Duskblade of Draktharr is a distributed item in League of Legends. It is exclusive to Arena.
Cost Analysis
Gold Value
- 50 attack damage = 1750
- 20 ability haste = 1000
- 20 lethality = 600
- Total Gold Value = 3350
This article or section may contain obsolete information, but exists here for historical purposes.
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Recipe
Similar items
Notes
- Nightstalker will amplify all damage types, including true damage.
- Nightstalker will not end prematurely from the first instance of a non-basic attack action that breaks stealth as well as any subsequent actions for 0.25 seconds after that.
- Nightstalker can activate on clones.
- Nightstalker will not activate if the user is channeling.
- Nightstalker will not activate from scoring a takedown on a clone.
- Upon being triggered, Nightstalker's untargetability destroys all incoming hostile non- turret projectiles.
Old icons
Trivia
- On release, Duskblade of Draktharr used to apply a mark via basic attack and after a few seconds, would detonate to deal damage based on missing health in addition to its base damage. This was strikingly similar to .
Media
Sound Effects
- Stealth Triggered (Old)
- ▶️ Stealth Buff SFX
- Stealth Ends (Old)
- ▶️ Stealth End SFX
- Passive Ready (Old)
- ▶️ Passive SFX
- Passive Triggered (Old)
- ▶️ Attack Hit SFX
Revisions
Patch History
- V14.19 - Removed
- Removed from the game on September 24th, 2024 since Arena is no longer available.
- Attack damage reduced to 50 from 55.
- Lethality reduced to 20 from 22.
- Bug Fix: Tooltip now displays accurate information.
- Attack damage reduced to 55 from 60.
- Nightstalker damage amplification reduced to ( 0% − 22.5% / 0% − 12.5%) (based on target's missing health) from ( 0% − 25% / 0% − 15%).
- V14.9 - Re-added
- Available on Arena on May 1st, 2024.
- Obtained from
- Sell: 2000.
- Ability haste increased to 20 from 15.
- Lethality increased to 22 from 18.
- Nightstalker bonus damage changed to ( 0% − 25% / 0% − 15%) (based on target's missing health) from 0% − 16% (based on target's missing health).
- Removed: No longer has a mythic passive granting 5 ability haste and 5 bonus movement speed per Legendary item.
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- V14.1 - Removed
- Removed from the game.
- Ability haste reduced to 15 from 20.
- Nightstalker bonus damage reduced to 0% − 16% (based on target's missing health) from 0% − 18%.
- ability haste reduced to 20 from 25.
- Bug Fix: Cooldown is no longer reset upon the user's death.
- Bug Fix: Untargetability effect now chains correctly with the states from other sources of untargetability.
- New Effect: Upon being triggered, Nightstalker now destroys all incoming non-turret projectiles on the user.
- Removed: Nightstalker no longer grants invulnerability.
- Cooldown increased to 30 seconds from 10.
- Nightstalker bonus damage reduced to 0% − 18% (based on target's missing health) from 0% − 20%.
- Undocumented/New: Nightstalker will now no longer prematurely end from the first instance of a non-basic attack action that breaks stealth as well as any subsequent actions for 0.25 seconds after that.
- Removed: Nightstalker can no longer trigger if the user is channeling.
- Nightstalker bonus damage increased to 0% − 20% (based on target's missing health) from 0% − 15%.
- Bug Fix: Nightstalker's untargetability now properly renders the user invalid to abilities even if they were cast before the fact.
- Unique Passive - Nightstalker:
- New Effect: Your abilities deal 0% − 15% (based on target's missing health) increased damage. Scoring a takedown against an enemy champion within 3 seconds of damaging them renders you untargetable and invulnerable to non-structures for 1.5 seconds, which ends prematurely if you perform an action that breaks stealth (10 second cooldown).
- Old Effect: Your next basic attack against an enemy champion deals ( 75 / 55) (+ ( 30% / 25%) bonus AD) bonus physical damage on-hit and slows the target by 99% for 0.25 seconds (15 second cooldown). Ranged champions do not apply the slow. Scoring a takedown against an enemy champion within 3 seconds of damaging them resets this effect's cooldown and grants you invisibility for 1.5 seconds.
- Bug Fix: Now shows up in the movement speed & mobility category in the shop.
- Bug Fix: Damage dealt tracker now properly tracks damage.
- V12.13 - July 13th Hotfix
- Bug Fix: Boots no longer override bonus movement speed gained from mythic passives if they are placed in an item slot lower than the Mythic item.
- New Effect: Mythic passive now also grants 5 bonus movement speed.
- Total cost reduced to 3100 from 3200.
- Nightstalker base damage for melee champions increased to 75 from 65.
- Nightstalker bonus AD ratio for melee champions increased to 30% bonus AD from 25%.
- Nightstalker base damage for ranged champions reduced to 55 from 65.
- Undocumented: If Nightstalker triggers while the user is already invisible, no longer causes them to be revealed after Nightstalker's invisibility wares off.
- Bug Fix: Nightstalker's invisibility now properly functions if it is triggered while already invisible.
- Undocumented: Nightstalker no longer triggers on takedowns on clones.
