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Dragon Slayer (League of Legends)Dragon Slayer (League of Legends)
Dragon Slayer (Wild Rift)Dragon Slayer (Wild Rift)
For the skin set, see Dragonslayer.

Dragon Slayer is a team-wide stacking neutral buff granted by the Dragon Dragon. It is available only on Summoner's Rift.

Slaying a dragon will grant a buff based on the element of the dragon slain; that buff can stack up to four times for a given element, and a team can possess more than one type of buff. However, only three types of elemental drakes will spawn on the map, due to the first two drakes consisting of two elemental types and all drakes thereafter spawning as the elemental type dependent on the element that dominates the rift. This means that in a given game, only the buff granted by the rift-dominant element can be stacked. These buffs are permanent and are granted to the entire team of the player who killed the dragon.

Elemental Dragons hold an Ancient Grudge for enemies who have slain their kin; they gain 20% bonus damage and 7% damage reduction against champions per stack of Dragon Slayer they have, up to 80% bonus damage and 28% damage reduction at 4 stacks.

Dragon Slayer buffs[]

Edit
Chemtech Dragon buff Chemtech Blight
Edit
Cloud Dragon buff Cloudbringer's Grace
  • Gain 5 / 10 / 15 / 20% (based on stacks granted by Cloud DrakeSquare Cloud Drake) Slow immune icon slow resist and out-of-combat Movement speed icon bonus movement speed.
Edit
Hextech Dragon buff Hextech Prowess
  • Gain 5 / 10 / 15 / 20 (based on stacks granted by Hextech DrakeSquare Hextech Drake) ability haste and Attack speed icon 5 / 10 / 15 / 20% (based on stacks granted by Hextech DrakeSquare Hextech Drake) bonus attack speed.
Edit
Infernal Dragon buff Infernal Might
  • Gain 3 / 6 / 9 / 12% (based on stacks granted by Infernal DrakeSquare Infernal Drake) Attack damage icon attack damage and Ability power icon ability power.
Edit
Mountain Dragon buff Mountainous Vigor
  • Gain 5 / 10 / 15 / 20% (based on stacks granted by Mountain DrakeSquare Mountain Drake) Armor icon armor and Magic resistance icon magic resistance.
Edit
Ocean Dragon buff Oceanic Will
  • Heal power icon Restore 2 / 4 / 6 / 8% (based on stacks granted by Ocean DrakeSquare Ocean Drake) of missing health every 5 seconds.

The Dragon Soul is a powerful team-wide neutral buff granted by the Dragon Dragon. It is available only on Summoner's Rift.

The team that obtains 4 stacks of Dragon Slayer Dragon Slayer first will receive the soul of the element that dominates the rift. The Dragon Soul is a powerful buff that is granted permanently to all members of a team.

Dragon Souls[]

Edit
Chemtech Dragon Soul buff Chemtech Dragon Soul
  • While below 50% maximum health, gain 11% increased damage and damage reduction.
Edit
Cloud Dragon Soul buff Cloud Dragon Soul
  • Gain Movement speed icon 20% bonus movement speed, increased to 60% for 6 seconds after casting your ultimate ability (30 second cooldown).
Edit
Hextech Dragon Soul buff Hextech Dragon Soul
  • Dealing damage to an enemy with basic attacks or ability damage causes them to be struck with electricity, dealing 25 − 50 (based on level) bonus true damage and Slow icon slowing them by (Melee role 45% / Ranged role 35%) (+ 3% per 100 bonus AD) (+ 1% per 100 AP) (+ 0.5% per 100 bonus health) decaying over 2 seconds, while chaining the effect to up to 3 enemies near the primary target. The slow can stack from multiple sources and the decay rate is decreased against Ranged role ranged champions (8 second cooldown).
Edit
Infernal Dragon Soul buff Infernal Dragon Soul
  • Damaging basic attacks and abilities trigger an explosion around the target, dealing 100 (+ 22.5% bonus AD) (+ 13.5% AP) (+ 2.75% bonus health) Attack damageMagic damage adaptive damage to the target and nearby enemies (3 second cooldown).
Edit
Mountain Dragon Soul buff Mountain Dragon Soul
  • After not taking damage for 5 seconds, gain a Hybrid resistances icon shield for 220 (+ 16% bonus AD) (+ 12% AP) (+ 12% bonus health).
Edit
Ocean Dragon Soul buff Ocean Dragon Soul
  • Dealing damage to enemies Heal power icon heals you for 150 (+ 26% bonus AD) (+ 17% AP) (+ 7% bonus health) and restores 100 (+ 3.5% maximum mana) mana over 4 seconds. Damage to Minion icon minions and Monster icon monsters regenerates with 30% effectiveness.

