{rd|6|12}}. |
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− | == Patch History == |
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− | {{scroll box|content= |
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;[[V10.23#November 12th Hotfix|V10.23]] - November 12th Hotfix |
;[[V10.23#November 12th Hotfix|V10.23]] - November 12th Hotfix |
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* Bonus physical damage reduced to {{as|6% of target's '''maximum''' health}} from {{as|8%|health}}. |
* Bonus physical damage reduced to {{as|6% of target's '''maximum''' health}} from {{as|8%|health}}. |
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;[[V10.23]] - Added |
;[[V10.23]] - Added |
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− | * {{sbc|Recipe:}} {{ii|Serrated Dirk}} + {{ii| |
+ | * {{sbc|Recipe:}} {{ii|Serrated Dirk}} + {{ii|Long Sword}} + {{ii|Vampiric Scepter}} + {{g|850}} = {{g|3200}}. |
* {{sbc|Stats:}} 55 attack damage, 18 lethality, 10% omnivamp. |
* {{sbc|Stats:}} 55 attack damage, 18 lethality, 10% omnivamp. |
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* {{sbc|Unique Passive - Ever Rising Moon:}} Hitting a champion with 2 separate attacks or abilities within {{fd|1.5}} seconds deals {{as|'''bonus''' physical damage}} equal to {{as|8% of their '''maximum''' health}} and grants you {{as|30% '''bonus''' movement speed}} and a {{rd|150|100}} {{as|(+ {{rd|40%|30%}} '''bonus''' AD)}} {{tip|shield}} for 2 seconds ({{rd|6|12}} second cooldown). |
* {{sbc|Unique Passive - Ever Rising Moon:}} Hitting a champion with 2 separate attacks or abilities within {{fd|1.5}} seconds deals {{as|'''bonus''' physical damage}} equal to {{as|8% of their '''maximum''' health}} and grants you {{as|30% '''bonus''' movement speed}} and a {{rd|150|100}} {{as|(+ {{rd|40%|30%}} '''bonus''' AD)}} {{tip|shield}} for 2 seconds ({{rd|6|12}} second cooldown). |
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}} |
}} |
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− | == References == |
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− | {{Reflist}} |
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− | {{Items}} |
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− | [[Category:Attack damage items]] |
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− | [[Category:Omnivamp items]] |
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− | [[Category:Lethality items]] |
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[[Category:Season 2021 item release]] |
[[Category:Season 2021 item release]] |
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+ | [[Category:Items with passive abilities]] |
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− | [[de:Eklipse]] |
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+ | |||
+ | [[ru:Затмение]] |
Latest revision as of 04:43, 7 March 2024
- For the skins alternate universe, see Eclipse (Universe).
Eclipse is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 70 attack damage = 2450
- 15 ability haste = 750
- Total Gold Value = 3200
Gold efficiency
- 114.29% gold efficient. base stats are
Syzygy is a legendary item in League of Legends. Can only be forged by .
Recipe
Cost Analysis
Gold Value
- 90 attack damage = 3150
- 25 ability haste = 1250
- Total Gold Value = 4400
Gold efficiency
- 157.14% gold efficient. base stats are
Similar items
Notes
- Ever Rising Moon deals default damage, and thus will not trigger spell effects.
- Ever Rising Moon is not blocked by spell shield.
- Blind, Cripple, Drowsy, Kinematics, Nearsight, and Stasis do not count as valid crowd control for triggering stacks of Ever Rising Moon.
- Spells that only deal default damage do not trigger a stack of Ever Rising Moon.
- Ever Rising Moon will deal its bonus damage to the closest enemy champion if multiple champions are hit at the same time.
- Ever Rising Moon for each damage instance despite being from the same cast instance. and , when used together with , can trigger
Map-Specific Differences
- Attack damage changed to 50.
- Lethality changed to 12.
- Damage for melee champions changed to 4% of target's maximum health.
- Ever Rising Moon shield changed to ( 240 / 80).
- Ever Rising Moon shield bonus AD ratio changed to ( 52.5% / 17.5%) bonus AD.
- New Effect: Ever Rising Moon's shield now scales with ( 30% / 10%) AP.
- Mythic passive armor penetration changed to 4%.
Old icons
Trivia
- Syzygy was chosen as a name with the reasoning that "Fantasy should teach people cool new words.".[1]
- has the same stack trigger conditions as and .
Media
Sound Effects
- Passive Ready
- ▶️ Passive SFX
- Passive Triggered
- Passive Ends
- ▶️ Shield End SFX
Patch History
- New:
- Recipe: + + + 475 = 2800.
- Stats: 70 attack damage, 15 ability haste.
