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[[File:Direction-targeted.png|thumb|{{ci|Braum}} and the direction-targeting of {{ai|Winter's Bite|Braum}}.]]
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[[File:Direction-targeted_indicator.png|thumb|165px|The indicator for a '''direction-targeted''' ability.]]
  +
[[File:Direction-targeted.png|thumb|150px|{{ci|Zed}} casting {{ai|Razor Shuriken|Zed}} in the ''target direction''.]]
   
 
'''Direction-targeting''' is a targeting paradigm in League of Legends that specifies that abilities using it require an input direction to be used. The term '''skillshot''' is often used to refer to projectile-based direction-targeted abilities, such as {{cai|Mystic Shot|Ezreal}}.
 
'''Direction-targeting''' is a targeting paradigm in League of Legends that specifies that abilities using it require an input direction to be used. The term '''skillshot''' is often used to refer to projectile-based direction-targeted abilities, such as {{cai|Mystic Shot|Ezreal}}.
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Where this targeting type is differentiated from ground-targeting is that these abilities interact with the entire length of the ability's range, rather than a specified destination within range. Most direction-targeted abilities have effects the travel along a line of effect (in the case of projectiles and dashes), and these may interact with each applicable unit hit (referred to as ''pass-through'' effects) or with only the first unit hit (''collision effects''). However, some direction-targeted abilities will affect the entire area at once (predominantly cones). A direction-targeted ability does not need to originate from the caster, as with the case of {{cai|Command Attack|Orianna}}. Whether or not a direction-targeted ability deals area of effect (such as {{cai|Ice Shard|Lissandra}}) does not affect the targeting classification.
 
Where this targeting type is differentiated from ground-targeting is that these abilities interact with the entire length of the ability's range, rather than a specified destination within range. Most direction-targeted abilities have effects the travel along a line of effect (in the case of projectiles and dashes), and these may interact with each applicable unit hit (referred to as ''pass-through'' effects) or with only the first unit hit (''collision effects''). However, some direction-targeted abilities will affect the entire area at once (predominantly cones). A direction-targeted ability does not need to originate from the caster, as with the case of {{cai|Command Attack|Orianna}}. Whether or not a direction-targeted ability deals area of effect (such as {{cai|Ice Shard|Lissandra}}) does not affect the targeting classification.
   
Direction-targeted abilities are divided into subsets based on the scope of the area of effect they occupy. Almost all direction-targeted abilities in League of Legends are of a linear (rectangular, the ones often referred to as ''skill shots'') or conic shape with the only known exceptions being {{cai|Blades of Torment|Aatrox}}, which is reverse-conic, {{cai|Crescent Strike|Diana}}, which is curved, and {{cai|Winds of War|Galio}}, which is ring-shaped. A few abilities may be combinations of both where two or more linear skillshots are combined to form a cone, such as {{cai|Volley|Ashe}}.
+
Direction-targeted abilities are divided into subsets based on the scope of the area of effect they occupy. Almost all direction-targeted abilities in League of Legends are of a linear (rectangular, the ones often referred to as ''skill shots'') or conic shape with the only known exceptions {{cai|Crescent Strike|Diana}}, which is curved, and {{cai|Winds of War|Galio}}, which is ring-shaped. A few abilities may be combinations of both where two or more linear skillshots are combined to form a cone, such as {{cai|Volley|Ashe}}.
   
 
== Linear ==
 
== Linear ==
 
{{column|3|
 
{{column|3|
  +
* {{cai|The Darkin Blade|Aatrox}} and {{ai|Infernal Chains|Aatrox}}
 
* {{cai|Orb of Deception|Ahri}} and {{ai|Charm|Ahri}}
 
* {{cai|Orb of Deception|Ahri}} and {{ai|Charm|Ahri}}
  +
* {{cai|Shuriken Flip|Akali}} (first cast) and {{ai|Perfect Execution|Akali}} (both casts)
 
* {{cai|Bandage Toss|Amumu}}
 
* {{cai|Bandage Toss|Amumu}}
 
* {{cai|Flash Frost|Anivia}}
 
* {{cai|Flash Frost|Anivia}}
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* {{cai|End of the Line|Graves}}, {{ai|Quickdraw|Graves}}, and {{ai|Collateral Damage|Graves}}
 
* {{cai|End of the Line|Graves}}, {{ai|Quickdraw|Graves}}, and {{ai|Collateral Damage|Graves}}
 
* {{cai|Onslaught of Shadows|Hecarim}}
 
* {{cai|Onslaught of Shadows|Hecarim}}
* {{cai|Transcendent Blades|Irelia}}
+
* {{cai|Defiant Dance|Irelia}} and {{ai|Vanguard's Edge|Irelia}}
 
* {{cai|Howling Gale|Janna}}
 
* {{cai|Howling Gale|Janna}}
 
* {{cai|Dragon Strike|Jarvan IV}}
 
* {{cai|Dragon Strike|Jarvan IV}}
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* {{cai|Deadly Flourish|Jhin}}
 
