- For the non-Radiant equivalent of the item, see .
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This article or section may contain obsolete information, but exists here for historical purposes.
- V11.22 - Removed
- Bonus resistances per enemy reduced to 30 from 40.
- Health regeneration increased to 3% maximum health from 2%.
- Bonus resistances per enemy increased to 40 from 35.
- V11.15 - Added
- Stats: 20 armor, 20 magic resistance.
- Passive: The holder gains 35 bonus armor and bonus magic resistance for each enemy targeting them. Additionally, regenerates 2% maximum health per second.
- Drops From: Armories.