Template:C-topTemplate:Champion info
Abilities
References
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Template:C-topTemplate:Champion info
Innate: When Draven catches a Spinning Axe, kills a non-champion or destroys a turret, he gains a stack of Adoration. In addition, Draven generates 2 bonus Adoration stacks if he kills 6 non-champions in a row without dropping an axe.
When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 50 + (2 × stacks). Draven loses half of his Adoration stacks upon death.
Active: Draven starts spinning his axe, causing his next basic attack within 5.8 seconds to deal bonus physical damage.
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The spinning axe ricochets off the target high up into the air, landing 2 seconds later at a location determined by Draven's current movement. If Draven catches an axe, Spinning Axe is applied for no additional cost on his next basic attack.
Draven can hold up to two Spinning Axes in his hands at once.
Active: Draven gains bonus attack speed for 3 seconds and bonus movement speed which decays over 1.5 seconds.
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Catching a Spinning Axe resets Blood Rush's cooldown.
Active: Draven throws his axes in a line, dealing physical damage to all enemies hit, Template:Cctip and Template:Cctip them for 2 seconds.
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Active: Draven hurls two massive axes in the target direction, dealing physical damage to all enemies struck.
「 Physical Damage: 175 / 275 / 375 (+ 110% bonus AD) 」「 Total Physical Damage: 350 / 550 / 750 (+ 220% bonus AD) 」 |
Upon reaching the edge of the map, striking an enemy champion or upon the reactivation of Whirling Death, the axes slowly come to a stop before changing direction and returning to Draven, dealing the same physical damage to every enemy struck on the way back.
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