Aspect of the Dragon is a temporary team-wide neutral buff granted by the Elder Dragon Elder Dragon. It is available only on Summoner's Rift.

The Elder Dragon Elder Dragon spawns in place of Elemental Drakes after a team has obtained a Dragon Soul. When this dragon is slain, it grants the Aspect of the Dragon to all living members of the slayer's team. This buff is lost upon death.

Old Icon[]

Notes[]

Trivia[]

Media[]

History[]


Sound Effects[]

Aspect of the Dragon Aspect of the Dragon
Chemtech Dragon Soul Chemtech Dragon Soul
Hextech Dragon Soul Hextech Dragon Soul
Infernal Dragon Soul Infernal Dragon Soul
Mountain Dragon Soul Mountain Dragon Soul

Patch History[]

This patch history concerns only the changes about Dragon Slayer buff, for changes on the Dragon pit, see the Dragon pit patch history.
V14.6
V13.20
  • Cloud Dragon Soul Cloud Dragon Soul
    • Bonus movement speed increased to 20% from 15%.
  • Cloudbringer's Grace Cloudbringer's Grace
    • Bonus movement speed reduced to 5 / 10 / 15 / 20% (based on stacks) from 7 / 14 / 21 / 28% (based on stacks).
    • Slow resistance reduced to 5 / 10 / 15 / 20% (based on stacks) from 7 / 14 / 21 / 28% (based on stacks).
  • Hextech Dragon Soul Hextech Dragon Soul
    • Base slow increased to (Melee role 45% / Ranged role 35%) from (Melee role 40% / Ranged role 30%).
  • Hextech Prowess Hextech Prowess
    • Ability haste reduced to 5 / 10 / 15 / 20 (based on stacks) from 7.5 / 15 / 22.5 / 30.
    • Bonus attack speed reduced to 5 / 10 / 15 / 20% (based on stacks) from 7.5 / 15 / 22.5 / 30%.
  • Infernal Dragon Soul Infernal Dragon Soul
    • Base damage increased to 100 from 80.
  • Infernal Might Infernal Might
    • Bonus attack damage and ability power reduced to 3 / 6 / 9 / 12% (based on stacks) from 5 / 10 / 15 / 20% (based on stacks).
  • Mountain Dragon Soul Mountain Dragon Soul
    • Base shield increased to 220 from 180.
  • Mountainous Vigor Mountainous Vigor
    • Bonus resistances reduced to 5 / 10 / 15 / 20% (based on stacks) from 8 / 16 / 24 / 32% (based on stacks).
  • Ocean Dragon Soul Ocean Dragon Soul
    • Base heal increased to 150 from 130.
    • Base mana restore increased to 100 from 80.
  • Oceanic Will Oceanic Will
    • Health regeneration reduced to 2 / 4 / 6 / 8% (based on stacks) missing health from 2.5 / 5 / 7.5 / 10% (based on stacks).
V13.18
V13.16
  • Infernal Dragon Soul Infernal Dragon Soul
    • Bug Fix: No longer fails to function after the buff holder entered and revived from a resurrection effect.
V13.6
  • Hextech Dragon Soul Hextech Dragon Soul
    • Base slow reduced to (Melee role 40% / Ranged role 30%) from (Melee role 45% / Ranged role 35%).
  • Hextech Prowess Hextech Prowess
    • Ability haste reduced to 7.5 / 15 / 22.5 / 30 (based on stacks) from 9 / 18 / 27 / 36.
    • Bonus attack speed reduced to 7.5 / 15 / 22.5 / 30% (based on stacks) from 9 / 18 / 27 / 36%.
  • Infernal Might Infernal Might
    • Bonus attack damage and ability power reduced to 5 / 10 / 15 / 20% (based on stacks) from 6 / 12 / 18 / 24% (based on stacks).
  • Mountainous Vigor Mountainous Vigor
    • Bonus resistances reduced to 8 / 16 / 24 / 32% (based on stacks) from 9 / 18 / 27 / 36% (based on stacks).
  • Oceanic Will Oceanic Will
    • Health regeneration reduced to 2.5 / 5 / 7.5 / 10% (based on stacks) missing health from 3 / 6 / 9 / 12% (based on stacks).
V13.1b
  • Chemtech Blight Chemtech Blight
    • Tenacity increased to 6 / 12 / 18 / 24% (based on stacks) from 5 / 10 / 15 / 20% (based on stacks).
    • Heal and shield power increased to 6 / 12 / 18 / 24% (based on stacks) from 5 / 10 / 15 / 20% (based on stacks).
  • Chemtech Dragon Soul Chemtech Dragon Soul
    • Bonus damage increased to 11% from 10%.
