(1. increases ryze's next q damage. 2. as far as i can see slows debuffs are not placed in those lists (should they?)) |
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+ | [[File:Debuff_DariusVillain.png|thumb|right|250px|{{ci|Darius}} marked as a Villain by {{ci|Garen}}]] |
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− | __NOTOC__ |
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⚫ | A '''debuff''' is any status effect given to a champion, minion or monster that negatively impacts their combat performance in some way. The inverse is called a [[buff]]. Among other things, debuffs can directly lower a unit's statistics, cause [[damage over time]] or be triggered with subsequent attacks for additional effects. All forms of crowd control fall under the debuff classification as they inhibit a unit's ability to fight directly, but debuffs that consist solely of crowd control are not listed here due to their prevalence and relative importance in gameplay. See the [[crowd control]] page for details. |
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− | [[File:Debuff.png|thumb|right|250px|{{ci|Sona}} under the effects of {{cai|Caustic Spittle|Kog'Maw}}]] |
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⚫ | A '''debuff''' is any status effect given to a champion, minion or monster that negatively impacts their combat performance in some way. The inverse is called a [[buff]]. Among other things, debuffs can directly lower a unit's statistics, cause [[damage over time]] or be triggered with subsequent attacks for additional effects. All forms of crowd control fall under the debuff classification as they inhibit a unit's ability to fight directly, but debuffs that |
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Unless otherwise stated, debuffs cannot stack with themselves, with repeated applications upon the same target simply causing the debuff duration to reset and not incurring increased effectiveness. All debuffs are either temporary or conditional and do not persist after the affected target's death. |
Unless otherwise stated, debuffs cannot stack with themselves, with repeated applications upon the same target simply causing the debuff duration to reset and not incurring increased effectiveness. All debuffs are either temporary or conditional and do not persist after the affected target's death. |
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Resource expenditure linked to ability usage (such as with most [[mana]]- and [[energy]]-using champions) is not considered to be a debuff. Abilities with certain tradeoff mechanics (such as the increasing mana cost and damage of {{cai|Riftwalk|Kassadin}} or the decreased attack range in {{cai|Aspect of the Cougar|Nidalee|Cougar}} form) are also not considered to be debuffs. |
Resource expenditure linked to ability usage (such as with most [[mana]]- and [[energy]]-using champions) is not considered to be a debuff. Abilities with certain tradeoff mechanics (such as the increasing mana cost and damage of {{cai|Riftwalk|Kassadin}} or the decreased attack range in {{cai|Aspect of the Cougar|Nidalee|Cougar}} form) are also not considered to be debuffs. |
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− | There are currently 4 sources of debuffs: [[champion |
+ | There are currently 4 sources of debuffs: [[Champion ability|champion abilities]], [[summoner spell]]s, [[item]] effects and neutral [[monster]]s. |
− | |||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
{{column|3| |
{{column|3| |
||
⚫ | |||
⚫ | |||
⚫ | |||
* {{cai|Gatling Gun|Corki}} |
* {{cai|Gatling Gun|Corki}} |
||
+ | * {{cai|Demacian Justice|Garen}} (target marked as {{ai|Demacian Justice|Garen|Villain}}) and {{ai|Judgment|Garen}} 4th tick armor shred |
||
− | * {{cai|Crippling Strike|Darius}} |
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− | * {{cai|Dread|Fiddlesticks}} |
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* {{cai|Dragon Strike|Jarvan IV}} |
