(Removed outdated skills and Cripple (since it's a CC)) Tag: rte-source |
m (Added Garen's Judgment) Tags: Visual edit apiedit |
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* {{cai|Rebirth|Anivia}} (only at level 11 and below) |
* {{cai|Rebirth|Anivia}} (only at level 11 and below) |
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* {{cai|Gatling Gun|Corki}} |
* {{cai|Gatling Gun|Corki}} |
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− | * {{cai|Demacian Justice|Garen}} (target marked as {{ai|Demacian Justice|Garen|Villain}}) |
+ | * {{cai|Demacian Justice|Garen}} (target marked as {{ai|Demacian Justice|Garen|Villain}}) and {{ai|Judgment|Garen}} 4th tick armor shred |
* {{cai|Dragon Strike|Jarvan IV}} |
* {{cai|Dragon Strike|Jarvan IV}} |
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* {{cai|Transform Mercury Cannon|Jayce}} |
* {{cai|Transform Mercury Cannon|Jayce}} |
Revision as of 23:39, 15 September 2017
A debuff is any status effect given to a champion, minion or monster that negatively impacts their combat performance in some way. The inverse is called a buff. Among other things, debuffs can directly lower a unit's statistics, cause damage over time or be triggered with subsequent attacks for additional effects. All forms of crowd control fall under the debuff classification as they inhibit a unit's ability to fight directly, but debuffs that consisting solely of crowd control are not listed here due to their prevalence and relative importance in gameplay. See the crowd control page for details.
Unless otherwise stated, debuffs cannot stack with themselves, with repeated applications upon the same target simply causing the debuff duration to reset and not incurring increased effectiveness. All debuffs are either temporary or conditional and do not persist after the affected target's death.
Resource expenditure linked to ability usage (such as with most mana- and energy-using champions) is not considered to be a debuff. Abilities with certain tradeoff mechanics (such as the increasing mana cost and damage of or the decreased attack range in form) are also not considered to be debuffs.
There are currently 4 sources of debuffs: champion abilities, summoner spells, item effects and neutral monsters.
Champion Abilities
Statistical
- (only at level 11 and below)
- (target marked as ) and 4th tick armor shred
- (Empowered)
- and
Mark Oriented
- and
- (stacks up to 4 times)
- and
- (stacks up to 5 times)
- and (Passive)
- (stacks up to 3 times)
- and
- ( target)
- (for the purposes of )
- (marked by )
- and (for the purposes of )
- (stacks up to 4 times)
- (stacks up to 6 times)
- (stacks up to 3 times)
- (stacks up to 3 times)
- (stacks up to 3 times)
Damage Over Time
- and
- (stacks up to 5 times)
- and
- and
- (stacks infinitely, but individual stacks do not reset duration)
- and
- and
- (stacks up to 6 times)
Damage Modification
Summoner Spells
Items
Template:Ability types