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** {{sbc|Bug Fix:}} No longer triggers from the self-damage dealt by {{ii|Death's Dance}}, thus infinitely triggering it. |
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Revision as of 18:36, 18 December 2019
- For the skin set, see Dragonslayer.
Dragon Slayer is a team-wide stacking neutral buff granted by the . It is available only on Summoner's Rift.
Slaying a dragon will grant a buff depending on the element ("color") of the dragon; the buff can stack up to four times per element. These buffs are granted to the entire team (of the player who killed the dragon) and last until the end of the game.
The Dragon Soul is a team-wide stacking neutral buff granted by the . It is available only on Summoner's Rift.
Slaying four elemental dragons will grant the soul of the dominating element.
Aspect of the Dragon is a team-wide neutral buff granted by the . It is available only on Summoner's Rift.
The buff is lost upon death and cannot be transferred from champion to champion, unlike the and buffs.
Old Icon
Notes
- recursively with other sources of % ability power other than , with which it stacks additively. ability power multiplier stacks
- The attack damage multiplier stacks recursively with other sources of % attack damage other than , with which it stacks additively.
- Cloud Dragon's bonus movement speed is special cased on [1] to activate on any of his spell casts.
Trivia
- Until patch V9.23 each component of Dragon Slayer had a passive name and an alternate name, related to the drake:
- was Stratus Walk and Dragon's Flight.
- was Infernal Tribute and Dragon's Might.
- was Heart of Oceans and Dragon's Dominance.
- was Earthen Arms and Dragon's Wrath.
Media
References
Patch History
- This patch history concerns only the changes about Dragon Slayer buff, for changes on the Dragon patch history. , see the
- V9.24
- Bug Fix: Can no longer execute champions if they start reviving before the Elder Immolation cast completes (ex. , , ).
- Bug Fix: Pets' attacks now properly apply Aspect of the Dragon (ex. plants, boxes, turrets).
- V9.23 - November 25th Hotfix
- Health regeneration reduced to 4% (based on stacks) missing health from 4% (based on stacks).
- V9.23 - November 21st Hotfix
- Bug Fix: Elder Immolation now calculates execution threshold post mitigation from pre-mitigation.
- V9.23 - November 20th Hotfix
- Infernal
- Bug Fix: No longer triggers from the self-damage dealt by , thus infinitely triggering it.
:
- New Effects:
- Cloudbringer's Grace: + 4% (based on stacks) ultimate cooldown reduction, ignoring the CDR cap.
- Infernal Might: + 4% (based on stacks) attack damage and ability power.
- Mountainous Vigor: + 4% (based on stacks) armor and magic resistance.
- Oceanic Will: Restores 4% (based on stacks) of missing health every 5 seconds.
- Old Effects:
- 3% (based on stacks) bonus movement speed, tripled to 3% (based on stacks) while out-of-combat. : +
- 3% (based on stacks) attack damage and ability power. : +
- 3% (based on stacks) bonus true damage to epic monsters and turrets. : +
- 3% (based on stacks) of missing health and missing mana every 5 seconds when you haven't taken damage from champions or turrets within the last 8 seconds. : Restores
- New Effects:
- When a team kills their fourth Elemental Drake, they'll gain a powerful Dragon Soul from the dominant dragon (the one that transformed the Rift). Dragon Souls persist through death and last the remainder of the game.
- Cloud Dragon Soul: Grants 10% bonus movement speed, increased to 40% bonus movement speed for 3 seconds after casting your ultimate (30 second cooldown).
- Infernal Dragon Soul: Damaging abilities and basic attacks create an explosion around the target, dealing 90 (+ 25% bonus AD) (+ 15% AP) (+ 3% bonus health) adaptive damage to the target and nearby enemies (3 second cooldown).
- Mountain Dragon Soul: After not taking champion damage for 5 seconds, gain a shield for 225 (+ 20% bonus AD) (+ 15% AP) (+ 15% bonus health).
- Ocean Dragon Soul: Dealing damage to enemies restores 180 (+ 40% bonus AD) (+ 25% AP) (+ 10% bonus health) health and 90 (+ 4% maximum mana) mana over 3 seconds. Damage to minions and monsters regenerates with 30% effectiveness.
- When a team kills their fourth Elemental Drake, they'll gain a powerful Dragon Soul from the dominant dragon (the one that transformed the Rift). Dragon Souls persist through death and last the remainder of the game.
- New buff icon and VFX.
- New Effects:
- Damaging enemies causes them to burn for Error: Parameter '3' is not accepted. true damage over 3 seconds. Damaging an enemy champion below 20% of their maximum health blasts them with Elder Immolation after 0.5 seconds, dealing 100% of their maximum health as true damage. Elder Immolation has no cooldown. Lasts 180 seconds and is lost on death.
- Elder Immolation can't execute enemies through invulnerability effects like or undying effects like .
