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Death's Dance is a finished item in League of Legends icon League of Legends.


Death's Dance item
Death's Dance
Gold 3600 (Gold 500)
Vampiric Scepter item
Gold 900 (Gold 550)

Cost Analysis

Gold Value

Gold Efficiency*

  • Death's Dance item Death's Dance is 114.77% gold efficient, without its second passive.

Similar Items


  • Death's Dance's healing is a Ravenous Hunter rune drain effect and is considered Omnivamp icon omnivamp.
  • The bleed can interrupt and delay certain effects (e.g, Perseverance Perseverance, Recall Recall).
  • The passive heal is the same effect as Hextech Gunblade item Hextech Gunblade's, and Additive stacking icon stacks additively with it, granting 30% healing on all damage.
  • Damage dealt to a Hybrid resistances icon shield is fully applied and does not store damage.
  • Each tick of damage received is stored and dealt individually, regardless on when other hits were received.


  • As Death's Dance item Death's Dance's ability drain component is reduced for area of effect damage, this component is most useful when mainly dealing single target damage.
  • The unique passive's usage is best realized when looking at a simplified situation where an enemy inflicts instant burst damage onto you. By transforming 30% of the incoming damage into a damage over time effect, it is equal to a health multiplicator of e.g. 23.6% or 11.8%.
    • As a result, your opponent has to overkill you to actually finish you off within this time span, which slightly increases your time to react and deploy counter measures like shields or healing. At the same time it also slightly improves your time window for retaliation, and is as such most powerful in a fight between two Slayer icon assassins.
      • Regardless, it's important to not overestimate this unique passive's influence, as most Slayer icon assassins generally overkill an opponent, and as such aren't hindered by slightly increased health.

Patch History

  • Damage storing for Ranged role ranged champions reduced to 10% from 20%.
  • Bug Fix: The last tick of stored damage now properly kills the target champion instead of leaving them at 1 health.
V9.23 - November 20th Hotfix
  • Bug Fix: Getting damaged by an Summon Aery rune Aery user while having Death's Dance equipped no longer causes Summon Aery rune Aery to continuously deal damage to the player.
  • Bug Fix: Omni-vamp now properly grant reduced healing from pets.
  • Healing changed to all types of damage from only physical damage.
  • Attack damage increased to 80 from 75.
  • Damage taken dealt as a bleed effect increased to 30% from 15%.
  • Undocumented: Bleed effect now doesn't cancel Recall Recall.
  • Combine cost increased to Gold 625 from Gold 525.
    • Total cost increased to Gold 3500 from Gold 3400.
  • Attack damage increased to 75 from 65.
  • Healing increased to 15% from 12%.
  • Damage conversion increased to 15% from 12%.
  • Now also heals for physical damage done by pets.
V5.22 Added
  • Death's Dance item Death's Dance:
    • Recipe: Caulfield's Warhammer item Caulfield's Warhammer + Pickaxe item Pickaxe + Vampiric Scepter item Vampiric Scepter + Gold 525 = Gold 3400
    • +65 attack damage.
    • +10 cooldown reduction.
    • Unique passive: Instantly heal for 12% of all physical damage dealt. Area of effect physical damage only heals 4% for every unit affected.
    • Unique passive: Stores 12% of all physical and magical damage received, and is taken as a damage over time instead, dealing one-third of the stored damage every second.


List of Items

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