* {{cai|Dragon Strike|Jarvan IV}} |
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− | * {{cai|Transform |
+ | * {{cai|Transform Mercury Cannon|Jayce}} |
* {{cai|Wall of Pain|Karthus}} |
* {{cai|Wall of Pain|Karthus}} |
||
− | * {{cai| |
+ | * {{cai|Radiant Blast|Kayle}} |
* {{cai|Caustic Spittle|Kog'Maw}} |
* {{cai|Caustic Spittle|Kog'Maw}} |
||
− | * {{cai| |
+ | * {{cai|Realm of Death|Mordekaiser}} |
− | * {{cai |
+ | * {{cai|Spirit Fire|Nasus}} |
− | * {{cai|Ice Blast|Nunu}} and {{ai|Absolute Zero|Nunu}} |
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− | * {{cai|Puncturing Taunt|Rammus}} |
||
* {{cai|Dice|Renekton}} (Empowered) |
* {{cai|Dice|Renekton}} (Empowered) |
||
* {{cai|Spell Flux|Ryze}} |
* {{cai|Spell Flux|Ryze}} |
||
* {{cai|Roar of the Slayer|Sion}} |
* {{cai|Roar of the Slayer|Sion}} |
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− | * {{cai|Shatter|Taric}} |
||
* {{cai|Chomp|Trundle}} and {{ai|Subjugate|Trundle}} |
* {{cai|Chomp|Trundle}} and {{ai|Subjugate|Trundle}} |
||
* {{cai|Mocking Shout|Tryndamere}} |
* {{cai|Mocking Shout|Tryndamere}} |
||
− | * {{cai|Noxian Corrosive Charge|Urgot}} |
||
* {{cai|Denting Blows|Vi}} |
* {{cai|Denting Blows|Vi}} |
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* {{cai|Crushing Blow|Wukong}} |
* {{cai|Crushing Blow|Wukong}} |
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}} |
}} |
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− | + | === Mark Oriented === |
|
− | |||
{{column|3| |
{{column|3| |
||
− | * {{cai|Mark |
+ | * {{cai|Assassin's Mark|Akali}} |
* {{cai|Flash Frost|Anivia}} and {{ai|Glacial Storm|Anivia}} |
* {{cai|Flash Frost|Anivia}} and {{ai|Glacial Storm|Anivia}} |
||
* {{cai|Blaze|Brand}} |
* {{cai|Blaze|Brand}} |
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* {{cai|Hemorrhage|Darius}} (stacks up to 5 times) |
* {{cai|Hemorrhage|Darius}} (stacks up to 5 times) |
||
* {{cai|Crescent Strike|Diana}} |
* {{cai|Crescent Strike|Diana}} |
||
+ | * {{cai|Z-Drive Resonance|Ekko}} |
||
⚫ | |||
* {{cai|Hyper|Gnar}} |
* {{cai|Hyper|Gnar}} |
||
* {{cai|Rend|Kalista}} and {{ai|Sentinel|Kalista}} (Passive) |
* {{cai|Rend|Kalista}} and {{ai|Sentinel|Kalista}} (Passive) |
||
− | * {{cai|Bouncing Blade|Katarina}} |
||
* {{cai|Mark of the Storm|Kennen}} (stacks up to 3 times) |
* {{cai|Mark of the Storm|Kennen}} (stacks up to 3 times) |
||
* {{cai|Sigil of Malice|LeBlanc}} |
* {{cai|Sigil of Malice|LeBlanc}} |
||
* {{cai|Sonic Wave|Lee Sin}} and {{ai|Tempest|Lee Sin}} |
* {{cai|Sonic Wave|Lee Sin}} and {{ai|Tempest|Lee Sin}} |
||
* {{cai|Sunlight|Leona}} |
* {{cai|Sunlight|Leona}} |
||
− | * {{cai|Ardent Blaze|Lucian}} |
+ | * {{cai|Ardent Blaze|Lucian}} ({{ai|Ardent Blaze 2|Lucian|Marked}} target) |
* {{cai|Illumination|Lux}} |
* {{cai|Illumination|Lux}} |
||
* {{cai|Malefic Visions|Malzahar}} |
* {{cai|Malefic Visions|Malzahar}} |
||
− | * {{cai|Impure Shots|Miss Fortune}} (stacks up to {{tt|5-8|Limit increases with ranks in ultimate.}} times) |
||
− | * {{cai|Children of the Grave|Mordekaiser}} |
||
* {{cai|Prowl|Nidalee|Prowl - Hunt}} |
* {{cai|Prowl|Nidalee|Prowl - Hunt}} |
||
* {{cai|Duskbringer|Nocturne}} |
* {{cai|Duskbringer|Nocturne}} |
||
− | * {{cai|Diplomatic Immunity|Poppy}} |
||
* {{cai|Harrier|Quinn}} |
* {{cai|Harrier|Quinn}} |
||
* {{cai|Permafrost|Sejuani}} |
* {{cai|Permafrost|Sejuani}} |
||
− | * {{cai|Vorpal Blade|Shen}} |
||
* {{cai|Flame Breath|Shyvana}} |
* {{cai|Flame Breath|Shyvana}} |
||
* {{cai|Poison Trail|Singed}} (for the purposes of {{ai|Twin Fang|Cassiopeia}}) |
* {{cai|Poison Trail|Singed}} (for the purposes of {{ai|Twin Fang|Cassiopeia}}) |
||
− | * {{cai| |
+ | * {{cai|Crystal Venom|Skarner}} (marked by {{ai|Fracture|Skarner}}) |
+ | * {{cai|An Acquired Taste|Tahm Kench}} |
||
* {{cai|Toxic Shot|Teemo}} and {{ai|Noxious Trap|Teemo}} (for the purposes of {{ai|Twin Fang|Cassiopeia}}) |
* {{cai|Toxic Shot|Teemo}} and {{ai|Noxious Trap|Teemo}} (for the purposes of {{ai|Twin Fang|Cassiopeia}}) |
||
− | * {{cai| |
