6,130 Pages

Dead Man's Plate is a finished item in League of Legends icon League of Legends.


Dead Man's Plate item
Dead Man's Plate
Gold 2900 (Gold 1100)
Chain Vest item
Gold 800 (Gold 500)
Giant's Belt item
Gold 1000 (Gold 600)

Cost Analysis

Gold Value
  • 60 armor =  Gold 1200
  • 425 health =  Gold 1133.33
    • Total Gold Value = Gold 2333.33

Gold Value of Passive

Gold Efficiency*

  • Dead Man's Plate item Dead Man's Plate is 80.46% gold efficient without its two passives.
  • Dead Man's Plate item Dead Man's Plate becomes gold efficient at 79 Momentum (+47.4 movement speed) and reaches 105.29% gold efficiency at maximum Momentum.

Similar Items


Dead Man's Plate screenshot

Maximum Momentum VFX

Dead Man's Plate attack screenshot

Maximum Momentum Attack VFX


Bilgewater Crest icon

Patch History

  • Bug Fix: Certain empowered basic attacks no longer grant double Conqueror rune Conqueror stacks when the champion in question has Dead Man's Plate.
  • Bug Fix: Crushing Blow now properly deals magic damage for ranged users.
  • Crushing Blow damage changed to magic from physical.
  • Removed: Being slow or basic attacking discharging stacks.
  • New Effect: Basic attacks can now discharge all stacks to deal 1 bonus damage per stack. Slow remains at 100 stacks and for melee only.
  • New Effect: Basic attacking now locks out Momentum generation until your attack timer resets.
  • Health reduced to 425 from 500.
  • Armor increased to 60 from 50.
  • Maximum stack generation per second increased to 20 from 12.5.
  • Crushing Blow's slow no longer decays over the duration.
  • New Effect: Now only deal bonus damage on basic attacks when at full stacks.
  • New Effect: When not at full stacks, basic attacks now reduces stack count by 15.
  • Total cost increased to Gold 2900 from Gold 2800.
    • Combine cost increased to Gold 1100 from Gold 1000.
  • Crushing Blow slow reduced to 50% from 75%.
  • Health reduced to 500 from 600.
  • Total cost increased to Gold 2800 from Gold 2750.
  • Tooltip updated to clarify that silences and blinds do not affect momentum generation/decay.
  • Fixed a bug where Whimsy Whimsy was not affecting Momentum.
  • Total cost reduced to Gold 2750 from Gold 2800.
  • Health increased to 600 from 580.
  • Armor reduced to 50 from 55.
V5.15 - (2015-08-10 - Black Market Brawlers end)
V5.14 - Added (2015-07-30 - Black Market Brawlers release)
  • Dead Man's Plate item Dead Man's Plate
    • Recipe: Chain Vest item Chain Vest + Giant's Belt item Giant's Belt + Gold 1000 = Gold 2800.
    • Stats: 580 health and 50 armor.
    • Unique Passive - Dreadnought: You build Momentum stacks while moving, up to 100, granting up to 60 bonus movement speed. Momentum rapidly decays while under immobilizing crowd control effects, and decays slowly while slowed.
    • Unique Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 bonus physical damage for every 2 momentum. If 100 stacks are discharged, the damage is doubled; if this attack is melee, the target will also be slowed for 75%, decaying over 1 second.
    • Caption: "There's only one way you'll get this armor from me..." - forgotten namesake


List of Items

Community content is available under CC-BY-SA unless otherwise noted.