* {{cai|Deadly Flourish|Jhin}}
 
* {{cai|Zap!|Jinx}} and {{ai|Super Mega Death Rocket!|Jinx}}
 
* {{cai|Zap!|Jinx}} and {{ai|Super Mega Death Rocket!|Jinx}}
  +
* {{cai|Void Seeker|Kai'Sa}}
 
* {{cai|Martial Poise|Kalista}}, {{ai|Pierce|Kalista}} and {{ai|Fate's Call|Kalista}} (For {{ii|The Black Spear|Oathsworn}})
 
* {{cai|Martial Poise|Kalista}}, {{ai|Pierce|Kalista}} and {{ai|Fate's Call|Kalista}} (For {{ii|The Black Spear|Oathsworn}})
 
* {{cai|Inner Flame|Karma}} and {{ai|Soulflare|Karma}}
 
* {{cai|Inner Flame|Karma}} and {{ai|Soulflare|Karma}}
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* {{cai|Thundering Shuriken|Kennen}}
 
* {{cai|Thundering Shuriken|Kennen}}
 
* {{cai|Void Spike|Kha'Zix}}
 
* {{cai|Void Spike|Kha'Zix}}
* {{cai|Beartrap on a Rope|Kled}} and {{ai|Jousting|Kled}} (First cast)
+
* {{cai|Bear Trap on a Rope|Kled}} and {{ai|Jousting|Kled}} (First cast)
 
* {{cai|Caustic Spittle|Kog'Maw}} and {{ai|Void Ooze|Kog'Maw}}
 
* {{cai|Caustic Spittle|Kog'Maw}} and {{ai|Void Ooze|Kog'Maw}}
 
* {{cai|Ethereal Chains|LeBlanc}}
 
* {{cai|Ethereal Chains|LeBlanc}}
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* {{cai|Tidal Wave|Nami}}
 
* {{cai|Tidal Wave|Nami}}
 
* {{cai|Dredge Line|Nautilus}}
 
* {{cai|Dredge Line|Nautilus}}
  +
* {{cai|Shapesplitter|Neeko}} and {{cai|Tangle-Barbs|Neeko}}
 
* {{cai|Javelin Toss|Nidalee}}
 
* {{cai|Javelin Toss|Nidalee}}
 
* {{cai|Duskbringer|Nocturne}}
 
* {{cai|Duskbringer|Nocturne}}
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* {{cai|Volcanic Rupture|Ornn}}, {{ai|Searing Charge|Ornn}} and {{ai|Call of the Forge God|Ornn}} (both casts)
 
* {{cai|Volcanic Rupture|Ornn}}, {{ai|Searing Charge|Ornn}} and {{ai|Call of the Forge God|Ornn}} (both casts)
 
* {{cai|Keeper's Verdict|Poppy}} and {{ai|Hammer Shock|Poppy}}
 
* {{cai|Keeper's Verdict|Poppy}} and {{ai|Hammer Shock|Poppy}}
  +
* {{cai|Bone Skewer|Pyke}} and {{cai|Phantom Undertow|Pyke}}
 
* {{cai|Blinding Assault|Quinn}}
 
* {{cai|Blinding Assault|Quinn}}
 
* {{cai|Gleaming Quill|Rakan}}
 
* {{cai|Gleaming Quill|Rakan}}
 
* {{cai|Prey Seeker|Rek'Sai}} and {{ai|Tunnel|Rek'Sai}}
 
* {{cai|Prey Seeker|Rek'Sai}} and {{ai|Tunnel|Rek'Sai}}
* {{cai|Bola Strike|Rengar}} and {{ai|Savagery|Rengar}} (the pierce)
+
* {{cai|Bola Strike|Rengar}}
 
* {{cai|Valor|Riven}}
 
* {{cai|Valor|Riven}}
 
* {{cai|Electro Harpoon|Rumble}} and {{ai|The Equalizer|Rumble}}
 
* {{cai|Electro Harpoon|Rumble}} and {{ai|The Equalizer|Rumble}}
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* {{cai|Fracture|Skarner}}
 
* {{cai|Fracture|Skarner}}
 
* {{cai|Crescendo|Sona}}
 
* {{cai|Crescendo|Sona}}
  +
* {{cai|Abscond|Sylas}} and {{cai|Abduct|Sylas}}
 
* {{cai|Tongue Lash|Tahm Kench}}
 
* {{cai|Tongue Lash|Tahm Kench}}
 
* {{cai|Threaded Volley|Taliyah}} and {{ai|Weaver's Wall|Taliyah}}
 
* {{cai|Threaded Volley|Taliyah}} and {{ai|Weaver's Wall|Taliyah}}
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* {{cai|Stretching Strikes|Zac}}
 
* {{cai|Stretching Strikes|Zac}}
 
* {{cai|Razor Shuriken|Zed}}
 
* {{cai|Razor Shuriken|Zed}}
  +
* {{cai|Paddle Star|Zoe}}, {{ai|Spell Thief|Zoe}} (active, e.g. after stealing {{si|Dash}}) and {{ai|Sleepy Trouble Bubble|Zoe}}
 
