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Previous Lore

"I am the light coursing in the soul of the moon." - Diana OriginalSquare Diana

Bearing her crescent Moonfall moonblade, Diana fights as a warrior of the Moonsilver Blade Lunari, a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to divine her power and purpose in this world.

Scorn of the Moon

Diana was born as her mother and father sheltered from a storm on the unforgiving slopes of Mount Targon. They had travelled from a distant land, drawn by dreams of a mountain they had never seen and the promise of revelation. Exhaustion and blinding stormwinds overwhelmed them on the eastern slopes of the mountain, and there, beneath cold, pitiless moonlight, Diana came into the world as her mother breathed her last.

Hunters from the nearby Locket of the Iron Solari item Solari Temple found her the next day as the storm abated and the sun reached its zenith, wrapped in bearskin and cradled in the arms of her dead father. They brought her to the temple, where the foundling child was presented to the sun and named Diana. The girl with the sable hair was raised as one of the Solari, a faith that dominated the lands around Mount Targon. Diana became an initiate, and was raised to venerate the sun in all its aspects. She learned the legends of the sun and trained every day with the Ra-Horak, the warrior templars of the Solari.

The Solari elders taught that all life came from the sun, and that the light of the moon was false, offering no nourishment and crafting shadows in which only creatures of darkness found succor. Yet Diana found moonlight entrancing and beautiful in a way the harsh sun glaring down the mountain could never match. Every night the young girl would wake from dreams of climbing the mountain to sneak from the initiates' dormitories to pick night-blooming flowers and watch freshwater springs turn silver in the moonlight.

As the years went by, Diana found herself ever at odds with the elders and their teachings. She couldn't help but question all she was told, always suspecting there was more that went unsaid in every teaching, as though what she was being taught was willfully incomplete. As she grew, Diana's sense of isolation only became stronger as childhood friends distanced themselves from the mordant, questioning girl who never quite fit in. At night, watching the silver moon rise over the impossibly distant summit, she felt more and more like an outcast. The urge to climb the mountain's flanks was like an itch that could never be scratched, but everything she had been taught since birth told her the mountain would claim more than just her life should she ever try. Only the most worthy and heroic dared make such an ascent. With every passing day, Diana felt more alone and more certain that some vital aspect of her life remained unfulfilled.

Her first clue as to what that might be came when she was sweeping the temple library as punishment for arguing with one of her elders. A glint of light behind a sagging bookcase drew Diana's eyes, and upon investigation, she discovered the partially burned pages of an ancient manuscript. Diana took the pages and read them beneath the full moon that very night, and what she read unlocked a door into her soul.

Diana learned of an all-but-extinct group known as the Lunari, whose faith saw the moon as a source of life and balance. From what Diana could glean from the fragmentary texts, the Lunari spoke of the eternal cycle - night and day, sun and moon - as essential for universal harmony. This was a revelation to the girl with the sable hair, and as she looked beyond the moonlit temple walls, she saw an elderly woman wrapped in a bearskin cloak trudging up the far path that eventually led to the mountain's summit. The woman's steps were faltering and she leaned on a carved staff of willow to remain upright. She saw Diana and called for help, saying that she had to reach the top of the mountain before morning - an ambition Diana knew was utterly impossible.

Diana's desire to help the woman and climb the mountain warred with everything the Solari taught. The mountain was for the worthy, and Diana had never felt worthy of anything. Again the woman asked for her help, and this time Diana did not hesitate. She scrambled over the walls and took the woman's arm, leading her up the mountain, amazed someone so aged had even made it this far. They climbed for hours, above the clouds and into the chill air where the moon and stars glittered like diamonds. Despite her age, the woman kept climbing, urging Diana onwards when she stumbled or when the air grew thin and cold.

As the night wore on, Diana lost track of time as the stars wheeled overhead and all but the mountain faded from view. Together, Diana and the woman climbed ever upwards and each time her steps faltered, she drew strength from the pale glow of the moon. Eventually Diana fell to her knees, exhausted and weary beyond imagining, her entire body strained to the limits of exhaustion. When Diana looked up, it was to see that somehow they had reached the mountaintop, a feat that should not have been possible in a single night. The summit was wreathed in cascades of spectral illumination, veils of brilliant light, spirals of vivid color and the glimmering ghost of a vast city of silver and gold hovering in the air.

