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Current version[]

V14.9
  • Stats
    • Selection radius increased to 120 units from 75.
V14.7
  • Moonsilver Blade Moonsilver Blade
    • Bug Fix: Tooltip now notes the correct duration of the buff due to 14.6 changes.
V14.6
  • Stats
    • Attack speed ratio increased to 0.694 from 0.625.
    • Attack speed growth reduced to 2% from 2.25%.
  • Moonsilver Blade Moonsilver Blade
    • Bonus attack speed reduced to 15% − 35% (based on level) from 15% − 40% (based on level).
      • Empowered bonus attack speed reduced to 45% − 105% (based on level) from 45% − 120% (based on level).
    • Empowered bonus attack speed duration increased to 5 seconds from 3.
  • Pale Cascade Pale Cascade
    • Bug Fix: The initial shield no longer lasts 1 second shorter than intended.
  • Lunar Rush Lunar Rush
    • Bug Fix: The cooldown reset now properly takes place upon colliding with the target.
V14.5
  • Moonsilver Blade Moonsilver Blade
    • Bug Fix: Buff no longer desyncs to trigger the empowered attack every 2 or 4 basic attacks, instead of the intended 3.
  • Lunar Rush Lunar Rush
    • Cooldown reset upon consuming Moonlight Moonlight reduced to 0.25 seconds from 0.5.
    • Bug Fix: Cooldown is no longer sometimes reset a second time after only consuming Moonlight Moonlight once.
V14.4
  • Winterblessed Diana Winterblessed Diana
    • Bug Fix: Pentakill VFX on the river terrain in Summoner's Rift is now properly rendered and no longer renders slightly higher than intended on normal elevated terrain.
V13.14
  • Pale Cascade Pale Cascade
    • Base shield increased to 45 / 60 / 75 / 90 / 105 from 40 / 55 / 70 / 85 / 100.
    • Shield AP ratio increased to 30% AP from 25% AP.
    • Damage AP ratio per orb increased 18% AP from 15% AP.
  • Lunar Rush Lunar Rush
    • AP ratio increased to 60% AP from 50% AP.
V13.8
  • Crescent Strike Crescent Strike
    • Bug Fix: Missile range is no longer shorter or longer than intended if Flash Flash is used during the cast time.
V12.16
  • Moonsilver Blade Moonsilver Blade
    • Base damage reduced to 20 − 220 (based on level) from 20 − 250 (based on level).
  • Lunar Rush Lunar Rush
    • AP ratio increased to 50% AP from 45% AP.
V12.10 - May 25th Hotfix
  • Pale Cascade Pale Cascade
    • Base shield increased to 40 / 55 / 70 / 85 / 100 from 25 / 40 / 55 / 70 / 85.
  • Lunar Rush Lunar Rush
    • Base damage increased to 50 / 70 / 90 / 110 / 130 from 40 / 60 / 80 / 100 / 120.
    • AP ratio increased to 45% AP from 40% AP.
V12.10
  • Stats
    • Base health increased to 640 from 570.
    • Health growth increased to 109 from 95.
    • Armor growth increased to 4.3 from 3.1.
    • Magic resistance growth increased to 2.05 from 1.25.
  • Pale Cascade Pale Cascade
    • Base shield reduced to 25 / 40 / 55 / 70 / 85 from 30 / 45 / 60 / 75 / 90.
    • Shield AP ratio reduced to 25% AP from 30% AP.
    • Shield health ratio reduced to 9% bonus health from 10%.
V12.1
  • Moonsilver Blade Moonsilver Blade
    • Cleave AP ratio increased to 50% AP from 40% AP.
    • Damage against monsters increased to 300% from 250%.
V11.16
V11.10
V11.9
  • Stats
    • Armor growth reduced to 3.1 from 3.6.
    • Base health regeneration reduced to 6.5 from 7.5.
  • Moonsilver Blade Moonsilver Blade
    • Bonus attack speed reduced to 15% − 40% (based on level) from 20% − 40% (based on level).
