- For the item, see
Ferocity Tree | |
---|---|
Other Mastery Trees: | |
Cunning • Resolve |
Notes[]
- on-spell effect and will only be applied to instances of ability damage. is a
- The damage from this mastery does not trigger itself nor other spell effects.
- Multiple instances of damage will refresh the duration but do not stack.
- The duration of the effect for damage over time abilities is: DoT's duration + 1 second.
Comparison to []
While
offers a serious boost for bursting power, excels in prolonged skirmishes.One Hit[]
When a mastery is triggered only once,
is superior to in following scenarios:- Unit-targeted and damage over time application: 1146 AP[2] or 1146 bonus AD[3] is needed to match the damage of . As most DoT abilities last at least 3 seconds, they share the same damage as single target application i.o. four seconds and thus eight cycles of damage.
- Area of effect application: 7040 AP[4] is needed to match the damage of .
In every other instance
does more damage than as it scales better or at least as well.DPS Comparison[]
- (+ 2% bonus AD) (+ 0.667% AP) damage per second. has minimum of 15 seconds static cooldown that can be converted to produce 12
- (+ 11.25% bonus AD) (+ 6.25% AP) damage per second. can spread its damage potentially the whole time with rate of 2
- This means only 108 bonus AD[5] or 162 AP[6] is needed for to do more damage than if it can be used continiously.
Threshold[]
Sec | AP | Bonus AD |
---|---|---|
5 | 800[7] | 647[8] |
6 | 611[9] | 448[10] |
7 | 492[11] | 340[12] |
8 | 410[13] | 273[14] |
9 | 351[15] | 227[16] |
10 | 305[17] | 194[18] |
As the previous examples illustrated, the longer the fight lasts the less AD or AP is needed for
to be superior compared to in sense of damage done in total. Table below gives some figures to give feel what is the threshold for bonus attack damage and ability power to to do more damage than at level 18. Before level 18 these thresholds are roughly 10% lower per level as base damage of does not increase per level.Trivia[]
- Last updated: June 18, 2017 – V7.12
- The largest amount of damage any champion can deal with one application of is 1153.6246765163 magic damage over 4 seconds, being a level 18 .
- From the trivia section of attack damage, we extract the value 2619.165947814 which is the highest amount of AD possible on .
- From that amount we subtract 2485.365947814 bonus AD. base AD of 133.8, we obtain
- On top of that we count the masteries and buffs increasing his AP, we obtain 85.8 AP (( + ) × 1.56 = 85.8).
- (+ 25% AP) (+ 45% bonus AD). damage = 8
- 21.45 + 1118.4146765163. damage = 8 +
- damage = 1147.8646765163 magic damage over 4 seconds.
- damage = 286.96616912908 magic damage per second.
can damage his target with either or , both applying a single target damage. One application of damages an enemy for 4 seconds for a total of:
Patch History[]
- Removed due to Season 2018.
- Replaced by .
- Bug Fix: Damaging effect now properly counts as damage-over-time effect.
- Bug Fix: Instances of Deathfire Touch are no longer overwritten by new instances that would expire sooner.
- AD ratio reduced to 45% bonus AD from 60% bonus AD.
- Bug Fix: Fixed a bug where all abilities were only applying the effect for 1 second, rather than 1 / 2 / 4 seconds depending on type.
- Damage per half-second increased to 1 (+ 3.125% AP) (+ 7.5% bonus AD) from 1 (+ 2.5% AP) (+ 6.25% bonus AD).
- Single target damage increased to 8 (+ 25% AP) (+ 60% bonus AD) from 8 (+ 20% AP) (+ 50% bonus AD).
- AoE total damage increased to 4 (+ 12.5% AP) (+ 30% bonus AD) from 4 (+ 10% AP) (+ 25% bonus AD).
- DoT total damage increased to 2 (+ 6.25% AP) (+ 15% bonus AD) from 2 (+ 5% AP) (+ 12.5% bonus AD).
- Damage per half-second reduced to 1 (+ 2.5% AP) (+ 6.25% bonus AD) from 1 (+ 3.33% AP) (+ 8.33% bonus AD).
- 「 Single Target duration increased to 4 seconds from 3 」「 Total damage increased to 8 (+ 20% AP) (+ 50% bonus AD) from 6 (+ 20% AP) (+ 50% bonus AD). 」
- 「 AoE duration increased to 2 seconds from 1. 」「 AOE total damage increased to 4 (+ 10% AP) (+ 25% bonus AD) from 3 (+10% AP) (+25% bonus AD). 」
- 「 DoT duration reduced to 1 second from 1.5. 」「 DOT total damage reduced to 2 (+ 5% AP) (+ 12.5% bonus AD) from 3 (+ 10% AP) (+ 25% bonus AD). 」
- Added
- Tier 6 Ferocity Keystone mastery with 1 rank.
- Your damaging abilities cause enemy champions to take 5 (+ 50% bonus AD) (+ 20% AP) bonus magic damage over 3 seconds. AOEs and DOTs deal 2.5 (+ 25% bonus AD) (+ 10% AP) bonus magic damage over 1.5 seconds, instead.
References[]
- ↑ Masteries on leagueoflegends.com
- ↑ 180+0,1x=<8+0,25x on WolframAlpha.Com
- ↑ 180+0.3x=8+0.45x on WolframAlpha.Com
- ↑ 180+0,1x=3+0,125x on WolframAlpha.Com
- ↑ 180+0.3x = (2+0.11.25x)*15 on WolframAlpha.Com
- ↑ 12+0.0006...x = 2+0.0625x on WolframAlpha.Com
- ↑ 180+0,1x=5(2(1+0.03125x)) on WolframAlpha.Com
- ↑ 180+0.3x=(2+0.1125x)*5 on WolframAlpha.Com
- ↑ 180+0,1x=6(2(1+0.03125x)) on WolframAlpha.Com
- ↑ 180+0.3x=(2+0.125x)*6 on WolframAlpha.Com
- ↑ 180+0,1x=7(2(1+0.03125x)) on WolframAlpha.Com
- ↑ 180+0.3x=(2+0.1125x)*7 on WolframAlpha.Com
- ↑ 180+0,1x=8(2(1+0.03125x)) on WolframAlpha.Com
- ↑ 180+0.3x=(2+0.1125x)*8 on WolframAlpha.Com
- ↑ 180+0,1x=9(2(1+0.03125x)) on WolframAlpha.Com
- ↑ 180+0.3x=(1+0.1125x)*9 on WolframAlpha.Com
- ↑ 180+0,1x=10(2(1+0.03125x)) on WolframAlpha.Com
- ↑ 180+0.3x=(1+0.1125x)*10 on WolframAlpha.Com