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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Dr. Mundo
Dr. Mundo (Universe)Dr. Mundo (Universe)
Dr. Mundo (League of Legends)Dr. Mundo (League of Legends)
Dr. Mundo (Esports)Dr. Mundo (Esports)
Dr. Mundo (Teamfight Tactics)Dr. Mundo (Teamfight Tactics)
Dr. Mundo (Wild Rift)Dr. Mundo (Wild Rift)
Dr. Mundo (Development)Dr. Mundo (Development)

Previous Abilities[]


Dr._Mundo
Base Statistics
Health 583 +89 Attack damage 61 +3
Health regen. 8 +0.75 Attack speed [*] 0.721 (+ 0 +2.8%)
Armor 36 +3 Crit. damage 175%
Magic resist. 32 +1.25 Range 125
Uses health Gameplay radius 65
  Move. speed 345
Dr. Mundo
the Madman of Zaun
Price:BE 450 / RP 260
Secondary Bar:N/A
Release Date:2009-09-02 Last Changed:V11.11
Secondary Attributes: Melee
Style:
Difficulty:
 

Adrenaline Rush

Innate: Dr. Mundo regenerates「 Champions killed with Comeuppance (R) 2.5% of his maximum health every 5 seconds. 」「 Champions killed with Comeuppance (R) 0.5% of his maximum health each second. 」

Info
  • Adrenaline Rush is not affected by Revitalize Revitalize as it is considered as health regeneration.

Infected Cleaver

Active: Dr. Mundo hurls a cleaver in the target direction, dealing Damage mitigated with Shifting Sands (E)magic damage to the first enemy it hits and slowing them by 40% for 2 seconds.

Magic Damage:
Champions killed with Comeuppance (R)20 / 22.5 / 25 / 27.5 / 30% of target's current health

Infected Cleaver has a minimum damage threshold, and is capped against minions and monsters.

Minimum Damage:
80 / 130 / 180 / 230 / 280
Capped Non-Champion Damage:
100 / 200 / 300 / 400 / 500

If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the  Champions killed with Comeuppance (R)health cost, increased to 100% if he hits a champion or kills an enemy.

Heal:
25 / 30 / 35 / 40 / 45
Maximum Heal:
50 / 60 / 70 / 80 / 90

Info
  • Infected Cleaver can be cast even if Dr. Mundo doesn't have the sufficient amount of health to pay for the health cost.
    • As with all abilities with health costs, Infected Cleaver will not reduce Dr. Mundo's health below inherit1.
  • Infected Cleaver will be thrown from where Dr. Mundo was at the start of the cast time.
  • Spell shield blocking the ability's effects on the enemy does not prevent Dr. Mundo from receiving the health cost refund.

Burning Agony

Toggle: Dr. Mundo sets himself on fire, gaining 30% tenacity and dealing Damage mitigated with Shifting Sands (E)magic damage every 0.25 seconds to nearby enemies.

Magic Damage Per Tick:
10 / 13.75 / 17.5 / 21.25 / 25 Multiple champions hit with Between Worlds (R)(+ 5% AP)

Burning Agony can be toggled off after 0.5 seconds of toggling on.

If Dr. Mundo's health falls below Burning Agony's  Champions killed with Comeuppance (R)health cost while toggled on, the ability is toggled off automatically and put on a 1 second  cooldown.

Info
  • Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
  • Burning Agony can be cast even if Dr. Mundo doesn't have the sufficient amount of health to pay for the health cost.
    • As with all abilities with health costs, Burning Agony will not reduce Dr. Mundo's health below inherit1.
  • The Tenacity increase stacks additively with the tenacity reduction from Brittle, but multiplicatively with other sources.

Masochism

Passive: Taking Damage mitigated with Shifting Sands (E)magic damage or paying a  Champions killed with Comeuppance (R)health cost increases Dr. Mundo's  Champions that have been made a Vessel by Test of Spirit (E)magic resistance by 3% for 2 seconds, stacking up to an amount.

Maximum Magic Resistance:
6 / 15 / 24 / 33 / 39%
Maximum Stacks:
2 / 5 / 8 / 11 / 13

Active: Dr. Mundo gains  Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage for 5 seconds, increased by an amount based on his Champions killed with Comeuppance (R)percentage missing health.