She searched for her companion, but the woman was nowhere to be seen - only the bearskin cloak mantling Diana's shoulders suggested she had existed at all. Looking into the light, Diana saw the promise of the emptiness within her being filled, of acceptance and the chance to be part of something greater than she could ever imagine. This was what Diana had sought all her life without truly knowing it, and fresh vitality flowed through her limbs as she rose to her feet. She took a hesitant step towards the incredible vista, her resolve growing stronger with every breath.

The light surged and Diana screamed as it poured into her, a union with something vast and inhuman, impossibly ancient and powerful. The sensation was painful, but also joyous - a moment or an eternity that was both revelatory and hallucinatory. When the light faded, the sense of loss was an ache like nothing she had known before.

Diana stumbled down the mountain in a fugue state, oblivious to her surroundings, until she found herself before a cleft in the mountainside; a cave mouth that would have been invisible but for the moonlight shadows. Cold and needing shelter for the night, Diana sought refuge within the cave. Inside, the narrow cleft widened into the crumbling ruin of what might once have been a temple or vast audience chamber. Its crumbling walls were painted in faded frescoes depicting warriors of Moonsilver Blade silver and Locket of the Iron Solari item gold fighting back to back against an unending host of grotesque monsters as the sky rained comets of searing light.

At the center of the chamber stood a crescent Moonfall sword and a suit of armor unlike any other; a mail shirt of spun silver rings and wondrously crafted warplate of polished steel.

Reflected in the gleam of the armor, Diana saw her once sable hair was now purest white, and a rune shone on her forehead with incandescent light. She recognized the symbol so exquisitely etched into the plates of the armor; the same symbol depicted in the pages of the burned manuscript she had found in the library. This was Diana's moment of truth. She could turn away from this destiny or choose to embrace it.

Diana reached out, and as her fingers touched the cold steel of the armor, her mind exploded with images of lives she had never lived, memories she had never experienced and sensations she had never known. Scraps of ancient history raged like a blizzard in her mind; secret knowledge she but dimly grasped and innumerable futures scattered like wind-blown dust.

When the visions faded, Diana saw she was now fully clad in the silver warplate, armor that fitted her as though wrought especially for her. Her mind was still afire with newly acquired knowledge, but much of it remained frustratingly out of reach, like a picture half in shadow, half in light. She was still Diana, but she was also something more, something eternal. Feeling vindicated with this new knowledge, Diana left the mountain cave and made her way unerringly towards the Solari Temple, knowing she had to tell the elders what she had learned.

She was met at the temple gates by Leona OriginalSquare Leona, the master of the Ra-Horak and the Solari's greatest warrior. Diana was brought before the temple elders, who listened with mounting horror as she told of what she had learned of the Lunari. When she had finished her tale, the elders immediately denounced her as a heretic, a blasphemer and peddler of false gods. For such a heinous crime, only one punishment could suffice; death.

Diana was appalled. How could the elders reject what was so patently true? How could they turn their back on revelations brought from the very summit of the holy mountain? Her fury built at their willful blindness, and blazing Pale Cascade orbs of silver fire spun in the air around her. With a scream of rage-fueled frustration, Diana's sword swept out, and where it struck, silver fire burned with killing Crescent Strike light. Again and again, Diana lashed out and when her fury ebbed, she saw the carnage she had unleashed. The elders were dead and Leona lay on her back, her armor smoking as though fresh from the forge. Appalled at what she had done, Diana fled the site of the massacre, escaping into the wilds of Mount Targon as the Solari reeled from the savagery of her attack.

Hunted by the warriors of the Ra-Horak, Diana now seeks to piece together the fragmentary memories of the Lunari hidden within her mind. Driven by half-remembered truths and glimpses of ancient knowledge, Diana has only one truth to cling to - that the Lunari and the Solari need not be foes, that there is a greater destiny for her than that of a simple warrior. What her destiny might be is unknown, but Diana will find it, whatever the cost.

