Trivia[]
- The trait symbol was based on the Order summoner icon.
Patch History[]
- V11.22 - Disabled
- Disabled due to Set 6.
- V11.15 - Returning
- Heal reduced to 30 / 55 / 80 / 120% (based on the number of Dawnbringers) maximum health from 30 / 60 / 90 / 130%.
- Healing ticks reduced to 10 / 15 / 20 / 25 (based on the number of Dawnbringers) from 10 / 20 / 25 / 30.
- Bonus damage reduced to 10% from 12%.
- Bonus damage increased to 12% from 10%.
- Bug Fix: Units now properly die from large instances of damage even if the heal hasn't triggered.
- V11.9 - Added
- Synergy: Dawnbringers rapidly heal the first time they drop below 50% maximum health. When this heal occurs, all allied Dawnbringers gain 10% bonus damage.
- 2 Dawnbringers: 30% max health heal, 10 per tick
- 4 Dawnbringers: 60% max health heal, 20 per tick
- 6 Dawnbringers: 90% max health heal, 25 per tick
- 8 Dawnbringers: 130% max health heal, 30 per tick
- Champions: , , , , , , .
- Item: .