The unit in the Darkflight hex is sacrificed at start of combat, granting a copy of a random item they have to each Darkflight champion, and Champions killed with Comeuppance (R)bonus health to each.
Non-craftable items and Emblems are corrupted when they're copied, instead becoming Darkflight Essence.
2 Darkflights: Champions killed with Comeuppance (R)600 health
4 Darkflights: Champions killed with Comeuppance (R)800 health
6 Darkflights: Champions killed with Comeuppance (R)1000 health
8 Darkflights: Champions killed with Comeuppance (R)1800 health
Summon movable Jade Statues that grow in power. Each combat, allies adjacent to a statue gain Champions hit with Martial Cadence (P)bonus attack speed and Champions killed with Comeuppance (R)maximum health healing every 2 seconds. When a statue is destroyed, it deals 33% of its Champions killed with Comeuppance (R)health as Damage mitigated with Shifting Sands (E)magic damage to nearby enemies.
3 Jades: 1 statue, Champions killed with Comeuppance (R)2% max health, 15% AS
5 Jades: 2 statues, Champions killed with Comeuppance (R)3% max health, 40% AS
7 Jades: 3 statues, Champions killed with Comeuppance (R)5% max health, 60% AS
9 Jades: 4 statues, Champions killed with Comeuppance (R)8% max health, 125% AS
Lagoon units gain Damage to champions with Center of the Universe (P)bonus ability power and Champions hit with Martial Cadence (P)bonus attack speed. A Seastone appears on the board that grants loot as Lagoon units cast Abilities over time.
Gain a random trait each game. She summons a former Trainer to aid her in battle, who also gains this trait. Trainer's Damage to champions with Center of the Universe (P)Ability Power is always equal to Nomsy's Damage to champions with Center of the Universe (P)Ability Power. When die, Trainers gain Champions hit with Martial Cadence (P)+100% Attack Speed.
If you don't have a Dragon on your team, Scalescorn champions deal Damage mitigated with Shifting Sands (E)bonus magic damage and take 20% reduced damage from enemies with more than 1900 Champions killed with Comeuppance (R)health.
After 8 seconds, lightning strikes that battlefield. Enemies are stunned for 1 second and take a percent of their Champions killed with Comeuppance (R)maximum health as Skillshots dodged with Void Surge (Q) true damage. Tempest champions gain Champions hit with Martial Cadence (P)bonus attack speed.
2 Tempests: Champions killed with Comeuppance (R)5% max health, 20% AS
4 Tempests: Champions killed with Comeuppance (R)20% max health, 50% AS
6 Tempests: Champions killed with Comeuppance (R)35% max health, 120% AS
8 Tempests: Champions killed with Comeuppance (R)50% max health, 250% AS
Damage from Whispers shrink enemies, reducing their Healing from Spirit of Dread (W)armor and Champions that have been made a Vessel by Test of Spirit (E)magic resistance by 40% for 6 seconds. When they damage a shrunken enemy, Whispers gain stacking bonuses.
Assassins' spells can critically strike and they gain Champions killed with Noxian Guillotine (R)bonus critical strike damage and Time champions spent slowed by Miasma (W)bonus critical strike chance.
2 Assassins: +20% crit chance and +10% crit damage
4 Assassins: +40% crit chance and +25% crit damage
6 Assassins: +75% crit chance and +75% crit damage
While at least 1 Bard is in play, allies that survive player combat have a 20% chance to create a Doot. Bards alway create a Doot when dancing. Each Doot you collect increases your Shop odds by 1% for tiers 3, 4, and 5.
Every 5th Cannoneer basic attack is replaced with a cannon shot that deals Champions killed from outside standard Attack rangephysical damage in an explosion around the target.
2 Cannoneers: Champions stunned with Pyromania (P)125% AD
4 Cannoneers: Champions stunned with Pyromania (P)325% AD
6 Cannoneers: Champions stunned with Pyromania (P)550% AD
Cavaliers gain Healing from Spirit of Dread (W)bonus armor and Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance. At the start of combat and after each charge, gain double the amount for 4 seconds.
Dragons require 2 team slots, cost +3 gold, and provide +3 to their marked trait and gain additional bonuses based on how many Dragons are on your team.
1 Dragon: 500 Health
2 Dragons: 20 Healing from Spirit of Dread (W)Armor, 20 Champions that have been made a Vessel by Test of Spirit (E)Magic Resist
Use the Dragon Blessing to choose a Hero. The Hero gains Champions killed with Comeuppance (R)bonus health and ability power, increased by 20% per Star level of your Dragonmancers.
Once per combat at Champions killed with Comeuppance (R)50% health, Guardians shield themselves and their closest ally for a percent of their Champions killed with Comeuppance (R)maximum health. Shields stack.
2 Guardians: Champions killed with Comeuppance (R)25% max health shield
4 Guardians: Champions killed with Comeuppance (R)45% max health shield
6 Guardians: Champions killed with Comeuppance (R)65% max health shield
8 Guardians: Champions killed with Comeuppance (R)100% max health shield
Although dragons have their own cast and lore, they are actually recolored existing models champions from within the League of Legends game, with the exception of Sohm.