      • Maximum bonus attack speed reduced to 45% − 120% (based on level) from 60% − 120% (based on level).
V11.8
  • Moonsilver Blade Moonsilver Blade
    • Damage against monsters increased to 300% from 150%.
    • Bonus attack speed increased to 20% − 40% (based on level) from 10% − 40% (based on level).
      • Maximum bonus attack speed increased to 60% − 120% (based on level) from 30% − 120% (based on level).
  • Dark Waters Diana Dark Waters Diana
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V10.14
  • Crescent Strike Crescent Strike
    • Bug Fix: Moonlight no longer applies to champions who've blocked it via a spell shield.
  • Lunar Rush Lunar Rush
    • Bug Fix: Cooldown no longer resets when the Moonlight from Crescent Strike Crescent Strike is blocked by spell shields.
V10.10
  • Stats
    • Base health reduced to 570 from 594.
    • Base attack damage reduced to 57 from 57.04.
V10.4
V10.3
  • Stats
    • Base mana reduced to 375 from 420.
  • Pale Cascade Pale Cascade
    • Base damage reduced to 18 / 30 / 42 / 54 / 66 from 22 / 34 / 46 / 58 / 70.
V9.24 - December 17th Hotfix
V9.24 - Gameplay Update
  • General
    • New visual and sound effects.
    • Touched up the VFX of all her abilities, including a brand new VFX for her ultimate and better visuals on her passive.
    • Touched up all the SFX of all her abilities, most notably the shield and her dashes, as well as brand new SFX for her ultimate and passive.
  • Stats
    • Base mana increased to 420 from 372.
    • Mana growth increased to 25 from 20.
    • Base attack damage increased to 57.04 from 53.04.
  • Moonsilver Blade Moonsilver Blade
    • New ability icon.
    • New Innate:
      • Diana permanently has 10% − 40% (based on level) bonus attack speed. After casting an ability, this bonus is tripled to 30% − 120% (based on level) for 3 seconds.
      • Diana is granted one Moonsilver Blade stack for every basic attack on-hit within 3.5 seconds of each other, up to a maximum of two. At two stacks, Diana's next basic attack on-hit consumes the stacks to cleave nearby enemies for 20 − 250 (based on level) (+ 40% AP) magic damage. Applies spell effects.
  • Crescent Strike Crescent Strike
    • New ability icon.
    • Mana cost reduced to 50 from 55.
    • Undocumented: The ability now applies Moonlight even if the target dies from Crescent Strike.
  • Pale Cascade Pale Cascade
    • New ability icon.
    • Cooldown changed to 15 / 13.5 / 12 / 10.5 / 9 seconds from 10 at all ranks.
    • Undocumented: Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 40 / 55 / 70 / 85 / 100.
    • Base shield strength reduced to 30 / 45 / 60 / 75 / 90 from 40 / 55 / 70 / 85 / 100.
    • AP ratio per orb reduced to 15% AP from 20% AP.
      • Total damage AP ratio reduced to 45% AP from 60% AP.
    • New Effect: Shield now scales with 10% bonus health.
  • Lunar Rush Lunar Rush (Reworked E)
    • Swapped with Moonfall Moonfall.
    • New ability icon.
    • Active: Diana dashes to an enemy dealing 40 / 60 / 80 / 100 / 120 (+ 40% AP) magic damage, resetting its cooldown if enemies are affect by Moonlight Moonlight.
    • Cooldown: 22 / 20 / 18 / 16 / 14 seconds.
    • Mana Cost: 40 / 45 / 50 / 55 / 60.
    • Range: 825 units.
    • Undocumented: Consuming one Moonlight Moonlight from a Crescent Strike Crescent Strike cast no longer disables successive Moonlight applications from the same cast.
    • Undocumented: No longer gains a stack of Conqueror Conqueror from the basic attack issued automatically after dashing to a target with Lunar Rush.
