Demolish is a rune in League of Legends.
Notes[]
- On modes where there are no structures or they are not targetable, Demolish is exchanged with .
- Multiple users of Demolish can generate stacks against the same turret.
Map-Specific Differences[]
- Howling Abyss differences edit
- Base damage changed to 50.
- Health ratio changed to 20% of maximum health.
- Nexus Blitz differences edit
- Cooldown changed to 30 seconds.
- Ultra Rapid Fire differences edit
- Cooldown changed to 30 seconds.
Media[]
Sound Effects[]
- Activation
- Stacking up
- Maximum stacks
- ▶️ Rune SFX
- Consuming stacks
- Stack decaying
- ▶️ Rune SFX
- All stacks decayed
- ▶️ Rune SFX
Patch History[]
- Bug Fix: No longer deals damage to invincible towers in Practice Tool.
- Bug Fix: Dead allies can no longer stack it with the player against the same turret.
- New Effect: Tooltip now shows how much damage the next empowered basic attack will do.
- Health ratio increased to 35% of maximum health from 30%.
- Charge duration reduced to 3 seconds from 4.
- Base damage reduced to 100 from 175.
- Base damage increased to 175 from 125.
- V7.22 Added
- Resolve Slot 1 rune.
- Passive: You generate stacks on enemy structures within 600 units, up to 6 after 4 seconds. Your next attack versus a structure with 6 stacks deals 125 (+ 30% of your maximum health) bonus physical damage. This cannot happen again for some time.
- Stacks fall off slowly if you move out of range.
- Cooldown: 45 seconds.