Cost Analysis
Gold Value
- 65 attack damage = 2275
- 10% cooldown reduction = 300
- 12% "life steal" = 450
Gold efficiency
- 94.53% gold efficient, without its damage over time passive, and the rest of its heal passive. is
Usage
- Death's Dance stores damage taken after reductions and the bleed deals true damage.
- PENDING FOR TEST: Shields.
- Death's Dance will interrupt channels that are interrupted by damage, such as , and .
Similar Items
Patch History
V5.22: Added
- Recipe: 525 = 3400 + + +
- +65 attack damage.
- +10 cooldown reduction.
- Unique passive: Instantly heal for 12% of all physical damage dealt. Area of effect physical damage only heals 4% for every unit affected.
- Unique passive: Stores 12% of all physical and magical damage received, and is taken as a damage over time instead, dealing one-third of the stored damage every second.
:
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items