  • Moonfall Moonfall (Reworked R)
    • Swapped with Lunar Rush Lunar Rush.
    • New ability icon.
    • Active: Sight icon Reveals, Airborne icon draws in, and Slow icon slows all nearby enemies for 40 / 50 / 60% for 2 seconds. If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after 1 second, dealing 200 / 300 / 400 (+ 60% AP) magic damage in an area around her, increased by 35 / 60 / 85 (+ 15% AP) for each champion pulled beyond the first.
    • Cooldown: 100 / 90 / 80 seconds.
    • Mana Cost: 100.
    • Pull Distance: 225 units.
    • Effect Radius: 475 units.

Release version[]

V9.23
  • Lunar Rush Lunar Rush
    • Bug Fix: Now properly gains a stack of Conqueror Conqueror from the basic attack issued automatically after dashing to a target with Lunar Rush.
V9.20
  • Crescent Strike Crescent Strike
    • Bug Fix: Explosion VFX no longer can be seen in Fog of War.
  • Lunar Rush Lunar Rush
    • Bug Fix: Cooldown now successfully refreshes even if the ability hits an enemy at the edge of an explosion from her Crescent Strike Crescent Strike.
V9.18
V9.14
  • Moonsilver Blade Moonsilver Blade
    • Bug Fix: Will no longer occasionally do unintended additional damage to turrets.
  • Crescent Strike Crescent Strike
    • Inner arc speed reduced to 1900 from 2100.
    • Outer arc speed reduced to 2100 from 2300.
  • Lunar Rush Lunar Rush
    • Bug Fix: Now properly disables successive Moonlight Moonlight application from the same Crescent Strike Crescent Strike cast if Lunar Rush was reset once by it.
V9.13 - June 28th Hotfix
  • Moonsilver Blade Moonsilver Blade
    • Bug Fix: No longer gets additional attack speed when she performs any non-basic action like Recalling Recalling or activating an item.
  • Lunar Rush Lunar Rush
    • Bug Fix: No longer able to use Lunar Rush a third time when Moonlight Moonlight is applied to two enemy players.
V9.13
  • Crescent Strike Crescent Strike
    • New Effect: Tip of the arc now reveals Fog of War for a short duration.
    • Now casts more consistently aim toward the cursor.
    • Now travels slightly faster.
V9.11
V9.8
V9.6
  • Moonsilver Blade Moonsilver Blade
    • Bug Fix: Cleave effect no longer misses its target after dashes.
  • Moonfall Moonfall
    • Bug Fix: No longer draws nearby enemies in the wrong direction (away from her).
V8.14
V8.11
  • Moonsilver Blade Moonsilver Blade
    • Bonus attack speed increased to 30% − 90% (based on Moonfall Moonfall's Rank) from 20% − 90% (based on Moonfall Moonfall's Rank).
V8.9
  • Stats
    • Base mana increased to 372 from 297.2.
    • Mana growth reduced to 20 from 40.
    • Base mana regeneration increased to 8 from 6.
V8.3
  • Stats
    • Base health regeneration increased to 7.5 from 7.428.
V8.2
  • Lunar Rush Lunar Rush
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22 November 9th Hotfix
V7.22
  • Stats
    • Base armor increased to 31 from 26.048.
    • Base health increased to 594 from 589.2.
    • Health growth increased to 95 from 90.
V7.14
  • Moonsilver Blade Moonsilver Blade
    • Removed: 20% bonus attack speed.
    • New Effect: Casting an ability grants her 20% bonus attack speed for her next 3 basic attacks.
    • New Effect: Restores 15% AP mana on every cleaving strike.
  • Crescent Strike Crescent Strike
    • Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 10 / 9 / 8 / 7 / 6.
  • Pale Cascade Pale Cascade
    • Mana cost reduced to 40 / 55 / 70 / 85 / 100 from 60 / 70 / 80 / 90 / 100.
