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+ | * 40% [[attack speed]] = {{g|1000}} |
− | * 30 [[on-hit damage]] = {{g| |
+ | * 30 [[on-hit damage]] = {{g|750}} |
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+ | ** '''Total Gold Value''' = {{g|1750}} |
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+ | *{{ii|Devourer}} is {{gec|Devourer|1750}} gold efficient, without any ''Devourer stacks''. |
*'''Devourer's''' gold efficiency is further increased by {{tt|{{fd|0.63}}%|+13.33g}} for every 1 ''Devourer stack'' obtained, up to a maximum of {{gec|Devourer|2486.67}} at 29 ''Devourer stacks''. |
*'''Devourer's''' gold efficiency is further increased by {{tt|{{fd|0.63}}%|+13.33g}} for every 1 ''Devourer stack'' obtained, up to a maximum of {{gec|Devourer|2486.67}} at 29 ''Devourer stacks''. |
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Revision as of 01:37, 16 November 2015
This article or section may contain obsolete information, but exists here for historical purposes.
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Devourer was an enchantment in League of Legends.
Recipe
Possible Upgrades for
Old icons
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items
Devourer is a jungle item enchantment in League of Legends.
Cost Analysis
Gold Value
- 40% attack speed = 1000
- 30 on-hit damage = 750
Passive Gold Value
- 0.67 on-hit damage (for every 1 Devourer stack) = 13.33
Gold efficiency
- 120.69% gold efficient, without any Devourer stacks. is
- Devourer's gold efficiency is further increased by 0.63% for every 1 Devourer stack obtained, up to a maximum of 171.49% at 29 Devourer stacks.
Builds into
- Devouring passive reaches 30 Devourer stacks. automatically transforms into when the
Possible Upgrade for
Similar Items
Notes
- Monsters can only be devoured once.
- While stacking , you are accompanied by a Ghost Dog who will grow with Devourer stack. At 30 stacks, the Ghost Dog merges with the wielder and Devourer transforms into .
- There is a known bug with Devourer where getting an assist on dragon will only reward one devourer stack instead of 5. Try to smite dragon in order to get the kill on dragon for the full 5 stacks.
Icons
Patch history
- Damage per stack reduced to 0.67 from 1.
- Starting on-hit Magic Damage increased to 30 from 25
- Large monsters takedown (kill or assist) grant 1 stack instead of 1 per kill
- Epic monsters takedown (kill or assist) grant 5 stacks instead of 1 per kill
- Champions takedown (kill or assist) grant 1 stack instead of 2 per takedown.
- Rift Scuttler takedown (kill or assist) grant 2 stacks instead of 1 per kill
- While stacking your Devourer, you are accompanied by a Ghost Dog who will grow with stacks.
- At 30 stacks, Ghost Dog merges with the wielder and the Devourer transforms into .
V5.8:
V5.4:
V5.2:
- Base on-hit damage reduced to 25 from 40.
- Added to the game.
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items