Flat Bonus AD:
inherit30 / 45 / 60 / 75 / 90
Maximum Missing Health Bonus AD:
inherit20 / 35 / 50 / 65 / 80
Maximum Bonus AD:
inherit50 / 80 / 110 / 140 / 170

Additionally, Dr. Mundo's next basic attack within the duration will cost health, but gains  25 bonus range and deals Champions killed from outside standard Attack rangebonus physical damage.

Bonus Physical Damage:
Champions killed with Comeuppance (R)4 / 4.5 / 5 / 5.5 / 6% of his maximum health

Masochism resets Dr. Mundo's basic attack timer.

Info
  • Masochism's attack can be used even if Dr. Mundo doesn't have the sufficient amount of health to pay for the health cost.
    • As with all abilities with health costs, Masochism's attack will not reduce Dr. Mundo's health below inherit1.
  • The attack damage bonus adjusts dynamically to Dr. Mundo's health.
  • Masochism does not apply to structures.

Sadism

Active: Dr. Mundo  regenerates Champions killed with Comeuppance (R)health over 12 seconds and gains  Champions killed 5s before or after using Chronobreak (R)bonus movement speed for the duration.

Total Regeneration:
Champions killed with Comeuppance (R)60 / 85 / 110% maximum health
Regeneration Per Second:
Champions killed with Comeuppance (R)5 / 7.08 / 9.17% maximum health
Bonus Movement Speed:
15 / 25 / 35%

Info
  • Sadism adjusts dynamically to Dr. Mundo's Champions killed with Comeuppance (R)maximum health.
  • Sadism will continue its effect through resurrection and stasis.
  • Sadism is not affected by Revitalize Revitalize as it is considered health regeneration.
  • Taking into account Grievous Wounds, Sadism will heal for a total of Champions killed with Comeuppance (R)36 / 51 / 66% of maximum health at a 40% reduction and for a total of Champions killed with Comeuppance (R)24 / 34 / 44% of maximum health at a 60% reduction.

Death Craze

While below Champions killed with Comeuppance (R)40% health, Dr. Mundo deals 20% − 40% (based on level) bonus damage.

Info
  • No additional details.

Incite Rage

Active: Nearby enemies are taunted and forced to attack Dr. Mundo for a few seconds.

Duration:
1.5 / 2 / 2.5 / 3 / 3.5

Info
  • No additional details.

Masochism

Passive: Dr Mundo gains life from physical attacks instead of losing life for a few seconds.

Duration:
3 / 4 / 5 / 6 / 7

Info
  • No additional details.

Burning Agony

Toggle: Deals Damage mitigated with Shifting Sands (E)magic damage each second to nearby enemies.

Magic Damage:
14 / 28 / 42 / 56 / 70

Info
  • No additional details.

Sadism

Active: Dr. Mundo makes enemies around him lose 33% of their current health.

Info
  • No additional details.

Nethershade

Dr. Mundo passively gains 20% − 80% (based on level)  bonus mana regeneration.

Info
  • No additional details.

Incite Rage

Active: Nearby enemies are taunted and forced to attack Dr. Mundo for a few seconds.

Duration:
1.5 / 2 / 2.5 / 3 / 3.5

Info
  • No additional details.

Masochism

Passive: Dr Mundo gains life from physical attacks instead of losing life for a few seconds.

Duration:
4 / 4.5 / 5 / 5.5 / 6

Info
  • No additional details.

Burning Agony

Toggle: Deals Damage mitigated with Shifting Sands (E)magic damage each second to nearby enemies.

Magic Damage:
25 / 35 / 45 / 55 / 65

Info
  • No additional details.

Sadism

Active: Dr. Mundo makes enemies around him lose 33% of their current health.

Info
  • No additional details.

Previous Quotes[]

Pick
Ban

Movement
Moving
Taunt
Joke
  • ▶️   "Mundo say his own name a lot, or else he forget! Has happened before."
Laugh
Attack
Basic Attacking
Attacking
Ability Casting
Using Infected Cleaver Infected Cleaver
Recall Recall
Death

Movement
Moving
Taunt
Joke
  • ▶️   "Mundo say his own name a lot, or else he forget! Has happened before."
Laugh
Attack
Attacking
Other Gameplay
Getting Hit
Death

Movement
Moving
Taunt
Joke
  • ▶️   "Mundo say his own name a lot, or else he forget! Has happened before."
Death
Death Quote

Movement
Moving
Taunt
Joke
Laugh
Attack
Attacking
Ability Casting
Using Infected Cleaver Infected Cleaver
Using Sadism Sadism
Death

Previous Splash Art[]

See also[]