    • Damage reduction increased to 11% from 10%.
V12.22
  • Chemtech Blight Chemtech Blight
    • New Effect: Gain 5 / 10 / 15 / 20% (based on stacks granted by Chemtech DrakeSquare Chemtech Drake) Tenacity icon tenacity and Heal and shield power icon heal and shield power.
    • Old Effect: Gain 6 / 12 / 18 / 24% (based on stacks granted by Chemtech DrakeSquare Chemtech Drake) increased damage against enemies with 340 − 1020 (based on target's level) greater current health than you.
  • Chemtech Dragon Soul Chemtech Dragon Soul
    • New Effect: Gain 10% damage reduction and increased damage while below 50% maximum health.
    • Old Effect: Upon taking lethal damage, enter Revival icon resurrection for 2 seconds, during which you are Cosmic Radiance invulnerable, Untargetable icon untargetable, and Lockout icon 2 unable to act, and afterwards Heal power icon heal for 70% base health (+ 40% bonus health) and become a Zombie icon zombie for up to 3 seconds, during which you gain (Melee role 75% / Ranged role 30%) decaying bonus movement speed, reduce outgoing and incoming damage by 40%, and take true damage equal to a percentage of the amount of health started with that increases every 0.25 seconds.
V12.17
  • Bug Fix: Ancient Grudge buff now properly grants damage reduction against Hextech Drakes Hextech Drakes.
V12.14
  • Cloud Dragon Soul Cloud Dragon Soul
    • Passive bonus movement speed increased to 15% from 10%.
  • Cloudbringer's Grace Cloudbringer's Grace
    • Bonus movement speed increased to 7 / 14 / 21 / 28% (based on stacks) from 3.5 / 7 / 10.5 / 14% (based on stacks).
    • Slow resistance increased to 7 / 14 / 21 / 28% (based on stacks) from 3.5 / 7 / 10.5 / 14% (based on stacks).
  • Hextech Prowess Hextech Prowess
    • Ability haste increased to 9 / 18 / 27 / 36 (based on stacks) from 6 / 12 / 18 / 24.
    • Bonus attack speed increased to 9 / 18 / 27 / 36% (based on stacks) from 6 / 12 / 18 / 24%.
  • Infernal Might Infernal Might
    • Bonus attack damage and ability power increased to 6 / 12 / 18 / 24% (based on stacks) from 4 / 8 / 12 / 16% (based on stacks).
  • Mountainous Vigor Mountainous Vigor
    • Bonus resistances increased to 9 / 18 / 27 / 36% (based on stacks) from 6 / 12 / 18 / 24% (based on stacks)
  • Oceanic Will Oceanic Will
    • Health regeneration increased to 3 / 6 / 9 / 12% (based on stacks) missing health from 2 / 4 / 6 / 8% (based on stacks).
V12.10
  • Oceanic Will Oceanic Will
    • Health regeneration reduced to 2 / 4 / 6 / 8% (based on stacks) missing health from 2.5 / 5 / 7.5 / 10% (based on stacks).
  • Mountain Dragon Soul Mountain Dragon Soul
    • Base shield reduced to 180 from 200.
    • Bonus AD ratio reduced to 16% bonus AD from 18%.
    • AP ratio reduced to 12% AP from 13.5% AP.
    • Health ratio reduced to 12% bonus health from 13.5%.
  • Ocean Dragon Soul Ocean Dragon Soul
    • Base heal reduced to 130 from 160.
    • Bonus AD ratio reduced to 26% bonus AD from 36%.
    • AP ratio reduced to 17% AP from 22.5% AP.
    • Health ratio reduced to 7% bonus health from 9%.
V12.4
  • Dragon Soul Dragon Soul
    • Bug Fix: Tooltip displayed on the scoreboard about the buff has been corrected.
V12.2 - January 24th Hotfix
V12.2
  • Chemtech Dragon Soul Chemtech Dragon Soul
    • Bleed out timer reduced to 3 seconds from 4.
    • Base health ratio reduced to 70% base health from 80%.
    • Bonus health ratio reduced to 40% bonus health from 50%.
  • Hextech Dragon Soul Hextech Dragon Soul
    • Base damage reduced to 25 − 50 (based on level) from 25 − 75 (based on level).
V11.24
  • Chemtech Blight Chemtech Blight
    • Bonus damage increased to 6 / 12 / 18 / 24% (based on stacks gained from slaying the Chemtech DrakeSquare Chemtech Drake) from 5 / 10 / 15 / 20%.
  • Hextech Prowess Hextech Prowess