- Attack damage increased to 60 from 55.
- attack damage increased to 75 from 70.
- Nightstalker base damage reduced to 65 from 100.
- Nightstalker bonus AD ratio reduced to 25% bonus AD from 30%.
- New Effect: Slow now only applies from melee champions.
- Improved visual effects when champions enter stealth.
- Updated icon.
- New:
- Recipe: + + 1000 = 3200.
- Stats: 55 attack damage, 18 lethality, 20 ability haste.
- Unique Passive - Nighstalker: Basic attacking an enemy champion deals 100 (+ 30% bonus AD) bonus physical damage on-hit and slows them by 99% for 0.25 seconds (15 second cooldown). Champion takedowns within 3 seconds reset this effect's cooldown and grant you invisibility for 1.5 seconds.
- Mythic Passive: Empowers your other Legendary items with 5 ability haste.
- Limited to 1 Mythic item.
- Stats: 70 attack damage, 26 lethality, 25 ability haste.
item: .
- Old:
- Recipe: + + 700 = 2900.
- Stats: 60 attack damage, 10% cooldown reduction.
- Unique Passive: +21 lethality.
- Unique Passive - Nightstalker: After being not visible to enemies for at least 1 second, your next basic attack against an enemy champion deals 30 − 150 (based on level) bonus physical damage on-hit and, after a 0.25-second delay, slows them by 99% for 0.5 seconds. The enhanced attack lasts 5 seconds after being seen by an enemy champion.
- Limits: Ranged basic attacks do not apply the slow.
- Attack damage increased to 60 from 55.
- Removed Unique Passive - Blackout: When spotted by an enemy ward or traps, gain Blackout over a 400-unit radius for 8 seconds (90 second cooldown). You disable surrounding wards, as well as exposing stealthed wards and traps. The effects linger for 2 seconds after you walk away. Melee basic attacks instantly kill wards or traps revealed by Blackout. Blackout does not extend over terrain.
- Nightstalker damage reduced to 30 − 150 (based on level) from 30 − 200 (based on level).
- Lethality increased to 21 from 18.
- Melee Nightstalker damage reduced to 30 − 200 (based on level) from 65 − 320 (based on level).
- Ranged Nightstalker damage reduced to 30 − 200 (based on level) from 45 − 300 (based on level).
- New Effect: Melee basic attacks instantly kill traps/wards that are disabled by Blackout.
- New Effect: Blackout won't be triggered if the owner is currently using a Sweeper Drone.
- Lethality reduced to 18 from 20.
- Lethality increased to 20 from 18.
- New Effect: Pinging the item now tells your team whether you're currently unseen or not.
- Updated VFX to improve clarity.
- Nightstalker damage for melee champions changed to 65 − 320 (based on level) from 55 − 360 (based on level).
- Nightstalker damage reduced for ranged champions to 45 − 300 (based on level) from 55 − 360 (based on level).
- Removed: Ranged users no longer trigger the 99% slow for 0.25 seconds.
- V7.14 July 17th Hotfix
- Nightstalker damage reduced to 55 − 360 (based on level) from 105 − 360 (based on level).
- New Recipe: + + 700 = 2900
- Lethality increased to 18 from 15.
- Attack damage reduced to 55 from 65.
- Removed: +20 out-of-combat movement speed.
- New Effect: Grants 10% cooldown reduction.
- Nightstalker damage changed to 105 − 360 (based on level) from 75 (+ 200% Lethality).
- Nightstalker damage type changed to physical from true.
- New Effect: Nightstalker now slows by 99% for 0.25 seconds.
- Unseen delay increased to 5 seconds from 4.
- New Effect: Tooltip now mentions how much armor the item's lethality is currently negating.
- Removed: Blackout no longer disables traps, but still disables wards.
- Bug Fix: Champion clones no longer instantly gains the Blackout passive when spawned.
- Bug Fix: Selling or undoing its purchase now correctly removes the Nightstalker passive.
- Nightstalker next basic attack against enemy champion base damage increased to 75 from 50.
- Bug Fix: Fixed a bug causing ward detection radius VFX pulses to queue up while dead, then play all at once upon respawning.
- Attack damage reduced to 65 from 75.
- No longer grants armor penetration and movement speed.
- Nightfall passives removed.
- New Unique passive: +15 Lethality.
- New Unique passive: +20 movement speed out of combat.
- New Unique passive: Nightstalker - After being unseen for at least 1 second, your next basic attack deals 50 + (200% Lethality) bonus true damage on-hit (lasts 4 seconds after being seen by an enemy champion).
- New Unique passive: Blackout - When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby wards (90 second cooldown).
- Added to the Twisted Treeline.
- Added
- Recipe: 850 = 3250 + +
- +75 attack damage.
- +5% movement speed
- Unique Passive: +10 armor penetration
- Unique Passive: Your next basic attack on an enemy champion applies Nightfall (120 second cooldown).
- Unique Passive – Nightfall: After 2 seconds, deals 90 (+ 25% of target's missing health) physical damage. If the target is taken down before Nightfall dealt damage, the full cooldown is refunded.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items