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Doran's Ring is a starter item in League of Legends icon League of Legends.

Cost Analysis

Gold Value

Manaless/Full Mana Passive Gold Value

Gold efficiency

  • Doran's Ring's Doran's Ring's base stats are 243.75% gold efficient.
  • Doran's Ring Doran's Ring is 175.31% gold efficient on manaless or full mana champions due to Restoration.

Similar items

Notes

  • Restoration's heal is granted instead of its mana either if the user is manaless or at full mana.

Old icons

Trivia

Ionia Crest icon

Patch History

V14.19
  • Removed: Restoration heal is no longer equal to 45% of the mana restoration.
  • Restoration heal per second reduced to 0.55 from 0.5625.
  • Bug Fix: Fixed an issue where it would grant an unintended extra 0.25 mana per second.
V14.6
  • Now limited to 1 Starter item instead of 1 Doran item.
V14.1
  • New:
    • Cost: 400 Gold 400.
    • Stats: 90 health, 18 ability power.
    • Unique Passive - Restoration: Restore 1.25 mana every second. If you cannot gain mana, Heal power icon heal「 45% of this value 」「 0.5625 」instead. Basic attacks deal 5 bonus physical damage on-hit against minions.
    • Limited to 1 Doran item.
  • Old:
    • Cost: 400 Gold 400.
    • Stats: 90 health, 18 ability power.
    • Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
    • Unique Passive - Drain: Restore 1 mana every second, increased to 1.5 for 10 seconds when you damage an enemy champion. If you cannot gain mana, Heal power icon heal for「 45% of this value 」「 0.45 / 0.675 」instead.
    • Limited to 1 Doran item.
V13.20
  • Ability power increased to 18 from 15.
  • Health increased to 90 from 70.
  • Limited to 1 Doran item.
V12.12
  • Bug Fix: Once again regenerates health for champions that use mana while their resource pool is full.
V12.10
  • Mana regeneration increased to 1 mana per second from 0.75.
  • Mana regeneration in-combat increased to 1.5 mana per second from 1.25.
  • Conversion to healing ratio reduced to 45% from 50%.
V11.23
  • Unique Passive - Drain:
    • New Effect: Restore 0.75 mana every second, increased to 1.25 for 10 seconds when you damage an enemy champion. If you can't gain mana, heal 50% of this value instead.
    • Old Effect: Killing a unit no longer restores 6 mana, if you can't gain mana, restore 3 health instead.
V10.25
V10.23 - November 12th Hotfix
  • Bug Fix: Bonus damage to minions is no longer lost on death.
  • Bug Fix: Passive mana regeneration has been properly removed.
V10.23
  • Updated icon.
  • New:
    • Cost: 400 Gold 400.
    • Stats: 70 health, 15 ability power.
    • Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
    • Unique Passive - Drain: Killing a minion restores 6 mana, if you can't gain mana, restore 3 health instead.
  • Old:
    • Cost: 400 Gold 400.
    • Stats: 60 health, 15 ability power, 5 mana per 5 seconds.
    • Passive: Basic attacks deal an additional 5 physical damage to minions on-hit.
V8.9
  • Removed: +50% base mana regeneration.
  • Removed Unique Passive: Restores 4 mana upon killing an unit.
  • New Effect: Grants 5 mana regeneration per 5 seconds.
  • New Passive: Basic attacks deal 5 on-hit bonus physical damage to minions.
V7.12
  • New Effect: Restored mana upon killing units passive is now Unique.
V6.12
V5.22
  • Removed: +3 mana regeneration.
  • New Effect: Grants 50% base mana regeneration.
  • Mana restored per kill increased to 4 from 3.
V3.8
  • Cost reduced to 400 Gold 400 from 475 Gold 475.
  • Health reduced to 60 from 80.
  • Mana restored per kill reduced to 4 from 5.
V1.0.0.152
  • Mana regeneration reduced to 3 from 5.
  • New Passive: Restores 5 mana when you kill an enemy unit.
V1.0.0.138
  • Health reduced to 80 from 100.
V1.0.0.110
  • Cost increased to 475 Gold 475 from 435 Gold 435.
  • Mana regeneration increased to 5 from 4.
V1.0.0.106
  • Health reduced to 100 from 120.
  • Ability power increased to 15 from 10.
  • Mana regeneration reduced to 4 from 5.
V0.9.22.7
  • Now sells back for 50% gold from 70%.
July 10, 2009 Patch
  • Ability power reduced to 10 from 14.
June 12, 2009 Patch
  • Ability power increased to 14 from 10.
  • Mana regeneration increased to 5 from 3.
May 15, 2009 Patch
  • Cost reduced to 435 Gold 435 from 475 Gold 475.
  • Removed: +80 mana.
  • New Effect: Grants 3 mana regeneration per 5 seconds.
  • Health reduced to 130 from 150.
May 9, 2009 Patch Added
  • Tier: Basic item.
  • Cost: 475 Gold 475.
  • Stats: +150 health, +80 mana, +10 ability power.


References

List of Items

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