"The sun does not reveal truth. Its light only burns and blinds." - Diana OriginalSquare Diana

An unyielding avatar of Moonsilver Blade the moon's power, Diana wages a dark crusade against the sun-worshiping Sunlight Solari. Though she once sought the acceptance of her people, years of futile struggle shaped her into a bitter, resentful warrior. She now presents her foes with a terrible ultimatum: revere the moon's light, or die by Moonfall her crescent blade.

Though she was born to the Solari, Diana's inquisitive nature set her apart from her brethren. She had always found solace and guidance in the night sky, and questioned the dominance of the sun in her society. The Solari elders responded to her challenges with only derision and punishment. Diana remained convinced, however, that if she could find evidence of the moon's power, the elders would listen to reason.

For years, she studied Solari archives in solitude until she discovered an encoded message hidden in an old tome. This clue led her to a secluded valley on Mount Targon where she unearthed the hidden entrance to an ancient, sealed temple. Inside, among aging relics and faded murals, she found an ornate suit of armor and a beautiful crescent blade, both inscribed with sigils of the moon.

Diana donned the armaments and returned to the Solari elders that night. She declared that the artifacts proved others had once worshiped the moon as she did. Her discovery of evidence challenging Solari dominion shocked the elders. To Diana's horror, they pronounced her a heretic and condemned her to death.

As the elders prepared her for execution, Diana's anger and sorrow overwhelmed her desire for acceptance. She lifted her gaze to the sky, calling upon the moon for strength. Lunar power surged within her and she shattered her bindings. Raising her relic blade, she turned and slaughtered the elders.

With the temple in ruins behind her, Diana resolved to destroy all those who would deny the power of the moon.

Previous Abilities

Moonsilver Blade
Moonsilver Blade old

Innate: Casting an ability grants Diana 30% − 90% (based on Moonfall Moonfall's Rank) Attack speed icon bonus attack speed for her next 3 basic attacks on-hit.

Diana's basic attacks on-hit grant a Moonsilver Blade stack for 4 seconds. At 3 stacks, Moonsilver Blade is consumed to cleave nearby enemies for 20 − 250 (based on level) (+ 80% AP) Magic damage magic damage and restore Mana icon (15% AP) mana.

  • Moonsilver Blade will affect structures.
  • The cleave does not trigger Hunter's Talisman item Hunter's Talisman.
  • Each attack has a distinct animation and she will glow when the empowered attack is ready.
  • The area attack originates from Diana's front. The area indicator is inaccurate in both origin and radius.

Diana IVideo

Crescent Strike
SPEED: 1900 / 2100
COST: 55 mana
COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6
Crescent Strike old

Active: Diana unleashes a bolt of lunar energy that travels in a counter-clockwise arc before exploding at the target location, dealing magic damage to enemies hit and afflicting them with Moonlight for 3 seconds, Sight icon revealing them for the duration.

Magic Damage:
60 / 95 / 130 / 165 / 200 (+ 70% AP)

Moonlight has interactions with Lunar Rush Lunar Rush.

  • The tip of the arc reveals Fog of War for a short duration.
  • If the Spell Shield spell shield blocks the bolt, it will not be able to block the explosion.

Diana QVideo

Pale Cascade
COST: 40 / 55 / 70 / 85 / 100 mana
Pale Cascade old

Active: Diana Hybrid resistances icon shields herself for up to 5 seconds and creates three spheres that orbit her for the duration, detonating upon contact with an enemy and dealing magic damage to nearby enemies upon detonation.

Shield Strength:
40 / 55 / 70 / 85 / 100 (+ 30% AP)
Total Shield Strength:
80 / 110 / 140 / 170 / 200 (+ 60% AP)
Magic Damage per Orb:
22 / 34 / 46 / 58 / 70 (+ 20% AP)
Total Magic Damage:
66 / 102 / 138 / 174 / 210 (+ 60% AP)

If all three spheres detonate, Pale Cascade's shield is reapplied, stacking with its original shield, and its duration is refreshed.

  • No additional details.

