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Notes

Inactive VFX

Stacks Generating VFX

Fully Stacked VFX

Trigger VFX

  • On modes where there are no structures or they are not targetable, Demolish is exchanged with Font of Life Font of Life.
  • Multiple users of Demolish can generate stacks against the same turret.

Map-Specific Differences

Howling Abyss icon.png Howling Abyss differences edit
  • Base damage changed to 50.
  • Health ratio changed to 20% of maximum health.
Nexus Blitz icon.png Nexus Blitz differences edit
  • Cooldown changed to 30 seconds.
The Thinking Manatee profileicon.png Ultra Rapid Fire differences edit
  • Cooldown changed to 30 seconds.

Patch History

V11.12
  • Bug Fix: Dead allies can no longer stack it with the player against the same turret.
V9.9
  • New Effect: Tooltip now shows how much damage the next empowered basic attack will do.
V9.7
  • Health ratio increased to 35% of maximum health from 30%.
V8.23
  • Charge duration reduced to 3 seconds from 4.
  • Base damage reduced to 100 from 175.
V8.10
  • Base damage increased to 175 from 125.
V7.22 Added
  • Resolve icon.png Resolve Slot 1 rune.
    • Passive: You generate stacks on enemy structures within 600 units, up to 6 after 4 seconds. Your next attack versus a structure with 6 stacks deals 125 (+ 30% of your maximum health) bonus physical damage. This cannot happen again for some time.
    • Stacks fall off slowly if you move out of range.
    • Cooldown: 45 seconds.

References

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