Doran's Ring is a starter item in League of Legends.
Cost Analysis
Gold Value
- 18 ability power = 360
- 90 health = 240
- Total Gold Value = 600
- 6.25 flat mana regeneration = 375
Manaless/Full Mana Passive Gold Value
- 2.75 flat health regeneration = 99
Gold efficiency
- 243.75% gold efficient. base stats are
- 175.31% gold efficient on manaless or full mana champions due to Restoration. is
Similar items
Notes
- Restoration's heal is granted instead of its mana either if the user is manaless or at full mana.
Old icons
Trivia
- Howling Abyss counterpart is .
- Dominion counterpart was .
Patch History
- Removed: Restoration heal is no longer equal to 45% of the mana restoration.
- Restoration heal per second reduced to 0.55 from 0.5625.
- Bug Fix: Fixed an issue where it would grant an unintended extra 0.25 mana per second.
- Now limited to 1 Starter item instead of 1 Doran item.
- New:
- Cost: 400.
- Stats: 90 health, 18 ability power.
- Unique Passive - Restoration: Restore 1.25 mana every second. If you cannot gain mana, heal「 45% of this value 」「 0.5625 」instead. Basic attacks deal 5 bonus physical damage on-hit against minions.
- Limited to 1 Doran item.
- Old:
- Cost: 400.
- Stats: 90 health, 18 ability power.
- Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
- Unique Passive - Drain: Restore 1 mana every second, increased to 1.5 for 10 seconds when you damage an enemy champion. If you cannot gain mana, heal for「 45% of this value 」「 0.45 / 0.675 」instead.
- Limited to 1 Doran item.
- Ability power increased to 18 from 15.
- Health increased to 90 from 70.
- Limited to 1 Doran item.
- Bug Fix: Once again regenerates health for champions that use mana while their resource pool is full.
- Mana regeneration increased to 1 mana per second from 0.75.
- Mana regeneration in-combat increased to 1.5 mana per second from 1.25.
- Conversion to healing ratio reduced to 45% from 50%.
- Unique Passive - Drain:
- New Effect: Restore 0.75 mana every second, increased to 1.25 for 10 seconds when you damage an enemy champion. If you can't gain mana, heal 50% of this value instead.
- Old Effect: Killing a unit no longer restores 6 mana, if you can't gain mana, restore 3 health instead.
- Enabled on Nexus Blitz.
- V10.23 - November 12th Hotfix
- Bug Fix: Bonus damage to minions is no longer lost on death.
- Bug Fix: Passive mana regeneration has been properly removed.
- Updated icon.
- New:
- Old:
- Removed: +50% base mana regeneration.
- Removed Unique Passive: Restores 4 mana upon killing an unit.
- New Effect: Grants 5 mana regeneration per 5 seconds.
- New Passive: Basic attacks deal 5 on-hit bonus physical damage to minions.
- New Effect: Restored mana upon killing units passive is now Unique.
- Removed from Howling Abyss.
- Removed: +3 mana regeneration.
- New Effect: Grants 50% base mana regeneration.
- Mana restored per kill increased to 4 from 3.
- Cost reduced to 400 from 475.
- Health reduced to 60 from 80.
- Mana restored per kill reduced to 4 from 5.
- Mana regeneration reduced to 3 from 5.
- New Passive: Restores 5 mana when you kill an enemy unit.
- Health reduced to 80 from 100.
- Health reduced to 100 from 120.
- Ability power increased to 15 from 10.
- Mana regeneration reduced to 4 from 5.
- Now sells back for 50% gold from 70%.
- Ability power reduced to 10 from 14.
- Ability power increased to 14 from 10.
- Mana regeneration increased to 5 from 3.
- Cost reduced to 435 from 475.
- Removed: +80 mana.
- New Effect: Grants 3 mana regeneration per 5 seconds.
- Health reduced to 130 from 150.
- May 9, 2009 Patch Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items