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Doran's Ring is a starter item in League of Legends icon.png League of Legends.

Cost Analysis

Gold Value

Gold efficiency

  • Doran's Ring's Doran's Ring's base stats are 128.23% gold efficient.

Similar items


  • The bonus health gained instead for being unable to restore mana applies both if the user is manaless or their current mana is their maximum mana.
  • While Drain's in-game description states "killing a minion", the effect is triggered upon killing any unit, including Monster icon.png monsters, enemy Champion icon.png champions and Ward icon.png wards.

Old icons


Goodbye, Friend! Emote.png
"Are we done in this reality yet? Hello? Hellooo?"
This story is no longer considered to be main lore canon, but exists here for historical purposes.

They say Effrem E. Doran was born with a hammer in his hands and a forge in his heart. Every object he touched, he found ways to improve, and he knew that he was destined to be a brilliant artificer. At the age of 15, he was invited to the League with an offer to assume the role of Master Artificer, a dream come true and an unprecedented honor for one so young. However, fate had other plans. En route, his carriage broke an axle. When he leaned down to inspect it, he was kicked in the head by his donkey, a stern blow. He stumbled back onto the wagon, but when he arrived at the Institute of War he was a different boy. The kick had rendered his mind soft, but it hadn’t robbed him of his passion. He still wanted nothing other than to craft, but where once he may have created singular masterpieces, he now crafted…somewhat simpler items, and many of them. He is a kind, goofy, good-hearted soul, and he takes pride in the work he does. His items are daily selected by champions on the Fields of Justice, and he has a permanent home at the Institute of War.

Doran's Blade Doran's Blade, Doran's Shield Doran's Shield, Doran's Ring Doran's Ring, and Wukong Wukong's staff staff are some of the more famous crafts.


Ionia Crest icon.png

Patch History

  • Unique Passive - Drain:
    • New Effect: Restore 0.75 mana every second, increased to 1.25 for 10 seconds when you damage an enemy champion. If you can't gain mana, heal 50% of this value instead.
    • Old Effect: Killing a unit no longer restores 6 mana, if you can't gain mana, restore 3 health instead.
V10.23 - November 12th Hotfix
  • Bug Fix: Bonus damage to minions is no longer lost on death.
  • Bug Fix: Passive mana regeneration has been properly removed.
  • Updated icon.
  • New:
    • Cost: 400 Gold 400.
    • Stats: 70 health, 15 ability power.
    • Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
    • Unique Passive - Drain: Killing a minion restores 6 mana, if you can't gain mana, restore 3 health instead.
  • Old:
    • Cost: 400 Gold 400.
    • Stats: 60 health, 15 ability power, 5 mana per 5 seconds.
    • Passive: Basic attacks deal an additional 5 physical damage to minions on-hit.
  • Removed: +50% base mana regeneration.
  • Removed Unique Passive: Restores 4 mana upon killing an unit.
  • New Effect: Grants 5 mana regeneration per 5 seconds.
  • New Passive: Basic attacks deal 5 on-hit bonus physical damage to minions.
  • New Effect: Restored mana upon killing units passive is now Unique.
  • Removed: +3 mana regeneration.
  • New Effect: Grants 50% base mana regeneration.
  • Mana restored per kill increased to 4 from 3.
  • Cost reduced to 400 Gold 400 from 475 Gold 475.
  • Health reduced to 60 from 80.
  • Mana restored per kill reduced to 4 from 5.
  • Mana regeneration reduced to 3 from 5.
  • New Passive: Restores 5 mana when you kill an enemy unit.
  • Health reduced to 80 from 100.
  • Cost increased to 475 Gold 475 from 435 Gold 435.
  • Mana regeneration increased to 5 from 4.
  • Health reduced to 100 from 120.
  • Ability power increased to 15 from 10.
  • Mana regeneration reduced to 4 from 5.
  • Now sells back for 50% gold from 70%.
July 10, 2009 Patch
  • Ability power reduced to 10 from 14.
June 12, 2009 Patch
  • Ability power increased to 14 from 10.
  • Mana regeneration increased to 5 from 3.
May 15, 2009 Patch
  • Cost reduced to 435 Gold 435 from 475 Gold 475.
  • Removed: +80 mana.
  • New Effect: Grants 3 mana regeneration per 5 seconds.
  • Health reduced to 130 from 150.
May 9, 2009 Patch Added
  • Tier: Basic item.
  • Cost: 475 Gold 475.
  • Stats: +150 health, +80 mana, +10 ability power.


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