- Unique Passive - Ever Rising Moon: Hitting an enemy champion with 2 separate attacks or abilities within 2 seconds deals bonus physical damage equal to ( 8% / 4%) of target's maximum health and grants you a shield for ( 160 / 80) (+ ( 40% / 20%) bonus AD) for 2 seconds (6 second cooldown).
- Limited to 1 Eclipse.
- Stats: 90 attack damage, 25 ability haste.
item: .
- Old:
- Recipe: + + 900 = 3100.
- Stats: 60 attack damage, 15 ability haste, 12 lethality.
- Unique Passive - Ever Rising Moon: Hitting an enemy champion with 2 separate attacks or abilities within 1.5 seconds deals bonus physical damage equal to ( 6% / 3%) of target's maximum health and grants you 15% bonus movement speed and a shield for ( 160 / 80) (+ ( 35% / 17.5%) bonus AD) for 2 seconds (( 6 / 12) second cooldown).
- Mythic Passive: Empowers each of your other Legendary items with 4% armor penetration and 5 bonus movement speed.
- Limited to 1 Mythic item.
- Stats: 80 attack damage, 20 ability haste, 20 lethality.
item: .
- Bug Fix: Ever Rising Moon VFX no longer plays even after the item was sold.
- New Recipe: + + 900 = 3100.
- Ability haste increased to 15 from 0.
- Omnivamp reduced to 0% from 7%.
- Ever Rising Moon cooldown reduced to ( 6 / 12) seconds from ( 8 / 16).
- ability haste increased to 20 from 0.
- omnivamp reduced to 0% from 8%.
- Attack damage increased to 60 from 55.
- Lethality reduced to 12 from 18.
- attack damage increased to 80 from 75.
- lethality reduced to 20 from 26.
- Bug Fix: Damage dealt tracker now properly tracks damage.
- V12.13 - July 13th Hotfix
- Bug Fix: Boots no longer override bonus movement speed gained from mythic passives if they are placed in an item slot lower than the Mythic item.
- Ever Rising Moon damage on ranged champions reduced to 3% of target's maximum health from 6%.
- New Effect: Mythic passive now also grants 5 bonus movement speed.
- Omnivamp reduced to 7% from 8%.
- Base shield reduced to ( 160 / 80) from ( 180 / 90).
- Shield AD ratio reduced to ( 35% / 17.5%) bonus AD from ( 40% / 20%) bonus AD.
- omnivamp reduced to 8% from 10%.
- Bug Fix: Fixed a bug where triggering would incorrectly count toward triggering Ever Rising Moon.
- Ever Rising Moon cooldown for melee champions increased to 8 seconds from 6.
- Total cost reduced to 3100 from 3200.
- Ever Rising Moon cooldown for melee champions reduced to 6 seconds from 8.
- Undocumented/Bug Fix: base shield strength and duration are now 180 (melee) and 2 seconds, instead of 0.1 and 0.1 seconds.
- Bug Fix: Ever Rising Moon's omnivamp no longer applies to damage dealt to champion summoned objects such as and .
- Bug Fix: Ever Rising Moon now properly goes on cooldown if the user is basic attacking while owning .
- Omnivamp reduced to 8% from 10%.
- Base shield increased to 180 from 150.
- Base shield on ranged champions increased to 90 from 75.
- omnivamp reduced to 10% from 12%.
- Bug Fix: Omnivamp now properly applies to damage dealt even after being upgraded to .
- Bug Fix: Passive cooldown no longer ignores item haste granted from .
- Undocumented: no longer unintentionally has 12% life steal and 12% spell vamp in addition to its omnivamp.
- Base shield on ranged champions reduced to 75 from 100.
- Shield bonus AD ratio on ranged champions reduced to 20% bonus AD from 30%.
- Bug Fix: Champions' health bars will now accurately reflect the shield health even after activating the passive while another shield is active.
- V10.23 - November 12th Hotfix
- Bonus physical damage reduced to 6% of target's maximum health from 8%.
- Bonus movement speed reduced to 15% from 30%.
- V10.23 - Added
- Recipe: + + + 850 = 3200.
- Stats: 55 attack damage, 18 lethality, 10% omnivamp.
- Unique Passive - Ever Rising Moon: Hitting a champion with 2 separate attacks or abilities within 1.5 seconds deals bonus physical damage equal to 8% of their maximum health and grants you 30% bonus movement speed and a ( 150 / 100) (+ ( 40% / 30%) bonus AD) shield for 2 seconds (( 6 / 12) second cooldown).
- Mythic Passive: Empowers your other Legendary items with 4% armor penetration.
- Limited to 1 Mythic item.
- Stats: 75 attack damage, 26 lethality, 12% omnivamp.
item: .
References
- ↑ AzuBK. (2020, December 15). Today I learned what a Syzygy was (Comment). Reddit.
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items