Diana WVideo

COST: 70 mana
COOLDOWN: 26 / 24 / 22 / 20 / 18
Moonfall old

Passive: Increases the Attack speed icon bonus attack speed gained from Moonsilver Blade Moonsilver Blade.

Bonus Attack Speed:
50 / 60 / 70 / 80 / 90%

Active: Diana Sight icon reveals and Airborne icon draws nearby enemies up to 225 units toward her location, Slow icon slowing them for 2 seconds afterwards.

35 / 40 / 45 / 50 / 55%

  • Enemies stay in the area for a maximum of approximately 0.5 seconds while being pulled.

Diana EVideo

Lunar Rush
COST: 50 / 65 / 80 mana
COOLDOWN: 25 / 20 / 15
Lunar Rush old

Active: Diana Dash dashes to the target enemy, dealing magic damage.

Magic Damage:
100 / 160 / 220 (+ 60% AP)

If the target is afflicted with Crescent Strike Moonlight, the effect is consumed on all enemies and Lunar Rush's Cooldown reduction icon cooldown is reset.

Other abilities can be used during the dash. If the target is within 400 range, Diana will dash through them.

  • Diana will attempt to basic attack the target.
  • Lunar Rush consumes Moonlight on-hit.
    • If Lunar Rush is interrupted, the target's Moonlight will still be consumed and the cooldown reset.
  • Pending for test: If Lunar Rush is Spell Shield spell shielded the Moonlight debuff is still consumed and therefore Lunar Rush's cooldown is still reset.

Tips & Tricks
  • Since abilities can be used during the dash, it is possible for a Crescent Strike Crescent Strike cast during Lunar Rush to mark the target before Lunar Rush hits them, thus resetting the cooldown.