* {{cai|Grasping Roots|Zyra}}
 
* {{cai|Grasping Roots|Zyra}}
 
}}
 
}}
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== Conic ==
 
== Conic ==
 
{{column|3|
 
{{column|3|
  +
* {{cai|The Darkin Blade 2|Aatrox|The Darkin Blade}}
 
* {{cai|Incinerate|Annie}}
 
* {{cai|Incinerate|Annie}}
  +
* {{cai|Five Point Strike|Akali}}
 
* {{cai|Tactical Sweep|Camille}}
 
* {{cai|Tactical Sweep|Camille}}
 
* {{cai|Petrifying Gaze|Cassiopeia}}
 
* {{cai|Petrifying Gaze|Cassiopeia}}
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* {{cai|Force Pulse|Kassadin}}
 
* {{cai|Force Pulse|Kassadin}}
 
* {{cai|Bullet Time|Miss Fortune}}
 
* {{cai|Bullet Time|Miss Fortune}}
* {{cai|Siphon of Destruction|Mordekaiser}}
 
 
* {{cai|Swipe|Nidalee}}
 
* {{cai|Swipe|Nidalee}}
 
* {{cai|Bellows Breath|Ornn}}
 
* {{cai|Bellows Breath|Ornn}}
* {{cai|Heartseeker Strike|Pantheon}}
+
* {{cai|Aegis Assault|Pantheon}}
 
* {{cai|Wind Slash|Riven}}
 
* {{cai|Wind Slash|Riven}}
 
* {{cai|Winter's Wrath|Sejuani}} (the swing)
 
* {{cai|Winter's Wrath|Sejuani}} (the swing)
 
* {{cai|Scatter the Weak|Syndra}}
 
* {{cai|Scatter the Weak|Syndra}}
* {{cai|Savagery|Rengar}} (the slash)
 
 
* {{cai|Rake|Talon}}
 
* {{cai|Rake|Talon}}
 
* {{cai|Phoenix Stance|Udyr}} (Persistent effect)
 
* {{cai|Phoenix Stance|Udyr}} (Persistent effect)
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* {{cai|Pocket Pistol|Kled}}
 
* {{cai|Pocket Pistol|Kled}}
 
* {{cai|Glitterlance|Lulu}}
 
* {{cai|Glitterlance|Lulu}}
  +
* {{cai|Chain Lash|Sylas}}
 
* {{cai|Scatter the Weak|Syndra}} (combined with {{ai|Dark Sphere|Syndra}})
 
* {{cai|Scatter the Weak|Syndra}} (combined with {{ai|Dark Sphere|Syndra}})
 
* {{cai|Wild Cards|Twisted Fate}}
 
* {{cai|Wild Cards|Twisted Fate}}
 
* {{cai|Razor Shuriken|Zed}} (combined with a {{ai|Living Shadow|Zed|Shadow}})
 
* {{cai|Razor Shuriken|Zed}} (combined with a {{ai|Living Shadow|Zed|Shadow}})
  +
* {{cai|Spell Thief|Zoe}} (active, e.g. after stealing {{iis|Hextech Protobelt-01}} active)
 
}}
 
}}
   
{{Ability types}}
+
{{Gameplay elements}}
   
   

Revision as of 10:05, 7 May 2020

Direction-targeted indicator

The indicator for a direction-targeted ability.

Direction-targeted

Zed Zed casting Razor Shuriken Razor Shuriken in the target direction.

Direction-targeting is a targeting paradigm in League of Legends that specifies that abilities using it require an input direction to be used. The term skillshot is often used to refer to projectile-based direction-targeted abilities, such as Ezreal's Ezreal's Mystic Shot Mystic Shot.

Where this targeting type is differentiated from ground-targeting is that these abilities interact with the entire length of the ability's range, rather than a specified destination within range. Most direction-targeted abilities have effects the travel along a line of effect (in the case of projectiles and dashes), and these may interact with each applicable unit hit (referred to as pass-through effects) or with only the first unit hit (collision effects). However, some direction-targeted abilities will affect the entire area at once (predominantly cones). A direction-targeted ability does not need to originate from the caster, as with the case of Orianna's Orianna's Command Attack Command Attack. Whether or not a direction-targeted ability deals area of effect (such as Lissandra's Lissandra's Ice Shard Ice Shard) does not affect the targeting classification.

Direction-targeted abilities are divided into subsets based on the scope of the area of effect they occupy. Almost all direction-targeted abilities in League of Legends are of a linear (rectangular, the ones often referred to as skill shots) or conic shape with the only known exceptions Diana's Diana's Crescent Strike Crescent Strike, which is curved, and Galio's Galio's Winds of War Winds of War, which is ring-shaped. A few abilities may be combinations of both where two or more linear skillshots are combined to form a cone, such as Ashe's Ashe's Volley Volley.

Linear

Conic

Hybrid