Template:Item data Dark SealDark Seal was an advanced item in League of Legends for .
Recipe
Template:Item data Dark Seal
Cost Analysis
Template:Gold value math
Do or Die Gold Value
- 30 ability power = 652.25
Gold efficiency
- 102.14% gold efficient without its passive and with no stacks. is
- Its gold efficiency increases by 18.64% per stack, reaching 288.5% gold efficiency at maximum stacks.
Template:Builds into section
Similar Items
Notes
- The increased healing from potions is stackable, meaning that you can have (with 5 , assuming you leave 1 item slot for a potion) a total of +125% increased healing from potions. Note that this passive effect only increases healing and not mana restoration.
Item | Base healing | 1 × | 2 × | 3 × | 4 × | 5 × |
---|---|---|---|---|---|---|
150 health | 187.5 health | 225 health | 262.5 health | 300 health | 337.5 health | |
125 health | 156.25 health | 187.5 health | 218.75 health | 250 health | 281.25 health |
Trivia
- If you use your three 112.5 health from this item's passive effect. This is 52.5 health more than and increases its value to 766.25, making it 218.93% gold efficient. , you're getting
- If using a 62.5 health, making the item worth 586.25 - a gold efficiency of 167.5% - increasing by 228.75 with each back. instead, it provides
Patch History
- Renamed Dark Seal from The Dark Seal.
- V5.22 - Added
- Tier: Basic item.
- Costs: 400.
- Stats: +15 ability power, +100 mana, +25% increased healing from potions.
- Unique Passive - Dread: Grants +3 ability power per Glory.
- Unique Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory. Lose 4 Glory on death.
- Builds into: .
- Availability: Summoner's Rift.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items