    • Ability haste increased to 6 / 12 / 18 / 24 (based on stacks gained from slaying the Hextech DrakeSquare Hextech Drake) from 5 / 10 / 15 / 20.
    • Bonus attack speed increased to 6 / 12 / 18 / 24% (based on stacks gained from slaying the Hextech DrakeSquare Hextech Drake) from 5 / 10 / 15 / 20%.
  • Chemtech Dragon Soul Chemtech Dragon Soul
    • Outgoing damage reduction increased to 40% from 33%.
    • Bleed out timer reduced to 4 seconds from 5.
    • New Effect: Revived champions now have a zombie state indicator on their health bar.
V11.23 - November 18th Hotfix
  • Dragon Soul Dragon Soul
    • Bug Fix: Fixed a bug where champion clones could trigger the Hextech Dragon soul and ignore it's cooldown.
V11.23
  • Dragon Slayer Dragon Slayer
    • Chemtech Blight Chemtech Blight - New stacking drake buff
      • + 5 / 10 / 15 / 20% (based on stacks gained from slaying the Chemtech DrakeSquare Chemtech Drake) increased damage against enemies with 340 − 1020 (based on level) greater current health than you.
    • Hextech Prowess Hextech Prowess - New stacking drake buff
      • + 5 / 10 / 15 / 20 (based on stacks gained from slaying the Hextech DrakeSquare Hextech Drake) ability haste and 5 / 10 / 15 / 20% (based on stacks gained from slaying the Hextech DrakeSquare Hextech Drake) bonus attack speed.
    • Cloudbringer's Grace Cloudbringer's Grace
      • New Effect: + 3.5 / 7 / 10.5 / 14% (based on stacks gained from slaying the Cloud DrakeSquare Cloud Drake) slow resist and out-of-combat bonus movement speed.
      • Old Effect: + 12 / 24 / 36 / 48 (based on stacks gained from slaying the Cloud DrakeSquare Cloud Drake) ultimate haste.
  • Dragon Soul Dragon Soul
    • Chemtech Dragon Soul Chemtech Dragon Soul - New Dragon Soul
      • Upon taking lethal damage, enter Revival icon resurrection for 2 seconds, and afterwards Heal power icon heal for 80% base health (+ 50% bonus health) and become a Zombie icon zombie, during which you gain (Melee role 75% / Ranged role 30%) decaying bonus movement speed, reduce outgoing damage by 33% and incoming damage by 40%, and take true damage equal to a percentage of the amount of health started with that increases every 0.25 seconds. (300 second cooldown).
    • Hextech Dragon Soul Hextech Dragon Soul - New Dragon Soul
      • Damaging an enemy with an attack or ability causes them to be struck with lightning, dealing 25 − 75 (based on level) bonus true damage and Slow icon slowing them by (Melee role 45% / Ranged role 35%) (+ 3% per 100 bonus AD) (+ 1% per 100 AP) (+ 0.5% per 100 bonus health) decaying over 2 seconds, while chaining the effect to up to 3 enemies (8 second cooldown).
        • The slow can stack from multiple sources, and the decay rate is decreased against Ranged role ranged champions.
V11.3
V11.1
  • Cloudbringer's Grace Cloudbringer's Grace
    • Ultimate ability haste increased to 12 / 24 / 36 / 48 (based on stacks) from 10 / 20 / 30 / 40 (based on stacks).
      • Ultimate ability haste now works like ability haste and not like cooldown reduction.
V10.23 - November 12th Hotfix
  • Aspect of the Dragon Aspect of the Dragon
    • Bug Fix: Riftmaker Riftmaker no longer causes Aspect of the Dragon's burn to last indefinitely until the target dies.
    • Bug Fix: The Collector's The Collector's execute no longer procs off Aspect of the Dragon's execute, creating a loop against invulnerable targets that immediately killed them when the invulnerability wore off.
V10.23
  • Cloudbringer's Grace Cloudbringer's Grace
    • Bonus changed to 10 / 20 / 30 / 40 (based on stacks) ultimate ability haste from 10 / 20 / 30 / 40% (based on stacks) ultimate cooldown reduction, ignoring the CDR cap.
V10.18
  • Aspect of the Dragon Aspect of the Dragon
