Image
Diana
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Cooldown reduced from 9 / 8 / 7 / 6 seconds to 8 / 7 / 6 / 5.
- Mana cost reduced from 55 / 65 / 75 / 85 to 50 / 55 / 60 / 65.
- Damage AP ratio increased from 20% AP to 25%.
- Base shield increased from 40 / 60 / 80 / 100 to 50 / 70 / 90 / 110.
-
- Skin renamed from Immortal Journey Diana to Serene Sword Diana.
- New Lore: Diana dreamed of wielding a sacred weapon like that of the legendary guardian Janna. Then one autumn night as she trained by the light of the moon, a sacred sword appeared before her, and she knew her new purpose in life was to defend it at all costs.
- Old Lore: Ever since Diana heard the legend of Janna when she was very young, she idolized her. Many years later, she finally found the courage to seek the immortal in the lake, but Janna had long since left. "The brilliant moonlight illuminates the entire lake, its surface misty and serene like unpolished glass." Her heart full of regret, the flow of swordsmanship suddenly well up within her as Diana gazed upon the autumnal lake in moonlight. Under the moonlight, she practiced through the night, finding her own path of swordsmanship.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base health increased from 570 to 600.
- Cooldown reduced from 22 / 20 / 18 / 16 seconds to 18 / 16 / 14 / 12.
- Base damage reduced from 50 / 85 / 120 / 155 to 40 / 75 / 110 / 145.
- Cooldown reduced to from 80 / 70 / 60 seconds 70 / 65 / 60.
- Damage against monsters increased from 100% to 110%.
- Stats
- Base health reduced from 610 to 570.
- AP ratio reduced from 60% AP to 50%.
- Minimum base damage reduced from 175 / 225 / 275 to 150 / 200 / 250.
- Maximum base damage reduced from 350 / 450 / 550 to 300 / 400 / 500.
- Bonus attack speed reduced from 30% − 120% (based on level) to 30% − 100% (based on level).
- Stats
- Base health increased from 570 to 610.
- New Effect: After casting an ability, Diana gains 30% − 120% (based on level) bonus attack speed for the next 3 basic attacks.
- Cooldown reduced from 10 / 9 / 8 / 7 seconds to 9 / 8 / 7 / 6.
- Cooldown reduced from 14 seconds at all ranks to 13 / 11.5 / 10 / 8.5.
- Removed: No longer grants bonus attack speed after casting an ability on her next 3 basic attacks.
- Minimum base damage from 150 / 200 / 250 increased to 175 / 225 / 275.
- Minimum AP ratio increased from 35% AP to 40%.
- Maximum base damage increased from 300 / 400 / 500 to 350 / 450 / 550.
- Maximum AP ratio increased from 70% AP to 80%.
- V2.1b - Added
- Released March 15, 2021 (00:01 UTC).