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- For the
Wild Rift item, see .
Divine Sunderer is a mythic item in
League of Legends.

Recipe
Cost Analysis
Gold Value
- 40 attack damage =
1400
- 20 ability haste =
533.33
- 300 health =
800
- Total Gold Value =
2733.33
- 5% armor penetration =
208.33
- 5% magic penetration =
271.63
- Total Gold Value =
479.97
Gold efficiency
- 82.83% gold efficient. base stats are
- 14.54% for every other Legendary item. gold efficiency is increased by
Deicide is a mythic item in
League of Legends. Can only be forged by .

Recipe
Cost Analysis
Gold Value
- 60 attack damage =
2100
- 25 ability haste =
666.67
- 450 health =
1200
- Total Gold Value =
3966.67
- 5% armor penetration =
208.33
- 5% magic penetration =
271.63
- Total Gold Value =
479.97
Gold efficiency
- 120.2% gold efficient. base stats are
- 14.54% for every other Legendary item. gold efficiency is increased by
- The raw stats gained from upgrading
1233.33 (20 attack damage, 5 ability haste, and 150 health).
into are worth
Similar items
Notes
- Divine Sunderer's mythic passive can grant up to 25% armor penetration and 25% magic penetration with 5 other Legendary items.
- Divine Sunderer's Spellblade heal is granted before the application of
Grievous Wounds by and Thorns.
- This is due to the healing reduction being applied
on-hit, whereas the heal is granted before that event.
- This is due to the healing reduction being applied
- Spellblade deals
proc damage, and thus will not trigger spell effects.
- Spellblade is not blocked by
spell shield if applied by a basic attack.
- It is blocked if the effect is applied by an ability that triggers on-hit effects.
- Spellblade can be
blocked (negates the damage, consumes the effect, and places it on cooldown) and
dodged (prevents the effect from triggering altogether).
Block will prevent mana restore, but not heal.
- Spellblade is not affected by
critical strike modifiers.
- Spellblade's bonus damage benefits from
life steal,
omnivamp, and
physical vamp (this one excludes ) but not
spell vamp.
- Spellblade's bonus damage does not stack with other Spellblade items since they all share a unique passive with the same name.
- Other effects will stack however ( heal and mana restore).
- If multiple Spellblade items are owned, the one that will deal its bonus damage is determined by the following order:
- /
- Spellblade's cooldown starts after the enhanced attack is consumed and consecutive ability casts refresh the duration of the enhanced attack.
- If multiple Spellblade items are owned, all of them will be placed on cooldown at the same time after using the enhanced attack.
- Spellblade will trigger against structures. will specifically not deal its maximum health damage against
turrets.
Media
Patch History
- New Recipe: + + +
700 =
3300.
- Attack damage increased to 40 from 35.
- Health reduced to 300 from 400.
- attack damage increased to 60 from 55.
- health reduced to 450 from 550.
- Attack damage reduced to 35 from 40.
- Bug Fix: Spellblade's healing projectile no longer interrupts the user's attack windup.
- Spellblade damage for
ranged champions reduced to 9% of target's maximum health from 12%.
- Spellblade healing for
ranged champions reduced to 3.6% of target's maximum health from 4.8%.
- Spellblade healing for
- Spellblade damage increased to 12% of target's maximum health from 10%.
- Minimum spellblade healing increased to (
97.5% /
60%) base AD from (
75% /
45%).
- Removed: Maximum health damage no longer applies against turrets.
- V10.23 - Added
- Recipe: + + +
700 =
3300.
- Stats: 40 attack damage, 400 health, 20 ability haste.
- Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 10% of target's maximum health as bonus physical damage on-hit, with a minimum damage equal to 150% of base AD and a maximum damage against monsters equal to 250% base AD. If the target is a champion,
heal for (
50% /
30%) of the bonus damage dealt (1.5 second cooldown).
- Mythic Passive: Empowers your other Legendary items with 5% armor penetration and 5% magic penetration.
- Limited to 1 Mythic item.
- Stats: 55 attack damage, 550 health, 25 ability haste.
item: .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items