Diana RVideo

Previous Splash Art

  • 1st Dark Valkyrie Diana

Patch History

  • Stats
    • Base health reduced to 570 from 594.
    • Base attack damage reduced to 57 from 57.04.
  • Moonsilver Blade Moonsilver Blade
    • New Effect: Now deals 50% bonus damage against non-epic monsters.
  • Stats
    • Base mana reduced to 375 from 420.
  • Pale Cascade Pale Cascade
    • Base damage reduced to 18 / 30 / 42 / 54 / 66 from 22 / 34 / 46 / 58 / 70.
V9.24 - December 17th Hotfix
V9.24 - Gameplay Update
  • General
    • New visual and sound effects.
    • Touched up the VFX of all her abilities, including a brand new VFX for her ultimate and better visuals on her passive.
    • Touched up all the SFX of all her abilities, most notably the shield and her dashes, as well as brand new SFX for her ultimate and passive.
  • Stats
    • Base mana increased to 420 from 372.
    • Mana growth increased to 25 from 20.
    • Base attack damage increased to 57.04 from 53.04.
  • Moonsilver Blade Moonsilver Blade
    • New ability icon.
    • New Innate:
      • Diana permanently has 10% − 40% (based on level) bonus attack speed. After casting an ability, this bonus is tripled to 30% − 120% (based on level) for 3 seconds.
      • Diana is granted one Moonsilver Blade stack for every basic attack on-hit within 3.5 seconds of each other, up to a maximum of two. At two stacks, Diana's next basic attack on-hit consumes the stacks to cleave nearby enemies for 20 − 250 (based on level) (+ 40% AP) magic damage. Applies spell effects.
  • Crescent Strike Crescent Strike
    • New ability icon.
    • Mana cost reduced to 50 from 55.
    • Undocumented: The ability now applies Moonlight even if the target dies from Crescent Strike.
  • Pale Cascade Pale Cascade
    • New ability icon.
    • Cooldown changed to 15 / 13.5 / 12 / 10.5 / 9 seconds from 10 at all ranks.
    • Undocumented: Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 40 / 55 / 70 / 85 / 100.
    • Base shield strength reduced to 30 / 45 / 60 / 75 / 90 from 40 / 55 / 70 / 85 / 100.
    • AP ratio per orb reduced to 15% AP from 20% AP.
      • Total damage AP ratio reduced to 45% AP from 60% AP.
    • New Effect: Shield now scales with 10% bonus health.
  • Lunar Rush Lunar Rush (Reworked E)
    • Swapped with Moonfall Moonfall.
    • New ability icon.
    • Active: Diana dashes to an enemy dealing 40 / 60 / 80 / 100 / 120 (+ 40% AP) magic damage, resetting its cooldown if enemies are affect by Crescent Strike Moonlight.
    • Cooldown: 22 / 20 / 18 / 16 / 14 seconds.
    • Mana Cost: 40 / 45 / 50 / 55 / 60.
    • Range: 825 units.
    • Undocumented: Consuming one Crescent Strike Moonlight from a Crescent Strike Crescent Strike cast no longer disables successive Moonlight applications from the same cast.
    • Undocumented: No longer gains a stack of Conqueror rune Conqueror from the basic attack issued automatically after dashing to a target with Lunar Rush.
  • Moonfall Moonfall (Reworked R)
    • Swapped with Lunar Rush Lunar Rush.
    • New ability icon.
    • Active: Sight icon Reveals, Airborne icon draws in, and Slow icon slows all nearby enemies for 40 / 50 / 60% for 2 seconds. If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after 1 second, dealing 200 / 300 / 400 (+ 60% AP) magic damage in an area around her, increased by 35 / 60 / 85 (+ 15% AP) for each champion pulled beyond the first.
    • Cooldown: 100 / 90 / 80 seconds.
    • Mana Cost: 100.
    • Pull Distance: 225 units.
    • Effect Radius: 475 units.
  • Lunar Rush Lunar Rush
    • Bug Fix: Now properly gains a stack of Conqueror rune Conqueror from the basic attack issued automatically after dashing to a target with Lunar Rush.
  • Crescent Strike Crescent Strike
    • Bug Fix: Explosion VFX no longer can be seen in Fog of War.
  • Lunar Rush Lunar Rush
    • Bug Fix: Cooldown now successfully refreshes even if the ability hits an enemy at the edge of an explosion from her Crescent Strike Crescent Strike.
  • Moonsilver Blade Moonsilver Blade
    • Bug Fix: Will no longer occasionally do unintended additional damage to turrets.
  • Crescent Strike Crescent Strike
    • Inner arc speed reduced to 1900 from 2100.
    • Outer arc speed reduced to 2100 from 2300.
  • Lunar Rush Lunar Rush
    • Bug Fix: Now properly disables successive Crescent Strike Moonlight application from the same Crescent Strike Crescent Strike cast if Lunar Rush was reset once by it.
V9.13 - June 28th Hotfix
  • Moonsilver Blade Moonsilver Blade
    • Bug Fix: No longer gets additional attack speed when she performs any non-basic action like Recall Recalling or activating an item.
  • Lunar Rush Lunar Rush
    • Bug Fix: No longer able to use Lunar Rush a third time when Crescent Strike Moonlight is applied to two enemy players.
  • Crescent Strike Crescent Strike