    • Bug Fix: Champions with the Aspect of the Dragon will no longer be burned while invulnerable.
V10.12
V10.3
  • Bug Fix: VFX and SFX are no longer seen through Fog of War by the enemy team.
V10.2
V10.1
V9.24b
  • Aspect of the Dragon Aspect of the Dragon
    • Duration reduced to 150 seconds from 180.
    • Burn damage reduced to 75 − 225 (based on minutes) from 90 − 270 (based on minutes).
  • Cloud Dragon Soul Cloud Dragon Soul
    • Bonus movement speed after casting your ultimate increased to 50% from 40%.
    • Duration increased to 6 seconds from 3.
  • Infernal Dragon Soul Infernal Dragon Soul
    • Base damage reduced to 80 from 90.
    • AD ratio reduced to 22.5% bonus AD from 25%.
    • AP ratio reduced to 13.5% AP from 15% AP.
    • Health ratio reduced to 2.75% bonus health from 3%.
  • Infernal Might Infernal Might
    • Bonus attack damage and ability power reduced to 4 / 8 / 12 / 16% (based on stacks) from 5 / 10 / 15 / 20% (based on stacks).
  • Mountain Dragon Soul Mountain Dragon Soul
    • Base shield reduced to 200 from 225.
    • AD ratio reduced to 18% bonus AD from 20%.
    • AP ratio reduced to 13.5% AP from 15% AP.
    • Health ratio reduced to 13.5% bonus health from 15%.
  • Mountainous Vigor Mountainous Vigor
    • Bonus armor and magic resistance reduced to 6 / 12 / 18 / 24% (based on stacks) from 8 / 16 / 24 / 32% (based on stacks).
  • Ocean Dragon Soul Ocean Dragon Soul
    • Duration increased to 4 seconds from 3.
    • Base health restoration reduced to 160 from 180.
    • AD ratio reduced to 36% bonus AD from 40%.
    • AP ratio reduced to 22.5% AP from 25% AP.
    • Health ratio reduced to 9% bonus health from 10%.
    • Base mana restoration reduced to 80 from 90.
    • Mana ratio reduced to 3.5% maximum mana from 4%.
  • Oceanic Will Oceanic Will
    • Health regeneration reduced to 2.5 / 5 / 7.5 / 10% (based on stacks) missing health from 3 / 6 / 9 / 12% (based on stacks).
V9.24 - December 17th Hotfix
V9.24
V9.23 - November 25th Hotfix
  • Oceanic Will Oceanic Will
    • Health regeneration reduced to 3 / 6 / 9 / 12% (based on stacks) missing health from 5 / 10 / 15 / 20% (based on stacks).
V9.23 - November 21st Hotfix
  • Aspect of the Dragon Aspect of the Dragon
    • Bug Fix: Elder Immolation now calculates execution threshold post mitigation from pre-mitigation.
V9.23 - November 20th Hotfix
V9.23
  • Dragon Slayer Dragon Slayer
    • New Effects:
      • Cloud Dragon buff Cloudbringer's Grace: + 10 / 20 / 30 / 40% (based on stacks) ultimate cooldown reduction, ignoring the CDR cap.
      • Infernal Dragon buff Infernal Might: + 5 / 10 / 15 / 20% (based on stacks) attack damage and ability power.
      • Mountain Dragon buff Mountainous Vigor: + 8 / 16 / 24 / 32% (based on stacks) armor and magic resistance.
      • Ocean Dragon buff Oceanic Will: Restores 5 / 10 / 15 / 20% (based on stacks) of missing health every 5 seconds.
    • Old Effects:
      • Cloud Drake Cloud Drake: + 3 / 4.5 / 6% (based on stacks) bonus movement speed, tripled to 9 / 13.5 / 18% (based on stacks) while out-of-combat.
      • Infernal Drake Infernal Drake: + 10 / 17 / 24% (based on stacks) attack damage and ability power.
      • Mountain Drake Mountain Drake: + 16 / 23 / 30% (based on stacks) bonus true damage to epic monsters and turrets.
      • Ocean Drake Ocean Drake: Restores 6 / 9 / 12% (based on stacks) of missing health and missing mana every 5 seconds when you haven't taken damage from champions or turrets within the last 8 seconds.
  • Dragon Soul Dragon Soul
    • When a team kills their fourth Elemental Drake, they'll gain a powerful Dragon Soul from the dominant dragon (the one that transformed the Rift). Dragon Souls persist through death and last the remainder of the game.