+ | * {{cai|Blade's End|Talon}} |
* {{cai|Death Sentence|Thresh}} |
* {{cai|Death Sentence|Thresh}} |
||
* {{cai|Explosive Charge|Tristana}} (stacks up to 4 times) |
* {{cai|Explosive Charge|Tristana}} (stacks up to 4 times) |
||
* {{cai|Deadly Venom|Twitch}} (stacks up to 6 times) |
* {{cai|Deadly Venom|Twitch}} (stacks up to 6 times) |
||
− | * {{cai|Noxian Corrosive Charge|Urgot}} |
||
* {{cai|Silver Bolts|Vayne}} (stacks up to 3 times) |
* {{cai|Silver Bolts|Vayne}} (stacks up to 3 times) |
||
* {{cai|Organic Deconstruction|Vel'Koz}} (stacks up to 3 times) |
* {{cai|Organic Deconstruction|Vel'Koz}} (stacks up to 3 times) |
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* {{cai|Challenge|Xin Zhao}} |
* {{cai|Challenge|Xin Zhao}} |
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* {{cai|Death Mark|Zed}} |
* {{cai|Death Mark|Zed}} |
||
⚫ | |||
}} |
}} |
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− | + | === Damage Over Time === |
|
− | |||
{{column|3| |
{{column|3| |
||
* {{cai|Glacial Storm|Anivia}} |
* {{cai|Glacial Storm|Anivia}} |
||
* {{cai|Blaze|Brand}} |
* {{cai|Blaze|Brand}} |
||
− | * {{cai|Yordle Snap Trap|Caitlyn}} |
||
* {{cai|Noxious Blast|Cassiopeia}} and {{ai|Miasma|Cassiopeia}} |
* {{cai|Noxious Blast|Cassiopeia}} and {{ai|Miasma|Cassiopeia}} |
||
− | * {{cai|Hemorrhage|Darius}} (stacks up to 5 times) |
+ | * {{cai|Hemorrhage|Darius}} ({{ai|Hemorrhage 2|Darius|stacks}} up to 5 times) |
* {{cai|Drain|Fiddlesticks}} |
* {{cai|Drain|Fiddlesticks}} |
||
* {{cai|Seastone Trident|Fizz}} |
* {{cai|Seastone Trident|Fizz}} |
||
− | * {{cai| |
+ | * {{cai|Trial by Fire|Gangplank}} |
* {{cai|Flame Chompers!|Jinx}} |
* {{cai|Flame Chompers!|Jinx}} |
||
* {{cai|Focused Resolve|Karma}} and {{ai|Renewal|Karma}} |
* {{cai|Focused Resolve|Karma}} and {{ai|Renewal|Karma}} |
||
* {{cai|Malefic Visions|Malzahar}} and {{ai|Nether Grasp|Malzahar}} |
* {{cai|Malefic Visions|Malzahar}} and {{ai|Nether Grasp|Malzahar}} |
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− | * {{cai|Impure Shots|Miss Fortune}} (stacks up to {{tt|5-8|Limit increases with ranks in ultimate.}} times) |
||
* {{cai|Children of the Grave|Mordekaiser}} |
* {{cai|Children of the Grave|Mordekaiser}} |
||
* {{cai|Titan's Wrath|Nautilus}} (stacks infinitely, but individual stacks do not reset duration) |
* {{cai|Titan's Wrath|Nautilus}} (stacks infinitely, but individual stacks do not reset duration) |
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* {{cai|Unspeakable Horror|Nocturne}} |
* {{cai|Unspeakable Horror|Nocturne}} |
||
* {{cai|Poison Trail|Singed}} |
* {{cai|Poison Trail|Singed}} |
||
− | * {{cai| |
+ | * {{cai|Blade's End|Talon}} |
− | * {{cai|Noxian Diplomacy|Talon}} |
||
* {{cai|Toxic Shot|Teemo}} and {{ai|Noxious Trap|Teemo}} |
* {{cai|Toxic Shot|Teemo}} and {{ai|Noxious Trap|Teemo}} |
||
− | * {{cai|Explosive Shot|Tristana}} |
||
* {{cai|Subjugate|Trundle}} |
* {{cai|Subjugate|Trundle}} |
||
* {{cai|Deadly Venom|Twitch}} (stacks up to 6 times) |
* {{cai|Deadly Venom|Twitch}} (stacks up to 6 times) |
||
− | * {{cai|Tiger Stance|Udyr}} |
+ | * {{cai|Tiger Stance|Udyr}}}} |
− | * {{cai|Noxian Corrosive Charge|Urgot}} |
||
− | * {{cai|Death Ray|Viktor}} (with {{ii|Augment: Death}}) |
||
− | * {{cai|Eternal Thirst|Warwick}} (stacks up to 3 times) |
||
− | }} |
||
− | |||
⚫ | |||
⚫ | |||
{{column|3| |
{{column|3| |
||
− | * {{cai| |
+ | * {{cai|Cursed Touch|Amumu}} |
− | * {{cai|Diplomatic Immunity|Poppy}} |
||
* {{cai|Shadow Dash|Shen}} |
* {{cai|Shadow Dash|Shen}} |
||
* {{cai|Power Chord|Sona}} [[Sona#Aria of Perseverance|- Diminuendo]] |
* {{cai|Power Chord|Sona}} [[Sona#Aria of Perseverance|- Diminuendo]] |
||
− | * {{cai| |
+ | * {{cai|Hemoplague|Vladimir}}}} |
− | * {{cai|Cutthroat|Talon}} |
||
− | * {{cai|Zaun-Touched Bolt Augmenter|Urgot}} |
||
− | * {{cai|Hemoplague|Vladimir}} |
||
− | }} |
||
− | |||
− | ==== Healing Reduction ==== |
||
− | |||
− | * {{cai|Death Lotus|Katarina}} |
||
− | * {{cai|Impure Shots|Miss Fortune}} |