    • New Effect: Tip of the arc now reveals Fog of War for a short duration.
    • Now casts more consistently aim toward the cursor.
    • Now travels slightly faster.
  • Moonsilver Blade Moonsilver Blade
    • Bug Fix: Cleave effect no longer misses its target after dashes.
  • Moonfall Moonfall
    • Bug Fix: No longer draws nearby enemies in the wrong direction (away from her).
  • Moonsilver Blade Moonsilver Blade
    • Bonus attack speed increased to 30% − 90% (based on Moonfall Moonfall's Rank) from 20% − 90% (based on Moonfall Moonfall's Rank).
  • Stats
    • Base mana increased to 372 from 297.2.
    • Mana growth reduced to 20 from 40.
    • Base mana regeneration increased to 8 from 6.
  • Stats
    • Base health regeneration increased to 7.5 from 7.428.
  • Lunar Rush Lunar Rush
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22 November 9th Hotfix
  • Stats
    • Base armor increased to 31 from 26.048.
    • Base health increased to 594 from 589.2.
    • Health growth increased to 95 from 90.
  • Moonsilver Blade Moonsilver Blade
    • Removed: 20% bonus attack speed.
    • New Effect: Casting an ability grants her 20% bonus attack speed for her next 3 basic attacks.
    • New Effect: Restores 15% AP mana on every cleaving strike.
  • Crescent Strike Crescent Strike
    • Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 10 / 9 / 8 / 7 / 6.
  • Pale Cascade Pale Cascade
    • Mana cost reduced to 40 / 55 / 70 / 85 / 100 from 60 / 70 / 80 / 90 / 100.
  • Moonfall Moonfall
    • New Passive: Increases the attack speed gained from Moonsilver Blade Moonsilver Blade to 50 / 60 / 70 / 80 / 90%.
  • Pale Cascade Pale Cascade
    • Bug Fix: Orbs no longer visually linger in their last known location when she enters Fog of War.
  • General
    • Bug Fix: Lunar Goddess Diana's health bar has been moved up to match her base skin.
  • Moonfall Moonfall
    • Displacement radius increased to 225 units from 150.
  • Lunar Rush Lunar Rush
    • New Effect: Casting on targets affected by Crescent Strike Moonlight will reset the cooldown even if Diana is disabled mid-dash.
  • Moonfall Moonfall
    • Now briefly reveals enemies hit.
  • General
    • Bug Fix: Diana's Recall Recall animation would occasionally cancel.
  • Stats
    • Base armor increased to 20 from 16.
  • Moonsilver Blade Moonsilver Blade
    • Base damage reduced to 20 / 25 / 30 / 35 / 40 / 50 from 20 / 25 / 30 / 40 / 50 / 65.
    • Cleave range behind Diana reduced.
  • Pale Cascade Pale Cascade
    • Total damage changed to 66 / 102 / 138 / 174 / 210 from 60 / 105 / 150 / 195 / 240.
    • Shield reduced to 40 / 55 / 70 / 85 / 100 from 55 / 80 / 105 / 130 / 155.
    • Shield ratio reduced to (+ 30% AP) from (+ 45% AP)
    • Second shield application now stacks with the first instead of replacing it.
  • Pale Cascade Pale Cascade
    • Orbs adjusted to better account for enemy model sizes.
  • Pale Cascade Pale Cascade
    • Orb detonation adjusted to better match Diana's basic attack range.
    • Shield duration increased to 5 seconds from 4.
  • Lunar Rush Lunar Rush
    • Cast range increased to 825 from 750.
  • Crescent Strike Crescent Strike
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 110 / 150 / 190 / 230.
  • Pale Cascade Pale Cascade
    • Orb detonation damage radius reduced.
    • Orb hitbox adjusted to better match visual effect.
  • Moonfall Moonfall
    • Maximum pull distance reduced.
  • Lunar Rush Lunar Rush
    • Cast range reduced to 750 from 900.
  • Stats
    • Movement speed increased to 345 from 320.
  • General
  • Stats
    • Base health regen reduced to 7 from 10.
  • Crescent Strike Crescent Strike
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 125 / 170 / 215 / 260.
    • AP ratio reduced to (+ 70% AP) from (+ 80% AP).
  • Pale Cascade Pale Cascade
    • Per orb damage reduced to 20 / 34 / 48 / 62 / 76 from 20 / 36 / 52 / 68 / 84.
  • Lunar Rush Lunar Rush
    • Cooldown increased to 25 / 20 / 15 seconds from 20 / 16 / 12.
  • Added
    • Moonsilver Blade Moonsilver Blade - I
      • Gains attack speed. Every third strike cleaves nearby enemies for additional magic damage.
    • Crescent Strike Crescent Strike - Q
      • Diana swings her blade to unleash a bolt of lunar energy that deals damage in an arc before exploding.
    • Pale Cascade Pale Cascade - W
      • Diana creates three orbiting spheres that explode on contact with enemies to deal damage in an area, gaining a temporary shield which is refreshed if the third sphere detonates.
    • Moonfall Moonfall - E
      • Diana draws in and slows nearby enemies.
    • Lunar Rush Lunar Rush - R
      • Diana teleports to an enemy and deals magic damage. Lunar Rush has no cooldown when used to teleport to a target afflicted by Crescent Strike Moonlight.


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