- Old Effects:
- Aspect of the Dragon: Damage to non-turret units burns them for 45 + (45 per stack) bonus true damage over 3 seconds and reveals them for the duration. Also increases the strength of all buffs by 50%. Lasts for 150 seconds.
- Empowered Aspect of the Dragon: Dealing damage to non-turrets burn the target for 135 + (90 per stack) bonus true damage over 3 seconds and reveals them for the duration. Also increases the strength of all buffs by 100%. Lasts for 300 seconds.
- 3% (based on stacks) bonus AD and AP from 3% (based on stacks). changed to
- 3% (based on stacks) bonus damage to objectives from 3% (based on stacks). changed to
- 3% (based on stacks) bonus regeneration from 3% (based on stacks). changed to
- 3% (based on stacks) movement speed from 3% (based on stacks). changed to
- Bug Fix: Fixed a bug where it interacted recursively with bonus attack damage-granting effects to grant more attack damage than intended. Now it stacks multiplicatively.
- Removed: Granting Error: Parameter '3' is not accepted. bonus movement speed while out-of-combat.
- New Effect: Now grants Error: Parameter '3' is not accepted. bonus movement speed, tripled to Error: Parameter '3' is not accepted. when out-of-combat.
- New Effect: beyond the first now grant , which is twice as effective and last twice as long.
- Basic attacks and spells against non-turret burn the target for 135 + (90 per Dragon Slain) bonus true damage over 3 seconds.
- Also increases the strength of all buffs by 100%.
- Duration: 300 seconds.
- Added
- New Effect: beyond the first now grant , which is twice as effective and last twice as long.
- Bug Fix: visuals are more consistent on lower graphical settings.
- duration increased to 150 seconds from 120.
- Out of combat movement speed increased to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Changed to restore Error: Parameter '3' is not accepted. of missing health and missing mana every 5 seconds while out of combat from every Error: Parameter '3' is not accepted. seconds, restores 10% of missing health and 10% of missing mana.
- Grants +Error: Parameter '3' is not accepted. attack damage and ability power.
- Grants +Error: Parameter '3' is not accepted. bonus true damage to epic monsters and turrets.
- Grants +Error: Parameter '3' is not accepted. bonus movement speed while out of combat.
- Every Error: Parameter '3' is not accepted. seconds, restores 10% of missing health and 10% of missing mana.
- After the 35 minute mark, only the
- Basic attacks and spells burn the target for (45 × slain) (+ 45 per Elemental Dragon Mark) damage over 3 seconds and increases the strength of Elemental Dragon buffs by 50%. This stack only lasts 120 seconds or until death.
will spawn. It grants a 120 second buff that increases other dragon's buff by 50% while also granting a burning effect on basic attacks.
- Enhanced attack damage and ability power. : + Error: Parameter '3' is not accepted.
- Enhanced monsters and turrets as true damage. : + Error: Parameter '3' is not accepted. bonus damage to epic
- Enhanced movement speed while out of combat. : + Error: Parameter '3' is not accepted. bonus
- Enhanced 10% of missing health and 10% of missing mana. : Every Error: Parameter '3' is not accepted. seconds, restores
is now randomly one of the following dragon that grants a unique stacking buff:
- Stack 2:
- Removed: Bonus damage to structures.
- New Effect: Attacks versus turrets deal 10 − 180 (based on level) bonus magic damage over 2 seconds.
- Stack 4:
- Removed: Bonus damage to minions and monsters.
- New Effect: You take 20% reduced damage from turrets.
- Dragon's Might /
- Auto attack damage for champions with Dragon's Might and AD items will now be slightly higher.
- Physical damage spells will now deal slightly less damage when interacting with Dragon's Might (unless the champion has a lot of bonus AD or their abilities scale higher than 100% AD).
(first stack).
- Tooltip bonuses for second and fourth V4.21. have been swapped to accurately reflect the change made in patch
- First Stack: 6% attack damage and ability power from 8%.
- Second Stack: (switched with the fourth) Now gives +15% damage to turrets.
- Fourth Stack: (switched with the second) Now gives +15% damage to minions and monsters.
- Bonus attack damage and ability power reduced to 6% from 8%. (First Stack)
- Second and Fourth stack bonuses switched. Turret damage is now earned before minion/monster damage.
- V4.20 Added
- Killing the
- Dragon's Might (1 stack): +8% total attack damage and ability power.
- Dragon's Dominance (2 stacks): +15% damage to minions and monsters.
- Dragon's Flight (3 stacks): +5% movement speed.
- Dragon's Wrath (4 stacks): +15% damage to turrets and buildings.
- Aspect of the Dragon (5 stacks, repeatable): Doubles all other bonuses and your attacks burn enemies for 150 true damage over 5 seconds. Lasts 180 seconds.
nows grants a permanent stacking buff called :