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⚫ | |||
− | |||
⚫ | |||
⚫ | |||
* {{si|Exhaust}} |
* {{si|Exhaust}} |
||
* {{si|Ignite}} |
* {{si|Ignite}} |
||
* {{si|Challenging Smite}} |
* {{si|Challenging Smite}} |
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− | + | == Items == |
|
− | |||
{{column|3| |
{{column|3| |
||
− | * {{ii| |
+ | * {{ii|Abyssal Mask}} |
− | * {{ii| |
+ | * {{ii|Executioner's Calling}} |
− | * {{ii| |
+ | * {{ii|Farsight Alteration}} |
− | * {{ii|Blackfire Torch}} |
||
− | * {{ii|Blade of the Ruined King}} |
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− | * {{ii|Deathfire Grasp}} |
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⚫ | |||
− | * {{ii|Frozen Heart}} |
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− | * {{ii|Hextech Sweeper}} |
||
* {{ii|Liandry's Torment}} |
* {{ii|Liandry's Torment}} |
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− | * {{ii|The Lightbringer}} |
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* {{ii|Morellonomicon}} |
* {{ii|Morellonomicon}} |
||
− | * {{ii| |
+ | * {{ii|Mortal Reminder}} |
− | * {{ii| |
+ | * {{ii|The Black Cleaver}} |
− | * {{ii| |
+ | * {{ii|Wit's End}}}} |
+ | |||
− | * {{ii|Wit's End}} |
||
+ | == Runes == |
||
+ | {{column|3| |
||
+ | * {{ri|Press the Attack}} |
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+ | * {{ri|Electrocute}} |
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⚫ | |||
}} |
}} |
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− | {{ |
+ | {{Gameplay elements}} |
+ | [[de:Beeinträchtigung]] |
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+ | [[es:Debilitación]] |
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[[pl:Osłabienie]] |
[[pl:Osłabienie]] |
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+ | [[ru:Ослабление]] |
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[[zh:Debuff]] |
[[zh:Debuff]] |
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[[Category:Gameplay elements]] |
[[Category:Gameplay elements]] |
Revision as of 01:32, 27 August 2019
A debuff is any status effect given to a champion, minion or monster that negatively impacts their combat performance in some way. The inverse is called a buff. Among other things, debuffs can directly lower a unit's statistics, cause damage over time or be triggered with subsequent attacks for additional effects. All forms of crowd control fall under the debuff classification as they inhibit a unit's ability to fight directly, but debuffs that consist solely of crowd control are not listed here due to their prevalence and relative importance in gameplay. See the crowd control page for details.
Unless otherwise stated, debuffs cannot stack with themselves, with repeated applications upon the same target simply causing the debuff duration to reset and not incurring increased effectiveness. All debuffs are either temporary or conditional and do not persist after the affected target's death.
Resource expenditure linked to ability usage (such as with most mana- and energy-using champions) is not considered to be a debuff. Abilities with certain tradeoff mechanics (such as the increasing mana cost and damage of or the decreased attack range in form) are also not considered to be debuffs.
There are currently 4 sources of debuffs: champion abilities, summoner spells, item effects and neutral monsters.
Champion Abilities
Statistical
- (only at level 11 and below)
- (target marked as ) and 4th tick armor shred
- (Empowered)
- and
Mark Oriented
- and
- (stacks up to 4 times)
- and
- (stacks up to 5 times)
- and (Passive)
- (stacks up to 3 times)
- and
- ( target)
- (for the purposes of )
- (marked by )
- and (for the purposes of )
- (stacks up to 4 times)
- (stacks up to 6 times)
- (stacks up to 3 times)
- (stacks up to 3 times)
- (stacks up to 3 times)
Damage Over Time
- and
- ( up to 5 times)
- and
- and
- (stacks infinitely, but individual stacks do not reset duration)
- and
- (stacks up to 6 times)