      • Cloud Dragon Soul buff Cloud Dragon Soul: Grants 10% bonus movement speed, increased to 40% bonus movement speed for 3 seconds after casting your ultimate (30 second cooldown).
      • Infernal Dragon Soul buff Infernal Dragon Soul: Damaging abilities and basic attacks create an explosion around the target, dealing 90 (+ 25% bonus AD) (+ 15% AP) (+ 3% bonus health) Attack damageMagic damage adaptive damage to the target and nearby enemies (3 second cooldown).
      • Mountain Dragon Soul buff Mountain Dragon Soul: After not taking champion damage for 5 seconds, gain a shield for 225 (+ 20% bonus AD) (+ 15% AP) (+ 15% bonus health).
      • Ocean Dragon Soul buff Ocean Dragon Soul: Dealing damage to enemies restores 180 (+ 40% bonus AD) (+ 25% AP) (+ 10% bonus health) health and 90 (+ 4% maximum mana) mana over 3 seconds. Damage to minions and monsters regenerates with 30% effectiveness.
  • Aspect of the Dragon Aspect of the Dragon
    • New buff icon and VFX.
    • New Effects:
      • Damaging enemies causes them to burn for 90 − 270 (based on minutes) true damage over 3 seconds. Damaging an enemy champion below 20% of their maximum health blasts them with Elder Immolation after 0.5 seconds, dealing 100% of their maximum health as true damage. Elder Immolation has no cooldown. Lasts 180 seconds and is lost on death.
      • Elder Immolation can't execute enemies through invulnerability effects like Zhonya's Hourglass Zhonya's Hourglass or undying effects like Kindred's Kindred's Lamb's Respite Lamb's Respite.
    • Old Effects:
      • Aspect of the Dragon: Damage to non-turret units burns them for 45 + (45 per Dragon Slayer Dragon Slayer stack) bonus true damage over 3 seconds and True Sight icon reveals them for the duration. Also increases the strength of all Dragon Slayer Dragon Slayer buffs by 50%. Lasts for 150 seconds.
      • Empowered Aspect of the Dragon: Dealing damage to non-turrets burn the target for 135 + (90 per Dragon Slayer Dragon Slayer stack) bonus true damage over 3 seconds and reveals them for the duration. Also increases the strength of all Dragon Slayer Dragon Slayer buffs by 100%. Lasts for 300 seconds.
V8.23
  • Infernal Drake Infernal Drake changed to 10 / 17 / 24% (based on stacks) bonus AD and AP from 8 / 16 / 24% (based on stacks).
  • Mountain Drake Mountain Drake changed to 16 / 23 / 30% (based on stacks) bonus damage to objectives from 10 / 20 / 30% (based on stacks).
  • Ocean Drake Ocean Drake changed to 6 / 9 / 12% (based on stacks) bonus regeneration from 4 / 8 / 12% (based on stacks).
  • Cloud Drake Cloud Drake changed to 3 / 4.5 / 6% (based on stacks) movement speed from 2 / 4 / 6% (based on stacks).
V8.9
  • Bug Fix: Fixed a bug where it interacted recursively with Guinsoo's Rageblade's Guinsoo's Rageblade's bonus attack damage-granting effects to grant more attack damage than intended. Now it stacks multiplicatively.
V8.5
  • Cloud Drake buff Cloud Drake buff
    • Removed: Granting 25 / 50 / 75 (based on stacks) bonus movement speed while out-of-combat.
    • New Effect: Now grants 2 / 4 / 6% (based on stacks) bonus movement speed, tripled to 6 / 12 / 18% (based on stacks) when out-of-combat.
V8.4
  • Empowered Aspect of the Dragon Empowered Aspect of the Dragon - Added
    • New Effect: Elder Dragons Elder Dragons beyond the first now grant Empowered Aspect of the Dragon Empowered Aspect of the Dragon, which is twice as effective and last twice as long.
      • Basic attacks and spells against non-turret burn the target for 135 + (90 per Dragon Slain) bonus true damage over 3 seconds.
      • Also increases the strength of all Dragon Slayer Dragon Slayer buffs by 100%.
      • Duration: 300 seconds.
V7.3
V6.22
V6.14
  • Cloud Drake Cloud Drake