  • Moonfall Moonfall
    • New Passive: Increases the attack speed gained from Moonsilver Blade Moonsilver Blade to 50 / 60 / 70 / 80 / 90%.
V7.10
  • Pale Cascade Pale Cascade
    • Bug Fix: Orbs no longer visually linger in their last known location when she enters Fog of War.
V6.20
  • General
    • Bug Fix: Lunar Goddess Diana's health bar has been moved up to match her base skin.
V6.17
  • Moonfall Moonfall
    • Displacement radius increased to 225 units from 150.
V5.3
V4.21
  • Lunar Rush Lunar Rush
    • New Effect: Casting on targets affected by Moonlight Moonlight will reset the cooldown even if Diana is disabled mid-dash.
V4.18
  • Moonfall Moonfall
    • Now briefly reveals enemies hit.
V4.9
  • General
    • Bug Fix: Diana's Recall Recall animation would occasionally cancel.
V4.5
  • Stats
    • Base armor increased to 20 from 16.
V4.4
V3.7
  • Moonsilver Blade Moonsilver Blade
    • Base damage reduced to 20 / 25 / 30 / 35 / 40 / 50 from 20 / 25 / 30 / 40 / 50 / 65.
    • Cleave range behind Diana reduced.
  • Pale Cascade Pale Cascade
    • Total damage changed to 66 / 102 / 138 / 174 / 210 from 60 / 105 / 150 / 195 / 240.
    • Shield reduced to 40 / 55 / 70 / 85 / 100 from 55 / 80 / 105 / 130 / 155.
    • Shield ratio reduced to (+ 30% AP) from (+ 45% AP)
    • Second shield application now stacks with the first instead of replacing it.
V3.01
  • Pale Cascade Pale Cascade
    • Orbs adjusted to better account for enemy model sizes.
V1.0.0.154
  • Pale Cascade Pale Cascade
    • Orb detonation adjusted to better match Diana's basic attack range.
    • Shield duration increased to 5 seconds from 4.
  • Lunar Rush Lunar Rush
    • Cast range increased to 825 from 750.
V1.0.0.153
  • Crescent Strike Crescent Strike
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 110 / 150 / 190 / 230.
  • Pale Cascade Pale Cascade
    • Orb detonation damage radius reduced.
    • Orb hitbox adjusted to better match visual effect.
  • Moonfall Moonfall
    • Maximum pull distance reduced.
  • Lunar Rush Lunar Rush
    • Cast range reduced to 750 from 900.
V1.0.0.152
  • Stats
    • Movement speed increased to 345 from 320.
V1.0.0.146
  • General
  • Stats
    • Base health regen reduced to 7 from 10.
  • Crescent Strike Crescent Strike
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 125 / 170 / 215 / 260.
    • AP ratio reduced to (+ 70% AP) from (+ 80% AP).
  • Pale Cascade Pale Cascade
    • Per orb damage reduced to 20 / 34 / 48 / 62 / 76 from 20 / 36 / 52 / 68 / 84.
  • Lunar Rush Lunar Rush
    • Cooldown increased to 25 / 20 / 15 seconds from 20 / 16 / 12.
V1.0.0.144
  • Added
    • Moonsilver Blade Moonsilver Blade - I
      • Gains attack speed. Every third strike cleaves nearby enemies for additional magic damage.
    • Crescent Strike Crescent Strike - Q
      • Diana swings her blade to unleash a bolt of lunar energy that deals damage in an arc before exploding.
    • Pale Cascade Pale Cascade - W
      • Diana creates three orbiting spheres that explode on contact with enemies to deal damage in an area, gaining a temporary shield which is refreshed if the third sphere detonates.
    • Moonfall Moonfall - E
      • Diana draws in and slows nearby enemies.
    • Lunar Rush Lunar Rush - R
      • Diana teleports to an enemy and deals magic damage. Lunar Rush has no cooldown when used to teleport to a target afflicted by Moonlight Moonlight.

See also[]

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