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* Diana's target is guaranteed to take the damage, even if they flash out of range before the attack completes (''and visually aren't within the area of effect''). |
* Diana's target is guaranteed to take the damage, even if they flash out of range before the attack completes (''and visually aren't within the area of effect''). |
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* Unlike similar effects, such as {{ai|Double Strike|Master Yi}} and {{ai|Headshot|Caitlyn}}, there is no visible counter. However, each of the three attacks in the cycle has a distinct animation and her blade will glow when the empowered attack is ready. |
* Unlike similar effects, such as {{ai|Double Strike|Master Yi}} and {{ai|Headshot|Caitlyn}}, there is no visible counter. However, each of the three attacks in the cycle has a distinct animation and her blade will glow when the empowered attack is ready. |
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− | * The area of effect is centered on Diana - not her target. |
+ | * The area of effect is centered on Diana - not her target. |
+ | * The bonus damage applies to turrets. |
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|video=Diana IVideo |
|video=Diana IVideo |
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}}}} |
}}}} |
Revision as of 05:41, 8 December 2014
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Abilities
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References
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