    • Out of combat movement speed increased to 25 / 50 / 75 (based on Stacks) from 15 / 30 / 45 (based on Stacks).
V6.10
  • Ocean Drake Ocean Drake
    • Changed to restore 4 / 8 / 12% (based on Stacks) of missing health and missing mana every 5 seconds while out of combat from every 18 / 12 / 6 (based on Stacks) seconds, restores 10% of missing health and 10% of missing mana.
V6.9
  • Dragon Dragon is now randomly one of the following dragon that grants a unique stacking buff:
    • Infernal Drake Infernal Drake
      • Grants +8 / 16 / 24% (based on Stacks) attack damage and ability power.
    • Mountain Drake Mountain Drake
      • Grants +10 / 20 / 30% (based on Stacks) bonus true damage to epic monsters and turrets.
    • Cloud Drake Cloud Drake
      • Grants +15 / 30 / 45 (based on Stacks) bonus movement speed while out of combat.
    • Ocean Drake Ocean Drake
      • Every 18 / 12 / 6 (based on Stacks) seconds, restores 10% of missing health and 10% of missing mana.
    • After the 35 minute mark, only the Elder Dragon Elder Dragon will spawn. It grants a 120 second buff that increases other dragon's buff by 50% while also granting a burning effect on basic attacks.
      • Basic attacks and spells burn the target for (45 × Elder Dragons Elder Dragons slain) (+ 45 per Elemental Dragon Mark) damage over 3 seconds and increases the strength of Elemental Dragon buffs by 50%. This stack only lasts 120 seconds or until death.
    • Enhanced Infernal Drake Infernal Drake: + 12 / 24 / 36% (based on Stacks) attack damage and ability power.
    • Enhanced Mountain Drake Mountain Drake: + 15 / 30 / 45% (based on Stacks) bonus damage to epic monsters and turrets as true damage.
    • Enhanced Cloud Drake Cloud Drake: + 22.5 / 45 / 67.5 (based on Stacks) bonus movement speed while out of combat.
    • Enhanced Ocean Drake Ocean Drake: Every 12 / 8 / 4 (based on Stacks) seconds, restores 10% of missing health and 10% of missing mana.
V6.3
  • Stack 2:
    • Removed: Bonus damage to structures.
    • New Effect: Attacks versus turrets deal 10 − 180 (based on level) bonus magic damage over 2 seconds.
  • Stack 4:
    • Removed: Bonus damage to minions and monsters.
    • New Effect: You take 20% reduced damage from turrets.
V5.8
  • Dragon's Might / Dragon buff Dragon buff (first stack).
    • Auto attack damage for champions with Dragon's Might and AD items will now be slightly higher.
    • Physical damage spells will now deal slightly less damage when interacting with Dragon's Might (unless the champion has a lot of bonus AD or their abilities scale higher than 100% AD).
V5.1
  • Tooltip bonuses for second and fourth Dragon buffs Dragon buffs have been swapped to accurately reflect the change made in patch V4.21.
V4.21
  • First Stack: 6% attack damage and ability power from 8%.
  • Second Stack: (switched with the fourth) Now gives +15% damage to turrets.
  • Fourth Stack: (switched with the second) Now gives +15% damage to minions and monsters.
V4.21
  • Bonus attack damage and ability power reduced to 6% from 8%. (First Stack)
  • Second and Fourth stack bonuses switched. Turret damage is now earned before minion/monster damage.
V4.20 Added
  • Killing the Dragon Dragon nows grants a permanent stacking buff called Dragon Slayer Dragon Slayer:
    • Dragon's Might (1 stack): +8% total attack damage and ability power.
    • Dragon's Dominance (2 stacks): +15% damage to minions and monsters.
    • Dragon's Flight (3 stacks): +5% movement speed.
    • Dragon's Wrath (4 stacks): +15% damage to turrets and buildings.
    • Aspect of the Dragon (5 stacks, repeatable): Doubles all other bonuses and your attacks burn enemies for 150 true damage over 5 seconds. Lasts 180 seconds.

References[]

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