Image
Darius
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Base damage increased from 40 / 80 / 120 / 160 to 50 / 90 / 130 / 170.
- Base damage increased from 100 / 200 / 300 to 125 / 250 / 375.
- V4.4d - January 4 Hotfix
- New effect: If during the cast time that the target becomes untargetable or exits range, the ability refunds the mana cost and incurs 5 second cooldown.
- Bleed base damage per 1 second increased from 2.9 − 7.1 (based on level) to 3 − 8.6 (based on level).
- Total bleed base damage increased from 14.5 − 35.5 (based on level) to 15 − 43 (based on level).
- Bleed AD ratio per 1 second increased from 6% bonus AD to 8%.
- Total bleed AD ratio increased from 30% bonus AD to 40%.
- Bleed base damage per 1 second increased from 2.9 − 7.1 (based on level) to 3 − 8.6 (based on level).
- Heal increased from 12% − 36% (based on targets hit by the blade) missing health to 15% − 45% (based on targets hit by the blade).
- Bleed base damage per 1 second increased to 2.3 − 6.5 (based on level) to 2.9 − 7.1 (based on level).
- Total bleed base damage increased to 11.5 − 32.5 (based on level) to 14.5 − 35.5 (based on level).
- Damage against monsters reduced from 200% to 150%.
- Bleed base damage per 1 second increased to 2.3 − 6.5 (based on level) to 2.9 − 7.1 (based on level).
- Stats
- Base movement speed increased from 340 to 350.
- Damage against monsters increased from 100% to 200%.
- Stats
- Health growth increased from 125 to 136.
- Cooldown changed from 6.5 / 6 / 5.5 / 5 seconds to 5.5 at all ranks.
- Cooldown reduced from 80 / 70 / 60 seconds to 70 / 65 / 60.
- Stats
- Attack speed growth reduced from 2.2% to 1.2%.
- Heal reduced from 15% − 45% (based on targets hit by the blade) missing health to 12% − 36% (based on targets hit by the blade).
- Noxian Might bonus attack damage changed from 29 − 225 (based on level) to 22 − 226 (based on level).
- Stats
- Base health reduced from 650 to 610.
- Base health regeneration reduced from 9 to 7.
- Heal increased from 12% − 36% (based on targets hit by the blade) missing health to 15% − 45% (based on targets hit by the blade).
- Slow duration increased from 1 second to 1.5.
- V1.1 - Added
- Released December 8, 2020 (00:01 UTC).
- V1.0 - Beta
- Available Oct 22–27 (PT).