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− | [[File:Direction- |
+ | [[File:Direction-targeted_indicator.png|thumb|165px|The indicator for a '''direction-targeted''' ability.]] |
+ | [[File:Direction-targeted.png|thumb|150px|{{ci|Zed}} casting {{ai|Razor Shuriken|Zed}} in the ''target direction''.]] |
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'''Direction-targeting''' is a targeting paradigm in League of Legends that specifies that abilities using it require an input direction to be used. The term '''skillshot''' is often used to refer to projectile-based direction-targeted abilities, such as {{cai|Mystic Shot|Ezreal}}. |
'''Direction-targeting''' is a targeting paradigm in League of Legends that specifies that abilities using it require an input direction to be used. The term '''skillshot''' is often used to refer to projectile-based direction-targeted abilities, such as {{cai|Mystic Shot|Ezreal}}. |
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* {{cai|Shuriken Flip|Akali}} (first cast) and {{ai|Perfect Execution|Akali}} (both casts) |
* {{cai|Shuriken Flip|Akali}} (first cast) and {{ai|Perfect Execution|Akali}} (both casts) |
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* {{cai|Bandage Toss|Amumu}} |
* {{cai|Bandage Toss|Amumu}} |
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⚫ | |||
* {{cai|Flash Frost|Anivia}} |
* {{cai|Flash Frost|Anivia}} |
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* {{cai|Enchanted Crystal Arrow|Ashe}} |
* {{cai|Enchanted Crystal Arrow|Ashe}} |
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* {{cai|Thundering Shuriken|Kennen}} |
* {{cai|Thundering Shuriken|Kennen}} |
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* {{cai|Void Spike|Kha'Zix}} |
* {{cai|Void Spike|Kha'Zix}} |
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− | * {{cai| |
+ | * {{cai|Bear Trap on a Rope|Kled}} and {{ai|Jousting|Kled}} (First cast) |
* {{cai|Caustic Spittle|Kog'Maw}} and {{ai|Void Ooze|Kog'Maw}} |
* {{cai|Caustic Spittle|Kog'Maw}} and {{ai|Void Ooze|Kog'Maw}} |
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* {{cai|Ethereal Chains|LeBlanc}} |
* {{cai|Ethereal Chains|LeBlanc}} |
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* {{cai|Fracture|Skarner}} |
* {{cai|Fracture|Skarner}} |
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* {{cai|Crescendo|Sona}} |
* {{cai|Crescendo|Sona}} |
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⚫ | |||
* {{cai|Tongue Lash|Tahm Kench}} |
* {{cai|Tongue Lash|Tahm Kench}} |
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* {{cai|Threaded Volley|Taliyah}} and {{ai|Weaver's Wall|Taliyah}} |
* {{cai|Threaded Volley|Taliyah}} and {{ai|Weaver's Wall|Taliyah}} |
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== Conic == |
== Conic == |
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{{column|3| |
{{column|3| |
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+ | * {{cai|The Darkin Blade 2|Aatrox|The Darkin Blade}} |
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* {{cai|Incinerate|Annie}} |
* {{cai|Incinerate|Annie}} |
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* {{cai|Five Point Strike|Akali}} |
* {{cai|Five Point Strike|Akali}} |
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* {{cai|Force Pulse|Kassadin}} |
* {{cai|Force Pulse|Kassadin}} |
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* {{cai|Bullet Time|Miss Fortune}} |
* {{cai|Bullet Time|Miss Fortune}} |
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− | * {{cai|Siphon of Destruction|Mordekaiser}} |
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* {{cai|Swipe|Nidalee}} |
* {{cai|Swipe|Nidalee}} |
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* {{cai|Bellows Breath|Ornn}} |
* {{cai|Bellows Breath|Ornn}} |
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− | * {{cai| |
+ | * {{cai|Aegis Assault|Pantheon}} |
* {{cai|Wind Slash|Riven}} |
* {{cai|Wind Slash|Riven}} |
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* {{cai|Winter's Wrath|Sejuani}} (the swing) |
* {{cai|Winter's Wrath|Sejuani}} (the swing) |
Revision as of 10:05, 7 May 2020
Direction-targeting is a targeting paradigm in League of Legends that specifies that abilities using it require an input direction to be used. The term skillshot is often used to refer to projectile-based direction-targeted abilities, such as
.Where this targeting type is differentiated from ground-targeting is that these abilities interact with the entire length of the ability's range, rather than a specified destination within range. Most direction-targeted abilities have effects the travel along a line of effect (in the case of projectiles and dashes), and these may interact with each applicable unit hit (referred to as pass-through effects) or with only the first unit hit (collision effects). However, some direction-targeted abilities will affect the entire area at once (predominantly cones). A direction-targeted ability does not need to originate from the caster, as with the case of
. Whether or not a direction-targeted ability deals area of effect (such as ) does not affect the targeting classification.Direction-targeted abilities are divided into subsets based on the scope of the area of effect they occupy. Almost all direction-targeted abilities in League of Legends are of a linear (rectangular, the ones often referred to as skill shots) or conic shape with the only known exceptions
, which is curved, and , which is ring-shaped. A few abilities may be combinations of both where two or more linear skillshots are combined to form a cone, such as .Linear
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